Add cs_get_item_alias() native & cleanup alias datas

This commit is contained in:
Arkshine
2016-01-24 19:29:09 +01:00
parent 664c25bdac
commit c3a52b366e
8 changed files with 165 additions and 233 deletions

View File

@ -24,7 +24,6 @@ char WeaponNameList[MAX_WEAPONS][64];
CsItemInfo::CsItemInfo()
:
m_ParseState(PSTATE_ALIASES_TYPE),
m_List(nullptr),
m_ListsRetrievedFromConfig(false)
{}
@ -35,9 +34,8 @@ CsItemInfo::~CsItemInfo()
void CsItemInfo::Clear()
{
m_CommonAliasesList.clear();
m_WeaponAliasesList.clear();
m_BuyAliasesList.clear();
m_BuyAliasesAltList.clear();
}
bool CsItemInfo::HasConfigError()
@ -51,33 +49,15 @@ SMCResult CsItemInfo::ReadSMC_NewSection(const SMCStates *states, const char *na
{
case PSTATE_ALIASES_TYPE:
{
m_List = nullptr;
if (!strcmp(name, "CommonAlias"))
{
m_List = &m_CommonAliasesList;
}
else if (!strcmp(name, "WeaponAlias"))
{
m_List = &m_WeaponAliasesList;
}
else if (!strcmp(name, "BuyAlias") || !strcmp(name, "BuyEquipAlias") || !strcmp(name, "BuyAmmoAlias"))
{
m_List = &m_BuyAliasesList;
}
if (m_List)
if (!strcmp(name, "BuyAliases"))
{
m_ParseState = PSTATE_ALIASES_ALIAS;
}
break;
}
case PSTATE_ALIASES_ALIAS:
{
m_AliasInfo.clear();
m_Alias = name;
m_ParseState = PSTATE_ALIASES_ALIAS_DEFS;
break;
}
@ -129,6 +109,10 @@ SMCResult CsItemInfo::ReadSMC_KeyValue(const SMCStates *states, const char *key,
}
}
}
else if (!strcmp(key, "altname"))
{
m_AliasAlt = value;
}
break;
}
}
@ -147,11 +131,16 @@ SMCResult CsItemInfo::ReadSMC_LeavingSection(const SMCStates *states)
}
case PSTATE_ALIASES_ALIAS_DEFS:
{
m_List->replace(m_Alias.chars(), m_AliasInfo);
if (m_AliasAlt.length())
{
m_BuyAliasesAltList.replace(m_AliasAlt.chars(), m_AliasInfo);
m_AliasInfo.alt_alias = Move(m_AliasAlt);
}
m_BuyAliasesList.replace(m_Alias.chars(), m_AliasInfo);
m_WeaponIdToClass[m_AliasInfo.itemid] = static_cast<CsWeaponClassType>(m_AliasInfo.classid);
m_AliasInfo.clear();
m_ParseState = PSTATE_ALIASES_ALIAS;
break;
}
@ -170,7 +159,7 @@ void CsItemInfo::ReadSMC_ParseEnd(bool halted, bool failed)
bool CsItemInfo::GetAliasInfos(const char *alias, AliasInfo *info)
{
if (GetAliasInfosFromBuy(alias, info) || m_WeaponAliasesList.retrieve(alias, info))
if (m_BuyAliasesList.retrieve(alias, info) || m_BuyAliasesAltList.retrieve(alias, info))
{
return true;
}
@ -178,11 +167,17 @@ bool CsItemInfo::GetAliasInfos(const char *alias, AliasInfo *info)
return false;
}
bool CsItemInfo::GetAliasInfosFromBuy(const char *alias, AliasInfo *info)
bool CsItemInfo::GetAliasFromId(size_t id, ke::AString &name, ke::AString &altname)
{
if (m_CommonAliasesList.retrieve(alias, info) || m_BuyAliasesList.retrieve(alias, info))
for (auto iter = m_BuyAliasesList.iter(); !iter.empty(); iter.next())
{
return true;
if (iter->value.itemid == id)
{
name = iter->key;
altname = iter->value.alt_alias;
return true;
}
}
return false;
@ -190,47 +185,50 @@ bool CsItemInfo::GetAliasInfosFromBuy(const char *alias, AliasInfo *info)
bool CsItemInfo::GetAliasInfosFromName(const char *name, AliasInfo *info)
{
static const char prefix_weapon[] = "weapon_";
static const char prefix_item[] = "item_";
static const char prefix_weapon[] = "weapon";
static const char prefix_item[] = "item";
const char *alias = name;
static const size_t prefix_weapon_length = sizeof(prefix_weapon) - 1;
static const size_t prefix_item_length = sizeof(prefix_item) - 1;
if (strstr(name, prefix_weapon) && strcmp(name + sizeof(prefix_weapon) - 1, "shield"))
if (name[prefix_weapon_length] == '_' && !strncmp(name, prefix_weapon, prefix_weapon_length))
{
for (size_t id = 0; id < ARRAYSIZE(WeaponNameList); ++id)
{
if (!strcmp(name, WeaponNameList[id]))
{
info->classname = name;
info->itemid = id;
info->classid = WeaponIdToClass(id);
name += prefix_weapon_length + 1; // including '_'
}
else if (name[prefix_item_length] == '_' && !strncmp(name, prefix_item, prefix_item_length))
{
name += prefix_item_length + 1;
}
return true;
}
for (size_t id = 0; id < ARRAYSIZE(WeaponNameList); ++id)
{
const char *weapon = WeaponNameList[id];
if (weapon[prefix_weapon_length] == '_' && !strncmp(weapon, prefix_weapon, prefix_weapon_length))
{
weapon += prefix_weapon_length + 1;
}
alias = name + sizeof(prefix_weapon) - 1;
}
else if (strstr(name, prefix_item))
{
for (auto iter = m_BuyAliasesList.iter(); !iter.empty(); iter.next())
if (!strcmp(weapon, name))
{
if (iter->value.classname.length() && !iter->value.classname.compare(name))
{
*info = iter->value;
return true;
}
info->classname = name;
info->itemid = id;
info->classid = WeaponIdToClass(id);
return true;
}
alias = name + sizeof(prefix_item) - 1;
}
if (GetAliasInfos(alias, info))
for (auto iter = m_BuyAliasesList.iter(); !iter.empty(); iter.next())
{
return true;
if (iter->value.classname.length() && !strcmp(iter->value.classname.chars() + prefix_item_length + 1, name))
{
*info = iter->value;
return true;
}
}
return false;
return GetAliasInfos(name, info);
}
CsWeaponClassType CsItemInfo::WeaponIdToClass(int id)