Fix player not being internally disconnected in some situation + add client_disconnected forward
This commit is contained in:
1 parent
a9015d1d84
commit
ed4faf7c11
21 files changed
+158
-14
No files matched your search
@@ -100,7 +100,7 @@ public msgScoreInfo() {
|
||||
g_Class[id]=read_data(g_ScoreInfo_Class);
|
||||
g_Team[id]=read_data(g_ScoreInfo_Team);
|
||||
}
|
||||
public client_disconnect(id) {
|
||||
public client_disconnected(id) {
|
||||
g_Class[id]=0;
|
||||
g_Team[id]=-1;
|
||||
}
|
||||
|
||||
Reference in new issue
Block a user