More bugs?
1) New hookable GameDLL func: CreateBaseline 2) New hookable Engine func: CreateInstancedBaseline 3) New GameDLL func that can be called via dllfunc: CreateBaseline 4) New GameDLL func that can be called via engfunc: CreateInstancedBaseline
This commit is contained in:
		| @@ -66,9 +66,9 @@ enum { | ||||
| 	EngFunc_GetPhysicsInfoString,		// const char *)	(const edict_t *pClient); | ||||
| 	EngFunc_PrecacheEvent,				// unsigned short)	(int type, const char*psz); | ||||
| 	EngFunc_PlaybackEvent,				// void )			(int flags, const edict_t *pInvoker, unsigned short eventindex, float delay, float *origin, float *angles, float fparam1, float fparam2, int iparam1, int iparam2, int bparam1, int bparam2); | ||||
| 	EngFunc_CheckVisibility,			// int )			(const edict_t *entity, unsigned char *pset); | ||||
| 	EngFunc_GetCurrentPlayer,			// int )			( void ); | ||||
| 	EngFunc_CanSkipPlayer,				// int )			(const edict_t *player); | ||||
| 	EngFunc_CheckVisibility,			// int  )			(const edict_t *entity, unsigned char *pset); | ||||
| 	EngFunc_GetCurrentPlayer,			// int  )			( void ); | ||||
| 	EngFunc_CanSkipPlayer,				// int  )			(const edict_t *player); | ||||
| 	EngFunc_SetGroupMask,				// void )			(int mask, int op); | ||||
| 	EngFunc_GetClientListening,			// bool )			(int iReceiver, int iSender) | ||||
| 	EngFunc_SetClientListening,			// bool )			(int iReceiver, int iSender, bool Listen) | ||||
| @@ -77,7 +77,8 @@ enum { | ||||
| 	EngFunc_WriteAngle,					// void )			(float flValue) | ||||
| 	EngFunc_InfoKeyValue,				// char*)			(char *infobuffer, char *key); | ||||
| 	EngFunc_SetKeyValue,				// void )			(char *infobuffer, char *key, char *value); | ||||
| 	EngFunc_SetClientKeyValue			// void )			(int clientIndex, char *infobuffer, char *key, char *value); | ||||
| 	EngFunc_SetClientKeyValue,			// void )			(int clientIndex, char *infobuffer, char *key, char *value); | ||||
| 	EngFunc_CreateInstancedBaseline		// int  )			(int classname, struct entity_state_s *baseline); | ||||
| }; | ||||
|  | ||||
| #endif //_ENGFUNC_INCLUDE_H | ||||
|   | ||||
		Reference in New Issue
	
	Block a user