Fixed two minor annoyances
1) Paths in config file are now checked before building is attempted (prevents some potential crashes) 2) The compression routines can now handle spaces in the 'output' path
This commit is contained in:
parent
5c23cf416e
commit
cb01ff1dc3
Binary file not shown.
|
@ -40,9 +40,9 @@ public override void CompressDir(string target, string dir)
|
||||||
|
|
||||||
|
|
||||||
if (m_Cfg.MakeOpts().IndexOf("amd64") != -1)
|
if (m_Cfg.MakeOpts().IndexOf("amd64") != -1)
|
||||||
info.Arguments = "zcvf " + target + "_amd64.tar.gz " + file_list;
|
info.Arguments = "zcvf \"" + target + "_amd64.tar.gz\" " + file_list;
|
||||||
else
|
else
|
||||||
info.Arguments = "zcvf " + target + ".tar.gz " + file_list;
|
info.Arguments = "zcvf \"" + target + ".tar.gz\" " + file_list;
|
||||||
info.UseShellExecute = false;
|
info.UseShellExecute = false;
|
||||||
|
|
||||||
Process p = Process.Start(info);
|
Process p = Process.Start(info);
|
||||||
|
|
|
@ -39,6 +39,9 @@ public void Release(string file)
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (!ValidateConfigPaths())
|
||||||
|
return;
|
||||||
|
|
||||||
ABuilder builder = null;
|
ABuilder builder = null;
|
||||||
if ((int)System.Environment.OSVersion.Platform == 128)
|
if ((int)System.Environment.OSVersion.Platform == 128)
|
||||||
{
|
{
|
||||||
|
@ -53,6 +56,41 @@ public void Release(string file)
|
||||||
|
|
||||||
builder.Build(m_Cfg, build);
|
builder.Build(m_Cfg, build);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private bool ValidateConfigPaths()
|
||||||
|
{
|
||||||
|
if ( !File.Exists( ABuilder.PropSlashes(m_Cfg.CompressPath()) ) )
|
||||||
|
{
|
||||||
|
Console.WriteLine("Failed to find compression program! Check 'compress' option in config.");
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
string source = ABuilder.PropSlashes(m_Cfg.GetSourceTree());
|
||||||
|
|
||||||
|
if (!Directory.Exists(source))
|
||||||
|
{
|
||||||
|
Console.WriteLine("Failed to find source tree! Check 'source' option in config.");
|
||||||
|
return false;
|
||||||
|
} else {
|
||||||
|
// Check subdirectories of source tree to make sure they contain necessary directories
|
||||||
|
if (!Directory.Exists(ABuilder.PropSlashes(source + "\\amxmodx")) ||
|
||||||
|
!Directory.Exists(ABuilder.PropSlashes(source + "\\configs")) ||
|
||||||
|
!Directory.Exists(ABuilder.PropSlashes(source + "\\dlls")) ||
|
||||||
|
!Directory.Exists(ABuilder.PropSlashes(source + "\\plugins")))
|
||||||
|
{
|
||||||
|
Console.WriteLine("Source tree appears invalid! Check 'source' option in config.");
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if ( !File.Exists( ABuilder.PropSlashes(m_Cfg.DevenvPath()) ) )
|
||||||
|
{
|
||||||
|
Console.WriteLine("Failed to find compilation program! Check 'devenv' option in config.");
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -20,7 +20,7 @@ public override void CompressDir(string target, string dir)
|
||||||
|
|
||||||
info.FileName = m_Cfg.CompressPath();
|
info.FileName = m_Cfg.CompressPath();
|
||||||
info.WorkingDirectory = dir;
|
info.WorkingDirectory = dir;
|
||||||
info.Arguments = "-r " + target + ".zip " + "*.*";
|
info.Arguments = "-r \"" + target + ".zip\" " + "*.*";
|
||||||
info.UseShellExecute = false;
|
info.UseShellExecute = false;
|
||||||
|
|
||||||
Process p = Process.Start(info);
|
Process p = Process.Start(info);
|
||||||
|
|
Loading…
Reference in New Issue
Block a user