Cstrike: Add more known constants from game
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@ -121,6 +121,7 @@ public stock const Float:NULL_VECTOR[3];
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/**
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* IDs of weapons in CS
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*/
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#define CSW_NONE 0
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#define CSW_P228 1
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#define CSW_SCOUT 3
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#define CSW_HEGRENADE 4
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@ -154,6 +155,7 @@ public stock const Float:NULL_VECTOR[3];
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#define CSW_VEST 31 // Custom
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#define CSW_VESTHELM 32 // Custom
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#define CSW_SHIELDGUN 99
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#define CSW_ALLWEAPONS (~(1<<CSW_VEST))
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/**
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* HI weapon constants
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@ -187,6 +189,7 @@ public stock const Float:NULL_VECTOR[3];
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#define HIT_RIGHTARM 5
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#define HIT_LEFTLEG 6
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#define HIT_RIGHTLEG 7
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#define HIT_SHIELD 8 // CS only
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/**
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* @section emit_sound() constants
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