diff --git a/dlls/fakemeta/fakemeta_const.inc b/dlls/fakemeta/fakemeta_const.inc index a5fe4f36..c0f5f96f 100755 --- a/dlls/fakemeta/fakemeta_const.inc +++ b/dlls/fakemeta/fakemeta_const.inc @@ -150,145 +150,145 @@ enum }; enum { pev_string_start = 0, - classname, - globalname, - model, - target, - targetname, - netname, - message, - noise, - noise1, - noise2, - noise3, + pev_classname, + pev_globalname, + pev_model, + pev_target, + pev_targetname, + pev_netname, + pev_message, + pev_noise, + pev_noise1, + pev_noise2, + pev_noise3, pev_string_end, pev_edict_start, - chain, - dmg_inflictor, - enemy, - aiment, - owner, - groundentity, - euser1, - euser2, - euser3, - euser4, + pev_chain, + pev_dmg_inflictor, + pev_enemy, + pev_aiment, + pev_owner, + pev_groundentity, + pev_euser1, + pev_euser2, + pev_euser3, + pev_euser4, pev_edict_end, pev_float_start, - impacttime, - starttime, - idealpitch, - pitch_speed, - yaw_speed, - ltime, - nextthink, - gravity, - friction, - frame, - animtime, - framerate, - scale, - renderamt, - health, - frags, - takedamage, - max_health, - teleport_time, - armortype, - armorvalue, - dmg_take, - dmg_save, - dmg, - dmgtime, - speed, - air_finished, - pain_finished, - radsuit_finished, - maxspeed, - fov, - flFallVelocity, - fuser1, - fuser2, - fuser3, - fuser4, + pev_impacttime, + pev_starttime, + pev_idealpitch, + pev_pitch_speed, + pev_yaw_speed, + pev_ltime, + pev_nextthink, + pev_gravity, + pev_friction, + pev_frame, + pev_animtime, + pev_framerate, + pev_scale, + pev_renderamt, + pev_health, + pev_frags, + pev_takedamage, + pev_max_health, + pev_teleport_time, + pev_armortype, + pev_armorvalue, + pev_dmg_take, + pev_dmg_save, + pev_dmg, + pev_dmgtime, + pev_speed, + pev_air_finished, + pev_pain_finished, + pev_radsuit_finished, + pev_maxspeed, + pev_fov, + pev_flFallVelocity, + pev_fuser1, + pev_fuser2, + pev_fuser3, + pev_fuser4, pev_float_end, pev_int_start, - fixangle, - modelindex, - viewmodel, - weaponmodel, - movetype, - solid, - skin, - body, - effects, - light_level, - sequence, - gaitsequence, - rendermode, - renderfx, - weapons, - deadflag, - button, - impulse, - spawnflags, - flags, - colormap, - team, - waterlevel, - watertype, - playerclass, - weaponanim, - pushmsec, - bInDuck, - flTimeStepSound, - flSwimTime, - flDuckTime, - iStepLeft, - gamestate, - oldbuttons, - groupinfo, - iuser1, - iuser2, - iuser3, - iuser4, + pev_fixangle, + pev_modelindex, + pev_viewmodel, + pev_weaponmodel, + pev_movetype, + pev_solid, + pev_skin, + pev_body, + pev_effects, + pev_light_level, + pev_sequence, + pev_gaitsequence, + pev_rendermode, + pev_renderfx, + pev_weapons, + pev_deadflag, + pev_button, + pev_impulse, + pev_spawnflags, + pev_flags, + pev_colormap, + pev_team, + pev_waterlevel, + pev_watertype, + pev_playerclass, + pev_weaponanim, + pev_pushmsec, + pev_bInDuck, + pev_flTimeStepSound, + pev_flSwimTime, + pev_flDuckTime, + pev_iStepLeft, + pev_gamestate, + pev_oldbuttons, + pev_groupinfo, + pev_iuser1, + pev_iuser2, + pev_iuser3, + pev_iuser4, pev_int_end, pev_byte_start, - controller_0, - controller_1, - controller_2, - controller_3, - blending_0, - blending_1, + pev_controller_0, + pev_controller_1, + pev_controller_2, + pev_controller_3, + pev_blending_0, + pev_blending_1, pev_byte_end, pev_bytearray_start, - controller, - blending, + pev_controller, + pev_blending, pev_bytearray_end, pev_vecarray_start, - origin, - oldorigin, - velocity, - basevelocity, - clbasevelocity, - movedir, - angles, - avelocity, - v_angle, - endpos, - startpos, - absmin, - absmax, - mins, - maxs, - size, - rendercolor, - view_ofs, - vuser1, - vuser2, - vuser3, - vuser4, - punchangle, + pev_origin, + pev_oldorigin, + pev_velocity, + pev_basevelocity, + pev_clbasevelocity, + pev_movedir, + pev_angles, + pev_avelocity, + pev_v_angle, + pev_endpos, + pev_startpos, + pev_absmin, + pev_absmax, + pev_mins, + pev_maxs, + pev_size, + pev_rendercolor, + pev_view_ofs, + pev_vuser1, + pev_vuser2, + pev_vuser3, + pev_vuser4, + pev_punchangle, pev_vecarray_end }; enum {