All include files should be semicolon-correct now

This commit is contained in:
Scott Ehlert
2007-08-10 04:52:12 +00:00
parent 62c41fbd03
commit e6663991a7
31 changed files with 435 additions and 443 deletions

View File

@@ -24,7 +24,7 @@ enum NSGameplay
NSGame_Unknown, /**< Can find the gameplay entity, but can't
determine gameplay type. */
}
};
// entity pev->iuser4 fields
enum {
@@ -78,8 +78,7 @@ enum {
MASK_SELECTABLE = 268435456, // ???
MASK_PARASITED = 536870912, // Parasite flag
MASK_SENSORY_NEARBY = 1073741824 // Sensory chamber in range
}
};
enum {
@@ -96,7 +95,7 @@ enum {
CLASS_GESTATE,
CLASS_DEAD,
CLASS_NOTEAM
}
};
enum {
WEAPON_NONE = 0,
@@ -131,14 +130,14 @@ enum {
WEAPON_STOMP,
WEAPON_DEVOUR,
WEAPON_MAX
}
};
enum {
HIVETRAIT_NONE = 0,
HIVETRAIT_DC = 92,
HIVETRAIT_SC = 93,
HIVETRAIT_MC = 94
}
};
enum NSPS_VelShape
{
@@ -146,8 +145,7 @@ enum NSPS_VelShape
NSPS_VS_BOX,
NSPS_VS_SPHERE,
NSPS_VS_BLOB
}
};
/* Genshape used in ns_set_ps_genshape
* NOTE: The following are in the ns.ps file but
@@ -169,7 +167,7 @@ enum NSPS_GenShape
NSPS_GS_DISC,
NSPS_GS_RECTANGLE,
NSPS_GS_NONE
}
};
enum NSPS_RenderMode
{
NSPS_R_NORMAL = 0,
@@ -178,7 +176,7 @@ enum NSPS_RenderMode
NSPS_R_GLOW,
NSPS_R_TRANSALPHA,
NSPS_R_ADDITIVE
}
};
enum NSPS_Flags
{
NSPS_FL_START_ON = 1,
@@ -191,4 +189,4 @@ enum NSPS_Flags
NSPS_FL_COLLIDE = 256,
NSPS_FL_HI_DETAIL = 512,
NSPS_FL_FACE_UP = 1024
}
};