Fix player not being internally disconnected in some situation + add client_disconnected forward
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27
gamedata/common.games/functions.engine.txt
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27
gamedata/common.games/functions.engine.txt
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@ -0,0 +1,27 @@
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/**
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* Do not edit this file. Any changes will be overwritten by the gamedata
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* updater or by upgrading your AMX Mod X install.
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*
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* To override data in this file, create a subdirectory named "custom" and
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* place your own gamedata file(s) inside of it. Such files will be parsed
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* after AMXX's own.
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*
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* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
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*/
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"Games"
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{
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"#default"
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{
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"Signatures"
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{
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"SV_DropClient" // void SV_DropClient(client_t *cl, qboolean crash, const char *fmt, ...);
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{
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"library" "engine"
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"windows" "\x55\x8B\x2A\x81\x2A\x2A\x2A\x2A\x2A\x8B\x2A\x2A\x53\x56\x8D"
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"linux" "@SV_DropClient"
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"mac" "@SV_DropClient"
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}
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}
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}
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}
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@ -21,6 +21,13 @@
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"engine" "engine_ls"
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}
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"functions.engine.txt"
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{
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"engine" "engine_ds"
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"engine" "engine_ls"
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}
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//
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// Counter-Strike
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