Don't reset m_iMenu if player is not fully joined (#537)
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@ -1278,8 +1278,16 @@ static cell AMX_NATIVE_CALL show_menu(AMX *amx, cell *params) /* 3 param */
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if (g_bmod_cstrike)
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{
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enum JoinState { Joined = 0 };
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enum MenuState { Menu_OFF = 0, Menu_ChooseTeam = 1, Menu_ChooseAppearance = 3 };
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GET_OFFSET("CBasePlayer", m_iJoiningState);
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GET_OFFSET("CBasePlayer", m_iMenu);
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set_pdata<int>(pPlayer->pEdict, m_iMenu, 0);
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if (get_pdata<int>(pPlayer->pEdict, m_iJoiningState) == Joined || (get_pdata<int>(pPlayer->pEdict, m_iMenu) != Menu_ChooseTeam && get_pdata<int>(pPlayer->pEdict, m_iMenu) != Menu_ChooseAppearance))
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{
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set_pdata<int>(pPlayer->pEdict, m_iMenu, Menu_OFF);
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}
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}
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return 0;
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@ -825,8 +825,16 @@ static cell AMX_NATIVE_CALL menu_display(AMX *amx, cell *params)
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if (g_bmod_cstrike)
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{
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enum JoinState { Joined = 0 };
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enum MenuState { Menu_OFF = 0, Menu_ChooseTeam = 1, Menu_ChooseAppearance = 3 };
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GET_OFFSET("CBasePlayer", m_iJoiningState);
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GET_OFFSET("CBasePlayer", m_iMenu);
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set_pdata<int>(pPlayer->pEdict, m_iMenu, 0);
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if (get_pdata<int>(pPlayer->pEdict, m_iJoiningState) == Joined || (get_pdata<int>(pPlayer->pEdict, m_iMenu) != Menu_ChooseTeam && get_pdata<int>(pPlayer->pEdict, m_iMenu) != Menu_ChooseAppearance))
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{
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set_pdata<int>(pPlayer->pEdict, m_iMenu, Menu_OFF);
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}
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}
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int time = -1;
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