Fix player not being internally disconnected in some situation + add client_disconnected forward

This commit is contained in:
Arkshine
2015-07-17 00:26:30 +02:00
parent a9015d1d84
commit ed4faf7c11
21 changed files with 158 additions and 14 deletions

View File

@ -100,7 +100,7 @@ public msgScoreInfo() {
g_Class[id]=read_data(g_ScoreInfo_Class);
g_Team[id]=read_data(g_ScoreInfo_Team);
}
public client_disconnect(id) {
public client_disconnected(id) {
g_Class[id]=0;
g_Team[id]=-1;
}