Fixed some small mistakes.
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@ -613,7 +613,8 @@ static cell AMX_NATIVE_CALL cs_set_user_team(AMX *amx, cell *params) // cs_set_u
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strcpy(teaminfo, "SPECTATOR");
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break;
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default:
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sprintf(teaminfo, "TEAM_%d", params[2]);
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int team_nr = (int)params[2];
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sprintf(teaminfo, "TEAM_%i", team_nr);
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}
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MESSAGE_BEGIN(MSG_ALL, GET_USER_MSG_ID(PLID, "TeamInfo", NULL));
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WRITE_BYTE(params[1]);
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@ -34,8 +34,6 @@
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// cstrike MODULE TO DO HERE: http://www.amxmodx.org/forums/viewtopic.php?t=45
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// This implementation uses Vexd's way (lightly modified) of setting models on players.
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#define __amd64__
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#include <extdll.h>
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#include <meta_api.h>
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#include "amxxmodule.h"
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