Added request at29487
1) New hookable Engine func: GetInfoKeyBuffer
2) New GameDLL func that can be called via engfunc: GetInfoKeyBuffer
3) New native: copy_infokey_buffer that copies data out of the specified info key buffer
4) EngFunc_InfoKeyValue, EngFunc_SetKeyValue, and EngFunc_SetClientKeyValue have been reworked
    so that they expect pointers to an info key buffer in order to work properly o_O
5) Added some error messages to get_tr
			
			
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		@@ -206,6 +206,10 @@
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				RelativePath="..\fm_tr2.cpp"
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			</File>
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			<File
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				RelativePath="..\misc.cpp"
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				>
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			</File>
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			<File
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				RelativePath="..\pdata.cpp"
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				>
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