Back ported revision 3242 - Every include file now is const correct (am49281)
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@@ -16,7 +16,7 @@
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* You may generate menu, smoke, shockwaves, thunderlights,
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* intermission and many many others messages.
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* See HL SDK for more examples. */
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native message_begin(dest, msg_type, origin[3] = {0,0,0}, player = 0);
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native message_begin(dest, msg_type, const origin[3] = {0,0,0}, player = 0);
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native message_end();
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native write_byte(x);
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native write_char(x);
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@@ -25,7 +25,7 @@ native write_long(x);
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native write_entity(x);
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native write_angle(x);
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native write_coord(x);
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native write_string(x[]);
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native write_string(const x[]);
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/* These are the same as above, except that the messages sent
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* are also sent to all other plugins and Metamod plugins.
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@@ -35,7 +35,7 @@ native write_string(x[]);
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* could cause infinite recursion or something just as bad.
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* NOTE! These natives are experimental.
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*/
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native emessage_begin(dest, msg_type, origin[3] = {0,0,0}, player = 0);
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native emessage_begin(dest, msg_type, const origin[3] = {0,0,0}, player = 0);
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native emessage_end();
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native ewrite_byte(x);
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native ewrite_char(x);
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@@ -44,7 +44,7 @@ native ewrite_long(x);
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native ewrite_entity(x);
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native ewrite_angle(x);
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native ewrite_coord(x);
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native ewrite_string(x[]);
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native ewrite_string(const x[]);
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/* Sets/Gets what engine messages are blocked. */
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native set_msg_block(iMessage, iMessageFlags);
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@@ -56,7 +56,7 @@ native get_msg_block(iMessage);
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* If you hook a message, the message is stored but not sent. You have the opportunity to
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* not only execute code, but to get/set the contents of the message, before you choose to
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* either block it or let it go on its way. The hooked function will be passed a msg_id, msg_dest, and entity index. */
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native register_message(iMsgId, szFunction[]);
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native register_message(iMsgId, const szFunction[]);
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/* The get/set _msg commands will fail if used outside a hooked message scope.
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* They should never be used unless inside a registered message function.
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@@ -81,7 +81,7 @@ native get_msg_arg_string(argn, szReturn[], iLength);
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/* sets the value of argn. */
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native set_msg_arg_int(argn, argtype, iValue);
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native set_msg_arg_float(argn, argtype, Float:fValue);
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native set_msg_arg_string(argn, szString[]);
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native set_msg_arg_string(argn, const szString[]);
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/* Gets the origin of a message */
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native get_msg_origin(Float:_Origin[3]);
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native get_msg_origin(const Float:_Origin[3]);
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