Update CS offsets

This commit is contained in:
Arkshine
2015-08-10 12:28:44 +02:00
parent f4f4d966f3
commit db14b0eae8
111 changed files with 1968 additions and 25 deletions

View File

@ -21,6 +21,8 @@
{
"m_iPlayEmptySound" // int
{
"type" "integer"
"windows" "176"
"linux" "192"
"mac" "192"
@ -28,6 +30,8 @@
"m_fFireOnEmpty" // int
{
"type" "integer"
"windows" "180"
"linux" "196"
"mac" "196"
@ -35,6 +39,8 @@
"m_flNextPrimaryAttack" // float
{
"type" "time"
"windows" "184"
"linux" "200"
"mac" "200"
@ -42,6 +48,8 @@
"m_flNextSecondaryAttack" // float
{
"type" "time"
"windows" "188"
"linux" "204"
"mac" "204"
@ -49,6 +57,8 @@
"m_flTimeWeaponIdle" // float
{
"type" "time"
"windows" "192"
"linux" "208"
"mac" "208"
@ -56,6 +66,8 @@
"m_iPrimaryAmmoType" // int
{
"type" "integer"
"windows" "196"
"linux" "212"
"mac" "212"
@ -63,6 +75,8 @@
"m_iSecondaryAmmoType" // int
{
"type" "integer"
"windows" "200"
"linux" "216"
"mac" "216"
@ -70,6 +84,8 @@
"m_iClip" // int
{
"type" "integer"
"windows" "204"
"linux" "220"
"mac" "220"
@ -77,6 +93,8 @@
"m_iClientClip" // int
{
"type" "integer"
"windows" "208"
"linux" "224"
"mac" "224"
@ -84,6 +102,8 @@
"m_iClientWeaponState" // int
{
"type" "integer"
"windows" "212"
"linux" "228"
"mac" "228"
@ -91,6 +111,8 @@
"m_fInReload" // int
{
"type" "integer"
"windows" "216"
"linux" "232"
"mac" "232"
@ -98,6 +120,8 @@
"m_fInSpecialReload" // int
{
"type" "integer"
"windows" "220"
"linux" "236"
"mac" "236"
@ -105,6 +129,8 @@
"m_iDefaultAmmo" // int
{
"type" "integer"
"windows" "224"
"linux" "240"
"mac" "240"
@ -112,6 +138,8 @@
"m_iShellId" // int
{
"type" "integer"
"windows" "228"
"linux" "244"
"mac" "244"
@ -119,6 +147,8 @@
"m_fMaxSpeed" // float
{
"type" "time"
"windows" "232"
"linux" "248"
"mac" "248"
@ -126,6 +156,8 @@
"m_bDelayFire" // bool
{
"type" "boolean"
"windows" "236"
"linux" "252"
"mac" "252"
@ -133,6 +165,8 @@
"m_iDirection" // int
{
"type" "integer"
"windows" "240"
"linux" "256"
"mac" "256"
@ -140,6 +174,8 @@
"m_bSecondarySilencerOn" // bool
{
"type" "boolean"
"windows" "244"
"linux" "260"
"mac" "260"
@ -147,6 +183,8 @@
"m_flAccuracy" // float
{
"type" "time"
"windows" "248"
"linux" "264"
"mac" "264"
@ -154,6 +192,8 @@
"m_flLastFire" // float
{
"type" "time"
"windows" "252"
"linux" "268"
"mac" "268"
@ -161,6 +201,8 @@
"m_iShotsFired" // int
{
"type" "integer"
"windows" "256"
"linux" "272"
"mac" "272"
@ -168,6 +210,8 @@
"m_vVecAiming" // Vector
{
"type" "vector"
"windows" "260"
"linux" "276"
"mac" "276"
@ -175,6 +219,8 @@
"model_name" // string_t
{
"type" "stringint"
"windows" "272"
"linux" "288"
"mac" "288"
@ -182,6 +228,8 @@
"m_flGlock18Shoot" // float
{
"type" "time"
"windows" "276"
"linux" "292"
"mac" "292"
@ -189,6 +237,8 @@
"m_iGlock18ShotsFired" // int
{
"type" "integer"
"windows" "280"
"linux" "296"
"mac" "296"
@ -196,6 +246,8 @@
"m_flFamasShoot" // float
{
"type" "time"
"windows" "284"
"linux" "300"
"mac" "300"
@ -203,6 +255,8 @@
"m_iFamasShotsFired" // int
{
"type" "integer"
"windows" "288"
"linux" "304"
"mac" "304"
@ -210,6 +264,8 @@
"m_fBurstSpread" // float
{
"type" "time"
"windows" "292"
"linux" "308"
"mac" "308"
@ -217,6 +273,8 @@
"m_iWeaponState" // int
{
"type" "integer"
"windows" "296"
"linux" "312"
"mac" "312"
@ -224,6 +282,8 @@
"m_flNextReload" // float
{
"type" "time"
"windows" "300"
"linux" "316"
"mac" "316"
@ -231,6 +291,8 @@
"m_flDecreaseShotsFired" // float
{
"type" "time"
"windows" "304"
"linux" "320"
"mac" "320"
@ -238,6 +300,9 @@
"m_usFireGlock18" // short unsigned int
{
"type" "short"
"unsigned" "1"
"windows" "308"
"linux" "324"
"mac" "324"
@ -245,6 +310,9 @@
"m_usFireFamas" // short unsigned int
{
"type" "short"
"unsigned" "1"
"windows" "310"
"linux" "326"
"mac" "326"
@ -252,6 +320,8 @@
"m_flPrevPrimaryAttack" // float
{
"type" "time"
"windows" "312"
"linux" "328"
"mac" "328"
@ -259,6 +329,8 @@
"m_flLastFireTime" // float
{
"type" "time"
"windows" "316"
"linux" "332"
"mac" "332"