diff --git a/dlls/dod2/dodfun/Makefile b/dlls/dod2/dodfun/Makefile new file mode 100755 index 00000000..86cf8140 --- /dev/null +++ b/dlls/dod2/dodfun/Makefile @@ -0,0 +1,66 @@ +#(C)2004-2005 AMX Mod X Development Team +# Makefile written by David "BAILOPAN" Anderson + +HLSDK = ../../../hlsdk/SourceCode +MM_ROOT = ../../../metamod/metamod + +### EDIT BELOW FOR OTHER PROJECTS ### + +OPT_FLAGS = -O3 -fno-rtti -funroll-loops -s -pipe +DEBUG_FLAGS = -g -ggdb3 +CPP = gcc +NAME = dodfun_amxx + +OBJECTS = amxxmodule.cpp NBase.cpp CMisc.cpp NPD.cpp Utils.cpp usermsg.cpp moduleconfig.cpp + +LINK = + +INCLUDE = -I. -I$(HLSDK) -I$(HLSDK)/dlls -I$(HLSDK)/engine -I$(HLSDK)/game_shared -I$(HLSDK)/game_shared \ + -I$(MM_ROOT) -Lzlib -I$(HLSDK)/common + +ifeq "$(DEBUG)" "true" + BIN_DIR = Debug + CFLAGS = $(DEBUG_FLAGS) +else + BIN_DIR = Release + CFLAGS = $(OPT_FLAGS) +endif + +CFLAGS += -DNDEBUG -fPIC -Wno-deprecated -fno-exceptions -DHAVE_STDINT_H + +ifeq "$(AMD64)" "true" + BINARY = $(NAME)_amd64.so + CFLAGS += -DPAWN_CELL_SIZE=64 -DHAVE_I64 -m64 + LINK += -lstdc++ +else + BINARY = $(NAME)_i386.so + CFLAGS += -DPAWN_CELL_SIZE=32 -DJIT -DASM32 + OPT_FLAGS += -march=i686 +endif + +OBJ_LINUX := $(OBJECTS:%.cpp=$(BIN_DIR)/%.o) + +$(BIN_DIR)/%.o: %.cpp + $(CPP) $(INCLUDE) $(CFLAGS) -o $@ -c $< + +all: + mkdir -p $(BIN_DIR) + $(MAKE) dodfun + +amd64: + $(MAKE) all AMD64=true + +dodfun: $(OBJ_LINUX) + $(CPP) $(INCLUDE) $(CFLAGS) $(OBJ_LINUX) $(LINK) -shared -ldl -lm -o$(BIN_DIR)/$(BINARY) + +debug: + $(MAKE) all DEBUG=true + +default: all + +clean: + rm -rf Release/*.o + rm -rf Release/$(BINARY) + rm -rf Debug/*.o + rm -rf Debug/$(BINARY) + diff --git a/dlls/dod2/dodx/Makefile b/dlls/dod2/dodx/Makefile new file mode 100755 index 00000000..a1e4f765 --- /dev/null +++ b/dlls/dod2/dodx/Makefile @@ -0,0 +1,66 @@ +#(C)2004-2005 AMX Mod X Development Team +# Makefile written by David "BAILOPAN" Anderson + +HLSDK = ../../../hlsdk/SourceCode +MM_ROOT = ../../../metamod/metamod + +### EDIT BELOW FOR OTHER PROJECTS ### + +OPT_FLAGS = -O3 -fno-rtti -funroll-loops -s -pipe +DEBUG_FLAGS = -g -ggdb3 +CPP = gcc +NAME = dodx_amxx + +OBJECTS = amxxmodule.cpp CRank.cpp CMisc.cpp NBase.cpp NRank.cpp usermsg.cpp Utils.cpp moduleconfig.cpp + +LINK = + +INCLUDE = -I. -I$(HLSDK) -I$(HLSDK)/dlls -I$(HLSDK)/engine -I$(HLSDK)/game_shared -I$(HLSDK)/game_shared \ + -I$(MM_ROOT) -Lzlib -I$(HLSDK)/common + +ifeq "$(DEBUG)" "true" + BIN_DIR = Debug + CFLAGS = $(DEBUG_FLAGS) +else + BIN_DIR = Release + CFLAGS = $(OPT_FLAGS) +endif + +CFLAGS += -DNDEBUG -fPIC -Wno-deprecated -fno-exceptions -DHAVE_STDINT_H + +ifeq "$(AMD64)" "true" + BINARY = $(NAME)_amd64.so + CFLAGS += -DPAWN_CELL_SIZE=64 -DHAVE_I64 -m64 + LINK += -lstdc++ +else + BINARY = $(NAME)_i386.so + CFLAGS += -DPAWN_CELL_SIZE=32 -DJIT -DASM32 + OPT_FLAGS += -march=i686 +endif + +OBJ_LINUX := $(OBJECTS:%.cpp=$(BIN_DIR)/%.o) + +$(BIN_DIR)/%.o: %.cpp + $(CPP) $(INCLUDE) $(CFLAGS) -o $@ -c $< + +all: + mkdir -p $(BIN_DIR) + $(MAKE) dodx + +amd64: + $(MAKE) all AMD64=true + +dodx: $(OBJ_LINUX) + $(CPP) $(INCLUDE) $(CFLAGS) $(OBJ_LINUX) $(LINK) -shared -ldl -lm -o$(BIN_DIR)/$(BINARY) + +debug: + $(MAKE) all DEBUG=true + +default: all + +clean: + rm -rf Release/*.o + rm -rf Release/$(BINARY) + rm -rf Debug/*.o + rm -rf Debug/$(BINARY) + diff --git a/dlls/fakemeta/Makefile b/dlls/fakemeta/Makefile new file mode 100755 index 00000000..33fd6d68 --- /dev/null +++ b/dlls/fakemeta/Makefile @@ -0,0 +1,68 @@ +#(C)2004-2005 AMX Mod X Development Team +# Makefile written by David "BAILOPAN" Anderson + +HLSDK = ../../hlsdk/SourceCode +MM_ROOT = ../../metamod/metamod + +### EDIT BELOW FOR OTHER PROJECTS ### + +OPT_FLAGS = -O3 -fno-rtti -funroll-loops -s -pipe +DEBUG_FLAGS = -g -ggdb3 +CPP = gcc +NAME = fakemeta_amxx + +OBJECTS = sdk/amxxmodule.cpp dllfunc.cpp engfunc.cpp fakemeta_amxx.cpp pdata.cpp forward.cpp \ + fm_tr.cpp pev.cpp + +LINK = + +INCLUDE = -I. -I$(HLSDK) -I$(HLSDK)/dlls -I$(HLSDK)/engine -I$(HLSDK)/game_shared -I$(HLSDK)/game_shared \ + -I$(MM_ROOT) -Lzlib -I$(HLSDK)/common + +ifeq "$(DEBUG)" "true" + BIN_DIR = Debug + CFLAGS = $(DEBUG_FLAGS) +else + BIN_DIR = Release + CFLAGS = $(OPT_FLAGS) +endif + +CFLAGS += -DNDEBUG -fPIC -Wno-deprecated -fno-exceptions -DHAVE_STDINT_H + +ifeq "$(AMD64)" "true" + BINARY = $(NAME)_amd64.so + CFLAGS += -DPAWN_CELL_SIZE=64 -DHAVE_I64 -m64 + LINK += -lstdc++ +else + BINARY = $(NAME)_i386.so + CFLAGS += -DPAWN_CELL_SIZE=32 -DJIT -DASM32 + OPT_FLAGS += -march=i686 +endif + +OBJ_LINUX := $(OBJECTS:%.cpp=$(BIN_DIR)/%.o) + +$(BIN_DIR)/%.o: %.cpp + $(CPP) $(INCLUDE) $(CFLAGS) -o $@ -c $< + +all: + mkdir -p $(BIN_DIR) + mkdir -p $(BIN_DIR)/sdk + $(MAKE) fakemeta + +amd64: + $(MAKE) all AMD64=true + +fakemeta: $(OBJ_LINUX) + $(CPP) $(INCLUDE) $(CFLAGS) $(OBJ_LINUX) $(LINK) -shared -ldl -lm -o$(BIN_DIR)/$(BINARY) + +debug: + $(MAKE) all DEBUG=true + +default: all + +clean: + rm -rf Release/*.o + rm -rf Release/$(BINARY) + rm -rf Debug/*.o + rm -rf Debug/$(BINARY) + diff --git a/dlls/ns/ns/Makefile b/dlls/ns/ns/Makefile new file mode 100755 index 00000000..84b920a1 --- /dev/null +++ b/dlls/ns/ns/Makefile @@ -0,0 +1,67 @@ +#(C)2004-2005 AMX Mod X Development Team +# Makefile written by David "BAILOPAN" Anderson + +HLSDK = ../../../hlsdk/SourceCode +MM_ROOT = ../../../metamod/metamod + +### EDIT BELOW FOR OTHER PROJECTS ### + +OPT_FLAGS = -O3 -fno-rtti -funroll-loops -s -pipe +DEBUG_FLAGS = -g -ggdb3 +CPP = gcc +NAME = ns_amxx + +OBJECTS = amxxmodule.cpp CPlayer.cpp CSpawn.cpp NMisc.cpp NPData.cpp hookedfunctions.cpp + +LINK = + +INCLUDE = -I. -I$(HLSDK) -I$(HLSDK)/dlls -I$(HLSDK)/engine -I$(HLSDK)/game_shared -I$(HLSDK)/game_shared \ + -I$(MM_ROOT) -Lzlib -I$(HLSDK)/common -I$(HLSDK)/pm_shared + +ifeq "$(DEBUG)" "true" + BIN_DIR = Debug + CFLAGS = $(DEBUG_FLAGS) +else + BIN_DIR = Release + CFLAGS = $(OPT_FLAGS) +endif + +CFLAGS += -DNDEBUG -fPIC -Wno-deprecated -fno-exceptions -DHAVE_STDINT_H + +ifeq "$(AMD64)" "true" + BINARY = $(NAME)_amd64.so + CFLAGS += -DPAWN_CELL_SIZE=64 -DHAVE_I64 -m64 + LINK += -lstdc++ +else + BINARY = $(NAME)_i386.so + CFLAGS += -DPAWN_CELL_SIZE=32 -DJIT -DASM32 + OPT_FLAGS += -march=i686 +endif + +OBJ_LINUX := $(OBJECTS:%.cpp=$(BIN_DIR)/%.o) + +$(BIN_DIR)/%.o: %.cpp + $(CPP) $(INCLUDE) $(CFLAGS) -o $@ -c $< + +all: + mkdir -p $(BIN_DIR) + mkdir -p $(BIN_DIR)/sdk + $(MAKE) ns + +amd64: + $(MAKE) all AMD64=true + +ns: $(OBJ_LINUX) + $(CPP) $(INCLUDE) $(CFLAGS) $(OBJ_LINUX) $(LINK) -shared -ldl -lm -o$(BIN_DIR)/$(BINARY) + +debug: + $(MAKE) all DEBUG=true + +default: all + +clean: + rm -rf Release/*.o + rm -rf Release/$(BINARY) + rm -rf Debug/*.o + rm -rf Debug/$(BINARY) + diff --git a/dlls/regex/Makefile b/dlls/regex/Makefile new file mode 100755 index 00000000..6c07d69d --- /dev/null +++ b/dlls/regex/Makefile @@ -0,0 +1,69 @@ +#(C)2004-2005 AMX Mod X Development Team +# Makefile written by David "BAILOPAN" Anderson + +HLSDK = ../../hlsdk/SourceCode +MM_ROOT = ../../metamod/metamod + +### EDIT BELOW FOR OTHER PROJECTS ### + +OPT_FLAGS = -O3 -fno-rtti -funroll-loops -s -pipe +DEBUG_FLAGS = -g -ggdb3 +CPP = gcc +NAME = regex_amxx + +OBJECTS = amxxmodule.cpp module.cpp CRegEx.cpp + +LINK = -lpcre + +INCLUDE = -I. -I$(HLSDK) -I$(HLSDK)/dlls -I$(HLSDK)/engine -I$(HLSDK)/game_shared -I$(HLSDK)/game_shared \ + -I$(MM_ROOT) -Lzlib -I$(HLSDK)/common + +ifeq "$(DEBUG)" "true" + BIN_DIR = Debug + CFLAGS = $(DEBUG_FLAGS) +else + BIN_DIR = Release + CFLAGS = $(OPT_FLAGS) +endif + +CFLAGS += -DNDEBUG -fPIC -Wno-deprecated -fno-exceptions -DHAVE_STDINT_H + +ifeq "$(AMD64)" "true" + BINARY = $(NAME)_amd64.so + CFLAGS += -DPAWN_CELL_SIZE=64 -DHAVE_I64 -m64 + LINK += -lstdc++ + INCLUDE += -Llib_linux64 +else + BINARY = $(NAME)_i386.so + CFLAGS += -DPAWN_CELL_SIZE=32 -DJIT -DASM32 + OPT_FLAGS += -march=i686 + INCLUDE += -Llib_linux +endif + +OBJ_LINUX := $(OBJECTS:%.cpp=$(BIN_DIR)/%.o) + +$(BIN_DIR)/%.o: %.cpp + $(CPP) $(INCLUDE) $(CFLAGS) -o $@ -c $< + +all: + mkdir -p $(BIN_DIR) + mkdir -p $(BIN_DIR)/sdk + $(MAKE) regex + +amd64: + $(MAKE) all AMD64=true + +regex: $(OBJ_LINUX) + $(CPP) $(INCLUDE) $(CFLAGS) $(OBJ_LINUX) $(LINK) -shared -ldl -lm -o$(BIN_DIR)/$(BINARY) + +debug: + $(MAKE) all DEBUG=true + +default: all + +clean: + rm -rf Release/*.o + rm -rf Release/$(BINARY) + rm -rf Debug/*.o + rm -rf Debug/$(BINARY) + diff --git a/dlls/sockets/Makefile b/dlls/sockets/Makefile new file mode 100755 index 00000000..d6f39fe2 --- /dev/null +++ b/dlls/sockets/Makefile @@ -0,0 +1,67 @@ +#(C)2004-2005 AMX Mod X Development Team +# Makefile written by David "BAILOPAN" Anderson + +HLSDK = ../../hlsdk/SourceCode +MM_ROOT = ../../metamod/metamod + +### EDIT BELOW FOR OTHER PROJECTS ### + +OPT_FLAGS = -O3 -fno-rtti -funroll-loops -s -pipe +DEBUG_FLAGS = -g -ggdb3 +CPP = gcc +NAME = sockets_amxx + +OBJECTS = amxxmodule.cpp sockets.cpp + +LINK = + +INCLUDE = -I. -I$(HLSDK) -I$(HLSDK)/dlls -I$(HLSDK)/engine -I$(HLSDK)/game_shared -I$(HLSDK)/game_shared \ + -I$(MM_ROOT) -Lzlib -I$(HLSDK)/common + +ifeq "$(DEBUG)" "true" + BIN_DIR = Debug + CFLAGS = $(DEBUG_FLAGS) +else + BIN_DIR = Release + CFLAGS = $(OPT_FLAGS) +endif + +CFLAGS += -DNDEBUG -fPIC -Wno-deprecated -fno-exceptions -DHAVE_STDINT_H + +ifeq "$(AMD64)" "true" + BINARY = $(NAME)_amd64.so + CFLAGS += -DPAWN_CELL_SIZE=64 -DHAVE_I64 -m64 + LINK += -lstdc++ +else + BINARY = $(NAME)_i386.so + CFLAGS += -DPAWN_CELL_SIZE=32 -DJIT -DASM32 + OPT_FLAGS += -march=i686 +endif + +OBJ_LINUX := $(OBJECTS:%.cpp=$(BIN_DIR)/%.o) + +$(BIN_DIR)/%.o: %.cpp + $(CPP) $(INCLUDE) $(CFLAGS) -o $@ -c $< + +all: + mkdir -p $(BIN_DIR) + mkdir -p $(BIN_DIR)/sdk + $(MAKE) sockets + +amd64: + $(MAKE) all AMD64=true + +sockets: $(OBJ_LINUX) + $(CPP) $(INCLUDE) $(CFLAGS) $(OBJ_LINUX) $(LINK) -shared -ldl -lm -o$(BIN_DIR)/$(BINARY) + +debug: + $(MAKE) all DEBUG=true + +default: all + +clean: + rm -rf Release/*.o + rm -rf Release/$(BINARY) + rm -rf Debug/*.o + rm -rf Debug/$(BINARY) + diff --git a/dlls/ts/tsx/Makefile b/dlls/ts/tsx/Makefile new file mode 100755 index 00000000..b658120c --- /dev/null +++ b/dlls/ts/tsx/Makefile @@ -0,0 +1,66 @@ +#(C)2004-2005 AMX Mod X Development Team +# Makefile written by David "BAILOPAN" Anderson + +HLSDK = ../../../hlsdk/SourceCode +MM_ROOT = ../../../metamod/metamod + +### EDIT BELOW FOR OTHER PROJECTS ### + +OPT_FLAGS = -O3 -fno-rtti -funroll-loops -s -pipe +DEBUG_FLAGS = -g -ggdb3 +CPP = gcc +NAME = tsx_amxx + +OBJECTS = amxxmodule.cpp CRank.cpp CMisc.cpp NBase.cpp NRank.cpp usermsg.cpp Utils.cpp moduleconfig.cpp + +LINK = + +INCLUDE = -I. -I$(HLSDK) -I$(HLSDK)/dlls -I$(HLSDK)/engine -I$(HLSDK)/game_shared -I$(HLSDK)/game_shared \ + -I$(MM_ROOT) -Lzlib -I$(HLSDK)/common + +ifeq "$(DEBUG)" "true" + BIN_DIR = Debug + CFLAGS = $(DEBUG_FLAGS) +else + BIN_DIR = Release + CFLAGS = $(OPT_FLAGS) +endif + +CFLAGS += -DNDEBUG -fPIC -Wno-deprecated -fno-exceptions -DHAVE_STDINT_H + +ifeq "$(AMD64)" "true" + BINARY = $(NAME)_amd64.so + CFLAGS += -DPAWN_CELL_SIZE=64 -DHAVE_I64 -m64 + LINK += -lstdc++ +else + BINARY = $(NAME)_i386.so + CFLAGS += -DPAWN_CELL_SIZE=32 -DJIT -DASM32 + OPT_FLAGS += -march=i686 +endif + +OBJ_LINUX := $(OBJECTS:%.cpp=$(BIN_DIR)/%.o) + +$(BIN_DIR)/%.o: %.cpp + $(CPP) $(INCLUDE) $(CFLAGS) -o $@ -c $< + +all: + mkdir -p $(BIN_DIR) + $(MAKE) tsx + +amd64: + $(MAKE) all AMD64=true + +tsx: $(OBJ_LINUX) + $(CPP) $(INCLUDE) $(CFLAGS) $(OBJ_LINUX) $(LINK) -shared -ldl -lm -o$(BIN_DIR)/$(BINARY) + +debug: + $(MAKE) all DEBUG=true + +default: all + +clean: + rm -rf Release/*.o + rm -rf Release/$(BINARY) + rm -rf Debug/*.o + rm -rf Debug/$(BINARY) +