Added request at29487

1) New hookable Engine func: GetInfoKeyBuffer
2) New GameDLL func that can be called via engfunc: GetInfoKeyBuffer
3) New native: copy_infokey_buffer that copies data out of the specified info key buffer
4) EngFunc_InfoKeyValue, EngFunc_SetKeyValue, and EngFunc_SetClientKeyValue have been reworked
    so that they expect pointers to an info key buffer in order to work properly o_O
5) Added some error messages to get_tr
This commit is contained in:
Scott Ehlert
2006-05-10 11:19:24 +00:00
parent 25d4b6aea3
commit de1f1eef8d
12 changed files with 82 additions and 24 deletions

View File

@ -14,6 +14,7 @@ void OnAmxxAttach()
MF_AddNatives(tr_Natives);
MF_AddNatives(glb_natives);
MF_AddNatives(ext2_natives);
MF_AddNatives(misc_natives);
g_kvd_2.szClassName = "";
g_kvd_2.szKeyName = "";
g_kvd_2.szValue = "";
@ -140,6 +141,7 @@ void FMH_ServerDeactivate()
RESETE(CVarSetString);
RESETE(AlertMessage);
RESETE(CreateInstancedBaseline);
RESETE(GetInfoKeyBuffer);
RESETD(Spawn);
RESETD(Think);