Restore traceresult() functionality by writing to g_tr in trace functions
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@ -284,14 +284,13 @@ static cell AMX_NATIVE_CALL trace_normal(AMX *amx, cell *params)
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Vector vStart = Vector(fStartX, fStartY, fStartZ);
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Vector vEnd = Vector(fEndX, fEndY, fEndZ);
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TraceResult tr;
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TRACE_LINE(vStart, vEnd, dont_ignore_monsters, INDEXENT2(iEnt), &tr);
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TRACE_LINE(vStart, vEnd, dont_ignore_monsters, INDEXENT2(iEnt), &g_tr);
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vRet[0] = amx_ftoc(tr.vecPlaneNormal.x);
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vRet[1] = amx_ftoc(tr.vecPlaneNormal.y);
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vRet[2] = amx_ftoc(tr.vecPlaneNormal.z);
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vRet[0] = amx_ftoc(g_tr.vecPlaneNormal.x);
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vRet[1] = amx_ftoc(g_tr.vecPlaneNormal.y);
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vRet[2] = amx_ftoc(g_tr.vecPlaneNormal.z);
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if (tr.flFraction >= 1.0)
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if (g_tr.flFraction >= 1.0)
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return 0;
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return 1;
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@ -315,18 +314,16 @@ static cell AMX_NATIVE_CALL trace_line(AMX *amx, cell *params)
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Vector vStart = Vector(fStartX, fStartY, fStartZ);
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Vector vEnd = Vector(fEndX, fEndY, fEndZ);
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TraceResult tr;
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if (iEnt == -1)
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TRACE_LINE(vStart, vEnd, ignore_monsters, NULL, &tr);
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TRACE_LINE(vStart, vEnd, ignore_monsters, NULL, &g_tr);
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else
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TRACE_LINE(vStart, vEnd, dont_ignore_monsters, INDEXENT2(iEnt), &tr);
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TRACE_LINE(vStart, vEnd, dont_ignore_monsters, INDEXENT2(iEnt), &g_tr);
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edict_t *pHit = tr.pHit;
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edict_t *pHit = g_tr.pHit;
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vRet[0] = amx_ftoc(tr.vecEndPos.x);
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vRet[1] = amx_ftoc(tr.vecEndPos.y);
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vRet[2] = amx_ftoc(tr.vecEndPos.z);
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vRet[0] = amx_ftoc(g_tr.vecEndPos.x);
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vRet[1] = amx_ftoc(g_tr.vecEndPos.y);
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vRet[2] = amx_ftoc(g_tr.vecEndPos.z);
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if (FNullEnt(pHit))
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return 0;
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@ -573,7 +570,6 @@ static cell AMX_NATIVE_CALL set_lights(AMX *amx, cell *params) {
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static cell AMX_NATIVE_CALL trace_hull(AMX *amx,cell *params)
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{
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int iResult=0;
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TraceResult tr;
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Vector vStart;
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Vector vEnd;
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cell *vCell;
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@ -594,15 +590,15 @@ static cell AMX_NATIVE_CALL trace_hull(AMX *amx,cell *params)
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else
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vEnd = vStart;
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TRACE_HULL(vStart, vEnd, params[4], params[2], params[3] > 0 ? INDEXENT2(params[3]) : 0, &tr);
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TRACE_HULL(vStart, vEnd, params[4], params[2], params[3] > 0 ? INDEXENT2(params[3]) : 0, &g_tr);
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if (tr.fStartSolid) {
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if (g_tr.fStartSolid) {
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iResult += 1;
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}
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if (tr.fAllSolid) {
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if (g_tr.fAllSolid) {
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iResult += 2;
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}
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if (!tr.fInOpen) {
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if (!g_tr.fInOpen) {
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iResult += 4;
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}
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return iResult;
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