diff --git a/plugins/amxxsc32.dll b/plugins/amxxsc32.dll index d867643f..f4fe7523 100755 Binary files a/plugins/amxxsc32.dll and b/plugins/amxxsc32.dll differ diff --git a/plugins/include/engine.inc b/plugins/include/engine.inc index aa862568..cd8ff51b 100755 --- a/plugins/include/engine.inc +++ b/plugins/include/engine.inc @@ -13,9 +13,6 @@ #include - -native engfunc(type,{Float,_}:...); -native dllfunc(type,{Float,_}:...); native traceresult(type,{Float,_}:...); /* Registers a client impulse to a function. Function is passed the ID of the user. */ diff --git a/plugins/include/engine_const.inc b/plugins/include/engine_const.inc index b9ee2d0d..1784be45 100755 --- a/plugins/include/engine_const.inc +++ b/plugins/include/engine_const.inc @@ -381,121 +381,6 @@ enum }; -enum { - EngFunc_PrecacheModel, // int ) (char* s); - EngFunc_PrecacheSound, // int ) (char* s); - EngFunc_SetModel, // void ) (edict_t *e, const char *m); - EngFunc_ModelIndex, // int ) (const char *m); - EngFunc_ModelFrames, // int ) (int modelIndex); - EngFunc_SetSize, // void ) (edict_t *e, const float *rgflMin, const float *rgflMax); - EngFunc_ChangeLevel, // void ) (char* s1, char* s2); - EngFunc_VecToYaw, // float) (const float *rgflVector); - EngFunc_VecToAngles, // void ) (const float *rgflVectorIn, float *rgflVectorOut); - EngFunc_MoveToOrigin, // void ) (edict_t *ent, const float *pflGoal, float dist, int iMoveType); - EngFunc_ChangeYaw, // void ) (edict_t* ent); - EngFunc_ChangePitch, // void ) (edict_t* ent); - EngFunc_FindEntityByString, // edict) (edict_t *pEdictStartSearchAfter, const char *pszField, const char *pszValue); - EngFunc_GetEntityIllum, // int ) (edict_t* pEnt); - EngFunc_FindEntityInSphere, // edict) (edict_t *pEdictStartSearchAfter, const float *org, float rad); - EngFunc_FindClientInPVS, // edict) (edict_t *pEdict); - EngFunc_EntitiesInPVS, // edict) (edict_t *pplayer); - EngFunc_MakeVectors, // void ) (const float *rgflVector); - EngFunc_AngleVectors, // void ) (const float *rgflVector, float *forward, float *right, float *up); - EngFunc_CreateEntity, // edict) (void); - EngFunc_RemoveEntity, // void ) (edict_t* e); - EngFunc_CreateNamedEntity, // edict) (int className); - EngFunc_MakeStatic, // void ) (edict_t *ent); - EngFunc_EntIsOnFloor, // int ) (edict_t *e); - EngFunc_DropToFloor, // int ) (edict_t* e); - EngFunc_WalkMove, // int ) (edict_t *ent, float yaw, float dist, int iMode); - EngFunc_SetOrigin, // void ) (edict_t *e, const float *rgflOrigin); - EngFunc_EmitSound, // void ) (edict_t *entity, int channel, const char *sample, /*int*/float volume, float attenuation, int fFlags, int pitch); - EngFunc_EmitAmbientSound, // void ) (edict_t *entity, float *pos, const char *samp, float vol, float attenuation, int fFlags, int pitch); - EngFunc_TraceLine, // void ) (const float *v1, const float *v2, int fNoMonsters, edict_t *pentToSkip, TraceResult *ptr); - EngFunc_TraceToss, // void ) (edict_t* pent, edict_t* pentToIgnore, TraceResult *ptr); - EngFunc_TraceMonsterHull, // int ) (edict_t *pEdict, const float *v1, const float *v2, int fNoMonsters, edict_t *pentToSkip, TraceResult *ptr); - EngFunc_TraceHull, // void ) (const float *v1, const float *v2, int fNoMonsters, int hullNumber, edict_t *pentToSkip, TraceResult *ptr); - EngFunc_TraceModel, // void ) (const float *v1, const float *v2, int hullNumber, edict_t *pent, TraceResult *ptr); - EngFunc_TraceTexture, // const char *) (edict_t *pTextureEntity, const float *v1, const float *v2 ); - EngFunc_TraceSphere, // void ) (const float *v1, const float *v2, int fNoMonsters, float radius, edict_t *pentToSkip, TraceResult *ptr); - EngFunc_GetAimVector, // void ) (edict_t* ent, float speed, float *rgflReturn); - EngFunc_ParticleEffect, // void ) (const float *org, const float *dir, float color, float count); - EngFunc_LightStyle, // void ) (int style, char* val); - EngFunc_DecalIndex, // int ) (const char *name); - EngFunc_PointContents, // int ) (const float *rgflVector); - EngFunc_FreeEntPrivateData, // void ) (edict_t *pEdict); - EngFunc_SzFromIndex, // const char * ) (int iString); - EngFunc_AllocString, // int ) (const char *szValue); - EngFunc_RegUserMsg, // int ) (const char *pszName, int iSize); - EngFunc_AnimationAutomove, // void ) (const edict_t* pEdict, float flTime); - EngFunc_GetBonePosition, // void ) (const edict_t* pEdict, int iBone, float *rgflOrigin, float *rgflAngles ); - EngFunc_GetAttachment, // void ) (const edict_t *pEdict, int iAttachment, float *rgflOrigin, float *rgflAngles ); - EngFunc_SetView, // void ) (const edict_t *pClient, const edict_t *pViewent ); - EngFunc_Time, // float) ( void ); - EngFunc_CrosshairAngle, // void ) (const edict_t *pClient, float pitch, float yaw); - EngFunc_FadeClientVolume, // void ) (const edict_t *pEdict, int fadePercent, int fadeOutSeconds, int holdTime, int fadeInSeconds); - EngFunc_SetClientMaxspeed, // void ) (const edict_t *pEdict, float fNewMaxspeed); - EngFunc_CreateFakeClient, // edict) (const char *netname); // returns NULL if fake client can't be created - EngFunc_RunPlayerMove, // void ) (edict_t *fakeclient, const float *viewangles, float forwardmove, float sidemove, float upmove, unsigned short buttons, byte impulse, byte msec ); - EngFunc_NumberOfEntities, // int ) (void); - EngFunc_StaticDecal, // void ) ( const float *origin, int decalIndex, int entityIndex, int modelIndex ); - EngFunc_PrecacheGeneric, // int ) (char* s); - EngFunc_BuildSoundMsg, // void ) (edict_t *entity, int channel, const char *sample, /*int*/float volume, float attenuation, int fFlags, int pitch, int msg_dest, int msg_type, const float *pOrigin, edict_t *ed); - EngFunc_GetPhysicsKeyValue, // const char* ) ( const edict_t *pClient, const char *key ); - EngFunc_SetPhysicsKeyValue, // void ) ( const edict_t *pClient, const char *key, const char *value ); - EngFunc_GetPhysicsInfoString,// const char* ) ( const edict_t *pClient ); - EngFunc_PrecacheEvent, // unsigned short ) ( int type, const char*psz ); - EngFunc_PlaybackEvent, // void ) ( int flags, const edict_t *pInvoker, unsigned short eventindex, float delay, float *origin, float *angles, float fparam1, float fparam2, int iparam1, int iparam2, int bparam1, int bparam2 ); - EngFunc_CheckVisibility, //) ( const edict_t *entity, unsigned char *pset ); - EngFunc_GetCurrentPlayer, //) ( void ); - EngFunc_CanSkipPlayer, //) ( const edict_t *player ); - EngFunc_SetGroupMask, //) ( int mask, int op ); - EngFunc_GetClientListening, // bool (int iReceiver, int iSender) - EngFunc_SetClientListening, // bool (int iReceiver, int iSender, bool Listen) - EngFunc_MessageBegin, // void (int msg_dest, int msg_type, const float *pOrigin, edict_t *ed) - EngFunc_WriteCoord, // void (float) - EngFunc_WriteAngle, // void (float) - EngFunc_InfoKeyValue, // char* ) (char *infobuffer, char *key); - EngFunc_SetKeyValue, // void ) (char *infobuffer, char *key, char *value); - EngFunc_SetClientKeyValue // void ) (int clientIndex, char *infobuffer, char *key, char *value); -}; - -enum -{ - DLLFunc_GameInit, // void) ( void ); - DLLFunc_Spawn, // int ) ( edict_t *pent ); - DLLFunc_Think, // void ) ( edict_t *pent ); - DLLFunc_Use, // void ) ( edict_t *pentUsed, edict_t *pentOther ); - DLLFunc_Touch, // void ) ( edict_t *pentTouched, edict_t *pentOther ); - DLLFunc_Blocked, // void ) ( edict_t *pentBlocked, edict_t *pentOther ); - DLLFunc_KeyValue, // void ) ( edict_t *pentKeyvalue, KeyValueData *pkvd ); - DLLFunc_SetAbsBox, // void ) ( edict_t *pent ); - DLLFunc_ClientConnect, // bool) ( edict_t *pEntity, const char *pszName, const char *pszAddress, char szRejectReason[ 128 ] ); - DLLFunc_ClientDisconnect, // void ) ( edict_t *pEntity ); - DLLFunc_ClientKill, // void ) ( edict_t *pEntity ); - DLLFunc_ClientPutInServer, // void ) ( edict_t *pEntity ); - DLLFunc_ClientCommand, // void ) ( edict_t *pEntity ); - DLLFunc_ServerDeactivate, // void) ( void ); - DLLFunc_PlayerPreThink, // void ) ( edict_t *pEntity ); - DLLFunc_PlayerPostThink, // void ) ( edict_t *pEntity ); - DLLFunc_StartFrame, // void ) ( void ); - DLLFunc_ParmsNewLevel, // void ) ( void ); - DLLFunc_ParmsChangeLevel, // void ) ( void ); - DLLFunc_GetGameDescription, // const char * )( void ); - DLLFunc_SpectatorConnect, // void) ( edict_t *pEntity ); - DLLFunc_SpectatorDisconnect, // void ) ( edict_t *pEntity ); - DLLFunc_SpectatorThink, // void ) ( edict_t *pEntity ); - DLLFunc_Sys_Error, // void ) ( const char *error_string ); - DLLFunc_PM_FindTextureType, // char )( char *name ); - DLLFunc_RegisterEncoders, // void ) ( void ); - DLLFunc_GetHullBounds, // int) ( int hullnumber, float *mins, float *maxs ); - - DLLFunc_CreateInstancedBaseline, // void ) ( void ); - DLLFunc_pfnAllowLagCompensation, // int )( void ); - // I know this does not fit with DLLFUNC(), but I dont want another native just for it. - MetaFunc_CallGameEntity // bool (plid_t plid, const char *entStr,entvars_t *pev); -}; - // Used by the traceresult() native. enum {