added spectator support to dod_set_user_team native
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@ -83,6 +83,7 @@ public:
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void Disconnect();
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void killPlayer();
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void setTeamName( char *szName );
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void getTeamName( char *szName );
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inline bool IsBot(){
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const char* auth= (*g_engfuncs.pfnGetPlayerAuthId)(pEdict);
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