MySQL and SQLite can actually use 4.1 here... Also libstdc++ == ugh

This commit is contained in:
Scott Ehlert 2006-09-04 08:28:08 +00:00
parent ed5395a54a
commit c9c2943c05
3 changed files with 4 additions and 4 deletions

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@ -8,7 +8,7 @@ MM_ROOT = ../../metamod/metamod
OPT_FLAGS = -O2 -funroll-loops -s -pipe -fomit-frame-pointer -fno-strict-aliasing OPT_FLAGS = -O2 -funroll-loops -s -pipe -fomit-frame-pointer -fno-strict-aliasing
DEBUG_FLAGS = -g -ggdb3 DEBUG_FLAGS = -g -ggdb3
CPP = gcc-3.4 CPP = gcc-4.1
NAME = mysql NAME = mysql
#MYSQL_DIR = ../../../mysql-5.0.22 #MYSQL_DIR = ../../../mysql-5.0.22
MYSQL_DIR = ../../../mysql-5.0 MYSQL_DIR = ../../../mysql-5.0

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@ -16,7 +16,7 @@ BIN_SUFFIX_64 = amxx_amd64.so
OBJECTS = amxxmodule.cpp amxxapi.cpp Binary.cpp Journal.cpp NVault.cpp OBJECTS = amxxmodule.cpp amxxapi.cpp Binary.cpp Journal.cpp NVault.cpp
LINK = /lib/libgcc_eh.a /lib/libstdc++.a LINK = /lib/libgcc_eh.a /lib/libstdc++-3.4.a
INCLUDE = -I. -I$(HLSDK) -I$(HLSDK)/dlls -I$(HLSDK)/engine -I$(HLSDK)/game_shared -I$(HLSDK)/game_shared \ INCLUDE = -I. -I$(HLSDK) -I$(HLSDK)/dlls -I$(HLSDK)/engine -I$(HLSDK)/game_shared -I$(HLSDK)/game_shared \
-I$(MM_ROOT) -I$(HLSDK)/common -I$(MM_ROOT) -I$(HLSDK)/common

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@ -8,8 +8,8 @@ MM_ROOT = ../../metamod/metamod
OPT_FLAGS = -O3 -funroll-loops -s -pipe -fomit-frame-pointer -fno-strict-aliasing OPT_FLAGS = -O3 -funroll-loops -s -pipe -fomit-frame-pointer -fno-strict-aliasing
DEBUG_FLAGS = -g -ggdb3 DEBUG_FLAGS = -g -ggdb3
CPP = gcc-3.4 CPP = gcc-4.1
CC = gcc-3.4 CC = gcc-4.1
NAME = sqlite NAME = sqlite
SQL = sqlite-source SQL = sqlite-source