Remove duplicated code of native handles

This commit is contained in:
Arkshine
2015-07-11 18:01:04 +02:00
parent 883c852897
commit dbc9c7e0da
13 changed files with 330 additions and 583 deletions

View File

@ -399,16 +399,11 @@ int C_Spawn(edict_t *pent)
FlagMan.LoadFile();
for (unsigned int i=0; i<VectorHolder.length(); i++)
{
delete VectorHolder[i];
};
VectorHolder.clear();
g_TrieHandles.clear();
g_TrieSnapshotHandles.clear();
g_DataPackHandles.clear();
g_TextParsersHandles.clear();
ArrayHandles.clear();
TrieHandles.clear();
TrieSnapshotHandles.clear();
DataPackHandles.clear();
TextParsersHandles.clear();
GameConfigHandle.clear();
char map_pluginsfile_path[256];
@ -1330,7 +1325,7 @@ void C_AlertMessage(ALERT_TYPE atype, const char *szFmt, ...)
RETURN_META(MRES_SUPERCEDE);
}
RETURN_META(MRES_IGNORED);
RETURN_META(MRES_IGNORED);
}
void C_ChangeLevel(const char *map, const char *what)