Move dlls/ to modules/

This commit is contained in:
xPaw
2015-03-13 15:18:47 +02:00
parent 54c978addb
commit e09f434ed8
365 changed files with 2233 additions and 2233 deletions

28
modules/regex/AMBuilder Normal file
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# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
import os.path
binary = AMXX.MetaModule(builder, 'regex')
if builder.target_platform == 'linux':
binary.compiler.postlink += [binary.Dep('lib_linux/libpcre.a')]
elif builder.target_platform == 'mac':
binary.compiler.postlink += [binary.Dep('lib_darwin/libpcre.a')]
elif builder.target_platform == 'windows':
binary.compiler.postlink += [binary.Dep('lib_win\\pcre.lib')]
binary.compiler.defines += [
'PCRE_STATIC',
'HAVE_STDINT_H',
]
binary.sources = [
'../../public/sdk/amxxmodule.cpp',
'module.cpp',
'CRegEx.cpp',
'utils.cpp',
]
if builder.target_platform == 'windows':
binary.sources += ['version.rc']
AMXX.modules += [builder.Add(binary)]

823
modules/regex/CRegEx.cpp Normal file
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// vim: set ts=4 sw=4 tw=99 noet:
//
// AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO").
// Copyright (C) The AMX Mod X Development Team.
//
// This software is licensed under the GNU General Public License, version 3 or higher.
// Additional exceptions apply. For full license details, see LICENSE.txt or visit:
// https://alliedmods.net/amxmodx-license
//
// Regular Expressions Module
//
#include "amxxmodule.h"
#include "pcre.h"
#include "CRegEx.h"
#include <string.h>
#include <ctype.h>
#include "utils.h"
RegEx::RegEx()
{
mErrorOffset = 0;
mError = NULL;
re = NULL;
mFree = true;
subject = NULL;
mSubStrings.clear();
mMatchesSubs.clear();
mSubsNameTable.clear();
mNumSubpatterns = 0;
}
void RegEx::Clear()
{
mErrorOffset = 0;
mError = NULL;
if (re)
pcre_free(re);
re = NULL;
mFree = true;
if (subject)
delete[] subject;
subject = NULL;
mSubStrings.clear();
mMatchesSubs.clear();
mSubsNameTable.clear();
mNumSubpatterns = 0;
}
RegEx::~RegEx()
{
Clear();
}
bool RegEx::isFree(bool set, bool val)
{
if (set)
{
mFree = val;
return true;
} else {
return mFree;
}
}
int RegEx::Compile(const char *pattern, const char* flags)
{
if (!mFree)
Clear();
int iFlags = 0;
if (flags != NULL)
{
for ( ; *flags != 0; flags++)
{
switch (*flags)
{
case 'i':
{
iFlags |= PCRE_CASELESS;
break;
}
case 'm':
{
iFlags |= PCRE_MULTILINE;
break;
}
case 's':
{
iFlags |= PCRE_DOTALL;
break;
}
case 'x':
{
iFlags |= PCRE_EXTENDED;
break;
}
default:
{
break;
}
}
}
}
re = pcre_compile(pattern, iFlags, &mError, &mErrorOffset, NULL);
if (re == NULL)
{
return 0;
}
mFree = false;
return 1;
}
int RegEx::Compile(const char *pattern, int iFlags)
{
if (!mFree)
Clear();
re = pcre_compile(pattern, iFlags, &mError, &mErrorOffset, NULL);
if (re == NULL)
{
return 0;
}
mFree = false;
/**
* Retrieve the number of captured groups
* including the full match.
*/
pcre_fullinfo(re, NULL, PCRE_INFO_CAPTURECOUNT, &mNumSubpatterns);
++mNumSubpatterns;
/**
* Build the table with the named groups,
* which contain an index and a name per group.
*/
MakeSubpatternsTable(mNumSubpatterns);
return 1;
}
int RegEx::Match(const char *str)
{
int rc = 0;
if (mFree || re == NULL)
return -1;
ClearMatch();
//save str
subject = new char[strlen(str) + 1];
strcpy(subject, str);
rc = pcre_exec(re, NULL, subject, (int)strlen(subject), 0, 0, ovector, REGEX_MAX_SUBPATTERNS);
if (rc < 0)
{
if (rc == PCRE_ERROR_NOMATCH)
{
return 0;
}
else {
mErrorOffset = rc;
return -1;
}
}
RegExSub res;
mSubStrings.ensure(rc);
for (int s = 0; s < rc; ++s)
{
res.start = ovector[2 * s];
res.end = ovector[2 * s + 1];
mSubStrings.append(res);
}
return 1;
}
int RegEx::MatchAll(const char *str)
{
int rr = 0;
int rc = 0;
int startOffset = 0;
int exoptions = 0;
int notEmpty = 0;
int sizeOffsets = mNumSubpatterns * 3;
int subjectLen = strlen(str);
if (mFree || re == NULL)
{
return -1;
}
ClearMatch();
subject = new char[subjectLen + 1];
strcpy(subject, str);
RegExSub sub;
while (1)
{
rr = pcre_exec(re, NULL, subject, (int)subjectLen, startOffset, exoptions | notEmpty, ovector, REGEX_MAX_SUBPATTERNS);
/**
* The string was already proved to be valid UTF-8
*/
exoptions |= PCRE_NO_UTF8_CHECK;
/**
* Too many substrings
*/
if (rr == 0)
{
rr = sizeOffsets / 3;
}
if (rr > 0)
{
mMatchesSubs.append(rr);
for (int s = 0; s < rr; ++s)
{
sub.start = ovector[2 * s];
sub.end = ovector[2 * s + 1];
mSubStrings.append(sub);
}
}
else if (rr == PCRE_ERROR_NOMATCH)
{
/**
* If we previously set PCRE_NOTEMPTY after a null match,
* this is not necessarily the end. We need to advance
* the start offset, and continue. Fudge the offset values
* to achieve this, unless we're already at the end of the string.
*/
if (notEmpty && startOffset < (int)subjectLen)
{
ovector[0] = startOffset;
ovector[1] = startOffset + 1;
}
else
{
break;
}
}
else
{
mErrorOffset = rr;
if (mMatchesSubs.length())
{
ClearMatch();
}
return -1;
}
/**
* If we have matched an empty string, mimic what Perl's /g options does.
* This turns out to be rather cunning. First we set PCRE_NOTEMPTY and try
* the match again at the same point. If this fails (picked up above) we
* advance to the next character.
*/
notEmpty = (ovector[1] == ovector[0]) ? PCRE_NOTEMPTY | PCRE_ANCHORED : 0;
/**
* Advance to the next piece.
*/
startOffset = ovector[1];
}
if (!mMatchesSubs.length())
{
return 0;
}
return 1;
}
void RegEx::ClearMatch()
{
// Clears match results
mErrorOffset = 0;
mError = NULL;
if (subject)
delete[] subject;
subject = NULL;
mSubStrings.clear();
mMatchesSubs.clear();
}
const char *getSubstring(char *subject, size_t start, size_t end, char buffer[], size_t max, size_t *outlen)
{
size_t i;
char * substr_a = subject + start;
size_t substr_l = end - start;
for (i = 0; i < substr_l; i++)
{
if (i >= max)
break;
buffer[i] = substr_a[i];
}
buffer[i] = '\0';
if (outlen)
{
*outlen = i;
}
return buffer;
}
const char *RegEx::GetSubstring(size_t start, char buffer[], size_t max, size_t *outlen)
{
if (start >= mSubStrings.length())
{
return NULL;
}
RegExSub sub = mSubStrings.at(start);
return getSubstring(subject, sub.start, sub.end, buffer, max, outlen);
}
void RegEx::MakeSubpatternsTable(int numSubpatterns)
{
int nameCount = 0;
int rc = pcre_fullinfo(re, NULL, PCRE_INFO_NAMECOUNT, &nameCount);
if (rc < 0)
{
return;
}
if (nameCount > 0)
{
const char *nameTable;
int nameSize = 0;
int i = 0;
int rc1 = pcre_fullinfo(re, NULL, PCRE_INFO_NAMETABLE, &nameTable);
int rc2 = pcre_fullinfo(re, NULL, PCRE_INFO_NAMEENTRYSIZE, &nameSize);
rc = rc2 ? rc2 : rc1;
if (rc < 0)
{
mSubsNameTable.clear();
return;
}
NamedGroup data;
while (i++ < nameCount)
{
data.index = 0xff * (unsigned char)nameTable[0] + (unsigned char)nameTable[1];
data.name = nameTable + 2;
mSubsNameTable.append(ke::Move(data));
nameTable += nameSize;
}
}
}
int RegEx::Replace(char *text, size_t textMaxLen, const char *replace, size_t replaceLen, int flags)
{
char *output = text;
/**
* Retrieve all matches and store them in
* mSubStrings list.
*/
if (MatchAll(output) == -1)
{
return -1;
}
size_t subjectLen = strlen(subject);
size_t total = 0;
size_t baseIndex = 0;
size_t diffLength = 0;
char *toReplace = new char[textMaxLen + 1];
char *toSearch = NULL;
/**
* All characters which is not matched are not copied when replacing matches.
* Then original text (output buffer) should be considerated as empty.
*/
if (flags & REGEX_FORMAT_NOCOPY)
{
*output = '\0';
}
else
{
/**
* This is used only when we do replace matches.
*/
toSearch = new char[textMaxLen + 1];
}
/**
* Loop over all matches found.
*/
for (size_t i = 0; i < mMatchesSubs.length(); ++i)
{
char *ptr = toReplace;
size_t browsed = 0;
size_t searchLen = 0;
size_t length = 0;
/**
* Build the replace string as it can contain backreference
* and this needs to be parsed.
*/
for (const char *s = replace, *end = s + replaceLen; s < end && browsed <= textMaxLen; ++s, ++browsed)
{
unsigned int c = *s;
/**
* Supported format specifiers:
*
* $number : Substitutes the substring matched by group number.
* n must be an integer value designating a valid backreference, greater than 0, and of two digits at most.
* ${name} : Substitutes the substring matched by the named group name (a maximum of 32 characters).
* $& : Substitutes a copy of the whole match.
* $` : Substitutes all the text of the input string before the match.
* $' : Substitutes all the text of the input string after the match.
* $+ : Substitutes the last group that was captured.
* $_ : Substitutes the entire input string.
* $$ : Substitutes a literal "$".
*/
if (c == '$' || c == '\\')
{
switch (*++s)
{
case '\0':
{
/**
* End of string.
* Copy one character.
*/
*(ptr + browsed) = c;
break;
}
case '&':
{
/**
* Concatenate retrieved full match sub-string.
* length - 1 to overwrite EOS.
*/
GetSubstring(baseIndex, ptr + browsed, textMaxLen, &length);
browsed += length - 1;
break;
}
case '`':
{
/**
* Concatenate part of original text up to
* first sub-string position.
*/
length = mSubStrings.at(baseIndex).start;
memcpy(ptr + browsed, subject, length);
browsed += length - 1;
break;
}
case '\'':
{
/**
* Concatenate part of original text from
* last sub-string end position to EOS.
*/
length = mSubStrings.at(baseIndex).end;
memcpy(ptr + browsed, subject + length, subjectLen - length);
browsed += (subjectLen - length) - 1;
break;
}
case '+':
{
/**
* Copy the last group that was captured.
*/
GetSubstring(baseIndex + mMatchesSubs.at(i) - 1, ptr + browsed, textMaxLen, &length);
browsed += length - 1;
break;
}
case '_':
{
/**
* Copy the entire input string.
*/
memcpy(ptr + browsed, subject, subjectLen);
browsed += (subjectLen - 1);
break;
}
case '$':
case '\\':
{
/**
* Copy the single character $ or \.
*/
*(ptr + browsed) = c;
break;
}
case '0': case '1': case '2': case '3': case '4':
case '5': case '6': case '7': case '8': case '9':
case '{':
{
/**
* Checking backreference.
* Which can be either $n, ${n} or ${name}.
*/
int backref = -1;
const char *walk = s;
bool inBrace = false;
bool nameCheck = false;
/**
* ${nn}.
* ^
*/
if (*walk == '{')
{
inBrace = true;
++walk;
}
/**
* Valid number.
* $nn or ${nn}
* ^ ^
*/
if (*walk >= '0' && *walk <= '9')
{
backref = *walk - '0';
++walk;
}
else if (inBrace)
{
nameCheck = true;
/**
* Not a valid number.
* Checking as string.
* ${name}
* ^
*/
if (*walk)
{
const char *pch = strchr(walk, '}');
if (pch != NULL)
{
/**
* A named group maximum character is 32 (PCRE).
*/
char name[32];
size_t nameLength = strncopy(name, walk, pch - walk + 1);
int flags, num = 0;
pcre_fullinfo(re, NULL, PCRE_INFO_OPTIONS, &flags);
/**
* If PCRE_DUPNAMES is set, the pcre_copy_named_substring function should be used
* as pcre_get_stringnumber output order is not defined.
*/
if (flags & PCRE_DUPNAMES)
{
memset(ovector, 0, REGEX_MAX_SUBPATTERNS);
/**
* pcre_copy_named_substring needs a vector containing sub-patterns ranges
* for a given match.
*/
for (size_t j = 0; j < mMatchesSubs.at(i); ++j)
{
ovector[2 * j] = mSubStrings.at(baseIndex + j).start;
ovector[2 * j + 1] = mSubStrings.at(baseIndex + j).end;
}
num = pcre_copy_named_substring(re, subject, ovector, mMatchesSubs.at(i), name, ptr + browsed, (int)textMaxLen);
if (num != PCRE_ERROR_NOSUBSTRING)
{
browsed += num - 1;
s = pch;
break;
}
++pch;
}
else
{
/**
* Retrieve sub-pattern index from a give name.
*/
num = pcre_get_stringnumber(re, name);
if (num != PCRE_ERROR_NOSUBSTRING)
{
backref = num;
walk = ++pch;
}
}
if (num == PCRE_ERROR_NOSUBSTRING || num >= (int)mMatchesSubs.at(i))
{
/**
* If a sub-string for a given match is not found, or if > to
* number of sub-patterns we still need to check if this
* group name is a valid one because if so we want to escape it.
* Looking at the name table.
*/
bool found = false;
for (size_t i = 0; i < mSubsNameTable.length(); ++i)
{
if (!mSubsNameTable.at(i).name.compare(name))
{
--browsed;
s = --pch;
found = true;
break;
}
}
if (found)
{
continue;
}
}
}
}
}
if (!nameCheck)
{
/**
* Valid second number.
* $nn or ${nn}
* ^ ^
*/
if (*walk && *walk >= '0' && *walk <= '9')
{
backref = backref * 10 + *walk - '0';
++walk;
}
if (inBrace)
{
/**
* Invalid specifier
* Either hit EOS or missing }.
* ${n or ${nn or ${nx or ${nnx
* ^ ^ ^ ^
*/
if (*walk == '\0' || *walk != '}')
{
backref = -1;
}
else
{
++walk;
}
}
}
length = walk - s;
s = --walk;
/**
* We can't provide a capture number >= to total that pcre_exec has found.
* 0 is implicitly accepted, same behavior as $&.
*/
if (backref >= 0 && backref < mNumSubpatterns)
{
/**
* Valid available index for a given match.
*/
if ((size_t)backref < mMatchesSubs.at(i))
{
/**
* Concatenate retrieved sub-string.
* length - 1 to overwrite EOS.
*/
GetSubstring(baseIndex + backref, ptr + browsed, textMaxLen, &length);
browsed += length - 1;
}
else
{
/**
* Valid unavailable index for a given match.
*/
--browsed;
}
}
else
{
/**
* If we here it means the syntax is valid but sub-pattern doesn't exist.
* So, copy as it is, including $.
*/
memcpy(ptr + browsed, s - length, length + 1);
browsed += length;
}
break;
}
default:
{
/**
* Not a valid format modifier.
* So we copy characters as it is.
*/
*(ptr + browsed) = *s;
break;
}
}
}
else
{
/**
* At this point, direct copy.
*/
*(ptr + browsed) = c;
}
}
*(ptr + browsed) = '\0';
/**
* Concatenate only replace string of each match,
* as we don't want to copy unmatched characters.
*/
if (flags & REGEX_FORMAT_NOCOPY)
{
/**
* We want just the first occurrence.
*/
if (total++ && (flags & REGEX_FORMAT_FIRSTONLY))
{
break;
}
strncat(output, toReplace, textMaxLen + 1);
}
else
{
/**
* Retrieves full string of a given match.
*/
const char *search = GetSubstring(baseIndex, toSearch, textMaxLen, &searchLen);
/**
* We get something to replace, but the sub-pattern to search is empty.
* We insert replacement either a the start end or string.
*/
if (*toReplace && !searchLen)
{
if (output - text > 0)
{
strncat(output, toReplace, textMaxLen);
}
else
{
strncat(toReplace, text, textMaxLen);
strncopy(text, toReplace, strlen(toReplace) + 1);
}
++total;
}
else if ((output = UTIL_ReplaceEx(text + mSubStrings.at(baseIndex).start + diffLength, textMaxLen, search, searchLen, toReplace, browsed, false)) != NULL)
{
/**
* Then we simply do a replace.
* Probably not the most efficient, but this should be at least safe.
* To avoid issue where the function could find a string which is not at the expected index,
* We force the input string to start from index of the full match.
*/
++total;
}
if (total && (flags & REGEX_FORMAT_FIRSTONLY))
{
break;
}
}
/**
* mMatchesSubs is a flat list containing all sub-patterns of all matches.
* A number of sub-patterns can vary per match. So we calculate the position in the list,
* from where the first sub-pattern result of current match starts.
*/
baseIndex += mMatchesSubs.at(i);
diffLength += browsed - searchLen;
}
delete[] toReplace;
if (toSearch != NULL)
{
delete[] toSearch;
}
/**
* Return the number of successful replacements.
*/
return total;
}

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modules/regex/CRegEx.h Normal file
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// vim: set ts=4 sw=4 tw=99 noet:
//
// AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO").
// Copyright (C) The AMX Mod X Development Team.
//
// This software is licensed under the GNU General Public License, version 3 or higher.
// Additional exceptions apply. For full license details, see LICENSE.txt or visit:
// https://alliedmods.net/amxmodx-license
//
// Regular Expressions Module
//
#ifndef _INCLUDE_CREGEX_H
#define _INCLUDE_CREGEX_H
#include <am-vector.h>
#include <am-string.h>
/**
* Maximum number of sub-patterns, here 50 (this should be a multiple of 3).
*/
#define REGEX_MAX_SUBPATTERNS 150
/**
* Flags to used with regex_replace, to control the replacement behavior.
*/
#define REGEX_FORMAT_DEFAULT 0 // Uses the standard formatting rules to replace matches.
#define REGEX_FORMAT_NOCOPY 1 // The sections that do not match the regular expression are not copied when replacing matches.
#define REGEX_FORMAT_FIRSTONLY 2 // Only the first occurrence of a regular expression is replaced.
class RegEx
{
public:
struct RegExSub {
int start, end;
};
struct NamedGroup {
ke::AString name;
size_t index;
};
RegEx();
~RegEx();
bool isFree(bool set=false, bool val=false);
void Clear();
int Compile(const char *pattern, const char* flags = NULL);
int Compile(const char *pattern, int iFlags);
int Match(const char *str);
int MatchAll(const char *str);
int Replace(char *text, size_t text_maxlen, const char *replace, size_t replaceLen, int flags = 0);
void ClearMatch();
const char *GetSubstring(size_t start, char buffer[], size_t max, size_t *outlen = NULL);
void MakeSubpatternsTable(int numSubpatterns);
public:
int mErrorOffset;
const char *mError;
int Count() { return mSubStrings.length(); }
private:
pcre *re;
bool mFree;
int ovector[REGEX_MAX_SUBPATTERNS];
char *subject;
ke::Vector<RegExSub> mSubStrings;
ke::Vector<size_t> mMatchesSubs;
ke::Vector<NamedGroup> mSubsNameTable;
int mNumSubpatterns;
};
#endif //_INCLUDE_CREGEX_H

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modules/regex/Makefile Normal file
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# (C)2004-2013 AMX Mod X Development Team
# Makefile written by David "BAILOPAN" Anderson
###########################################
### EDIT THESE PATHS FOR YOUR OWN SETUP ###
###########################################
HLSDK = ../../../hlsdk
MM_ROOT = ../../../metamod/metamod
PUBLIC_ROOT = ../../public
#####################################
### EDIT BELOW FOR OTHER PROJECTS ###
#####################################
PROJECT = regex
OBJECTS = amxxmodule.cpp module.cpp CRegEx.cpp
##############################################
### CONFIGURE ANY OTHER FLAGS/OPTIONS HERE ###
##############################################
C_OPT_FLAGS = -DNDEBUG -O3 -funroll-loops -fomit-frame-pointer -pipe
C_DEBUG_FLAGS = -D_DEBUG -DDEBUG -g -ggdb3
C_GCC4_FLAGS = -fvisibility=hidden
CPP_GCC4_FLAGS = -fvisibility-inlines-hidden
CPP = gcc
CPP_OSX = clang
LINK = -lpcre
INCLUDE = -I. -I$(PUBLIC_ROOT) -I$(PUBLIC_ROOT)/sdk -I$(PUBLIC_ROOT)/amtl \
-I$(HLSDK) -I$(HLSDK)/public -I$(HLSDK)/common -I$(HLSDK)/dlls -I$(HLSDK)/engine -I$(HLSDK)/game_shared -I$(HLSDK)/pm_shared\
-I$(MM_ROOT)
################################################
### DO NOT EDIT BELOW HERE FOR MOST PROJECTS ###
################################################
OS := $(shell uname -s)
ifeq "$(OS)" "Darwin"
CPP = $(CPP_OSX)
LIB_EXT = dylib
LIB_SUFFIX = _amxx
CFLAGS += -DOSX
LINK += -dynamiclib -lstdc++ -mmacosx-version-min=10.5 -Llib_darwin
else
LIB_EXT = so
LIB_SUFFIX = _amxx_i386
CFLAGS += -DLINUX
LINK += -shared -Llib_linux
endif
LINK += -m32 -lm -ldl
CFLAGS += -DPAWN_CELL_SIZE=32 -DJIT -DASM32 -DHAVE_STDINT_H -fno-strict-aliasing -m32 -Wall -Werror
CPPFLAGS += -fno-exceptions -fno-rtti
BINARY = $(PROJECT)$(LIB_SUFFIX).$(LIB_EXT)
ifeq "$(DEBUG)" "true"
BIN_DIR = Debug
CFLAGS += $(C_DEBUG_FLAGS)
else
BIN_DIR = Release
CFLAGS += $(C_OPT_FLAGS)
LINK += -s
endif
IS_CLANG := $(shell $(CPP) --version | head -1 | grep clang > /dev/null && echo "1" || echo "0")
ifeq "$(IS_CLANG)" "1"
CPP_MAJOR := $(shell $(CPP) --version | grep clang | sed "s/.*version \([0-9]\)*\.[0-9]*.*/\1/")
CPP_MINOR := $(shell $(CPP) --version | grep clang | sed "s/.*version [0-9]*\.\([0-9]\)*.*/\1/")
else
CPP_MAJOR := $(shell $(CPP) -dumpversion >&1 | cut -b1)
CPP_MINOR := $(shell $(CPP) -dumpversion >&1 | cut -b3)
endif
# Clang || GCC >= 4
ifeq "$(shell expr $(IS_CLANG) \| $(CPP_MAJOR) \>= 4)" "1"
CFLAGS += $(C_GCC4_FLAGS)
CPPFLAGS += $(CPP_GCC4_FLAGS)
endif
# Clang >= 3 || GCC >= 4.7
ifeq "$(shell expr $(IS_CLANG) \& $(CPP_MAJOR) \>= 3 \| $(CPP_MAJOR) \>= 4 \& $(CPP_MINOR) \>= 7)" "1"
CPPFLAGS += -Wno-delete-non-virtual-dtor
endif
# OS is Linux and not using clang
ifeq "$(shell expr $(OS) \= Linux \& $(IS_CLANG) \= 0)" "1"
LINK += -static-libgcc
endif
OBJ_BIN := $(OBJECTS:%.cpp=$(BIN_DIR)/%.o)
# This will break if we include other Makefiles, but is fine for now. It allows
# us to make a copy of this file that uses altered paths (ie. Makefile.mine)
# or other changes without mucking up the original.
MAKEFILE_NAME := $(CURDIR)/$(word $(words $(MAKEFILE_LIST)),$(MAKEFILE_LIST))
$(BIN_DIR)/%.o: %.cpp
$(CPP) $(INCLUDE) $(CFLAGS) $(CPPFLAGS) -o $@ -c $<
all:
mkdir -p $(BIN_DIR)
ln -sf $(PUBLIC_ROOT)/sdk/amxxmodule.cpp
$(MAKE) -f $(MAKEFILE_NAME) $(PROJECT)
$(PROJECT): $(OBJ_BIN)
$(CPP) $(INCLUDE) $(OBJ_BIN) $(LINK) -o $(BIN_DIR)/$(BINARY)
debug:
$(MAKE) -f $(MAKEFILE_NAME) all DEBUG=true
default: all
clean:
rm -rf $(BIN_DIR)/*.o
rm -f $(BIN_DIR)/$(BINARY)

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// vim: set ts=4 sw=4 tw=99 noet:
//
// AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO").
// Copyright (C) The AMX Mod X Development Team.
//
// This software is licensed under the GNU General Public License, version 3 or higher.
// Additional exceptions apply. For full license details, see LICENSE.txt or visit:
// https://alliedmods.net/amxmodx-license
//
// Regular Expressions Module
//
#include <string.h>
#include "pcre.h"
#include "amxxmodule.h"
#include <am-vector.h>
#include <am-utility.h>
#include "CRegEx.h"
#include "utils.h"
ke::Vector<RegEx *> PEL;
int GetPEL()
{
for (int i=0; i<(int)PEL.length(); i++)
{
if (PEL[i]->isFree())
return i;
}
RegEx *x = new RegEx();
PEL.append(x);
return (int)PEL.length() - 1;
}
// native Regex:regex_compile(const pattern[], &ret, error[], maxLen, const flags[]="");
static cell AMX_NATIVE_CALL regex_compile(AMX *amx, cell *params)
{
int len;
const char *regex = MF_GetAmxString(amx, params[1], 0, &len);
const char *flags = MF_GetAmxString(amx, params[5], 1, &len);
int id = GetPEL();
RegEx *x = PEL[id];
if (x->Compile(regex, flags) == 0)
{
const char *err = x->mError;
*MF_GetAmxAddr(amx, params[2]) = x->mErrorOffset;
MF_SetAmxString(amx, params[3], err?err:"unknown", params[4]);
return -1;
}
return id+1;
}
// native Regex:regex_compile_ex(const pattern[], flags = 0, error[] = "", maxLen = 0, &errcode = 0);
static cell AMX_NATIVE_CALL regex_compile_ex(AMX *amx, cell *params)
{
int len;
const char *regex = MF_GetAmxString(amx, params[1], 0, &len);
int id = GetPEL();
RegEx *x = PEL[id];
if (x->Compile(regex, params[2]) == 0)
{
const char *err = x->mError;
*MF_GetAmxAddr(amx, params[5]) = x->mErrorOffset;
MF_SetAmxString(amx, params[3], err ? err : "unknown", params[4]);
return -1;
}
return id + 1;
}
cell match(AMX *amx, cell *params, bool all)
{
int len;
const char *str = MF_GetAmxString(amx, params[1], 0, &len);
const char *regex = MF_GetAmxString(amx, params[2], 1, &len);
int id = GetPEL();
RegEx *x = PEL[id];
char *flags = NULL;
cell *errorCode;
int result = 0;
if (!all)
{
if (*params / sizeof(cell) >= 6) // compiled with 1.8's extra parameter
{
flags = MF_GetAmxString(amx, params[6], 2, &len);
}
result = x->Compile(regex, flags);
errorCode = MF_GetAmxAddr(amx, params[3]);
}
else
{
result = x->Compile(regex, params[3]);
errorCode = MF_GetAmxAddr(amx, params[6]);
}
if (!result)
{
const char *err = x->mError;
*errorCode = x->mErrorOffset;
MF_SetAmxString(amx, params[4], err ? err : "unknown", params[5]);
return -1;
}
int e;
if (all)
e = x->MatchAll(str);
else
e = x->Match(str);
if (e == -1)
{
/* there was a match error. destroy this and move on. */
*errorCode = x->mErrorOffset;
x->Clear();
return -2;
}
else if (e == 0)
{
*errorCode = 0;
x->Clear();
return 0;
}
else
{
*errorCode = x->Count();
if (all)
return x->Count();
}
return id + 1;
}
// native Regex:regex_match(const string[], const pattern[], &ret, error[], maxLen, const flags[] = "");
static cell AMX_NATIVE_CALL regex_match(AMX *amx, cell *params)
{
return match(amx, params, false);
}
// native Regex:regex_match_all(const string[], const pattern[], flags = 0, error[] = "", maxLen = 0, &errcode = 0);
static cell AMX_NATIVE_CALL regex_match_all(AMX *amx, cell *params)
{
return match(amx, params, true);
}
cell match_c(AMX *amx, cell *params, bool all)
{
int id = params[2] - 1;
if (id >= (int)PEL.length() || id < 0 || PEL[id]->isFree())
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid regex handle %d", id);
return 0;
}
int len;
const char *str = MF_GetAmxString(amx, params[1], 0, &len);
cell *errorCode = MF_GetAmxAddr(amx, params[3]);
RegEx *x = PEL[id];
int e;
if (all)
e = x->MatchAll(str);
else
e = x->Match(str);
if (e == -1)
{
/* there was a match error. move on. */
*errorCode = x->mErrorOffset;
/* only clear the match results, since the regex object
may still be referenced later */
x->ClearMatch();
return -2;
}
else if (e == 0)
{
*errorCode = 0;
/* only clear the match results, since the regex object
may still be referenced later */
x->ClearMatch();
return 0;
}
else
{
*errorCode = x->Count();
return x->Count();
}
}
// native regex_match_c(const string[], Regex:id, &ret);
static cell AMX_NATIVE_CALL regex_match_c(AMX *amx, cell *params)
{
return match_c(amx, params, false);
}
// native regex_match_all_c(const string[], Regex:id, &ret);
static cell AMX_NATIVE_CALL regex_match_all_c(AMX *amx, cell *params)
{
return match_c(amx, params, true);
}
// native regex_substr(Regex:id, str_id, buffer[], maxLen);
static cell AMX_NATIVE_CALL regex_substr(AMX *amx, cell *params)
{
int id = params[1]-1;
if (id >= (int)PEL.length() || id < 0 || PEL[id]->isFree())
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid regex handle %d", id);
return 0;
}
RegEx *x = PEL[id];
static char buffer[16384]; // Same as AMXX buffer.
size_t length;
size_t maxLength = ke::Min<size_t>(params[4], sizeof(buffer) - 1);
const char *ret = x->GetSubstring(params[2], buffer, maxLength, &length);
if (ret == NULL)
{
return 0;
}
if (length >= maxLength && ret[length - 1] & 1 << 7)
{
maxLength -= UTIL_CheckValidChar((char *)ret + length - 1);
}
MF_SetAmxString(amx, params[3], ret, maxLength);
return 1;
}
static cell AMX_NATIVE_CALL regex_free(AMX *amx, cell *params)
{
cell *c = MF_GetAmxAddr(amx, params[1]);
int id = *c;
*c = 0;
id -= 1;
if (id >= (int)PEL.length() || id < 0 || PEL[id]->isFree())
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid regex handle %d", id);
return 0;
}
RegEx *x = PEL[id];
x->Clear();
return 1;
}
//native regex_replace(Regex:pattern, string[], maxLen, const replace[], flags = REGEX_FORMAT_DEFAULT, &errcode = 0);
static cell AMX_NATIVE_CALL regex_replace(AMX *amx, cell *params)
{
int id = params[1] - 1;
if (id >= (int)PEL.length() || id < 0 || PEL[id]->isFree())
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid regex handle %d", id);
return 0;
}
int textLen, replaceLen;
char *text = MF_GetAmxString(amx, params[2], 0, &textLen);
const char *replace = MF_GetAmxString(amx, params[4], 1, &replaceLen);
cell *erroCode = MF_GetAmxAddr(amx, params[6]);
RegEx *x = PEL[id];
int e = x->Replace(text, params[3] + 1, replace, replaceLen, params[5]);
if (e == -1)
{
*erroCode = x->mErrorOffset;
x->ClearMatch();
return -2;
}
else if (e == 0)
{
*erroCode = 0;
x->ClearMatch();
return 0;
}
MF_SetAmxString(amx, params[2], text, params[3]);
return e;
}
AMX_NATIVE_INFO regex_Natives[] = {
{"regex_compile", regex_compile},
{"regex_compile_ex", regex_compile_ex},
{"regex_match", regex_match},
{"regex_match_c", regex_match_c},
{"regex_match_all", regex_match_all},
{"regex_match_all_c", regex_match_all_c},
{"regex_substr", regex_substr},
{"regex_replace", regex_replace},
{"regex_free", regex_free},
{NULL, NULL},
};
void OnAmxxAttach()
{
MF_AddNatives(regex_Natives);
}
void OnAmxxDetach()
{
for (int i = 0; i<(int)PEL.length(); i++)
{
if (PEL[i])
{
delete PEL[i];
PEL[i] = 0;
}
}
PEL.clear();
}

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// vim: set ts=4 sw=4 tw=99 noet:
//
// AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO").
// Copyright (C) The AMX Mod X Development Team.
//
// This software is licensed under the GNU General Public License, version 3 or higher.
// Additional exceptions apply. For full license details, see LICENSE.txt or visit:
// https://alliedmods.net/amxmodx-license
//
// Module Config
//
#ifndef __MODULECONFIG_H__
#define __MODULECONFIG_H__
#include <amxmodx_version.h>
// Module info
#define MODULE_NAME "RegEx"
#define MODULE_VERSION AMXX_VERSION
#define MODULE_AUTHOR "AMX Mod X Dev Team"
#define MODULE_URL "http://www.amxmodx.org/"
#define MODULE_LOGTAG "REGEX"
#define MODULE_LIBRARY "regex"
#define MODULE_LIBCLASS ""
// If you want the module not to be reloaded on mapchange, remove / comment out the next line
#define MODULE_RELOAD_ON_MAPCHANGE
#ifdef __DATE__
#define MODULE_DATE __DATE__
#else // __DATE__
#define MODULE_DATE "Unknown"
#endif // __DATE__
// metamod plugin?
// #define USE_METAMOD
// use memory manager/tester?
// note that if you use this, you cannot construct/allocate
// anything before the module attached (OnAmxxAttach).
// be careful of default constructors using new/malloc!
// #define MEMORY_TEST
// Unless you use STL or exceptions, keep this commented.
// It allows you to compile without libstdc++.so as a dependency
// #define NO_ALLOC_OVERRIDES
// Uncomment this if you are using MSVC8 or greater and want to fix some of the compatibility issues yourself
// #define NO_MSVC8_AUTO_COMPAT
/**
* AMXX Init functions
* Also consider using FN_META_*
*/
/** AMXX query */
//#define FN_AMXX_QUERY OnAmxxQuery
/** AMXX attach
* Do native functions init here (MF_AddNatives)
*/
#define FN_AMXX_ATTACH OnAmxxAttach
/** AMXX Detach (unload) */
#define FN_AMXX_DETACH OnAmxxDetach
/** All plugins loaded
* Do forward functions init here (MF_RegisterForward)
*/
//#define FN_AMXX_PLUGINSLOADED OnPluginsLoaded
/** All plugins are about to be unloaded */
//#define FN_AMXX_PLUGINSUNLOADING OnPluginsUnloading
/** All plugins are now unloaded */
//#define FN_AMXX_PLUGINSUNLOADED OnPluginsUnloaded
/**** METAMOD ****/
// If your module doesn't use metamod, you may close the file now :)
#ifdef USE_METAMOD
// ----
// Hook Functions
// Uncomment these to be called
// You can also change the function name
// - Metamod init functions
// Also consider using FN_AMXX_*
// Meta query
//#define FN_META_QUERY OnMetaQuery
// Meta attach
//#define FN_META_ATTACH OnMetaAttach
// Meta detach
//#define FN_META_DETACH OnMetaDetach
// (wd) are Will Day's notes
// - GetEntityAPI2 functions
// #define FN_GameDLLInit GameDLLInit /* pfnGameInit() */
// #define FN_DispatchSpawn DispatchSpawn /* pfnSpawn() */
// #define FN_DispatchThink DispatchThink /* pfnThink() */
// #define FN_DispatchUse DispatchUse /* pfnUse() */
// #define FN_DispatchTouch DispatchTouch /* pfnTouch() */
// #define FN_DispatchBlocked DispatchBlocked /* pfnBlocked() */
// #define FN_DispatchKeyValue DispatchKeyValue /* pfnKeyValue() */
// #define FN_DispatchSave DispatchSave /* pfnSave() */
// #define FN_DispatchRestore DispatchRestore /* pfnRestore() */
// #define FN_DispatchObjectCollsionBox DispatchObjectCollsionBox /* pfnSetAbsBox() */
// #define FN_SaveWriteFields SaveWriteFields /* pfnSaveWriteFields() */
// #define FN_SaveReadFields SaveReadFields /* pfnSaveReadFields() */
// #define FN_SaveGlobalState SaveGlobalState /* pfnSaveGlobalState() */
// #define FN_RestoreGlobalState RestoreGlobalState /* pfnRestoreGlobalState() */
// #define FN_ResetGlobalState ResetGlobalState /* pfnResetGlobalState() */
// #define FN_ClientConnect ClientConnect /* pfnClientConnect() (wd) Client has connected */
// #define FN_ClientDisconnect ClientDisconnect /* pfnClientDisconnect() (wd) Player has left the game */
// #define FN_ClientKill ClientKill /* pfnClientKill() (wd) Player has typed "kill" */
// #define FN_ClientPutInServer ClientPutInServer /* pfnClientPutInServer() (wd) Client is entering the game */
// #define FN_ClientCommand ClientCommand /* pfnClientCommand() (wd) Player has sent a command (typed or from a bind) */
// #define FN_ClientUserInfoChanged ClientUserInfoChanged /* pfnClientUserInfoChanged() (wd) Client has updated their setinfo structure */
// #define FN_ServerActivate ServerActivate /* pfnServerActivate() (wd) Server is starting a new map */
// #define FN_ServerDeactivate ServerDeactivate /* pfnServerDeactivate() (wd) Server is leaving the map (shutdown or changelevel); SDK2 */
// #define FN_PlayerPreThink PlayerPreThink /* pfnPlayerPreThink() */
// #define FN_PlayerPostThink PlayerPostThink /* pfnPlayerPostThink() */
// #define FN_StartFrame StartFrame /* pfnStartFrame() */
// #define FN_ParmsNewLevel ParmsNewLevel /* pfnParmsNewLevel() */
// #define FN_ParmsChangeLevel ParmsChangeLevel /* pfnParmsChangeLevel() */
// #define FN_GetGameDescription GetGameDescription /* pfnGetGameDescription() Returns string describing current .dll. E.g. "TeamFotrress 2" "Half-Life" */
// #define FN_PlayerCustomization PlayerCustomization /* pfnPlayerCustomization() Notifies .dll of new customization for player. */
// #define FN_SpectatorConnect SpectatorConnect /* pfnSpectatorConnect() Called when spectator joins server */
// #define FN_SpectatorDisconnect SpectatorDisconnect /* pfnSpectatorDisconnect() Called when spectator leaves the server */
// #define FN_SpectatorThink SpectatorThink /* pfnSpectatorThink() Called when spectator sends a command packet (usercmd_t) */
// #define FN_Sys_Error Sys_Error /* pfnSys_Error() Notify game .dll that engine is going to shut down. Allows mod authors to set a breakpoint. SDK2 */
// #define FN_PM_Move PM_Move /* pfnPM_Move() (wd) SDK2 */
// #define FN_PM_Init PM_Init /* pfnPM_Init() Server version of player movement initialization; (wd) SDK2 */
// #define FN_PM_FindTextureType PM_FindTextureType /* pfnPM_FindTextureType() (wd) SDK2 */
// #define FN_SetupVisibility SetupVisibility /* pfnSetupVisibility() Set up PVS and PAS for networking for this client; (wd) SDK2 */
// #define FN_UpdateClientData UpdateClientData /* pfnUpdateClientData() Set up data sent only to specific client; (wd) SDK2 */
// #define FN_AddToFullPack AddToFullPack /* pfnAddToFullPack() (wd) SDK2 */
// #define FN_CreateBaseline CreateBaseline /* pfnCreateBaseline() Tweak entity baseline for network encoding allows setup of player baselines too.; (wd) SDK2 */
// #define FN_RegisterEncoders RegisterEncoders /* pfnRegisterEncoders() Callbacks for network encoding; (wd) SDK2 */
// #define FN_GetWeaponData GetWeaponData /* pfnGetWeaponData() (wd) SDK2 */
// #define FN_CmdStart CmdStart /* pfnCmdStart() (wd) SDK2 */
// #define FN_CmdEnd CmdEnd /* pfnCmdEnd() (wd) SDK2 */
// #define FN_ConnectionlessPacket ConnectionlessPacket /* pfnConnectionlessPacket() (wd) SDK2 */
// #define FN_GetHullBounds GetHullBounds /* pfnGetHullBounds() (wd) SDK2 */
// #define FN_CreateInstancedBaselines CreateInstancedBaselines /* pfnCreateInstancedBaselines() (wd) SDK2 */
// #define FN_InconsistentFile InconsistentFile /* pfnInconsistentFile() (wd) SDK2 */
// #define FN_AllowLagCompensation AllowLagCompensation /* pfnAllowLagCompensation() (wd) SDK2 */
// - GetEntityAPI2_Post functions
// #define FN_GameDLLInit_Post GameDLLInit_Post
// #define FN_DispatchSpawn_Post DispatchSpawn_Post
// #define FN_DispatchThink_Post DispatchThink_Post
// #define FN_DispatchUse_Post DispatchUse_Post
// #define FN_DispatchTouch_Post DispatchTouch_Post
// #define FN_DispatchBlocked_Post DispatchBlocked_Post
// #define FN_DispatchKeyValue_Post DispatchKeyValue_Post
// #define FN_DispatchSave_Post DispatchSave_Post
// #define FN_DispatchRestore_Post DispatchRestore_Post
// #define FN_DispatchObjectCollsionBox_Post DispatchObjectCollsionBox_Post
// #define FN_SaveWriteFields_Post SaveWriteFields_Post
// #define FN_SaveReadFields_Post SaveReadFields_Post
// #define FN_SaveGlobalState_Post SaveGlobalState_Post
// #define FN_RestoreGlobalState_Post RestoreGlobalState_Post
// #define FN_ResetGlobalState_Post ResetGlobalState_Post
// #define FN_ClientConnect_Post ClientConnect_Post
// #define FN_ClientDisconnect_Post ClientDisconnect_Post
// #define FN_ClientKill_Post ClientKill_Post
// #define FN_ClientPutInServer_Post ClientPutInServer_Post
// #define FN_ClientCommand_Post ClientCommand_Post
// #define FN_ClientUserInfoChanged_Post ClientUserInfoChanged_Post
// #define FN_ServerActivate_Post ServerActivate_Post
// #define FN_ServerDeactivate_Post ServerDeactivate_Post
// #define FN_PlayerPreThink_Post PlayerPreThink_Post
// #define FN_PlayerPostThink_Post PlayerPostThink_Post
// #define FN_StartFrame_Post StartFrame_Post
// #define FN_ParmsNewLevel_Post ParmsNewLevel_Post
// #define FN_ParmsChangeLevel_Post ParmsChangeLevel_Post
// #define FN_GetGameDescription_Post GetGameDescription_Post
// #define FN_PlayerCustomization_Post PlayerCustomization_Post
// #define FN_SpectatorConnect_Post SpectatorConnect_Post
// #define FN_SpectatorDisconnect_Post SpectatorDisconnect_Post
// #define FN_SpectatorThink_Post SpectatorThink_Post
// #define FN_Sys_Error_Post Sys_Error_Post
// #define FN_PM_Move_Post PM_Move_Post
// #define FN_PM_Init_Post PM_Init_Post
// #define FN_PM_FindTextureType_Post PM_FindTextureType_Post
// #define FN_SetupVisibility_Post SetupVisibility_Post
// #define FN_UpdateClientData_Post UpdateClientData_Post
// #define FN_AddToFullPack_Post AddToFullPack_Post
// #define FN_CreateBaseline_Post CreateBaseline_Post
// #define FN_RegisterEncoders_Post RegisterEncoders_Post
// #define FN_GetWeaponData_Post GetWeaponData_Post
// #define FN_CmdStart_Post CmdStart_Post
// #define FN_CmdEnd_Post CmdEnd_Post
// #define FN_ConnectionlessPacket_Post ConnectionlessPacket_Post
// #define FN_GetHullBounds_Post GetHullBounds_Post
// #define FN_CreateInstancedBaselines_Post CreateInstancedBaselines_Post
// #define FN_InconsistentFile_Post InconsistentFile_Post
// #define FN_AllowLagCompensation_Post AllowLagCompensation_Post
// - GetEngineAPI functions
// #define FN_PrecacheModel PrecacheModel
// #define FN_PrecacheSound PrecacheSound
// #define FN_SetModel SetModel
// #define FN_ModelIndex ModelIndex
// #define FN_ModelFrames ModelFrames
// #define FN_SetSize SetSize
// #define FN_ChangeLevel ChangeLevel
// #define FN_GetSpawnParms GetSpawnParms
// #define FN_SaveSpawnParms SaveSpawnParms
// #define FN_VecToYaw VecToYaw
// #define FN_VecToAngles VecToAngles
// #define FN_MoveToOrigin MoveToOrigin
// #define FN_ChangeYaw ChangeYaw
// #define FN_ChangePitch ChangePitch
// #define FN_FindEntityByString FindEntityByString
// #define FN_GetEntityIllum GetEntityIllum
// #define FN_FindEntityInSphere FindEntityInSphere
// #define FN_FindClientInPVS FindClientInPVS
// #define FN_EntitiesInPVS EntitiesInPVS
// #define FN_MakeVectors MakeVectors
// #define FN_AngleVectors AngleVectors
// #define FN_CreateEntity CreateEntity
// #define FN_RemoveEntity RemoveEntity
// #define FN_CreateNamedEntity CreateNamedEntity
// #define FN_MakeStatic MakeStatic
// #define FN_EntIsOnFloor EntIsOnFloor
// #define FN_DropToFloor DropToFloor
// #define FN_WalkMove WalkMove
// #define FN_SetOrigin SetOrigin
// #define FN_EmitSound EmitSound
// #define FN_EmitAmbientSound EmitAmbientSound
// #define FN_TraceLine TraceLine
// #define FN_TraceToss TraceToss
// #define FN_TraceMonsterHull TraceMonsterHull
// #define FN_TraceHull TraceHull
// #define FN_TraceModel TraceModel
// #define FN_TraceTexture TraceTexture
// #define FN_TraceSphere TraceSphere
// #define FN_GetAimVector GetAimVector
// #define FN_ServerCommand ServerCommand
// #define FN_ServerExecute ServerExecute
// #define FN_engClientCommand engClientCommand
// #define FN_ParticleEffect ParticleEffect
// #define FN_LightStyle LightStyle
// #define FN_DecalIndex DecalIndex
// #define FN_PointContents PointContents
// #define FN_MessageBegin MessageBegin
// #define FN_MessageEnd MessageEnd
// #define FN_WriteByte WriteByte
// #define FN_WriteChar WriteChar
// #define FN_WriteShort WriteShort
// #define FN_WriteLong WriteLong
// #define FN_WriteAngle WriteAngle
// #define FN_WriteCoord WriteCoord
// #define FN_WriteString WriteString
// #define FN_WriteEntity WriteEntity
// #define FN_CVarRegister CVarRegister
// #define FN_CVarGetFloat CVarGetFloat
// #define FN_CVarGetString CVarGetString
// #define FN_CVarSetFloat CVarSetFloat
// #define FN_CVarSetString CVarSetString
// #define FN_AlertMessage AlertMessage
// #define FN_EngineFprintf EngineFprintf
// #define FN_PvAllocEntPrivateData PvAllocEntPrivateData
// #define FN_PvEntPrivateData PvEntPrivateData
// #define FN_FreeEntPrivateData FreeEntPrivateData
// #define FN_SzFromIndex SzFromIndex
// #define FN_AllocString AllocString
// #define FN_GetVarsOfEnt GetVarsOfEnt
// #define FN_PEntityOfEntOffset PEntityOfEntOffset
// #define FN_EntOffsetOfPEntity EntOffsetOfPEntity
// #define FN_IndexOfEdict IndexOfEdict
// #define FN_PEntityOfEntIndex PEntityOfEntIndex
// #define FN_FindEntityByVars FindEntityByVars
// #define FN_GetModelPtr GetModelPtr
// #define FN_RegUserMsg RegUserMsg
// #define FN_AnimationAutomove AnimationAutomove
// #define FN_GetBonePosition GetBonePosition
// #define FN_FunctionFromName FunctionFromName
// #define FN_NameForFunction NameForFunction
// #define FN_ClientPrintf ClientPrintf
// #define FN_ServerPrint ServerPrint
// #define FN_Cmd_Args Cmd_Args
// #define FN_Cmd_Argv Cmd_Argv
// #define FN_Cmd_Argc Cmd_Argc
// #define FN_GetAttachment GetAttachment
// #define FN_CRC32_Init CRC32_Init
// #define FN_CRC32_ProcessBuffer CRC32_ProcessBuffer
// #define FN_CRC32_ProcessByte CRC32_ProcessByte
// #define FN_CRC32_Final CRC32_Final
// #define FN_RandomLong RandomLong
// #define FN_RandomFloat RandomFloat
// #define FN_SetView SetView
// #define FN_Time Time
// #define FN_CrosshairAngle CrosshairAngle
// #define FN_LoadFileForMe LoadFileForMe
// #define FN_FreeFile FreeFile
// #define FN_EndSection EndSection
// #define FN_CompareFileTime CompareFileTime
// #define FN_GetGameDir GetGameDir
// #define FN_Cvar_RegisterVariable Cvar_RegisterVariable
// #define FN_FadeClientVolume FadeClientVolume
// #define FN_SetClientMaxspeed SetClientMaxspeed
// #define FN_CreateFakeClient CreateFakeClient
// #define FN_RunPlayerMove RunPlayerMove
// #define FN_NumberOfEntities NumberOfEntities
// #define FN_GetInfoKeyBuffer GetInfoKeyBuffer
// #define FN_InfoKeyValue InfoKeyValue
// #define FN_SetKeyValue SetKeyValue
// #define FN_SetClientKeyValue SetClientKeyValue
// #define FN_IsMapValid IsMapValid
// #define FN_StaticDecal StaticDecal
// #define FN_PrecacheGeneric PrecacheGeneric
// #define FN_GetPlayerUserId GetPlayerUserId
// #define FN_BuildSoundMsg BuildSoundMsg
// #define FN_IsDedicatedServer IsDedicatedServer
// #define FN_CVarGetPointer CVarGetPointer
// #define FN_GetPlayerWONId GetPlayerWONId
// #define FN_Info_RemoveKey Info_RemoveKey
// #define FN_GetPhysicsKeyValue GetPhysicsKeyValue
// #define FN_SetPhysicsKeyValue SetPhysicsKeyValue
// #define FN_GetPhysicsInfoString GetPhysicsInfoString
// #define FN_PrecacheEvent PrecacheEvent
// #define FN_PlaybackEvent PlaybackEvent
// #define FN_SetFatPVS SetFatPVS
// #define FN_SetFatPAS SetFatPAS
// #define FN_CheckVisibility CheckVisibility
// #define FN_DeltaSetField DeltaSetField
// #define FN_DeltaUnsetField DeltaUnsetField
// #define FN_DeltaAddEncoder DeltaAddEncoder
// #define FN_GetCurrentPlayer GetCurrentPlayer
// #define FN_CanSkipPlayer CanSkipPlayer
// #define FN_DeltaFindField DeltaFindField
// #define FN_DeltaSetFieldByIndex DeltaSetFieldByIndex
// #define FN_DeltaUnsetFieldByIndex DeltaUnsetFieldByIndex
// #define FN_SetGroupMask SetGroupMask
// #define FN_engCreateInstancedBaseline engCreateInstancedBaseline
// #define FN_Cvar_DirectSet Cvar_DirectSet
// #define FN_ForceUnmodified ForceUnmodified
// #define FN_GetPlayerStats GetPlayerStats
// #define FN_AddServerCommand AddServerCommand
// #define FN_Voice_GetClientListening Voice_GetClientListening
// #define FN_Voice_SetClientListening Voice_SetClientListening
// #define FN_GetPlayerAuthId GetPlayerAuthId
// - GetEngineAPI_Post functions
// #define FN_PrecacheModel_Post PrecacheModel_Post
// #define FN_PrecacheSound_Post PrecacheSound_Post
// #define FN_SetModel_Post SetModel_Post
// #define FN_ModelIndex_Post ModelIndex_Post
// #define FN_ModelFrames_Post ModelFrames_Post
// #define FN_SetSize_Post SetSize_Post
// #define FN_ChangeLevel_Post ChangeLevel_Post
// #define FN_GetSpawnParms_Post GetSpawnParms_Post
// #define FN_SaveSpawnParms_Post SaveSpawnParms_Post
// #define FN_VecToYaw_Post VecToYaw_Post
// #define FN_VecToAngles_Post VecToAngles_Post
// #define FN_MoveToOrigin_Post MoveToOrigin_Post
// #define FN_ChangeYaw_Post ChangeYaw_Post
// #define FN_ChangePitch_Post ChangePitch_Post
// #define FN_FindEntityByString_Post FindEntityByString_Post
// #define FN_GetEntityIllum_Post GetEntityIllum_Post
// #define FN_FindEntityInSphere_Post FindEntityInSphere_Post
// #define FN_FindClientInPVS_Post FindClientInPVS_Post
// #define FN_EntitiesInPVS_Post EntitiesInPVS_Post
// #define FN_MakeVectors_Post MakeVectors_Post
// #define FN_AngleVectors_Post AngleVectors_Post
// #define FN_CreateEntity_Post CreateEntity_Post
// #define FN_RemoveEntity_Post RemoveEntity_Post
// #define FN_CreateNamedEntity_Post CreateNamedEntity_Post
// #define FN_MakeStatic_Post MakeStatic_Post
// #define FN_EntIsOnFloor_Post EntIsOnFloor_Post
// #define FN_DropToFloor_Post DropToFloor_Post
// #define FN_WalkMove_Post WalkMove_Post
// #define FN_SetOrigin_Post SetOrigin_Post
// #define FN_EmitSound_Post EmitSound_Post
// #define FN_EmitAmbientSound_Post EmitAmbientSound_Post
// #define FN_TraceLine_Post TraceLine_Post
// #define FN_TraceToss_Post TraceToss_Post
// #define FN_TraceMonsterHull_Post TraceMonsterHull_Post
// #define FN_TraceHull_Post TraceHull_Post
// #define FN_TraceModel_Post TraceModel_Post
// #define FN_TraceTexture_Post TraceTexture_Post
// #define FN_TraceSphere_Post TraceSphere_Post
// #define FN_GetAimVector_Post GetAimVector_Post
// #define FN_ServerCommand_Post ServerCommand_Post
// #define FN_ServerExecute_Post ServerExecute_Post
// #define FN_engClientCommand_Post engClientCommand_Post
// #define FN_ParticleEffect_Post ParticleEffect_Post
// #define FN_LightStyle_Post LightStyle_Post
// #define FN_DecalIndex_Post DecalIndex_Post
// #define FN_PointContents_Post PointContents_Post
// #define FN_MessageBegin_Post MessageBegin_Post
// #define FN_MessageEnd_Post MessageEnd_Post
// #define FN_WriteByte_Post WriteByte_Post
// #define FN_WriteChar_Post WriteChar_Post
// #define FN_WriteShort_Post WriteShort_Post
// #define FN_WriteLong_Post WriteLong_Post
// #define FN_WriteAngle_Post WriteAngle_Post
// #define FN_WriteCoord_Post WriteCoord_Post
// #define FN_WriteString_Post WriteString_Post
// #define FN_WriteEntity_Post WriteEntity_Post
// #define FN_CVarRegister_Post CVarRegister_Post
// #define FN_CVarGetFloat_Post CVarGetFloat_Post
// #define FN_CVarGetString_Post CVarGetString_Post
// #define FN_CVarSetFloat_Post CVarSetFloat_Post
// #define FN_CVarSetString_Post CVarSetString_Post
// #define FN_AlertMessage_Post AlertMessage_Post
// #define FN_EngineFprintf_Post EngineFprintf_Post
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// #define FN_FreeEntPrivateData_Post FreeEntPrivateData_Post
// #define FN_SzFromIndex_Post SzFromIndex_Post
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// #define FN_FunctionFromName_Post FunctionFromName_Post
// #define FN_NameForFunction_Post NameForFunction_Post
// #define FN_ClientPrintf_Post ClientPrintf_Post
// #define FN_ServerPrint_Post ServerPrint_Post
// #define FN_Cmd_Args_Post Cmd_Args_Post
// #define FN_Cmd_Argv_Post Cmd_Argv_Post
// #define FN_Cmd_Argc_Post Cmd_Argc_Post
// #define FN_GetAttachment_Post GetAttachment_Post
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// #define FN_CRC32_ProcessBuffer_Post CRC32_ProcessBuffer_Post
// #define FN_CRC32_ProcessByte_Post CRC32_ProcessByte_Post
// #define FN_CRC32_Final_Post CRC32_Final_Post
// #define FN_RandomLong_Post RandomLong_Post
// #define FN_RandomFloat_Post RandomFloat_Post
// #define FN_SetView_Post SetView_Post
// #define FN_Time_Post Time_Post
// #define FN_CrosshairAngle_Post CrosshairAngle_Post
// #define FN_LoadFileForMe_Post LoadFileForMe_Post
// #define FN_FreeFile_Post FreeFile_Post
// #define FN_EndSection_Post EndSection_Post
// #define FN_CompareFileTime_Post CompareFileTime_Post
// #define FN_GetGameDir_Post GetGameDir_Post
// #define FN_Cvar_RegisterVariable_Post Cvar_RegisterVariable_Post
// #define FN_FadeClientVolume_Post FadeClientVolume_Post
// #define FN_SetClientMaxspeed_Post SetClientMaxspeed_Post
// #define FN_CreateFakeClient_Post CreateFakeClient_Post
// #define FN_RunPlayerMove_Post RunPlayerMove_Post
// #define FN_NumberOfEntities_Post NumberOfEntities_Post
// #define FN_GetInfoKeyBuffer_Post GetInfoKeyBuffer_Post
// #define FN_InfoKeyValue_Post InfoKeyValue_Post
// #define FN_SetKeyValue_Post SetKeyValue_Post
// #define FN_SetClientKeyValue_Post SetClientKeyValue_Post
// #define FN_IsMapValid_Post IsMapValid_Post
// #define FN_StaticDecal_Post StaticDecal_Post
// #define FN_PrecacheGeneric_Post PrecacheGeneric_Post
// #define FN_GetPlayerUserId_Post GetPlayerUserId_Post
// #define FN_BuildSoundMsg_Post BuildSoundMsg_Post
// #define FN_IsDedicatedServer_Post IsDedicatedServer_Post
// #define FN_CVarGetPointer_Post CVarGetPointer_Post
// #define FN_GetPlayerWONId_Post GetPlayerWONId_Post
// #define FN_Info_RemoveKey_Post Info_RemoveKey_Post
// #define FN_GetPhysicsKeyValue_Post GetPhysicsKeyValue_Post
// #define FN_SetPhysicsKeyValue_Post SetPhysicsKeyValue_Post
// #define FN_GetPhysicsInfoString_Post GetPhysicsInfoString_Post
// #define FN_PrecacheEvent_Post PrecacheEvent_Post
// #define FN_PlaybackEvent_Post PlaybackEvent_Post
// #define FN_SetFatPVS_Post SetFatPVS_Post
// #define FN_SetFatPAS_Post SetFatPAS_Post
// #define FN_CheckVisibility_Post CheckVisibility_Post
// #define FN_DeltaSetField_Post DeltaSetField_Post
// #define FN_DeltaUnsetField_Post DeltaUnsetField_Post
// #define FN_DeltaAddEncoder_Post DeltaAddEncoder_Post
// #define FN_GetCurrentPlayer_Post GetCurrentPlayer_Post
// #define FN_CanSkipPlayer_Post CanSkipPlayer_Post
// #define FN_DeltaFindField_Post DeltaFindField_Post
// #define FN_DeltaSetFieldByIndex_Post DeltaSetFieldByIndex_Post
// #define FN_DeltaUnsetFieldByIndex_Post DeltaUnsetFieldByIndex_Post
// #define FN_SetGroupMask_Post SetGroupMask_Post
// #define FN_engCreateInstancedBaseline_Post engCreateInstancedBaseline_Post
// #define FN_Cvar_DirectSet_Post Cvar_DirectSet_Post
// #define FN_ForceUnmodified_Post ForceUnmodified_Post
// #define FN_GetPlayerStats_Post GetPlayerStats_Post
// #define FN_AddServerCommand_Post AddServerCommand_Post
// #define FN_Voice_GetClientListening_Post Voice_GetClientListening_Post
// #define FN_Voice_SetClientListening_Post Voice_SetClientListening_Post
// #define FN_GetPlayerAuthId_Post GetPlayerAuthId_Post
// #define FN_OnFreeEntPrivateData OnFreeEntPrivateData
// #define FN_GameShutdown GameShutdown
// #define FN_ShouldCollide ShouldCollide
// #define FN_OnFreeEntPrivateData_Post OnFreeEntPrivateData_Post
// #define FN_GameShutdown_Post GameShutdown_Post
// #define FN_ShouldCollide_Post ShouldCollide_Post
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modules/regex/pcre.h Normal file
View File

@ -0,0 +1,677 @@
/*************************************************
* Perl-Compatible Regular Expressions *
*************************************************/
/* This is the public header file for the PCRE library, to be #included by
applications that call the PCRE functions.
Copyright (c) 1997-2014 University of Cambridge
-----------------------------------------------------------------------------
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
* Neither the name of the University of Cambridge nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
-----------------------------------------------------------------------------
*/
#ifndef _PCRE_H
#define _PCRE_H
/* The current PCRE version information. */
#define PCRE_MAJOR 8
#define PCRE_MINOR 35
#define PCRE_PRERELEASE
#define PCRE_DATE 2014-04-04
/* When an application links to a PCRE DLL in Windows, the symbols that are
imported have to be identified as such. When building PCRE, the appropriate
export setting is defined in pcre_internal.h, which includes this file. So we
don't change existing definitions of PCRE_EXP_DECL and PCRECPP_EXP_DECL. */
#if defined(_WIN32) && !defined(PCRE_STATIC)
# ifndef PCRE_EXP_DECL
# define PCRE_EXP_DECL extern __declspec(dllimport)
# endif
# ifdef __cplusplus
# ifndef PCRECPP_EXP_DECL
# define PCRECPP_EXP_DECL extern __declspec(dllimport)
# endif
# ifndef PCRECPP_EXP_DEFN
# define PCRECPP_EXP_DEFN __declspec(dllimport)
# endif
# endif
#endif
/* By default, we use the standard "extern" declarations. */
#ifndef PCRE_EXP_DECL
# ifdef __cplusplus
# define PCRE_EXP_DECL extern "C"
# else
# define PCRE_EXP_DECL extern
# endif
#endif
#ifdef __cplusplus
# ifndef PCRECPP_EXP_DECL
# define PCRECPP_EXP_DECL extern
# endif
# ifndef PCRECPP_EXP_DEFN
# define PCRECPP_EXP_DEFN
# endif
#endif
/* Have to include stdlib.h in order to ensure that size_t is defined;
it is needed here for malloc. */
#include <stdlib.h>
/* Allow for C++ users */
#ifdef __cplusplus
extern "C" {
#endif
/* Public options. Some are compile-time only, some are run-time only, and some
are both. Most of the compile-time options are saved with the compiled regex so
that they can be inspected during studying (and therefore JIT compiling). Note
that pcre_study() has its own set of options. Originally, all the options
defined here used distinct bits. However, almost all the bits in a 32-bit word
are now used, so in order to conserve them, option bits that were previously
only recognized at matching time (i.e. by pcre_exec() or pcre_dfa_exec()) may
also be used for compile-time options that affect only compiling and are not
relevant for studying or JIT compiling.
Some options for pcre_compile() change its behaviour but do not affect the
behaviour of the execution functions. Other options are passed through to the
execution functions and affect their behaviour, with or without affecting the
behaviour of pcre_compile().
Options that can be passed to pcre_compile() are tagged Cx below, with these
variants:
C1 Affects compile only
C2 Does not affect compile; affects exec, dfa_exec
C3 Affects compile, exec, dfa_exec
C4 Affects compile, exec, dfa_exec, study
C5 Affects compile, exec, study
Options that can be set for pcre_exec() and/or pcre_dfa_exec() are flagged with
E and D, respectively. They take precedence over C3, C4, and C5 settings passed
from pcre_compile(). Those that are compatible with JIT execution are flagged
with J. */
#define PCRE_CASELESS 0x00000001 /* C1 */
#define PCRE_MULTILINE 0x00000002 /* C1 */
#define PCRE_DOTALL 0x00000004 /* C1 */
#define PCRE_EXTENDED 0x00000008 /* C1 */
#define PCRE_ANCHORED 0x00000010 /* C4 E D */
#define PCRE_DOLLAR_ENDONLY 0x00000020 /* C2 */
#define PCRE_EXTRA 0x00000040 /* C1 */
#define PCRE_NOTBOL 0x00000080 /* E D J */
#define PCRE_NOTEOL 0x00000100 /* E D J */
#define PCRE_UNGREEDY 0x00000200 /* C1 */
#define PCRE_NOTEMPTY 0x00000400 /* E D J */
#define PCRE_UTF8 0x00000800 /* C4 ) */
#define PCRE_UTF16 0x00000800 /* C4 ) Synonyms */
#define PCRE_UTF32 0x00000800 /* C4 ) */
#define PCRE_NO_AUTO_CAPTURE 0x00001000 /* C1 */
#define PCRE_NO_UTF8_CHECK 0x00002000 /* C1 E D J ) */
#define PCRE_NO_UTF16_CHECK 0x00002000 /* C1 E D J ) Synonyms */
#define PCRE_NO_UTF32_CHECK 0x00002000 /* C1 E D J ) */
#define PCRE_AUTO_CALLOUT 0x00004000 /* C1 */
#define PCRE_PARTIAL_SOFT 0x00008000 /* E D J ) Synonyms */
#define PCRE_PARTIAL 0x00008000 /* E D J ) */
/* This pair use the same bit. */
#define PCRE_NEVER_UTF 0x00010000 /* C1 ) Overlaid */
#define PCRE_DFA_SHORTEST 0x00010000 /* D ) Overlaid */
/* This pair use the same bit. */
#define PCRE_NO_AUTO_POSSESS 0x00020000 /* C1 ) Overlaid */
#define PCRE_DFA_RESTART 0x00020000 /* D ) Overlaid */
#define PCRE_FIRSTLINE 0x00040000 /* C3 */
#define PCRE_DUPNAMES 0x00080000 /* C1 */
#define PCRE_NEWLINE_CR 0x00100000 /* C3 E D */
#define PCRE_NEWLINE_LF 0x00200000 /* C3 E D */
#define PCRE_NEWLINE_CRLF 0x00300000 /* C3 E D */
#define PCRE_NEWLINE_ANY 0x00400000 /* C3 E D */
#define PCRE_NEWLINE_ANYCRLF 0x00500000 /* C3 E D */
#define PCRE_BSR_ANYCRLF 0x00800000 /* C3 E D */
#define PCRE_BSR_UNICODE 0x01000000 /* C3 E D */
#define PCRE_JAVASCRIPT_COMPAT 0x02000000 /* C5 */
#define PCRE_NO_START_OPTIMIZE 0x04000000 /* C2 E D ) Synonyms */
#define PCRE_NO_START_OPTIMISE 0x04000000 /* C2 E D ) */
#define PCRE_PARTIAL_HARD 0x08000000 /* E D J */
#define PCRE_NOTEMPTY_ATSTART 0x10000000 /* E D J */
#define PCRE_UCP 0x20000000 /* C3 */
/* Exec-time and get/set-time error codes */
#define PCRE_ERROR_NOMATCH (-1)
#define PCRE_ERROR_NULL (-2)
#define PCRE_ERROR_BADOPTION (-3)
#define PCRE_ERROR_BADMAGIC (-4)
#define PCRE_ERROR_UNKNOWN_OPCODE (-5)
#define PCRE_ERROR_UNKNOWN_NODE (-5) /* For backward compatibility */
#define PCRE_ERROR_NOMEMORY (-6)
#define PCRE_ERROR_NOSUBSTRING (-7)
#define PCRE_ERROR_MATCHLIMIT (-8)
#define PCRE_ERROR_CALLOUT (-9) /* Never used by PCRE itself */
#define PCRE_ERROR_BADUTF8 (-10) /* Same for 8/16/32 */
#define PCRE_ERROR_BADUTF16 (-10) /* Same for 8/16/32 */
#define PCRE_ERROR_BADUTF32 (-10) /* Same for 8/16/32 */
#define PCRE_ERROR_BADUTF8_OFFSET (-11) /* Same for 8/16 */
#define PCRE_ERROR_BADUTF16_OFFSET (-11) /* Same for 8/16 */
#define PCRE_ERROR_PARTIAL (-12)
#define PCRE_ERROR_BADPARTIAL (-13)
#define PCRE_ERROR_INTERNAL (-14)
#define PCRE_ERROR_BADCOUNT (-15)
#define PCRE_ERROR_DFA_UITEM (-16)
#define PCRE_ERROR_DFA_UCOND (-17)
#define PCRE_ERROR_DFA_UMLIMIT (-18)
#define PCRE_ERROR_DFA_WSSIZE (-19)
#define PCRE_ERROR_DFA_RECURSE (-20)
#define PCRE_ERROR_RECURSIONLIMIT (-21)
#define PCRE_ERROR_NULLWSLIMIT (-22) /* No longer actually used */
#define PCRE_ERROR_BADNEWLINE (-23)
#define PCRE_ERROR_BADOFFSET (-24)
#define PCRE_ERROR_SHORTUTF8 (-25)
#define PCRE_ERROR_SHORTUTF16 (-25) /* Same for 8/16 */
#define PCRE_ERROR_RECURSELOOP (-26)
#define PCRE_ERROR_JIT_STACKLIMIT (-27)
#define PCRE_ERROR_BADMODE (-28)
#define PCRE_ERROR_BADENDIANNESS (-29)
#define PCRE_ERROR_DFA_BADRESTART (-30)
#define PCRE_ERROR_JIT_BADOPTION (-31)
#define PCRE_ERROR_BADLENGTH (-32)
#define PCRE_ERROR_UNSET (-33)
/* Specific error codes for UTF-8 validity checks */
#define PCRE_UTF8_ERR0 0
#define PCRE_UTF8_ERR1 1
#define PCRE_UTF8_ERR2 2
#define PCRE_UTF8_ERR3 3
#define PCRE_UTF8_ERR4 4
#define PCRE_UTF8_ERR5 5
#define PCRE_UTF8_ERR6 6
#define PCRE_UTF8_ERR7 7
#define PCRE_UTF8_ERR8 8
#define PCRE_UTF8_ERR9 9
#define PCRE_UTF8_ERR10 10
#define PCRE_UTF8_ERR11 11
#define PCRE_UTF8_ERR12 12
#define PCRE_UTF8_ERR13 13
#define PCRE_UTF8_ERR14 14
#define PCRE_UTF8_ERR15 15
#define PCRE_UTF8_ERR16 16
#define PCRE_UTF8_ERR17 17
#define PCRE_UTF8_ERR18 18
#define PCRE_UTF8_ERR19 19
#define PCRE_UTF8_ERR20 20
#define PCRE_UTF8_ERR21 21
#define PCRE_UTF8_ERR22 22 /* Unused (was non-character) */
/* Specific error codes for UTF-16 validity checks */
#define PCRE_UTF16_ERR0 0
#define PCRE_UTF16_ERR1 1
#define PCRE_UTF16_ERR2 2
#define PCRE_UTF16_ERR3 3
#define PCRE_UTF16_ERR4 4 /* Unused (was non-character) */
/* Specific error codes for UTF-32 validity checks */
#define PCRE_UTF32_ERR0 0
#define PCRE_UTF32_ERR1 1
#define PCRE_UTF32_ERR2 2 /* Unused (was non-character) */
#define PCRE_UTF32_ERR3 3
/* Request types for pcre_fullinfo() */
#define PCRE_INFO_OPTIONS 0
#define PCRE_INFO_SIZE 1
#define PCRE_INFO_CAPTURECOUNT 2
#define PCRE_INFO_BACKREFMAX 3
#define PCRE_INFO_FIRSTBYTE 4
#define PCRE_INFO_FIRSTCHAR 4 /* For backwards compatibility */
#define PCRE_INFO_FIRSTTABLE 5
#define PCRE_INFO_LASTLITERAL 6
#define PCRE_INFO_NAMEENTRYSIZE 7
#define PCRE_INFO_NAMECOUNT 8
#define PCRE_INFO_NAMETABLE 9
#define PCRE_INFO_STUDYSIZE 10
#define PCRE_INFO_DEFAULT_TABLES 11
#define PCRE_INFO_OKPARTIAL 12
#define PCRE_INFO_JCHANGED 13
#define PCRE_INFO_HASCRORLF 14
#define PCRE_INFO_MINLENGTH 15
#define PCRE_INFO_JIT 16
#define PCRE_INFO_JITSIZE 17
#define PCRE_INFO_MAXLOOKBEHIND 18
#define PCRE_INFO_FIRSTCHARACTER 19
#define PCRE_INFO_FIRSTCHARACTERFLAGS 20
#define PCRE_INFO_REQUIREDCHAR 21
#define PCRE_INFO_REQUIREDCHARFLAGS 22
#define PCRE_INFO_MATCHLIMIT 23
#define PCRE_INFO_RECURSIONLIMIT 24
#define PCRE_INFO_MATCH_EMPTY 25
/* Request types for pcre_config(). Do not re-arrange, in order to remain
compatible. */
#define PCRE_CONFIG_UTF8 0
#define PCRE_CONFIG_NEWLINE 1
#define PCRE_CONFIG_LINK_SIZE 2
#define PCRE_CONFIG_POSIX_MALLOC_THRESHOLD 3
#define PCRE_CONFIG_MATCH_LIMIT 4
#define PCRE_CONFIG_STACKRECURSE 5
#define PCRE_CONFIG_UNICODE_PROPERTIES 6
#define PCRE_CONFIG_MATCH_LIMIT_RECURSION 7
#define PCRE_CONFIG_BSR 8
#define PCRE_CONFIG_JIT 9
#define PCRE_CONFIG_UTF16 10
#define PCRE_CONFIG_JITTARGET 11
#define PCRE_CONFIG_UTF32 12
#define PCRE_CONFIG_PARENS_LIMIT 13
/* Request types for pcre_study(). Do not re-arrange, in order to remain
compatible. */
#define PCRE_STUDY_JIT_COMPILE 0x0001
#define PCRE_STUDY_JIT_PARTIAL_SOFT_COMPILE 0x0002
#define PCRE_STUDY_JIT_PARTIAL_HARD_COMPILE 0x0004
#define PCRE_STUDY_EXTRA_NEEDED 0x0008
/* Bit flags for the pcre[16|32]_extra structure. Do not re-arrange or redefine
these bits, just add new ones on the end, in order to remain compatible. */
#define PCRE_EXTRA_STUDY_DATA 0x0001
#define PCRE_EXTRA_MATCH_LIMIT 0x0002
#define PCRE_EXTRA_CALLOUT_DATA 0x0004
#define PCRE_EXTRA_TABLES 0x0008
#define PCRE_EXTRA_MATCH_LIMIT_RECURSION 0x0010
#define PCRE_EXTRA_MARK 0x0020
#define PCRE_EXTRA_EXECUTABLE_JIT 0x0040
/* Types */
struct real_pcre; /* declaration; the definition is private */
typedef struct real_pcre pcre;
struct real_pcre16; /* declaration; the definition is private */
typedef struct real_pcre16 pcre16;
struct real_pcre32; /* declaration; the definition is private */
typedef struct real_pcre32 pcre32;
struct real_pcre_jit_stack; /* declaration; the definition is private */
typedef struct real_pcre_jit_stack pcre_jit_stack;
struct real_pcre16_jit_stack; /* declaration; the definition is private */
typedef struct real_pcre16_jit_stack pcre16_jit_stack;
struct real_pcre32_jit_stack; /* declaration; the definition is private */
typedef struct real_pcre32_jit_stack pcre32_jit_stack;
/* If PCRE is compiled with 16 bit character support, PCRE_UCHAR16 must contain
a 16 bit wide signed data type. Otherwise it can be a dummy data type since
pcre16 functions are not implemented. There is a check for this in pcre_internal.h. */
#ifndef PCRE_UCHAR16
#define PCRE_UCHAR16 unsigned short
#endif
#ifndef PCRE_SPTR16
#define PCRE_SPTR16 const PCRE_UCHAR16 *
#endif
/* If PCRE is compiled with 32 bit character support, PCRE_UCHAR32 must contain
a 32 bit wide signed data type. Otherwise it can be a dummy data type since
pcre32 functions are not implemented. There is a check for this in pcre_internal.h. */
#ifndef PCRE_UCHAR32
#define PCRE_UCHAR32 unsigned int
#endif
#ifndef PCRE_SPTR32
#define PCRE_SPTR32 const PCRE_UCHAR32 *
#endif
/* When PCRE is compiled as a C++ library, the subject pointer type can be
replaced with a custom type. For conventional use, the public interface is a
const char *. */
#ifndef PCRE_SPTR
#define PCRE_SPTR const char *
#endif
/* The structure for passing additional data to pcre_exec(). This is defined in
such as way as to be extensible. Always add new fields at the end, in order to
remain compatible. */
typedef struct pcre_extra {
unsigned long int flags; /* Bits for which fields are set */
void *study_data; /* Opaque data from pcre_study() */
unsigned long int match_limit; /* Maximum number of calls to match() */
void *callout_data; /* Data passed back in callouts */
const unsigned char *tables; /* Pointer to character tables */
unsigned long int match_limit_recursion; /* Max recursive calls to match() */
unsigned char **mark; /* For passing back a mark pointer */
void *executable_jit; /* Contains a pointer to a compiled jit code */
} pcre_extra;
/* Same structure as above, but with 16 bit char pointers. */
typedef struct pcre16_extra {
unsigned long int flags; /* Bits for which fields are set */
void *study_data; /* Opaque data from pcre_study() */
unsigned long int match_limit; /* Maximum number of calls to match() */
void *callout_data; /* Data passed back in callouts */
const unsigned char *tables; /* Pointer to character tables */
unsigned long int match_limit_recursion; /* Max recursive calls to match() */
PCRE_UCHAR16 **mark; /* For passing back a mark pointer */
void *executable_jit; /* Contains a pointer to a compiled jit code */
} pcre16_extra;
/* Same structure as above, but with 32 bit char pointers. */
typedef struct pcre32_extra {
unsigned long int flags; /* Bits for which fields are set */
void *study_data; /* Opaque data from pcre_study() */
unsigned long int match_limit; /* Maximum number of calls to match() */
void *callout_data; /* Data passed back in callouts */
const unsigned char *tables; /* Pointer to character tables */
unsigned long int match_limit_recursion; /* Max recursive calls to match() */
PCRE_UCHAR32 **mark; /* For passing back a mark pointer */
void *executable_jit; /* Contains a pointer to a compiled jit code */
} pcre32_extra;
/* The structure for passing out data via the pcre_callout_function. We use a
structure so that new fields can be added on the end in future versions,
without changing the API of the function, thereby allowing old clients to work
without modification. */
typedef struct pcre_callout_block {
int version; /* Identifies version of block */
/* ------------------------ Version 0 ------------------------------- */
int callout_number; /* Number compiled into pattern */
int *offset_vector; /* The offset vector */
PCRE_SPTR subject; /* The subject being matched */
int subject_length; /* The length of the subject */
int start_match; /* Offset to start of this match attempt */
int current_position; /* Where we currently are in the subject */
int capture_top; /* Max current capture */
int capture_last; /* Most recently closed capture */
void *callout_data; /* Data passed in with the call */
/* ------------------- Added for Version 1 -------------------------- */
int pattern_position; /* Offset to next item in the pattern */
int next_item_length; /* Length of next item in the pattern */
/* ------------------- Added for Version 2 -------------------------- */
const unsigned char *mark; /* Pointer to current mark or NULL */
/* ------------------------------------------------------------------ */
} pcre_callout_block;
/* Same structure as above, but with 16 bit char pointers. */
typedef struct pcre16_callout_block {
int version; /* Identifies version of block */
/* ------------------------ Version 0 ------------------------------- */
int callout_number; /* Number compiled into pattern */
int *offset_vector; /* The offset vector */
PCRE_SPTR16 subject; /* The subject being matched */
int subject_length; /* The length of the subject */
int start_match; /* Offset to start of this match attempt */
int current_position; /* Where we currently are in the subject */
int capture_top; /* Max current capture */
int capture_last; /* Most recently closed capture */
void *callout_data; /* Data passed in with the call */
/* ------------------- Added for Version 1 -------------------------- */
int pattern_position; /* Offset to next item in the pattern */
int next_item_length; /* Length of next item in the pattern */
/* ------------------- Added for Version 2 -------------------------- */
const PCRE_UCHAR16 *mark; /* Pointer to current mark or NULL */
/* ------------------------------------------------------------------ */
} pcre16_callout_block;
/* Same structure as above, but with 32 bit char pointers. */
typedef struct pcre32_callout_block {
int version; /* Identifies version of block */
/* ------------------------ Version 0 ------------------------------- */
int callout_number; /* Number compiled into pattern */
int *offset_vector; /* The offset vector */
PCRE_SPTR32 subject; /* The subject being matched */
int subject_length; /* The length of the subject */
int start_match; /* Offset to start of this match attempt */
int current_position; /* Where we currently are in the subject */
int capture_top; /* Max current capture */
int capture_last; /* Most recently closed capture */
void *callout_data; /* Data passed in with the call */
/* ------------------- Added for Version 1 -------------------------- */
int pattern_position; /* Offset to next item in the pattern */
int next_item_length; /* Length of next item in the pattern */
/* ------------------- Added for Version 2 -------------------------- */
const PCRE_UCHAR32 *mark; /* Pointer to current mark or NULL */
/* ------------------------------------------------------------------ */
} pcre32_callout_block;
/* Indirection for store get and free functions. These can be set to
alternative malloc/free functions if required. Special ones are used in the
non-recursive case for "frames". There is also an optional callout function
that is triggered by the (?) regex item. For Virtual Pascal, these definitions
have to take another form. */
#ifndef VPCOMPAT
PCRE_EXP_DECL void *(*pcre_malloc)(size_t);
PCRE_EXP_DECL void (*pcre_free)(void *);
PCRE_EXP_DECL void *(*pcre_stack_malloc)(size_t);
PCRE_EXP_DECL void (*pcre_stack_free)(void *);
PCRE_EXP_DECL int (*pcre_callout)(pcre_callout_block *);
PCRE_EXP_DECL int (*pcre_stack_guard)(void);
PCRE_EXP_DECL void *(*pcre16_malloc)(size_t);
PCRE_EXP_DECL void (*pcre16_free)(void *);
PCRE_EXP_DECL void *(*pcre16_stack_malloc)(size_t);
PCRE_EXP_DECL void (*pcre16_stack_free)(void *);
PCRE_EXP_DECL int (*pcre16_callout)(pcre16_callout_block *);
PCRE_EXP_DECL int (*pcre16_stack_guard)(void);
PCRE_EXP_DECL void *(*pcre32_malloc)(size_t);
PCRE_EXP_DECL void (*pcre32_free)(void *);
PCRE_EXP_DECL void *(*pcre32_stack_malloc)(size_t);
PCRE_EXP_DECL void (*pcre32_stack_free)(void *);
PCRE_EXP_DECL int (*pcre32_callout)(pcre32_callout_block *);
PCRE_EXP_DECL int (*pcre32_stack_guard)(void);
#else /* VPCOMPAT */
PCRE_EXP_DECL void *pcre_malloc(size_t);
PCRE_EXP_DECL void pcre_free(void *);
PCRE_EXP_DECL void *pcre_stack_malloc(size_t);
PCRE_EXP_DECL void pcre_stack_free(void *);
PCRE_EXP_DECL int pcre_callout(pcre_callout_block *);
PCRE_EXP_DECL int pcre_stack_guard(void);
PCRE_EXP_DECL void *pcre16_malloc(size_t);
PCRE_EXP_DECL void pcre16_free(void *);
PCRE_EXP_DECL void *pcre16_stack_malloc(size_t);
PCRE_EXP_DECL void pcre16_stack_free(void *);
PCRE_EXP_DECL int pcre16_callout(pcre16_callout_block *);
PCRE_EXP_DECL int pcre16_stack_guard(void);
PCRE_EXP_DECL void *pcre32_malloc(size_t);
PCRE_EXP_DECL void pcre32_free(void *);
PCRE_EXP_DECL void *pcre32_stack_malloc(size_t);
PCRE_EXP_DECL void pcre32_stack_free(void *);
PCRE_EXP_DECL int pcre32_callout(pcre32_callout_block *);
PCRE_EXP_DECL int pcre32_stack_guard(void);
#endif /* VPCOMPAT */
/* User defined callback which provides a stack just before the match starts. */
typedef pcre_jit_stack *(*pcre_jit_callback)(void *);
typedef pcre16_jit_stack *(*pcre16_jit_callback)(void *);
typedef pcre32_jit_stack *(*pcre32_jit_callback)(void *);
/* Exported PCRE functions */
PCRE_EXP_DECL pcre *pcre_compile(const char *, int, const char **, int *,
const unsigned char *);
PCRE_EXP_DECL pcre16 *pcre16_compile(PCRE_SPTR16, int, const char **, int *,
const unsigned char *);
PCRE_EXP_DECL pcre32 *pcre32_compile(PCRE_SPTR32, int, const char **, int *,
const unsigned char *);
PCRE_EXP_DECL pcre *pcre_compile2(const char *, int, int *, const char **,
int *, const unsigned char *);
PCRE_EXP_DECL pcre16 *pcre16_compile2(PCRE_SPTR16, int, int *, const char **,
int *, const unsigned char *);
PCRE_EXP_DECL pcre32 *pcre32_compile2(PCRE_SPTR32, int, int *, const char **,
int *, const unsigned char *);
PCRE_EXP_DECL int pcre_config(int, void *);
PCRE_EXP_DECL int pcre16_config(int, void *);
PCRE_EXP_DECL int pcre32_config(int, void *);
PCRE_EXP_DECL int pcre_copy_named_substring(const pcre *, const char *,
int *, int, const char *, char *, int);
PCRE_EXP_DECL int pcre16_copy_named_substring(const pcre16 *, PCRE_SPTR16,
int *, int, PCRE_SPTR16, PCRE_UCHAR16 *, int);
PCRE_EXP_DECL int pcre32_copy_named_substring(const pcre32 *, PCRE_SPTR32,
int *, int, PCRE_SPTR32, PCRE_UCHAR32 *, int);
PCRE_EXP_DECL int pcre_copy_substring(const char *, int *, int, int,
char *, int);
PCRE_EXP_DECL int pcre16_copy_substring(PCRE_SPTR16, int *, int, int,
PCRE_UCHAR16 *, int);
PCRE_EXP_DECL int pcre32_copy_substring(PCRE_SPTR32, int *, int, int,
PCRE_UCHAR32 *, int);
PCRE_EXP_DECL int pcre_dfa_exec(const pcre *, const pcre_extra *,
const char *, int, int, int, int *, int , int *, int);
PCRE_EXP_DECL int pcre16_dfa_exec(const pcre16 *, const pcre16_extra *,
PCRE_SPTR16, int, int, int, int *, int , int *, int);
PCRE_EXP_DECL int pcre32_dfa_exec(const pcre32 *, const pcre32_extra *,
PCRE_SPTR32, int, int, int, int *, int , int *, int);
PCRE_EXP_DECL int pcre_exec(const pcre *, const pcre_extra *, PCRE_SPTR,
int, int, int, int *, int);
PCRE_EXP_DECL int pcre16_exec(const pcre16 *, const pcre16_extra *,
PCRE_SPTR16, int, int, int, int *, int);
PCRE_EXP_DECL int pcre32_exec(const pcre32 *, const pcre32_extra *,
PCRE_SPTR32, int, int, int, int *, int);
PCRE_EXP_DECL int pcre_jit_exec(const pcre *, const pcre_extra *,
PCRE_SPTR, int, int, int, int *, int,
pcre_jit_stack *);
PCRE_EXP_DECL int pcre16_jit_exec(const pcre16 *, const pcre16_extra *,
PCRE_SPTR16, int, int, int, int *, int,
pcre16_jit_stack *);
PCRE_EXP_DECL int pcre32_jit_exec(const pcre32 *, const pcre32_extra *,
PCRE_SPTR32, int, int, int, int *, int,
pcre32_jit_stack *);
PCRE_EXP_DECL void pcre_free_substring(const char *);
PCRE_EXP_DECL void pcre16_free_substring(PCRE_SPTR16);
PCRE_EXP_DECL void pcre32_free_substring(PCRE_SPTR32);
PCRE_EXP_DECL void pcre_free_substring_list(const char **);
PCRE_EXP_DECL void pcre16_free_substring_list(PCRE_SPTR16 *);
PCRE_EXP_DECL void pcre32_free_substring_list(PCRE_SPTR32 *);
PCRE_EXP_DECL int pcre_fullinfo(const pcre *, const pcre_extra *, int,
void *);
PCRE_EXP_DECL int pcre16_fullinfo(const pcre16 *, const pcre16_extra *, int,
void *);
PCRE_EXP_DECL int pcre32_fullinfo(const pcre32 *, const pcre32_extra *, int,
void *);
PCRE_EXP_DECL int pcre_get_named_substring(const pcre *, const char *,
int *, int, const char *, const char **);
PCRE_EXP_DECL int pcre16_get_named_substring(const pcre16 *, PCRE_SPTR16,
int *, int, PCRE_SPTR16, PCRE_SPTR16 *);
PCRE_EXP_DECL int pcre32_get_named_substring(const pcre32 *, PCRE_SPTR32,
int *, int, PCRE_SPTR32, PCRE_SPTR32 *);
PCRE_EXP_DECL int pcre_get_stringnumber(const pcre *, const char *);
PCRE_EXP_DECL int pcre16_get_stringnumber(const pcre16 *, PCRE_SPTR16);
PCRE_EXP_DECL int pcre32_get_stringnumber(const pcre32 *, PCRE_SPTR32);
PCRE_EXP_DECL int pcre_get_stringtable_entries(const pcre *, const char *,
char **, char **);
PCRE_EXP_DECL int pcre16_get_stringtable_entries(const pcre16 *, PCRE_SPTR16,
PCRE_UCHAR16 **, PCRE_UCHAR16 **);
PCRE_EXP_DECL int pcre32_get_stringtable_entries(const pcre32 *, PCRE_SPTR32,
PCRE_UCHAR32 **, PCRE_UCHAR32 **);
PCRE_EXP_DECL int pcre_get_substring(const char *, int *, int, int,
const char **);
PCRE_EXP_DECL int pcre16_get_substring(PCRE_SPTR16, int *, int, int,
PCRE_SPTR16 *);
PCRE_EXP_DECL int pcre32_get_substring(PCRE_SPTR32, int *, int, int,
PCRE_SPTR32 *);
PCRE_EXP_DECL int pcre_get_substring_list(const char *, int *, int,
const char ***);
PCRE_EXP_DECL int pcre16_get_substring_list(PCRE_SPTR16, int *, int,
PCRE_SPTR16 **);
PCRE_EXP_DECL int pcre32_get_substring_list(PCRE_SPTR32, int *, int,
PCRE_SPTR32 **);
PCRE_EXP_DECL const unsigned char *pcre_maketables(void);
PCRE_EXP_DECL const unsigned char *pcre16_maketables(void);
PCRE_EXP_DECL const unsigned char *pcre32_maketables(void);
PCRE_EXP_DECL int pcre_refcount(pcre *, int);
PCRE_EXP_DECL int pcre16_refcount(pcre16 *, int);
PCRE_EXP_DECL int pcre32_refcount(pcre32 *, int);
PCRE_EXP_DECL pcre_extra *pcre_study(const pcre *, int, const char **);
PCRE_EXP_DECL pcre16_extra *pcre16_study(const pcre16 *, int, const char **);
PCRE_EXP_DECL pcre32_extra *pcre32_study(const pcre32 *, int, const char **);
PCRE_EXP_DECL void pcre_free_study(pcre_extra *);
PCRE_EXP_DECL void pcre16_free_study(pcre16_extra *);
PCRE_EXP_DECL void pcre32_free_study(pcre32_extra *);
PCRE_EXP_DECL const char *pcre_version(void);
PCRE_EXP_DECL const char *pcre16_version(void);
PCRE_EXP_DECL const char *pcre32_version(void);
/* Utility functions for byte order swaps. */
PCRE_EXP_DECL int pcre_pattern_to_host_byte_order(pcre *, pcre_extra *,
const unsigned char *);
PCRE_EXP_DECL int pcre16_pattern_to_host_byte_order(pcre16 *, pcre16_extra *,
const unsigned char *);
PCRE_EXP_DECL int pcre32_pattern_to_host_byte_order(pcre32 *, pcre32_extra *,
const unsigned char *);
PCRE_EXP_DECL int pcre16_utf16_to_host_byte_order(PCRE_UCHAR16 *,
PCRE_SPTR16, int, int *, int);
PCRE_EXP_DECL int pcre32_utf32_to_host_byte_order(PCRE_UCHAR32 *,
PCRE_SPTR32, int, int *, int);
/* JIT compiler related functions. */
PCRE_EXP_DECL pcre_jit_stack *pcre_jit_stack_alloc(int, int);
PCRE_EXP_DECL pcre16_jit_stack *pcre16_jit_stack_alloc(int, int);
PCRE_EXP_DECL pcre32_jit_stack *pcre32_jit_stack_alloc(int, int);
PCRE_EXP_DECL void pcre_jit_stack_free(pcre_jit_stack *);
PCRE_EXP_DECL void pcre16_jit_stack_free(pcre16_jit_stack *);
PCRE_EXP_DECL void pcre32_jit_stack_free(pcre32_jit_stack *);
PCRE_EXP_DECL void pcre_assign_jit_stack(pcre_extra *,
pcre_jit_callback, void *);
PCRE_EXP_DECL void pcre16_assign_jit_stack(pcre16_extra *,
pcre16_jit_callback, void *);
PCRE_EXP_DECL void pcre32_assign_jit_stack(pcre32_extra *,
pcre32_jit_callback, void *);
PCRE_EXP_DECL void pcre_jit_free_unused_memory(void);
PCRE_EXP_DECL void pcre16_jit_free_unused_memory(void);
PCRE_EXP_DECL void pcre32_jit_free_unused_memory(void);
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /* End of pcre.h */

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// vim: set ts=4 sw=4 tw=99 noet:
//
// AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO").
// Copyright (C) The AMX Mod X Development Team.
//
// This software is licensed under the GNU General Public License, version 3 or higher.
// Additional exceptions apply. For full license details, see LICENSE.txt or visit:
// https://alliedmods.net/amxmodx-license
//
// Regular Expressions Module
//
#include "amxxmodule.h"
#include <string.h>
#include "utils.h"
#if defined(WIN32)
#define strcasecmp stricmp
#define strncasecmp _strnicmp
#endif
int UTIL_CheckValidChar(char *c)
{
int count;
int bytecount = 0;
for (count = 1; (*c & 0xC0) == 0x80; count++)
{
c--;
}
switch (*c & 0xF0)
{
case 0xC0:
case 0xD0:
{
bytecount = 2;
break;
}
case 0xE0:
{
bytecount = 3;
break;
}
case 0xF0:
{
bytecount = 4;
break;
}
}
if (bytecount != count)
{
return count;
}
return 0;
}
unsigned int strncopy(char *dest, const char *src, size_t count)
{
if (!count)
{
return 0;
}
char *start = dest;
while ((*src) && (--count))
{
*dest++ = *src++;
}
*dest = '\0';
return (dest - start);
}
/**
* NOTE: Do not edit this for the love of god unless you have
* read the test cases and understand the code behind each one.
* While I don't guarantee there aren't mistakes, I do guarantee
* that plugins will end up relying on tiny idiosyncrasies of this
* function, just like they did with AMX Mod X.
*
* There are explicitly more cases than the AMX Mod X version because
* we're not doing a blind copy. Each case is specifically optimized
* for what needs to be done. Even better, we don't have to error on
* bad buffer sizes. Instead, this function will smartly cut off the
* string in a way that pushes old data out.
*/
char *UTIL_ReplaceEx(char *subject, size_t maxLen, const char *search, size_t searchLen, const char *replace, size_t replaceLen, bool caseSensitive)
{
char *ptr = subject;
size_t browsed = 0;
size_t textLen = strlen(subject);
/* It's not possible to search or replace */
if (searchLen > textLen)
{
return NULL;
}
/* Handle the case of one byte replacement.
* It's only valid in one case.
*/
if (maxLen == 1)
{
/* If the search matches and the replace length is 0,
* we can just terminate the string and be done.
*/
if ((caseSensitive ? strcmp(subject, search) : strcasecmp(subject, search)) == 0 && replaceLen == 0)
{
*subject = '\0';
return subject;
}
else
{
return NULL;
}
}
/* Subtract one off the maxlength so we can include the null terminator */
maxLen--;
while (*ptr != '\0' && (browsed <= textLen - searchLen))
{
/* See if we get a comparison */
if ((caseSensitive ? strncmp(ptr, search, searchLen) : strncasecmp(ptr, search, searchLen)) == 0)
{
if (replaceLen > searchLen)
{
/* First, see if we have enough space to do this operation */
if (maxLen - textLen < replaceLen - searchLen)
{
/* First, see if the replacement length goes out of bounds. */
if (browsed + replaceLen >= maxLen)
{
/* EXAMPLE CASE:
* Subject: AABBBCCC
* Buffer : 12 bytes
* Search : BBB
* Replace: DDDDDDDDDD
* OUTPUT : AADDDDDDDDD
* POSITION: ^
*/
/* If it does, we'll just bound the length and do a strcpy. */
replaceLen = maxLen - browsed;
/* Note, we add one to the final result for the null terminator */
strncopy(ptr, replace, replaceLen + 1);
/* Don't truncate a multi-byte character */
if (*(ptr + replaceLen - 1) & 1 << 7)
{
replaceLen -= UTIL_CheckValidChar(ptr + replaceLen - 1);
*(ptr + replaceLen) = '\0';
}
}
else
{
/* EXAMPLE CASE:
* Subject: AABBBCCC
* Buffer : 12 bytes
* Search : BBB
* Replace: DDDDDDD
* OUTPUT : AADDDDDDDCC
* POSITION: ^
*/
/* We're going to have some bytes left over... */
size_t origBytesToCopy = (textLen - (browsed + searchLen)) + 1;
size_t realBytesToCopy = (maxLen - (browsed + replaceLen)) + 1;
char *moveFrom = ptr + searchLen + (origBytesToCopy - realBytesToCopy);
char *moveTo = ptr + replaceLen;
/* First, move our old data out of the way. */
memmove(moveTo, moveFrom, realBytesToCopy);
/* Now, do our replacement. */
memcpy(ptr, replace, replaceLen);
}
}
else
{
/* EXAMPLE CASE:
* Subject: AABBBCCC
* Buffer : 12 bytes
* Search : BBB
* Replace: DDDD
* OUTPUT : AADDDDCCC
* POSITION: ^
*/
/* Yes, we have enough space. Do a normal move operation. */
char *moveFrom = ptr + searchLen;
char *moveTo = ptr + replaceLen;
/* First move our old data out of the way. */
size_t bytesToCopy = (textLen - (browsed + searchLen)) + 1;
memmove(moveTo, moveFrom, bytesToCopy);
/* Now do our replacement. */
memcpy(ptr, replace, replaceLen);
}
}
else if (replaceLen < searchLen)
{
/* EXAMPLE CASE:
* Subject: AABBBCCC
* Buffer : 12 bytes
* Search : BBB
* Replace: D
* OUTPUT : AADCCC
* POSITION: ^
*/
/* If the replacement does not grow the string length, we do not
* need to do any fancy checking at all. Yay!
*/
char *moveFrom = ptr + searchLen; /* Start after the search pointer */
char *moveTo = ptr + replaceLen; /* Copy to where the replacement ends */
/* Copy our replacement in, if any */
if (replaceLen)
{
memcpy(ptr, replace, replaceLen);
}
/* Figure out how many bytes to move down, including null terminator */
size_t bytesToCopy = (textLen - (browsed + searchLen)) + 1;
/* Move the rest of the string down */
memmove(moveTo, moveFrom, bytesToCopy);
}
else
{
/* EXAMPLE CASE:
* Subject: AABBBCCC
* Buffer : 12 bytes
* Search : BBB
* Replace: DDD
* OUTPUT : AADDDCCC
* POSITION: ^
*/
/* We don't have to move anything around, just do a straight copy */
memcpy(ptr, replace, replaceLen);
}
return ptr + replaceLen;
}
ptr++;
browsed++;
}
return NULL;
}

21
modules/regex/utils.h Normal file
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@ -0,0 +1,21 @@
// vim: set ts=4 sw=4 tw=99 noet:
//
// AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO").
// Copyright (C) The AMX Mod X Development Team.
//
// This software is licensed under the GNU General Public License, version 3 or higher.
// Additional exceptions apply. For full license details, see LICENSE.txt or visit:
// https://alliedmods.net/amxmodx-license
//
// Regular Expressions Module
//
#ifndef UTILS_H
#define UTILS_H
int UTIL_CheckValidChar(char *c);
char *UTIL_ReplaceEx(char *subject, size_t maxLen, const char *search, size_t searchLen, const char *replace, size_t replaceLen, bool caseSensitive);
unsigned int strncopy(char *dest, const char *src, size_t count);
#endif // UTILS_H

101
modules/regex/version.rc Normal file
View File

@ -0,0 +1,101 @@
// Microsoft Visual C++ generated resource script.
//
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include <winresrc.h>
#include <moduleconfig.h>
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// English (U.S.) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#endif //_WIN32
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION AMXX_VERSION_FILE
PRODUCTVERSION AMXX_VERSION_FILE
FILEFLAGSMASK 0x17L
#ifdef _DEBUG
FILEFLAGS 0x1L
#else
FILEFLAGS 0x0L
#endif
FILEOS 0x4L
FILETYPE 0x2L
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "000004b0"
BEGIN
VALUE "Comments", "AMX Mod X"
VALUE "FileDescription", "AMX Mod X"
VALUE "FileVersion", AMXX_VERSION
VALUE "InternalName", MODULE_LIBRARY
VALUE "LegalCopyright", "Copyright (c) AMX Mod X Dev Team"
VALUE "OriginalFilename", MODULE_LIBRARY "_amxx.dll"
VALUE "ProductName", MODULE_NAME
VALUE "ProductVersion", AMXX_VERSION
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x0, 1200
END
END
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE
BEGIN
"#include ""winres.h""\r\n"
"\0"
END
3 TEXTINCLUDE
BEGIN
"\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
#endif // English (U.S.) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED