Modules can now intercommunicate through RegisterFunction() - UNTESTED

Registering a function will make it available through ReqFunc,
This commit is contained in:
David Anderson
2005-07-05 22:01:29 +00:00
parent 3f2c117039
commit cc899d298d
5 changed files with 127 additions and 86 deletions

View File

@ -1974,6 +1974,7 @@ typedef int (*PFN_REGISTER_SPFORWARD_BYNAME) (AMX * /*amx*/, const char * /*f
typedef void (*PFN_UNREGISTER_SPFORWARD) (int /*id*/);
typedef void (*PFN_MERGEDEFINITION_FILE) (const char * /*filename*/);
typedef const char * (*PFN_FORMAT) (const char * /*fmt*/, ... /*params*/);
typedef void (*PFN_REGISTERFUNCTION) (void * /*pfn*/, const char * /*desc*/);
extern PFN_ADD_NATIVES g_fn_AddNatives;
extern PFN_BUILD_PATHNAME g_fn_BuildPathname;
@ -2034,6 +2035,7 @@ extern PFN_GETPLAYERFLAGS g_fn_GetPlayerFlags;
extern PFN_GET_PLAYER_EDICT g_fn_GetPlayerEdict;
extern PFN_FORMAT g_fn_Format;
extern PFN_GET_PLAYER_TEAM g_fn_GetPlayerTeam;
extern PFN_REGISTERFUNCTION g_fn_RegisterFunction;
#ifdef MAY_NEVER_BE_DEFINED
// Function prototypes for intellisense and similar systems
@ -2089,6 +2091,7 @@ void MF_UnregisterSPForward (int id) { }
int MF_GetPlayerFlags (int id) { }
edict_t* MF_GetPlayerEdict (int id) { }
const char * MF_Format (const char *fmt, ...) { }
void MF_RegisterFunction (void *pfn, const char *description) { }
#endif // MAY_NEVER_BE_DEFINED
#define MF_AddNatives g_fn_AddNatives
@ -2150,6 +2153,7 @@ void MF_LogError(AMX *amx, int err, const char *fmt, ...);
#define MF_GetPlayerFlags g_fn_GetPlayerFlags
#define MF_GetPlayerEdict g_fn_GetPlayerEdict
#define MF_Format g_fn_Format
#define MF_RegisterFunction g_fn_RegisterFunction
/*** Memory ***/
void *operator new(size_t reportedSize);