Introduce API to create Stack structures

This commit is contained in:
Arkshine 2014-07-23 18:51:57 +02:00
parent 0bfcaa85b6
commit e7b7506efa
12 changed files with 528 additions and 3 deletions

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@ -92,7 +92,8 @@ binary.sources = [
'datastructs.cpp', 'datastructs.cpp',
'trie_natives.cpp', 'trie_natives.cpp',
'CDataPack.cpp', 'CDataPack.cpp',
'datapacks.cpp' 'datapacks.cpp',
'stackstructs.cpp',
] ]
if builder.target_platform == 'windows': if builder.target_platform == 'windows':

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@ -21,7 +21,7 @@ OBJECTS = meta_api.cpp CFile.cpp CVault.cpp vault.cpp float.cpp file.cpp modules
CMenu.cpp util.cpp amx.cpp amxdbg.cpp natives.cpp newmenus.cpp debugger.cpp \ CMenu.cpp util.cpp amx.cpp amxdbg.cpp natives.cpp newmenus.cpp debugger.cpp \
optimizer.cpp format.cpp messages.cpp libraries.cpp vector.cpp sorting.cpp \ optimizer.cpp format.cpp messages.cpp libraries.cpp vector.cpp sorting.cpp \
nongpl_matches.cpp CFlagManager.cpp datastructs.cpp \ nongpl_matches.cpp CFlagManager.cpp datastructs.cpp \
trie_natives.cpp CDataPack.cpp datapacks.cpp trie_natives.cpp CDataPack.cpp datapacks.cpp stackstructs.cpp
############################################## ##############################################
### CONFIGURE ANY OTHER FLAGS/OPTIONS HERE ### ### CONFIGURE ANY OTHER FLAGS/OPTIONS HERE ###

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@ -85,6 +85,7 @@ extern AMX_NATIVE_INFO msg_Natives[];
extern AMX_NATIVE_INFO vector_Natives[]; extern AMX_NATIVE_INFO vector_Natives[];
extern AMX_NATIVE_INFO g_SortNatives[]; extern AMX_NATIVE_INFO g_SortNatives[];
extern AMX_NATIVE_INFO g_DataStructNatives[]; extern AMX_NATIVE_INFO g_DataStructNatives[];
extern AMX_NATIVE_INFO g_StackNatives[];
#if defined(_WIN32) #if defined(_WIN32)
#define DLLOAD(path) (DLHANDLE)LoadLibrary(path) #define DLLOAD(path) (DLHANDLE)LoadLibrary(path)

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@ -573,6 +573,7 @@ int set_amxnatives(AMX* amx, char error[128])
amx_Register(amx, g_DataStructNatives, -1); amx_Register(amx, g_DataStructNatives, -1);
amx_Register(amx, trie_Natives, -1); amx_Register(amx, trie_Natives, -1);
amx_Register(amx, g_DatapackNatives, -1); amx_Register(amx, g_DatapackNatives, -1);
amx_Register(amx, g_StackNatives, -1);
//we're not actually gonna check these here anymore //we're not actually gonna check these here anymore
amx->flags |= AMX_FLAG_PRENIT; amx->flags |= AMX_FLAG_PRENIT;

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@ -329,6 +329,7 @@
<ClCompile Include="..\power.cpp" /> <ClCompile Include="..\power.cpp" />
<ClCompile Include="..\sorting.cpp" /> <ClCompile Include="..\sorting.cpp" />
<ClCompile Include="..\srvcmd.cpp" /> <ClCompile Include="..\srvcmd.cpp" />
<ClCompile Include="..\stackstructs.cpp" />
<ClCompile Include="..\string.cpp"> <ClCompile Include="..\string.cpp">
<AssemblerOutput Condition="'$(Configuration)|$(Platform)'=='JITReleaseBinLog|Win32'">All</AssemblerOutput> <AssemblerOutput Condition="'$(Configuration)|$(Platform)'=='JITReleaseBinLog|Win32'">All</AssemblerOutput>
<AssemblerOutput Condition="'$(Configuration)|$(Platform)'=='JITRelease|Win32'">All</AssemblerOutput> <AssemblerOutput Condition="'$(Configuration)|$(Platform)'=='JITRelease|Win32'">All</AssemblerOutput>
@ -400,6 +401,7 @@
<ResourceCompile Include="..\version.rc" /> <ResourceCompile Include="..\version.rc" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<None Include="..\..\plugins\include\cellstack.inc" />
<None Include="..\..\plugins\include\datapack.inc" /> <None Include="..\..\plugins\include\datapack.inc" />
<None Include="..\amxdefn.asm" /> <None Include="..\amxdefn.asm" />
<None Include="..\amxexecn.asm" /> <None Include="..\amxexecn.asm" />

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@ -174,6 +174,9 @@
<ClCompile Include="..\datapacks.cpp"> <ClCompile Include="..\datapacks.cpp">
<Filter>Source Files</Filter> <Filter>Source Files</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\stackstructs.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="..\amx.h"> <ClInclude Include="..\amx.h">
@ -405,6 +408,9 @@
<None Include="..\..\plugins\include\datapack.inc"> <None Include="..\..\plugins\include\datapack.inc">
<Filter>Pawn Includes</Filter> <Filter>Pawn Includes</Filter>
</None> </None>
<None Include="..\..\plugins\include\cellstack.inc">
<Filter>Pawn Includes</Filter>
</None>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Object Include="..\Jit\helpers-x86.obj"> <Object Include="..\Jit\helpers-x86.obj">

293
amxmodx/stackstructs.cpp Normal file
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@ -0,0 +1,293 @@
/* AMX Mod X
*
* by the AMX Mod X Development Team
* originally developed by OLO
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* In addition, as a special exception, the author gives permission to
* link the code of this program with the Half-Life Game Engine ("HL
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
* L.L.C ("Valve"). You must obey the GNU General Public License in all
* respects for all of the code used other than the HL Engine and MODs
* from Valve. If you modify this file, you may extend this exception
* to your version of the file, but you are not obligated to do so. If
* you do not wish to do so, delete this exception statement from your
* version.
*/
#include "amxmodx.h"
#include "datastructs.h"
// native Stack:CreateStack(blocksize = 1);
static cell AMX_NATIVE_CALL CreateStack(AMX* amx, cell* params)
{
int cellsize = params[1];
if (cellsize <= 0)
{
LogError(amx, AMX_ERR_NATIVE, "Invalid block size (must be > 0)", cellsize);
return -1;
}
// Scan through the vector list to see if any are NULL.
// NULL means the vector was previously destroyed.
for (unsigned int i = 0; i < VectorHolder.length(); ++i)
{
if (VectorHolder[i] == NULL)
{
VectorHolder[i] = new CellArray(cellsize);
return i + 1;
}
}
// None are NULL, create a new vector
CellArray* NewVector = new CellArray(cellsize);
VectorHolder.append(NewVector);
return VectorHolder.length();
}
// native PushStackCell(Stack:handle, any:value);
static cell AMX_NATIVE_CALL PushStackCell(AMX* amx, cell* params)
{
CellArray* vec = HandleToVector(amx, params[1]);
if (vec == NULL)
{
return 0;
}
cell *blk = vec->push();
if (!blk)
{
LogError(amx, AMX_ERR_NATIVE, "Failed to grow stack");
return 0;
}
*blk = params[2];
return 1;
}
// native PushStackString(Stack:handle, const value[]);
static cell AMX_NATIVE_CALL PushStackString(AMX* amx, cell* params)
{
CellArray* vec = HandleToVector(amx, params[1]);
if (vec == NULL)
{
return 0;
}
cell *blk = vec->push();
if (!blk)
{
LogError(amx, AMX_ERR_NATIVE, "Failed to grow stack");
return 0;
}
int len;
const char *value = get_amxstring(amx, params[2], 0, len);
strncopy(blk, value, vec->blocksize());
return 1;
}
// native PushStackArray(Stack:handle, const any:values[], size= -1);
static cell AMX_NATIVE_CALL PushStackArray(AMX* amx, cell* params)
{
CellArray* vec = HandleToVector(amx, params[1]);
if (vec == NULL)
{
return 0;
}
cell *blk = vec->push();
if (!blk)
{
LogError(amx, AMX_ERR_NATIVE, "Failed to grow stack");
return 0;
}
cell *addr = get_amxaddr(amx, params[2]);
size_t indexes = vec->blocksize();
if (params[3] != -1 && (size_t)params[3] <= vec->blocksize())
{
indexes = params[3];
}
memcpy(blk, addr, indexes * sizeof(cell));
return 1;
}
// native bool:PopStackCell(Stack:handle, &any:value, block = 0, bool:asChar = false);
static cell AMX_NATIVE_CALL PopStackCell(AMX* amx, cell* params)
{
CellArray* vec = HandleToVector(amx, params[1]);
if (vec == NULL)
{
return 0;
}
if (vec->size() == 0)
{
return 0;
}
cell *buffer = get_amxaddr(amx, params[2]);
size_t index = params[3];
cell *blk = vec->at(vec->size() - 1);
size_t idx = (size_t)params[3];
if (params[4] == 0)
{
if (idx >= vec->blocksize())
{
LogError(amx, AMX_ERR_NATIVE, "Invalid block %d (blocksize: %d)", idx, vec->blocksize());
return 0;
}
*buffer = blk[idx];
}
else
{
if (idx >= vec->blocksize() * 4)
{
LogError(amx, AMX_ERR_NATIVE, "Invalid byte %d (blocksize: %d bytes)", idx, vec->blocksize() * 4);
return 0;
}
*buffer = (cell)*((char *)blk + idx);
}
vec->remove(vec->size() - 1);
return 1;
}
// native bool:PopStackString(Stack:handle, buffer[], maxlength, &written = 0);
static cell AMX_NATIVE_CALL PopStackString(AMX* amx, cell* params)
{
CellArray* vec = HandleToVector(amx, params[1]);
if (vec == NULL)
{
return 0;
}
if (vec->size() == 0)
{
return 0;
}
size_t idx = vec->size() - 1;
cell *blk = vec->at(idx);
int numWritten = set_amxstring_utf8(amx, params[2], blk, amxstring_len(blk), params[3] + 1);
*get_amxaddr(amx, params[4]) = numWritten;
vec->remove(idx);
return 1;
}
// native bool:PopStackArray(Stack:handle, any:buffer[], size=-1);
static cell AMX_NATIVE_CALL PopStackArray(AMX* amx, cell* params)
{
CellArray* vec = HandleToVector(amx, params[1]);
if (vec == NULL)
{
return 0;
}
if (vec->size() == 0)
{
return 0;
}
size_t idx = vec->size() - 1;
cell *blk = vec->at(idx);
size_t indexes = vec->blocksize();
if (params[3] != -1 && (size_t)params[3] <= vec->blocksize())
{
indexes = params[3];
}
cell *addr = get_amxaddr(amx, params[2]);
memcpy(addr, blk, indexes * sizeof(cell));
vec->remove(idx);
return 1;
}
// native bool:IsStackEmpty(Stack:handle);
static cell AMX_NATIVE_CALL IsStackEmpty(AMX* amx, cell* params)
{
CellArray* vec = HandleToVector(amx, params[1]);
if (vec == NULL)
{
return 0;
}
return vec->size() == 0;
}
// native DestroyStack(&Stack:which);
static cell AMX_NATIVE_CALL DestroyStack(AMX* amx, cell* params)
{
cell *handle = get_amxaddr(amx, params[1]);
CellArray *vec = HandleToVector(amx, *handle);
if (vec == NULL)
{
return 0;
}
delete vec;
VectorHolder[*handle - 1] = NULL;
*handle = 0;
return 1;
}
AMX_NATIVE_INFO g_StackNatives[] =
{
{ "CreateStack", CreateStack },
{ "IsStackEmpty", IsStackEmpty },
{ "PopStackArray", PopStackArray },
{ "PopStackCell", PopStackCell },
{ "PopStackString", PopStackString },
{ "PushStackArray", PushStackArray },
{ "PushStackCell", PushStackCell },
{ "PushStackString", PushStackString },
{ "DestroyStack", DestroyStack },
{ NULL, NULL },
};

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@ -22,6 +22,7 @@
#include <vector> #include <vector>
#include <sorting> #include <sorting>
#include <cellarray> #include <cellarray>
#include <cellstack>
#include <celltrie> #include <celltrie>
#include <datapack> #include <datapack>
#include <newmenus> #include <newmenus>

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@ -0,0 +1,146 @@
#if defined _cellstack_included
#endinput
#endif
#define _cellstack_included
enum Stack
{
Invalid_Stack = 0
};
/**
* Creates a stack structure. A stack is a LIFO (last in, first out)
* vector (array) of items. It has O(1) insertion and O(1) removal.
*
* Stacks have two operations: Push (adding an item) and Pop (removes
* items in reverse-push order).
*
* The contents of the stack are uniform; i.e. storing a string and then
* retrieving it as an integer is NOT the same as StringToInt()!
*
* The "blocksize" determines how many cells each slot has; it cannot
* be changed after creation.
*
* @param blocksize The number of cells each entry in the stack can
* hold. For example, 32 cells is equivalent to:
* new Array[X][32]
*
* @return New stack Handle.
* @error Invalid block size.
*/
native Stack:CreateStack(blocksize = 1);
/**
* Pushes a value onto the end of the stack, adding a new index.
*
* This may safely be used even if the stack has a blocksize
* greater than 1.
*
* @param handle Stack handle.
* @param value Value to push.
*
* @noreturn
* @error Invalid handle or out of memory.
*/
native PushStackCell(Stack:handle, any:value);
/**
* Pushes a string onto the end of a stack, truncating it if it is
* too big.
*
* @param handle Stack handle.
* @param value String to push.
*
* @noreturn
* @error Invalid handle or out of memory.
*/
native PushStackString(Stack:handle, const value[]);
/**
* Pushes an array of cells onto the end of a stack. The cells
* are pushed as a block (i.e. the entire array takes up one stack slot),
* rather than pushing each cell individually.
*
* @param handle Stack handle.
* @param values Block of values to copy.
* @param size If not set, the number of elements copied from the array
* will be equal to the blocksize. If set higher than the
* blocksize, the operation will be truncated.
* @noreturn
* @error Invalid handle or out of memory.
*/
native PushStackArray(Stack:handle, const any:values[], size= -1);
/**
* Pops a cell value from a stack.
*
* @param handle Stack handle.
* @param value Variable to store the value.
* @param block Optionally specify which block to read from
* (useful if the blocksize > 0).
* @param asChar Optionally read as a byte instead of a cell.
*
* @return True on success, false if the stack is empty.
* @error Invalid handle, Invalid block or Invalid byte.
*/
native bool:PopStackCell(Stack:handle, &any:value, block = 0, bool:asChar = false);
/**
* Pops a string value from a stack.
*
* @param handle Stack handle.
* @param buffer Buffer to store string.
* @param maxlength Maximum size of the buffer.
* @param written Number of characters copied.
*
* @return True on success, false if the stack is empty.
* @error Invalid handle.
*/
native bool:PopStackString(Stack:handle, buffer[], maxlength, &written = 0);
/**
* Pops an array of cells from a stack.
*
* @param handle Stack handle.
* @param buffer Buffer to store the array in.
* @param size If not set, assumes the buffer size is equal to the
* blocksize. Otherwise, the size passed is used.
*
* @return True on success, false if the stack is empty.
* @error Invalid handle.
*/
native bool:PopStackArray(Stack:handle, any:buffer[], size = -1);
/**
* Checks if a stack is empty.
*
* @param handle Stack handle.
*
* @return True if empty, false if not empty.
* @error Invalid handle.
*/
native bool:IsStackEmpty(Stack:handle);
/**
* Pops a value off a stack, ignoring it completely.
*
* @param handle Stack handle.
*
* @return True if something was popped, false otherwise.
* @error Invalid handle.
*/
stock PopStack(Stack:handle)
{
new value;
return PopStackCell(handle, value);
}
/**
* Destroys the stack, and resets the handle to 0 to prevent accidental usage after it is destroyed.
*
* @param which The stack to destroy.
*
* @noreturn
*/
native DestroyStack(&Stack:handle);

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@ -0,0 +1,73 @@
#include <amxmodx>
new FailCount;
new PassCount;
public plugin_init()
{
register_plugin("Stack Tests", AMXX_VERSION_STR, "AMXX Dev Team");
register_srvcmd("test_stack", "ServerCommand_TestStack");
}
assertEqual(const testname[], bool:pass)
{
if (!pass)
{
server_print("[FAIL] %s", testname);
FailCount++;
}
else
{
server_print("[PASS] %s", testname);
PassCount++;
}
}
done()
{
server_print("Finished. %d tests, %d failed", FailCount + PassCount, FailCount);
}
public ServerCommand_TestStack()
{
new Stack:stack;
new test[20];
new buffer[42];
test[0] = 5;
test[1] = 7;
stack = CreateStack(30);
{
PushStackCell(stack, 50);
PushStackArray(stack, test, 2);
PushStackArray(stack, test, 2);
PushStackString(stack, "space craaab");
PushStackCell(stack, 12);
}
assertEqual("Size test #1", IsStackEmpty(stack) == false);
PopStack(stack);
PopStackString(stack, buffer, charsmax(buffer));
assertEqual("String test", bool:equal(buffer, "space craaab"));
test[0] = 0;
test[1] = 0;
assertEqual("Array test #1", test[0] == 0 && test[1] == 0);
PopStackArray(stack, test, 2);
assertEqual("Array test #1", test[0] == 5 && test[1] == 7);
PopStackCell(stack, test[0], 1);
assertEqual("Value test #1", test[0] == 7);
PopStackCell(stack, test[0]);
assertEqual("Value test #2", test[0] == 50);
assertEqual("Size test #2", IsStackEmpty(stack) == true);
DestroyStack(stack);
done();
}

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@ -233,6 +233,7 @@ scripting_files = [
'testsuite/sqlxtest.sql', 'testsuite/sqlxtest.sql',
'testsuite/trietest.sma', 'testsuite/trietest.sma',
'testsuite/utf8test.sma', 'testsuite/utf8test.sma',
'testsuite/stacktest.sma',
'include/amxconst.inc', 'include/amxconst.inc',
'include/amxmisc.inc', 'include/amxmisc.inc',
'include/amxmodx.inc', 'include/amxmodx.inc',