Fix player not being internally disconnected in some situation + add client_disconnected forward

This commit is contained in:
Arkshine
2015-07-17 00:26:30 +02:00
parent a9015d1d84
commit ed4faf7c11
21 changed files with 158 additions and 14 deletions

View File

@ -472,7 +472,7 @@ public client_putinserver(id)
g_connected[id] = true
}
public client_disconnect(id)
public client_disconnected(id)
{
g_connected[id] = false
}

View File

@ -23,7 +23,7 @@ public plugin_init()
register_plugin("CS Stats Logging", AMXX_VERSION_STR, "AMXX Dev Team")
}
public client_disconnect(id)
public client_disconnected(id)
{
if (!g_inGame[id])
return