Merge of rewritten NS module into trunk
This commit is contained in:
122
dlls/ns/AllocString.h
Normal file
122
dlls/ns/AllocString.h
Normal file
@@ -0,0 +1,122 @@
|
||||
/* AMX Mod X
|
||||
* Natural Selection Module
|
||||
*
|
||||
* by the AMX Mod X Development Team
|
||||
*
|
||||
* This file is part of AMX Mod X.
|
||||
*
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the
|
||||
* Free Software Foundation; either version 2 of the License, or (at
|
||||
* your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software Foundation,
|
||||
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
* In addition, as a special exception, the author gives permission to
|
||||
* link the code of this program with the Half-Life Game Engine ("HL
|
||||
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
|
||||
* L.L.C ("Valve"). You must obey the GNU General Public License in all
|
||||
* respects for all of the code used other than the HL Engine and MODs
|
||||
* from Valve. If you modify this file, you may extend this exception
|
||||
* to your version of the file, but you are not obligated to do so. If
|
||||
* you do not wish to do so, delete this exception statement from your
|
||||
* version.
|
||||
*/
|
||||
|
||||
/* This file is a replacement for the engine call of ALLOC_STRING
|
||||
* The main difference is that a string will not be allocated twice
|
||||
* as to try to avoid wasting the HL zone space.
|
||||
*
|
||||
* NOTE: The lookup uses strcmp() in a linked list! It is not fast
|
||||
* Its implementation in the NS module is on rarely used
|
||||
* natives.
|
||||
*/
|
||||
|
||||
#ifndef ALLOCSTRING_H
|
||||
#define ALLOCSTRING_H
|
||||
|
||||
#include "CString.h"
|
||||
#include "sh_list.h"
|
||||
|
||||
class StringManager
|
||||
{
|
||||
private:
|
||||
List<String *> m_StringList;
|
||||
|
||||
public:
|
||||
/**
|
||||
* sh_list.h does not delete objects put into
|
||||
* the list, so I need to delete those and clear()
|
||||
*/
|
||||
inline void Clear(void)
|
||||
{
|
||||
List<String *>::iterator end;
|
||||
List<String *>::iterator iter;
|
||||
|
||||
iter=m_StringList.begin();
|
||||
end=m_StringList.end();
|
||||
|
||||
while (iter!=end)
|
||||
{
|
||||
delete (*iter++);
|
||||
}
|
||||
|
||||
m_StringList.clear();
|
||||
}
|
||||
|
||||
/**
|
||||
* Iterate the list to see if the string exists
|
||||
* This is slow and not very ideal, however
|
||||
* this is *very* rarely used so it won't matter
|
||||
*/
|
||||
inline int Allocate(const char *str)
|
||||
{
|
||||
List<String *>::iterator end;
|
||||
List<String *>::iterator iter;
|
||||
|
||||
iter=m_StringList.begin();
|
||||
end=m_StringList.end();
|
||||
|
||||
while (iter!=end)
|
||||
{
|
||||
if (strcmp(str,(*iter)->c_str()))
|
||||
{
|
||||
// String is already in the list, do not allocate it again
|
||||
return MAKE_STRING((*iter)->c_str());
|
||||
}
|
||||
++iter;
|
||||
}
|
||||
|
||||
// Was not found in the linked list, allocate it and add it to the list
|
||||
String *AllocStr = new String;
|
||||
|
||||
AllocStr->assign(str);
|
||||
|
||||
m_StringList.push_back(AllocStr);
|
||||
|
||||
return MAKE_STRING(AllocStr->c_str());
|
||||
|
||||
};
|
||||
|
||||
};
|
||||
|
||||
extern StringManager AllocStringList;
|
||||
|
||||
/**
|
||||
* Simple wrapper to make conversion easier
|
||||
*/
|
||||
inline int ALLOC_STRING2(const char *InputString)
|
||||
{
|
||||
return AllocStringList.Allocate(InputString);
|
||||
}
|
||||
|
||||
|
||||
#endif // ALLOCSTRING_H
|
||||
Reference in New Issue
Block a user