diff --git a/dlls/ns/ns/ns_const.h b/dlls/ns/ns/ns_const.h index 82467130..1d31e8f1 100755 --- a/dlls/ns/ns/ns_const.h +++ b/dlls/ns/ns/ns_const.h @@ -6,57 +6,57 @@ // Offsets (used in NPData.cpp) -#define OFFSET_WIN_RESOURCES 400 +#define OFFSET_WIN_RESOURCES 1592 #define OFFSET_LIN_RESOURCES 1612 -#define OFFSET_WIN_WEAPDMG 49 +#define OFFSET_WIN_WEAPDMG 192 #define OFFSET_LIN_WEAPDMG 208 -#define OFFSET_WIN_WEAPRANGE 48 +#define OFFSET_WIN_WEAPRANGE 188 #define OFFSET_LIN_WEAPRANGE 204 -#define OFFSET_WIN_WEAPCLIP 41 +#define OFFSET_WIN_WEAPCLIP 160 #define OFFSET_LIN_WEAPCLIP 176 -#define OFFSET_WIN_HIVE_TRAIT 67 +#define OFFSET_WIN_HIVE_TRAIT 300 #define OFFSET_LIN_HIVE_TRAIT 284 -#define OFFSET_WIN_SCORE 1570 +#define OFFSET_WIN_SCORE 6416 #define OFFSET_LIN_SCORE 6292 -#define OFFSET_WIN_EXP 1557 +#define OFFSET_WIN_EXP 6352 #define OFFSET_LIN_EXP 6240 -#define OFFSET_WIN_POINTS 1559 +#define OFFSET_WIN_POINTS 6416 #define OFFSET_LIN_POINTS 6248 -#define OFFSET_WIN_AMMO_LMG 230 +#define OFFSET_WIN_AMMO_LMG 912 #define OFFSET_LIN_AMMO_LMG 932 -#define OFFSET_WIN_AMMO_PISTOL 231 +#define OFFSET_WIN_AMMO_PISTOL 916 #define OFFSET_LIN_AMMO_PISTOL 936 -#define OFFSET_WIN_AMMO_SHOTGUN 232 +#define OFFSET_WIN_AMMO_SHOTGUN 920 #define OFFSET_LIN_AMMO_SHOTGUN 940 -#define OFFSET_WIN_AMMO_HMG 233 +#define OFFSET_WIN_AMMO_HMG 924 #define OFFSET_LIN_AMMO_HMG 944 -#define OFFSET_WIN_AMMO_GL 234 +#define OFFSET_WIN_AMMO_GL 928 #define OFFSET_LIN_AMMO_GL 948 -#define OFFSET_WIN_AMMO_HG 235 +#define OFFSET_WIN_AMMO_HG 932 #define OFFSET_LIN_AMMO_HG 952 -#define OFFSET_WIN_DEATHS 296 +#define OFFSET_WIN_DEATHS 1176 #define OFFSET_LIN_DEATHS 1196 #define OFFSET_WIN_ICON 1572 #define OFFSET_LIN_ICON 6300 -#define OFFSET_WIN_STRUCTOWNER 30 +#define OFFSET_WIN_STRUCTOWNER 120 #define OFFSET_LIN_STRUCTOWNER 136