MAX_PLAYERS: Fix plugins
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@ -15,14 +15,14 @@
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#include <amxmisc>
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#include <tfcx>
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new g_menuPosition[MAX_PLAYERS]
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new g_menuPlayers[MAX_PLAYERS][32]
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new g_menuPlayersNum[MAX_PLAYERS]
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new g_menuOption[MAX_PLAYERS]
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new g_menuSettings[MAX_PLAYERS]
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new g_menuPosition[MAX_PLAYERS + 1]
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new g_menuPlayers[MAX_PLAYERS + 1][32]
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new g_menuPlayersNum[MAX_PLAYERS + 1]
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new g_menuOption[MAX_PLAYERS + 1]
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new g_menuSettings[MAX_PLAYERS + 1]
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new g_menuSelect[MAX_PLAYERS][64]
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new g_menuSelectNum[MAX_PLAYERS]
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new g_menuSelect[MAX_PLAYERS + 1][64]
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new g_menuSelectNum[MAX_PLAYERS + 1]
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#define MAX_CLCMDS 24
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@ -55,20 +55,20 @@ public DoubleKill
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public DoubleKillSound
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public BulletDamage
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new g_streakKills[MAX_PLAYERS][2]
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new g_multiKills[MAX_PLAYERS][2]
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new g_streakKills[MAX_PLAYERS + 1][2]
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new g_multiKills[MAX_PLAYERS + 1][2]
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new Float:g_prevKill
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new g_prevKillerId
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new g_KillCount;
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new g_userPosition[MAX_PLAYERS]
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new g_userState[MAX_PLAYERS]
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new g_userPlayers[MAX_PLAYERS][32]
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new g_userPosition[MAX_PLAYERS + 1]
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new g_userState[MAX_PLAYERS + 1]
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new g_userPlayers[MAX_PLAYERS + 1][32]
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new g_Buffer[2048]
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new g_Killers[MAX_PLAYERS][4]
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new Float:g_DeathStats[MAX_PLAYERS]
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new g_Killers[MAX_PLAYERS + 1][4]
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new Float:g_DeathStats[MAX_PLAYERS + 1]
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new g_center1_sync
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new g_center2_sync
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@ -286,14 +286,14 @@ getTop15(){
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public endGameStats(){
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if ( EndPlayer ){
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new players[32], inum
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new players[MAX_PLAYERS], inum
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get_players(players,inum)
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for(new i = 0; i < inum; ++i){
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displayStats(players[i],players[i])
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}
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}
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else if ( EndTop15 ){
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new players[32], inum
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new players[MAX_PLAYERS], inum
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get_players(players,inum)
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getTop15()
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for(new i = 0; i < inum; ++i)
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@ -14,8 +14,8 @@
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#include <amxmodx>
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#include <tfcx>
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new g_pingSum[MAX_PLAYERS]
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new g_pingCount[MAX_PLAYERS]
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new g_pingSum[MAX_PLAYERS + 1]
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new g_pingCount[MAX_PLAYERS + 1]
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public plugin_init()
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register_plugin("TFC Stats Logging",AMXX_VERSION_STR,"AMXX Dev Team")
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