Massive reorganization attempt - part 1

Oh dear, what has DS done now?
This commit is contained in:
Scott Ehlert
2007-03-13 11:46:03 +00:00
parent e4b01bc066
commit c71be87a3a
238 changed files with 2567 additions and 4903 deletions

View File

@ -14,13 +14,13 @@ NAME = engine
BIN_SUFFIX_32 = amxx_i386.so
BIN_SUFFIX_64 = amxx_amd64.so
OBJECTS = amxxmodule.cpp amxxapi.cpp engine.cpp entity.cpp globals.cpp forwards.cpp \
OBJECTS = sdk/amxxmodule.cpp amxxapi.cpp engine.cpp entity.cpp globals.cpp forwards.cpp \
amxmod_compat.cpp
LINK =
INCLUDE = -I. -I$(HLSDK) -I$(HLSDK)/dlls -I$(HLSDK)/engine -I$(HLSDK)/game_shared -I$(HLSDK)/game_shared \
-I$(MM_ROOT) -I$(HLSDK)/common
-I$(MM_ROOT) -I$(HLSDK)/common -Isdk
GCC_VERSION := $(shell $(CPP) -dumpversion >&1 | cut -b1)
@ -54,6 +54,7 @@ $(BIN_DIR)/%.o: %.cpp
all:
mkdir -p $(BIN_DIR)
mkdir -p $(BIN_DIR)/sdk
$(MAKE) engine
amd64:
@ -68,9 +69,11 @@ debug:
default: all
clean:
rm -rf Release/sdk/*.o
rm -rf Release/*.o
rm -rf Release/$(NAME)_$(BIN_SUFFIX_32)
rm -rf Release/$(NAME)_$(BIN_SUFFIX_64)
rm -rf Debug/sdk/*.o
rm -rf Debug/*.o
rm -rf Debug/$(NAME)_$(BIN_SUFFIX_32)
rm -rf Debug/$(NAME)_$(BIN_SUFFIX_64)

View File

@ -1,157 +0,0 @@
# Microsoft Developer Studio Project File - Name="engine" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=engine - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "engine.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "engine.mak" CFG="engine - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "engine_amx - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "engine - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "engine_amx - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "ENGINE_EXPORTS" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "ENGINE_EXPORTS" /FR /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"release/engine_amx.dll"
!ELSEIF "$(CFG)" == "engine - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "ENGINE_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "ENGINE_EXPORTS" /YX /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
!ENDIF
# Begin Target
# Name "engine_amx - Win32 Release"
# Name "engine - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\amxxapi.cpp
# End Source File
# Begin Source File
SOURCE=.\amxxmodule.cpp
# End Source File
# Begin Source File
SOURCE=.\engine.cpp
# End Source File
# Begin Source File
SOURCE=.\entity.cpp
# End Source File
# Begin Source File
SOURCE=.\forwards.cpp
# End Source File
# Begin Source File
SOURCE=.\globals.cpp
# End Source File
# Begin Source File
SOURCE=.\messages.cpp
# End Source File
# Begin Source File
SOURCE=.\meta_api.cpp
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=.\amxxmodule.h
# End Source File
# Begin Source File
SOURCE=.\engine.h
# End Source File
# Begin Source File
SOURCE=.\entity.h
# End Source File
# Begin Source File
SOURCE=.\gpglobals.h
# End Source File
# Begin Source File
SOURCE=.\messages.h
# End Source File
# Begin Source File
SOURCE=.\moduleconfig.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# End Target
# End Project

View File

@ -1,29 +0,0 @@
Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
Project: "engine_amx"=".\engine.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Global:
Package=<5>
{{{
}}}
Package=<3>
{{{
}}}
###############################################################################

View File

@ -19,7 +19,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="&quot;c:\Documents and Settings\Steve\My Documents\include\metamod&quot;;&quot;c:\Documents and Settings\Steve\My Documents\include\HLSDKMP\common&quot;;&quot;c:\Documents and Settings\Steve\My Documents\include\HLSDKMP\engine&quot;;&quot;c:\Documents and Settings\Steve\My Documents\include\HLSDKMP\dlls&quot;;&quot;c:\Documents and Settings\Steve\My Documents\include\HLSDKMP\pm_shared&quot;"
AdditionalIncludeDirectories="..\sdk"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;ENGINE_EXPORTS"
MinimalRebuild="TRUE"
BasicRuntimeChecks="3"
@ -28,7 +28,7 @@
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="FALSE"
DebugInformationFormat="4"/>
DebugInformationFormat="3"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
@ -69,6 +69,7 @@
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\sdk"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;ENGINE_EXPORTS"
RuntimeLibrary="4"
StructMemberAlignment="3"
@ -118,22 +119,22 @@
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
<File
RelativePath=".\amxmod_compat.cpp">
RelativePath="..\amxmod_compat.cpp">
</File>
<File
RelativePath=".\amxxapi.cpp">
RelativePath="..\amxxapi.cpp">
</File>
<File
RelativePath=".\engine.cpp">
RelativePath="..\engine.cpp">
</File>
<File
RelativePath=".\entity.cpp">
RelativePath="..\entity.cpp">
</File>
<File
RelativePath=".\forwards.cpp">
RelativePath="..\forwards.cpp">
</File>
<File
RelativePath=".\globals.cpp">
RelativePath="..\globals.cpp">
</File>
</Filter>
<Filter
@ -141,40 +142,62 @@
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}">
<File
RelativePath=".\amxmod_compat.h">
RelativePath="..\amxmod_compat.h">
</File>
<File
RelativePath=".\CString.h">
RelativePath="..\engine.h">
</File>
<File
RelativePath=".\CVector.h">
RelativePath="..\entity.h">
</File>
<File
RelativePath=".\engine.h">
</File>
<File
RelativePath=".\entity.h">
</File>
<File
RelativePath=".\gpglobals.h">
RelativePath="..\gpglobals.h">
</File>
</Filter>
<Filter
Name="Resource Files"
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx"
UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}">
</Filter>
<Filter
Name="amxx"
Name="Module SDK"
Filter="">
<File
RelativePath=".\amxxmodule.cpp">
RelativePath="..\sdk\moduleconfig.h">
</File>
<File
RelativePath=".\amxxmodule.h">
RelativePath="..\sdk\svn_version.h">
</File>
<Filter
Name="AMXX STL"
Filter="">
<File
RelativePath="..\sdk\CString.h">
</File>
<File
RelativePath="..\sdk\CVector.h">
</File>
</Filter>
<Filter
Name="SDK Base"
Filter="">
<File
RelativePath="..\sdk\amxxmodule.cpp">
</File>
<File
RelativePath="..\sdk\amxxmodule.h">
</File>
</Filter>
</Filter>
<Filter
Name="Pawn Includes"
Filter="">
<File
RelativePath="..\..\..\plugins\include\engine.inc">
</File>
<File
RelativePath=".\moduleconfig.h">
RelativePath="..\..\..\plugins\include\engine_const.inc">
</File>
<File
RelativePath="..\..\..\plugins\include\engine_stocks.inc">
</File>
<File
RelativePath="..\..\..\plugins\include\hlsdk_const.inc">
</File>
</Filter>
</Files>

View File

@ -41,7 +41,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="&quot;c:\Documents and Settings\Steve\My Documents\include\metamod&quot;;&quot;c:\Documents and Settings\Steve\My Documents\include\HLSDKMP\common&quot;;&quot;c:\Documents and Settings\Steve\My Documents\include\HLSDKMP\engine&quot;;&quot;c:\Documents and Settings\Steve\My Documents\include\HLSDKMP\dlls&quot;;&quot;c:\Documents and Settings\Steve\My Documents\include\HLSDKMP\pm_shared&quot;"
AdditionalIncludeDirectories="..\sdk"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;ENGINE_EXPORTS"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -51,7 +51,7 @@
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="4"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
@ -122,6 +122,7 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\sdk"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;ENGINE_EXPORTS"
RuntimeLibrary="0"
StructMemberAlignment="3"
@ -219,14 +220,6 @@
RelativePath="..\amxmod_compat.h"
>
</File>
<File
RelativePath="..\CString.h"
>
</File>
<File
RelativePath="..\CVector.h"
>
</File>
<File
RelativePath="..\engine.h"
>
@ -241,18 +234,58 @@
</File>
</Filter>
<Filter
Name="amxx"
Name="Module SDK"
>
<File
RelativePath="..\amxxmodule.cpp"
RelativePath="..\sdk\moduleconfig.h"
>
</File>
<File
RelativePath="..\amxxmodule.h"
RelativePath="..\sdk\svn_version.h"
>
</File>
<Filter
Name="AMXX STL"
>
<File
RelativePath="..\sdk\CString.h"
>
</File>
<File
RelativePath="..\sdk\CVector.h"
>
</File>
</Filter>
<Filter
Name="SDK Base"
>
<File
RelativePath="..\sdk\amxxmodule.cpp"
>
</File>
<File
RelativePath="..\sdk\amxxmodule.h"
>
</File>
</Filter>
</Filter>
<Filter
Name="Pawn Includes"
>
<File
RelativePath="..\..\..\plugins\include\engine.inc"
>
</File>
<File
RelativePath="..\moduleconfig.h"
RelativePath="..\..\..\plugins\include\engine_const.inc"
>
</File>
<File
RelativePath="..\..\..\plugins\include\engine_stocks.inc"
>
</File>
<File
RelativePath="..\..\..\plugins\include\hlsdk_const.inc"
>
</File>
</Filter>