More bugs?
1) New hookable GameDLL func: CreateBaseline 2) New hookable Engine func: CreateInstancedBaseline 3) New GameDLL func that can be called via dllfunc: CreateBaseline 4) New GameDLL func that can be called via engfunc: CreateInstancedBaseline
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@ -1,7 +1,7 @@
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#ifndef _INCLUDE_FORWARD_H
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#define _INCLUDE_FORWARD_H
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#define ENGFUNC_NUM FM_LAST_DONT_USE_ME // 127
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#define ENGFUNC_NUM FM_LAST_DONT_USE_ME // 129
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#define FMV_STRING 1
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#define FMV_FLOAT 2
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@ -160,6 +160,8 @@ enum {
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FM_AddToFullPack,
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FM_CmdStart,
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FM_CmdEnd,
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FM_CreateInstancedBaseline,
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FM_CreateBaseline,
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FM_LAST_DONT_USE_ME
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};
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