New stuff in cstrike module:

cs_get_user_driving()
cs_set_user_tked()
cs_get_user_tked

Also cs_?et_user_deaths() offset updated.

Thanks to Damaged Soul for these.
This commit is contained in:
Johnny Bergström
2004-09-26 13:02:22 +00:00
parent c3151b312a
commit c669efd609
3 changed files with 130 additions and 2 deletions

View File

@ -1375,6 +1375,105 @@ static cell AMX_NATIVE_CALL cs_set_no_knives(AMX *amx, cell *params) // cs_set_n
return 1;
}
// Damaged Soul
static cell AMX_NATIVE_CALL cs_get_user_tked(AMX *amx, cell *params) // cs_get_user_tked(index); = 1 param
{
// Return 1 if user has committed a team killing)
// params[1] = user index
// Check player
if (!MF_IsPlayerIngame(params[1]))
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Make into edict pointer
edict_t *pPlayer = INDEXENT(params[1]);
// Check entity validity
if (FNullEnt(pPlayer)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
return *((int *)pPlayer->pvPrivateData + OFFSET_TK);
}
// Damaged Soul
static cell AMX_NATIVE_CALL cs_set_user_tked(AMX *amx, cell *params) // cs_set_user_tked(index, tk = 1, subtract = 1); = 2 arguments
{
// Sets whether or not player has committed a TK.
// params[1] = user
// params[2] = 1: player has TKed, 0: player hasn't TKed
// params[3] = number of frags to subtract
// Check index
if (!MF_IsPlayerIngame(params[1]))
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Fetch player pointer
edict_t *pPlayer = INDEXENT(params[1]);
// Check entity validity
if (FNullEnt(pPlayer)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
if (params[2]) {
*((int *)pPlayer->pvPrivateData + OFFSET_TK) = 1;
} else {
*((int *)pPlayer->pvPrivateData + OFFSET_TK) = 0;
}
if (params[3]) {
pPlayer->v.frags = pPlayer->v.frags - params[3];
MESSAGE_BEGIN(MSG_ALL, GET_USER_MSG_ID(PLID, "ScoreInfo", NULL));
WRITE_BYTE(params[1]); // user index
WRITE_SHORT((int)pPlayer->v.frags); // frags
WRITE_SHORT(*((int *)pPlayer->pvPrivateData + OFFSET_CSDEATHS)); // deaths
WRITE_SHORT(0); // ?
WRITE_SHORT(*((int *)pPlayer->pvPrivateData + OFFSET_TEAM)); // team
MESSAGE_END();
}
return 1;
}
static cell AMX_NATIVE_CALL cs_get_user_driving(AMX *amx, cell *params) // cs_get_user_driving(index); = 1 param
{
// Returns different values depending on if user is driving a value - and if so at what speed.
// 0: no driving
// 1: driving, but standing still
// 2-4: different positive speeds
// 5: negative speed (backing)
// params[1] = user index
// Check player
if (!MF_IsPlayerIngame(params[1]))
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Make into edict pointer
edict_t *pPlayer = INDEXENT(params[1]);
// Check entity validity
if (FNullEnt(pPlayer)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// If player driving, return 1, if not, return 0
return *((int *)pPlayer->pvPrivateData + OFFSET_ISDRIVING);
}
AMX_NATIVE_INFO cstrike_Exports[] = {
{"cs_set_user_money", cs_set_user_money},
{"cs_get_user_money", cs_get_user_money},
@ -1409,6 +1508,9 @@ AMX_NATIVE_INFO cstrike_Exports[] = {
{"cs_get_no_knives", cs_get_no_knives},
{"cs_set_no_knives", cs_set_no_knives},
{"cs_get_weapon_type", cs_get_weapon_type},
{"cs_get_user_tked", cs_get_user_tked},
{"cs_set_user_tked", cs_set_user_tked},
{"cs_get_user_driving", cs_get_user_driving},
//------------------- <-- max 19 characters!
{NULL, NULL}
};