Added request at29487
1) New hookable Engine func: GetInfoKeyBuffer
2) New GameDLL func that can be called via engfunc: GetInfoKeyBuffer
3) New native: copy_infokey_buffer that copies data out of the specified info key buffer
4) EngFunc_InfoKeyValue, EngFunc_SetKeyValue, and EngFunc_SetClientKeyValue have been reworked
    so that they expect pointers to an info key buffer in order to work properly o_O
5) Added some error messages to get_tr
			
			
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		@@ -133,6 +133,9 @@
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			<File
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				RelativePath=".\fm_tr2.cpp">
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			</File>
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			<File
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				RelativePath=".\misc.cpp">
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			</File>
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			<File
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				RelativePath=".\pdata.cpp">
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			</File>
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