MAX_PLAYERS: Fix plugins
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@@ -57,8 +57,8 @@ public GrenadeSuicideSound
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const SOUNDFILE_PATH_MAXLEN = 64
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const SOUND_SHORTPATH_MAXLEN = SOUNDFILE_PATH_MAXLEN - 10 // 64 (sound/ [ 54 ] .wav) critical value for fast dl
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new g_streakKills[MAX_PLAYERS][2]
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new g_multiKills[MAX_PLAYERS][2]
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new g_streakKills[MAX_PLAYERS + 1][2]
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new g_multiKills[MAX_PLAYERS + 1][2]
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new g_C4Timer
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new g_Defusing
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new g_Planter
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@@ -67,7 +67,7 @@ new g_LastAnnounce
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new g_roundCount
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new Float:g_doubleKill
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new g_doubleKillId
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new g_friend[MAX_PLAYERS]
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new g_friend[MAX_PLAYERS + 1]
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new g_firstBlood
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new g_center1_sync
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new g_announce_sync
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@@ -84,8 +84,8 @@ const TASK_DELAYED_NEW_ROUND = 98038
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const TEAM_T = 1
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const TEAM_CT = 2
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new g_connected[MAX_PLAYERS]
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new g_msounds[MAX_PLAYERS]
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new g_connected[MAX_PLAYERS + 1]
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new g_msounds[MAX_PLAYERS + 1]
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new const _msound[] = "_msound"
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new g_MultiKillMsg[7][] =
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@@ -548,7 +548,7 @@ public client_death(killer, victim, wpnindex, hitplace, TK)
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{
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if( TEAM_T <= team <= TEAM_CT )
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{
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new ppl[32], pplnum, epplnum, a
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new ppl[MAX_PLAYERS], pplnum, epplnum, a
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get_players(ppl, epplnum, "ae", team == TEAM_T ? "CT" : "TERRORIST")
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get_players(ppl, pplnum, "ae", team == TEAM_T ? "TERRORIST" : "CT")
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if( victim_alive )
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@@ -592,7 +592,7 @@ public client_death(killer, victim, wpnindex, hitplace, TK)
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if (LastMan || LastManSound)
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{
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new cts[32], ts[32], ctsnum, tsnum, b
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new cts[MAX_PLAYERS], ts[MAX_PLAYERS], ctsnum, tsnum, b
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get_players(cts, ctsnum, "ae", "CT")
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get_players(ts, tsnum, "ae", "TERRORIST")
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@@ -744,7 +744,7 @@ public client_death(killer, victim, wpnindex, hitplace, TK)
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{
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if (HeadShotKill && wpnindex)
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{
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new killer_name[MAX_NAME_LENGTH], victim_name[MAX_NAME_LENGTH], weapon_name[32], message[256], players[32], pnum, plr
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new killer_name[MAX_NAME_LENGTH], victim_name[MAX_NAME_LENGTH], weapon_name[32], message[256], players[MAX_PLAYERS], pnum, plr
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xmod_get_wpnname(wpnindex, weapon_name, charsmax(weapon_name))
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get_user_name(killer, killer_name, charsmax(killer_name))
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@@ -866,7 +866,7 @@ public LogEvent_Round_Start()
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{
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if (KillingStreak)
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{
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new appl[32], ppl, i
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new appl[MAX_PLAYERS], ppl, i
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get_players(appl, ppl, "ac")
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for (new a = 0; a < ppl; ++a)
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@@ -1088,7 +1088,7 @@ play_sound(id, sound[])
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}
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else
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{
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new players[32], pnum, id
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new players[MAX_PLAYERS], pnum, id
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get_players(players, pnum, "ch")
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for(--pnum; pnum>=0; pnum--)
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