All include files should be semicolon-correct now

This commit is contained in:
Scott Ehlert 2007-08-10 04:52:12 +00:00
parent 62c41fbd03
commit e6663991a7
31 changed files with 435 additions and 443 deletions

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@ -171,14 +171,14 @@ enum {
print_console, print_console,
print_chat, print_chat,
print_center, print_center,
} };
/* Destination types for engclient_print() */ /* Destination types for engclient_print() */
enum { enum {
engprint_console = 0, engprint_console = 0,
engprint_center, engprint_center,
engprint_chat, engprint_chat,
} };
/* Render for set_user_rendering() */ /* Render for set_user_rendering() */
enum { enum {
@ -188,7 +188,7 @@ enum {
kRenderGlow, /* src*a+dest -- No Z buffer checks */ kRenderGlow, /* src*a+dest -- No Z buffer checks */
kRenderTransAlpha, /* src*srca+dest*(1-srca) */ kRenderTransAlpha, /* src*srca+dest*(1-srca) */
kRenderTransAdd, /* src*a+dest */ kRenderTransAdd, /* src*a+dest */
} };
/* Fx for set_user_rendering() */ /* Fx for set_user_rendering() */
enum { enum {
@ -213,14 +213,14 @@ enum {
kRenderFxExplode, /* Scale up really big! */ kRenderFxExplode, /* Scale up really big! */
kRenderFxGlowShell, /* Glowing Shell */ kRenderFxGlowShell, /* Glowing Shell */
kRenderFxClampMinScale, /* Keep this sprite from getting very small (SPRITES only!) */ kRenderFxClampMinScale, /* Keep this sprite from getting very small (SPRITES only!) */
} };
/* Type for force_unmodified() */ /* Type for force_unmodified() */
enum { enum {
force_exactfile = 0, /* File on client must exactly match server's file */ force_exactfile = 0, /* File on client must exactly match server's file */
force_model_samebounds, /* For model files only, the geometry must fit in the same bbox */ force_model_samebounds, /* For model files only, the geometry must fit in the same bbox */
force_model_specifybounds, /* For model files only, the geometry must fit in the specified bbox */ force_model_specifybounds, /* For model files only, the geometry must fit in the specified bbox */
} };
/* Status for get_module() */ /* Status for get_module() */
enum { enum {

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@ -18,92 +18,92 @@
#endif #endif
stock Entvars_Get_Int(iIndex, iVariable) stock Entvars_Get_Int(iIndex, iVariable)
return entity_get_int(iIndex, iVariable) return entity_get_int(iIndex, iVariable);
stock Entvars_Set_Int(iIndex, iVariable, iNewValue) stock Entvars_Set_Int(iIndex, iVariable, iNewValue)
return entity_set_int(iIndex, iVariable, iNewValue) return entity_set_int(iIndex, iVariable, iNewValue);
stock Float:Entvars_Get_Float(iIndex, iVariable) stock Float:Entvars_Get_Float(iIndex, iVariable)
return entity_get_float(iIndex, iVariable) return entity_get_float(iIndex, iVariable);
stock Entvars_Set_Float(iIndex, iVariable, Float:fNewValue) stock Entvars_Set_Float(iIndex, iVariable, Float:fNewValue)
return entity_set_float(iIndex, iVariable, fNewValue) return entity_set_float(iIndex, iVariable, fNewValue);
stock Entvars_Get_Vector(iIndex, iVariable, Float:vRetVector[3]) stock Entvars_Get_Vector(iIndex, iVariable, Float:vRetVector[3])
return entity_get_vector(iIndex, iVariable, vRetVector) return entity_get_vector(iIndex, iVariable, vRetVector);
stock Entvars_Set_Vector(iIndex, iVariable, Float:vNewVector[3]) stock Entvars_Set_Vector(iIndex, iVariable, Float:vNewVector[3])
return entity_set_vector(iIndex, iVariable, vNewVector) return entity_set_vector(iIndex, iVariable, vNewVector);
stock Entvars_Get_Edict(iIndex, iVariable) stock Entvars_Get_Edict(iIndex, iVariable)
return entity_get_edict(iIndex, iVariable) return entity_get_edict(iIndex, iVariable);
stock Entvars_Set_Edict(iIndex, iVariable, iNewIndex) stock Entvars_Set_Edict(iIndex, iVariable, iNewIndex)
return entity_set_edict(iIndex, iVariable, iNewIndex) return entity_set_edict(iIndex, iVariable, iNewIndex);
stock Entvars_Get_String(iIndex, iVariable, szReturnValue[], iReturnLen) stock Entvars_Get_String(iIndex, iVariable, szReturnValue[], iReturnLen)
return entity_get_string(iIndex, iVariable, szReturnValue, iReturnLen) return entity_get_string(iIndex, iVariable, szReturnValue, iReturnLen);
stock Entvars_Set_String(iIndex, iVariable, szNewValue[]) stock Entvars_Set_String(iIndex, iVariable, szNewValue[])
return entity_set_string(iIndex, iVariable, szNewValue) return entity_set_string(iIndex, iVariable, szNewValue);
stock Entvars_Get_Byte(iIndex, iVariable) stock Entvars_Get_Byte(iIndex, iVariable)
return entity_get_byte(iIndex, iVariable) return entity_get_byte(iIndex, iVariable);
stock Entvars_Set_Byte(iIndex, iVariable, iNewValue) stock Entvars_Set_Byte(iIndex, iVariable, iNewValue)
return entity_set_byte(iIndex, iVariable, iNewValue) return entity_set_byte(iIndex, iVariable, iNewValue);
stock CreateEntity(szClassname[]) stock CreateEntity(szClassname[])
return create_entity(szClassname) return create_entity(szClassname);
stock ENT_SetModel(iIndex, szModel[]) stock ENT_SetModel(iIndex, szModel[])
return entity_set_model(iIndex, szModel) return entity_set_model(iIndex, szModel);
stock ENT_SetOrigin(iIndex, Float:fNewOrigin[3]) stock ENT_SetOrigin(iIndex, Float:fNewOrigin[3])
return entity_set_origin(iIndex, fNewOrigin) return entity_set_origin(iIndex, fNewOrigin);
stock FindEntity(iIndex, szValue[]) stock FindEntity(iIndex, szValue[])
return find_ent_by_class(iIndex, szValue) return find_ent_by_class(iIndex, szValue);
stock RemoveEntity(iIndex) stock RemoveEntity(iIndex)
return remove_entity(iIndex) return remove_entity(iIndex);
stock TraceLn(iIgnoreEnt, Float:fStart[3], Float:fEnd[3], Float:vReturn[3]) stock TraceLn(iIgnoreEnt, Float:fStart[3], Float:fEnd[3], Float:vReturn[3])
return trace_line(iIgnoreEnt, fStart, fEnd, vReturn) return trace_line(iIgnoreEnt, fStart, fEnd, vReturn);
stock TraceNormal(iIgnoreEnt, Float:fStart[3], Float:fEnd[3], Float:vReturn[3]) stock TraceNormal(iIgnoreEnt, Float:fStart[3], Float:fEnd[3], Float:vReturn[3])
return trace_normal(iIgnoreEnt, fStart, fEnd, vReturn) return trace_normal(iIgnoreEnt, fStart, fEnd, vReturn);
stock VecToAngles(Float:fVector[3], Float:vReturn[3]) stock VecToAngles(Float:fVector[3], Float:vReturn[3])
return vector_to_angle(fVector, vReturn) return vector_to_angle(fVector, vReturn);
stock Float:VecLength(Float:vVector[3]) stock Float:VecLength(Float:vVector[3])
return vector_length(vVector) return vector_length(vVector);
stock Float:VecDist(Float:vVector[3], Float:vVector2[3]) stock Float:VecDist(Float:vVector[3], Float:vVector2[3])
return vector_distance(vVector, vVector2) return vector_distance(vVector, vVector2);
stock MessageBlock(iMessage, iMessageFlags) stock MessageBlock(iMessage, iMessageFlags)
return set_msg_block(iMessage, iMessageFlags) return set_msg_block(iMessage, iMessageFlags);
stock GetMessageBlock(iMessage) stock GetMessageBlock(iMessage)
return get_msg_block(iMessage) return get_msg_block(iMessage);
stock Float:HLTime() stock Float:HLTime()
return halflife_time() return halflife_time();
stock FakeTouch(iToucher, iTouched) stock FakeTouch(iToucher, iTouched)
return fake_touch(iToucher, iTouched) return fake_touch(iToucher, iTouched);
stock AttachView(iIndex, iTargetIndex) stock AttachView(iIndex, iTargetIndex)
return attach_view(iIndex, iTargetIndex) return attach_view(iIndex, iTargetIndex);
stock SetView(iIndex, ViewType) stock SetView(iIndex, ViewType)
return set_view(iIndex, ViewType) return set_view(iIndex, ViewType);
stock SetSpeak(iIndex, iSpeakFlags) stock SetSpeak(iIndex, iSpeakFlags)
return set_speak(iIndex, iSpeakFlags) return set_speak(iIndex, iSpeakFlags);
forward vexd_pfntouch(pToucher, pTouched) forward vexd_pfntouch(pToucher, pTouched);
forward ServerFrame() forward ServerFrame();

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@ -20,7 +20,7 @@
#include <fun> #include <fun>
#include <maths> #include <maths>
stock AMX_VERSION[] = "1.76-BC" stock AMX_VERSION[] = "1.76-BC";
#define ADMIN_PERMBAN ADMIN_BAN //AMX Mod admin flag for permanent ban #define ADMIN_PERMBAN ADMIN_BAN //AMX Mod admin flag for permanent ban
#define ADMIN_UNBAN ADMIN_BAN //AMX Mod admin flag for unbanning #define ADMIN_UNBAN ADMIN_BAN //AMX Mod admin flag for unbanning
@ -307,12 +307,12 @@ stock is_module_running(const module[])
stock is_plugin_running(const plugin[]) stock is_plugin_running(const plugin[])
{ {
new status[8] new status[8];
new id, filename[1], name[1], version[1], author[1] new id, filename[1], name[1], version[1], author[1];
id = is_plugin_loaded(plugin) id = is_plugin_loaded(plugin);
get_plugin(id, filename, 0, name, 0, version, 0, author, 0, status, 7) get_plugin(id, filename, 0, name, 0, version, 0, author, 0, status, 7);
return strcmp(status, "running") == 0 ? id + 1 : 0 return strcmp(status, "running") == 0 ? id + 1 : 0;
} }

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@ -16,70 +16,70 @@
stock Float:fabs(Float:value) stock Float:fabs(Float:value)
{ {
return floatabs(value) return floatabs(value);
} }
stock Float:asin(Float:value) stock Float:asin(Float:value)
{ {
return floatasin(value, radian) return floatasin(value, radian);
} }
stock Float:sin(Float:value) stock Float:sin(Float:value)
{ {
return floatsin(value, radian) return floatsin(value, radian);
} }
stock Float:sinh(Float:value) stock Float:sinh(Float:value)
{ {
return floatsinh(value, radian) return floatsinh(value, radian);
} }
stock Float:acos(Float:value) stock Float:acos(Float:value)
{ {
return floatacos(value, radian) return floatacos(value, radian);
} }
stock Float:cos(Float:value) stock Float:cos(Float:value)
{ {
return floatcos(value, radian) return floatcos(value, radian);
} }
stock Float:cosh(Float:value) stock Float:cosh(Float:value)
{ {
return floatcosh(value, radian) return floatcosh(value, radian);
} }
stock Float:atan(Float:value) stock Float:atan(Float:value)
{ {
return floatatan(value, radian) return floatatan(value, radian);
} }
stock Float:atan2(Float:value1, Float:value2) stock Float:atan2(Float:value1, Float:value2)
{ {
return floatatan2(value1, value2, radian) return floatatan2(value1, value2, radian);
} }
stock Float:tan(Float:value) stock Float:tan(Float:value)
{ {
return floattan(value, radian) return floattan(value, radian);
} }
stock Float:tanh(Float:value) stock Float:tanh(Float:value)
{ {
return floattanh(value, radian) return floattanh(value, radian);
} }
stock Float:fsqroot(Float:value) stock Float:fsqroot(Float:value)
{ {
return floatsqroot(value) return floatsqroot(value);
} }
stock Float:fpower(Float:value, Float:exponent) stock Float:fpower(Float:value, Float:exponent)
{ {
return floatpower(value, exponent) return floatpower(value, exponent);
} }
stock Float:flog(Float:value, Float:base=10.0) stock Float:flog(Float:value, Float:base=10.0)
{ {
return floatlog(value, base) return floatlog(value, base);
} }

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@ -23,9 +23,9 @@ native translate(const string[], destid=-1, forcelang=-1);
stock _T(const string[], destid=-1, forcelang=-1) stock _T(const string[], destid=-1, forcelang=-1)
{ {
new TranslationResult[2] = {0, 0} new TranslationResult[2] = {0, 0};
TranslationResult[0] = translate(string, destid, forcelang) TranslationResult[0] = translate(string, destid, forcelang);
return TranslationResult return TranslationResult;
} }
stock load_translations(const file[]) stock load_translations(const file[])

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@ -15,30 +15,30 @@
/* Gets the velocity of an entity */ /* Gets the velocity of an entity */
stock get_entity_velocity(index, velocity[3]) { stock get_entity_velocity(index, velocity[3]) {
new Float:vector[3] new Float:vector[3];
entity_get_vector(index, EV_VEC_velocity, vector) entity_get_vector(index, EV_VEC_velocity, vector);
FVecIVec(vector, velocity) FVecIVec(vector, velocity);
} }
/* Sets the velocity of an entity */ /* Sets the velocity of an entity */
stock set_entity_velocity(index, velocity[3]) { stock set_entity_velocity(index, velocity[3]) {
new Float:vector[3] new Float:vector[3];
IVecFVec(velocity, vector) IVecFVec(velocity, vector);
entity_set_vector(index, EV_VEC_velocity, vector) entity_set_vector(index, EV_VEC_velocity, vector);
} }
/* Gets the origin of an entity */ /* Gets the origin of an entity */
stock get_entity_origin(index, origin[3]) { stock get_entity_origin(index, origin[3]) {
new Float:vector[3] new Float:vector[3];
entity_get_vector(index, EV_VEC_origin, vector) entity_get_vector(index, EV_VEC_origin, vector);
FVecIVec(vector, origin) FVecIVec(vector, origin);
} }
/* Sets the origin of an entity */ /* Sets the origin of an entity */
stock set_entity_origin(index, origin[3]) { stock set_entity_origin(index, origin[3]) {
new Float:vector[3] new Float:vector[3];
IVecFVec(origin, vector) IVecFVec(origin, vector);
entity_set_vector(index, EV_VEC_origin, vector) entity_set_vector(index, EV_VEC_origin, vector);
} }
/* Get the index of the grenade belonging to index. /* Get the index of the grenade belonging to index.
@ -51,16 +51,16 @@ stock set_entity_origin(index, origin[3]) {
* FLASHBANG = "models/w_flashbang.mdl" * FLASHBANG = "models/w_flashbang.mdl"
* SMOKEGRENADE = "models/w_smokegrenade.mdl" */ * SMOKEGRENADE = "models/w_smokegrenade.mdl" */
stock get_grenade_index(index, model[], len, grenadeindex = 0) { stock get_grenade_index(index, model[], len, grenadeindex = 0) {
new entfind = grenadeindex new entfind = grenadeindex;
new entowner = index new entowner = index;
for (;;) { for (;;) {
entfind = find_ent_by_class(entfind, "grenade") entfind = find_ent_by_class(entfind, "grenade");
if (entfind && is_valid_ent(entfind)) { if (entfind && is_valid_ent(entfind)) {
if (entity_get_edict(entFind, EV_ENT_owner) == entowner) { if (entity_get_edict(entFind, EV_ENT_owner) == entowner) {
entity_get_string(entfind, EV_SZ_model, model) entity_get_string(entfind, EV_SZ_model, model);
return entfind return entfind;
} }
} }
else { else {
@ -79,7 +79,7 @@ enum {
classname = 0, classname = 0,
target, target,
targetname targetname
} };
#if !defined _vexd_bcompat_included #if !defined _vexd_bcompat_included
/* Find an entity ID from start_from_ent id (use 0 to start from /* Find an entity ID from start_from_ent id (use 0 to start from
@ -87,10 +87,10 @@ enum {
* "targetname", value is the name you are searching for */ * "targetname", value is the name you are searching for */
stock find_entity(start_from_ent, category, value[]) { stock find_entity(start_from_ent, category, value[]) {
switch (category) { switch (category) {
case target: return find_ent_by_target(start_from_ent, value) case target: return find_ent_by_target(start_from_ent, value);
case targetname: return find_ent_by_tname(start_from_ent, value) case targetname: return find_ent_by_tname(start_from_ent, value);
} }
return find_ent_by_class(start_from_ent, value) return find_ent_by_class(start_from_ent, value);
} }
#endif #endif

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@ -31,14 +31,14 @@ enum Sql
{ {
SQL_FAILED=0, SQL_FAILED=0,
SQL_OK SQL_OK
} };
enum Result enum Result
{ {
RESULT_FAILED=-1, RESULT_FAILED=-1,
RESULT_NONE, RESULT_NONE,
RESULT_OK RESULT_OK
} };
/* This will return a number equal to or below 0 on failure. /* This will return a number equal to or below 0 on failure.
* If it does fail, the error will be mirrored in dbi_error() * If it does fail, the error will be mirrored in dbi_error()

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@ -50,14 +50,14 @@ enum {
PS_PRONE, PS_PRONE,
PS_PRONEDEPLOY, PS_PRONEDEPLOY,
PS_DEPLOY, PS_DEPLOY,
} };
/* info types for dod_get_map_info native */ /* info types for dod_get_map_info native */
enum { enum {
MI_ALLIES_TEAM = 0, MI_ALLIES_TEAM = 0,
MI_ALLIES_PARAS, MI_ALLIES_PARAS,
MI_AXIS_PARAS, MI_AXIS_PARAS,
} };
/* DoD weapons */ /* DoD weapons */
enum { enum {
@ -133,4 +133,3 @@ enum {
DODC_PIAT, DODC_PIAT,
//DODC_BRIT_MORTAR, //DODC_BRIT_MORTAR,
}; };

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@ -60,4 +60,3 @@ native get_stats(index,stats[9],bodyhits[8],name[],len);
/* Returns number of all entries in stats. */ /* Returns number of all entries in stats. */
native get_statsnum(); native get_statsnum();

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@ -28,7 +28,7 @@ enum {
XMF_DAMAGE = 0, XMF_DAMAGE = 0,
XMF_DEATH, XMF_DEATH,
XMF_SCORE, XMF_SCORE,
} };
/* Use this function to register forwards */ /* Use this function to register forwards */
native register_statsfwd(ftype); native register_statsfwd(ftype);

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@ -61,7 +61,7 @@ enum {
EV_INT_button, EV_INT_button,
EV_INT_impulse, EV_INT_impulse,
EV_INT_deadflag, EV_INT_deadflag,
} };
/* Float */ /* Float */
enum { enum {
@ -102,7 +102,7 @@ enum {
EV_FL_fuser2, EV_FL_fuser2,
EV_FL_fuser3, EV_FL_fuser3,
EV_FL_fuser4, EV_FL_fuser4,
} };
/* Vector */ /* Vector */
enum { enum {
@ -129,7 +129,7 @@ enum {
EV_VEC_vuser2, EV_VEC_vuser2,
EV_VEC_vuser3, EV_VEC_vuser3,
EV_VEC_vuser4, EV_VEC_vuser4,
} };
/* Edict */ /* Edict */
enum { enum {
@ -144,7 +144,7 @@ enum {
EV_ENT_euser2, EV_ENT_euser2,
EV_ENT_euser3, EV_ENT_euser3,
EV_ENT_euser4, EV_ENT_euser4,
} };
/* String */ /* String */
enum { enum {
@ -161,7 +161,7 @@ enum {
EV_SZ_noise3, EV_SZ_noise3,
EV_SZ_viewmodel, EV_SZ_viewmodel,
EV_SZ_weaponmodel, EV_SZ_weaponmodel,
} };
/* Byte */ /* Byte */
enum { enum {
@ -171,7 +171,7 @@ enum {
EV_BYTE_controller4, EV_BYTE_controller4,
EV_BYTE_blending1, EV_BYTE_blending1,
EV_BYTE_blending2, EV_BYTE_blending2,
} };
#if defined _jghg_enums #if defined _jghg_enums
#endinput #endinput
@ -220,7 +220,7 @@ enum {
// Void (not supported) // Void (not supported)
GL_pSaveData GL_pSaveData
} };
enum enum
{ {

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@ -251,4 +251,3 @@ stock IsInWorld( ent )
return 1; return 1;
} }

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@ -63,7 +63,7 @@ native set_pev(_index,_value,any:...);
* @param _value The pev field to set - MUST be a string field. * @param _value The pev field to set - MUST be a string field.
* @param _string The string handle, retrieved from places like AllocString. * @param _string The string handle, retrieved from places like AllocString.
*/ */
native set_pev_string(_index, _value, _string) native set_pev_string(_index, _value, _string);
/** /**
@ -226,7 +226,7 @@ native copy_infokey_buffer(infoBuffer, out[], maxlen);
* @param groundspeed The groundspeed setting of the sequence. * @param groundspeed The groundspeed setting of the sequence.
* @return -1 on failed lookup, the sequence number on successful lookup. * @return -1 on failed lookup, the sequence number on successful lookup.
*/ */
native lookup_sequence(entity, const name[], &Float:framerate = 0.0, &bool:loops = false, &Float:groundspeed = 0.0) native lookup_sequence(entity, const name[], &Float:framerate = 0.0, &bool:loops = false, &Float:groundspeed = 0.0);
/** /**
* Sets a bone controller with the specified value. * Sets a bone controller with the specified value.
@ -236,4 +236,4 @@ native lookup_sequence(entity, const name[], &Float:framerate = 0.0, &bool:loops
* @param value The value to set it to. * @param value The value to set it to.
* @return The percentage that the controller is extended (0.0 through 1.0) * @return The percentage that the controller is extended (0.0 through 1.0)
*/ */
native Float:set_controller(entity, controller, Float:value) native Float:set_controller(entity, controller, Float:value);

File diff suppressed because it is too large Load Diff

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@ -19,13 +19,13 @@ enum floatround_method {
floatround_floor, floatround_floor,
floatround_ceil, floatround_ceil,
floatround_tozero floatround_tozero
} };
enum anglemode { enum anglemode {
radian = 0, radian = 0,
degrees, degrees,
grades grades
} };
/* Convert an integer into a floating point value */ /* Convert an integer into a floating point value */
native Float:float(value); native Float:float(value);

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@ -98,7 +98,7 @@ enum
ARG_COORD, /* float */ ARG_COORD, /* float */
ARG_STRING, /* string */ ARG_STRING, /* string */
ARG_ENTITY, /* int */ ARG_ENTITY, /* int */
} };
/* Temp entity message types for message_begin() */ /* Temp entity message types for message_begin() */
#define TE_BEAMPOINTS 0 // Beam effect between two points #define TE_BEAMPOINTS 0 // Beam effect between two points

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@ -82,7 +82,7 @@ native ns_get_user_team(id, buff[], len);
* @param ah Whether to only display the message on clients who have the cvar "cl_autohelp" set to 1. * @param ah Whether to only display the message on clients who have the cvar "cl_autohelp" set to 1.
* @noreturn * @noreturn
*/ */
native ns_popup(target, const szMsg[180], ah=0) native ns_popup(target, const szMsg[180], ah=0);
/** /**
* Sets a player model. Omit the second parameter to return to default * Sets a player model. Omit the second parameter to return to default

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@ -259,7 +259,5 @@ stock get_res(id)
stock get_class(id) stock get_class(id)
return ns_get_class(id); return ns_get_class(id);
stock is_combat() stock is_combat()
return ns_is_combat(); return ns_is_combat();

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@ -24,7 +24,7 @@ enum NSGameplay
NSGame_Unknown, /**< Can find the gameplay entity, but can't NSGame_Unknown, /**< Can find the gameplay entity, but can't
determine gameplay type. */ determine gameplay type. */
} };
// entity pev->iuser4 fields // entity pev->iuser4 fields
enum { enum {
@ -78,8 +78,7 @@ enum {
MASK_SELECTABLE = 268435456, // ??? MASK_SELECTABLE = 268435456, // ???
MASK_PARASITED = 536870912, // Parasite flag MASK_PARASITED = 536870912, // Parasite flag
MASK_SENSORY_NEARBY = 1073741824 // Sensory chamber in range MASK_SENSORY_NEARBY = 1073741824 // Sensory chamber in range
};
}
enum { enum {
@ -96,7 +95,7 @@ enum {
CLASS_GESTATE, CLASS_GESTATE,
CLASS_DEAD, CLASS_DEAD,
CLASS_NOTEAM CLASS_NOTEAM
} };
enum { enum {
WEAPON_NONE = 0, WEAPON_NONE = 0,
@ -131,14 +130,14 @@ enum {
WEAPON_STOMP, WEAPON_STOMP,
WEAPON_DEVOUR, WEAPON_DEVOUR,
WEAPON_MAX WEAPON_MAX
} };
enum { enum {
HIVETRAIT_NONE = 0, HIVETRAIT_NONE = 0,
HIVETRAIT_DC = 92, HIVETRAIT_DC = 92,
HIVETRAIT_SC = 93, HIVETRAIT_SC = 93,
HIVETRAIT_MC = 94 HIVETRAIT_MC = 94
} };
enum NSPS_VelShape enum NSPS_VelShape
{ {
@ -146,8 +145,7 @@ enum NSPS_VelShape
NSPS_VS_BOX, NSPS_VS_BOX,
NSPS_VS_SPHERE, NSPS_VS_SPHERE,
NSPS_VS_BLOB NSPS_VS_BLOB
};
}
/* Genshape used in ns_set_ps_genshape /* Genshape used in ns_set_ps_genshape
* NOTE: The following are in the ns.ps file but * NOTE: The following are in the ns.ps file but
@ -169,7 +167,7 @@ enum NSPS_GenShape
NSPS_GS_DISC, NSPS_GS_DISC,
NSPS_GS_RECTANGLE, NSPS_GS_RECTANGLE,
NSPS_GS_NONE NSPS_GS_NONE
} };
enum NSPS_RenderMode enum NSPS_RenderMode
{ {
NSPS_R_NORMAL = 0, NSPS_R_NORMAL = 0,
@ -178,7 +176,7 @@ enum NSPS_RenderMode
NSPS_R_GLOW, NSPS_R_GLOW,
NSPS_R_TRANSALPHA, NSPS_R_TRANSALPHA,
NSPS_R_ADDITIVE NSPS_R_ADDITIVE
} };
enum NSPS_Flags enum NSPS_Flags
{ {
NSPS_FL_START_ON = 1, NSPS_FL_START_ON = 1,
@ -191,4 +189,4 @@ enum NSPS_Flags
NSPS_FL_COLLIDE = 256, NSPS_FL_COLLIDE = 256,
NSPS_FL_HI_DETAIL = 512, NSPS_FL_HI_DETAIL = 512,
NSPS_FL_FACE_UP = 1024 NSPS_FL_FACE_UP = 1024
} };

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@ -13,4 +13,4 @@
#define AMXX_VERSION 1.80 #define AMXX_VERSION 1.80
#define AMXX_VERSION_NUM 180 #define AMXX_VERSION_NUM 180
stock const AMXX_VERSION_STR[] = "1.8.0.3398" stock const AMXX_VERSION_STR[] = "1.8.0.3398";

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@ -13,4 +13,4 @@
#define AMXX_VERSION $PMAJOR$.$PMINOR$$PREVISION$ #define AMXX_VERSION $PMAJOR$.$PMINOR$$PREVISION$
#define AMXX_VERSION_NUM $PMAJOR$$PMINOR$$PREVISION$ #define AMXX_VERSION_NUM $PMAJOR$$PMINOR$$PREVISION$
stock const AMXX_VERSION_STR[] = "$PMAJOR$.$PMINOR$.$PREVISION$.$GLOBAL_BUILD$" stock const AMXX_VERSION_STR[] = "$PMAJOR$.$PMINOR$.$PREVISION$.$GLOBAL_BUILD$";

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@ -53,4 +53,3 @@ native get_stats(index,stats[8],bodyhits[8],name[],len);
/* Returns number of all entries in stats. */ /* Returns number of all entries in stats. */
native get_statsnum(); native get_statsnum();

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@ -27,7 +27,7 @@
enum { enum {
XMF_DAMAGE = 0, XMF_DAMAGE = 0,
XMF_DEATH, XMF_DEATH,
} };
/* Use this function to register forwards */ /* Use this function to register forwards */
native register_statsfwd( ftype ); native register_statsfwd( ftype );

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@ -18,7 +18,7 @@ enum
timeunit_hours, timeunit_hours,
timeunit_days, timeunit_days,
timeunit_weeks, timeunit_weeks,
} };
// seconds are in each time unit // seconds are in each time unit
#define SECONDS_IN_MINUTE 60 #define SECONDS_IN_MINUTE 60

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@ -91,7 +91,7 @@ enum {
TSW_SKNIFE, TSW_SKNIFE,
TSW_KUNG_FU, TSW_KUNG_FU,
TSW_TKNIFE, TSW_TKNIFE,
} };
/* /*
valid tsweaponid in TS_GiveWeapon valid tsweaponid in TS_GiveWeapon

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@ -18,7 +18,7 @@
enum { enum {
XMF_DAMAGE = 0, XMF_DAMAGE = 0,
XMF_DEATH, XMF_DEATH,
} };
#if AMXX_VERSION_NUM >= 175 #if AMXX_VERSION_NUM >= 175
#pragma reqlib tsfun #pragma reqlib tsfun

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@ -26,7 +26,7 @@
enum { enum {
XMF_DAMAGE = 0, XMF_DAMAGE = 0,
XMF_DEATH, XMF_DEATH,
} };
/* Use this function to register forwards /* Use this function to register forwards
* DEPRECATED * DEPRECATED