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* by the AMX Mod X Development Team
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* by the AMX Mod X Development Team
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* originally developed by OLO
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* originally developed by OLO
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*
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*
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*
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* This program is free software; you can redistribute it and/or modify it
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at
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* Free Software Foundation; either version 2 of the License, or (at
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/* AMX Mod X
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*
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* by the AMX Mod X Development Team
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* originally developed by OLO
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at
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* your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* In addition, as a special exception, the author gives permission to
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* link the code of this program with the Half-Life Game Engine ("HL
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* Engine") and Modified Game Libraries ("MODs") developed by Valve,
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* L.L.C ("Valve"). You must obey the GNU General Public License in all
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* respects for all of the code used other than the HL Engine and MODs
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* from Valve. If you modify this file, you may extend this exception
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* to your version of the file, but you are not obligated to do so. If
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* you do not wish to do so, delete this exception statement from your
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* version.
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*/
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#include "amxmodx.h"
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#include "amxmodx.h"
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#include <malloc.h>
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#include <malloc.h>
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#include <stdlib.h>
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#include <stdlib.h>
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#include <sys/mman.h>
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#include <sys/mman.h>
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#endif
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#endif
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//Written by David "BAILOPAN" Anderson
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//With the exception for param_convert, which was written by
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// Julien "dJeyL" Laurent
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CVector<regnative *> g_RegNatives;
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CVector<regnative *> g_RegNatives;
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CStack<regnative *> g_NativeStack;
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CStack<regnative *> g_NativeStack;
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CVector<String> g_Libraries;
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CVector<String> g_Libraries;
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@ -1,3 +1,33 @@
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/* AMX Mod X
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*
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* by the AMX Mod X Development Team
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* originally developed by OLO
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at
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* your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* In addition, as a special exception, the author gives permission to
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* link the code of this program with the Half-Life Game Engine ("HL
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* Engine") and Modified Game Libraries ("MODs") developed by Valve,
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* L.L.C ("Valve"). You must obey the GNU General Public License in all
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* respects for all of the code used other than the HL Engine and MODs
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* from Valve. If you modify this file, you may extend this exception
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* to your version of the file, but you are not obligated to do so. If
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* you do not wish to do so, delete this exception statement from your
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* version.
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*/
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#ifndef _INCLUDE_NATIVES_H
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#ifndef _INCLUDE_NATIVES_H
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#define _INCLUDE_NATIVES_H
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#define _INCLUDE_NATIVES_H
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