diff --git a/dlls/fun/fun.cpp b/dlls/fun/fun.cpp index 53b5c8a3..98dea34f 100755 --- a/dlls/fun/fun.cpp +++ b/dlls/fun/fun.cpp @@ -728,7 +728,6 @@ int ClientConnect(edict_t *pPlayer, const char *pszName, const char *pszAddress, // Find out if user is bot (this doesn't seem to be ever called when bot connects though, but leave it here) const char* auth = GETPLAYERAUTHID(pPlayer); - LOG_CONSOLE(PLID, "Fun debug: ClientConnect: Player's auth is: %s", auth); if (strcmp(auth, "BOT") == 0) g_bot[index] = true;