removed WON support

fixed some bugs
This commit is contained in:
Felix Geyer
2004-07-19 14:33:17 +00:00
parent bcc8292730
commit ef11026195
7 changed files with 105 additions and 229 deletions

View File

@ -38,11 +38,7 @@
#include <amxmodx>
#include <amxmisc>
#if !defined NO_STEAM
#define MAXMENUPOS 34
#else
#define MAXMENUPOS 31
#endif
new g_Position[33]
new g_Modified
@ -50,41 +46,35 @@ new g_blockPos[112]
new g_saveFile[64]
new g_Restricted[] = "* This item is restricted *"
new g_menusNames[7][] = {
"pistol",
"shotgun",
"sub",
"rifle",
"machine",
"equip",
"ammo"
"pistol",
"shotgun",
"sub",
"rifle",
"machine",
"equip",
"ammo"
}
new g_MenuTitle[7][] = {
"Handguns",
"Shotguns",
"Sub-Machine Guns",
"Assault & Sniper Rifles",
"Machine Guns",
"Equipment",
"Ammunition"
"Handguns",
"Shotguns",
"Sub-Machine Guns",
"Assault & Sniper Rifles",
"Machine Guns",
"Equipment",
"Ammunition"
}
new g_menusSets[7][2] = {
#if !defined NO_STEAM
{0,6},{6,8},{8,13},{13,23},{23,24},{24,32},{32,34}
#else
{0,6},{6,8},{8,13},{13,21},{21,22},{22,29},{29,31}
#endif
{0,6},{6,8},{8,13},{13,23},{23,24},{24,32},{32,34}
}
#if !defined NO_STEAM
new g_AliasBlockNum
new g_AliasBlock[MAXMENUPOS]
#endif
// First position is a position of menu (0 for ammo, 1 for pistols, 6 for equipment etc.)
// Second is a key for TERRORIST (all is key are minus one, 1 is 0, 2 is 1 etc.)
// Third is a key for CT
// Position with -1 doesn't exist
new g_Keys[MAXMENUPOS][3] = {
#if !defined NO_STEAM
{1,1,1}, // H&K USP .45 Tactical
{1,0,0}, // Glock18 Select Fire
{1,3,3}, // Desert Eagle .50AE
@ -119,39 +109,6 @@ new g_Keys[MAXMENUPOS][3] = {
{6,-1,7}, // Tactical Shield
{0,5,5}, // Primary weapon ammo
{0,6,6} // Secondary weapon ammo
#else
{1,0,0}, // H&K USP .45 Tactical
{1,1,1}, // Glock18 Select Fire
{1,2,2}, // Desert Eagle .50AE
{1,3,3}, // SIG P228
{1,4,-1}, // Dual Beretta 96G Elite
{1,-1,5}, // FN Five-Seven
{2,0,0}, // Benelli M3 Super90
{2,1,1}, // Benelli XM1014
{3,0,0}, // H&K MP5-Navy
{3,-1,1}, // Steyr Tactical Machine Pistol
{3,2,2}, // FN P90
{3,3,-1}, // Ingram MAC-10
{3,4,4}, // H&K UMP45
{4,0,-1}, // AK-47
{4,1,-1}, // Sig SG-552 Commando
{4,-1,2}, // Colt M4A1 Carbine
{4,-1,3}, // Steyr Aug
{4,4,4}, // Steyr Scout
{4,5,5}, // AI Arctic Warfare/Magnum
{4,6,-1}, // H&K G3/SG-1 Sniper Rifle
{4,-1,7}, // Sig SG-550 Sniper
{5,0,0}, // FN M249 Para
{6,0,0}, // Kevlar Vest
{6,1,1}, // Kevlar Vest & Helmet
{6,2,2}, // Flashbang
{6,3,3}, // HE Grenade
{6,4,4}, // Smoke Grenade
{6,-1,5}, // Defuse Kit
{6,6,6}, // NightVision Goggles
{0,5,5}, // Primary weapon ammo
{0,6,6} // Secondary weapon ammo
#endif
}
new g_WeaponNames[MAXMENUPOS][] = {
@ -169,10 +126,8 @@ new g_WeaponNames[MAXMENUPOS][] = {
"Ingram MAC-10",
"H&K UMP45",
"AK-47",
#if !defined NO_STEAM
"Gali",
"Famas",
#endif
"Sig SG-552 Commando",
"Colt M4A1 Carbine",
"Steyr Aug",
@ -188,9 +143,7 @@ new g_WeaponNames[MAXMENUPOS][] = {
"Smoke Grenade",
"Defuse Kit",
"NightVision Goggles",
#if !defined NO_STEAM
"Tactical Shield",
#endif
"Primary weapon ammo",
"Secondary weapon ammo"
}
@ -213,10 +166,8 @@ new g_MenuItem[MAXMENUPOS][] = {
"%d. %s\y\R%s^n\w^n",
"\yAssault Rifles^n\w^n%d. %s\y\R%s^n\w",
#if !defined NO_STEAM
"%d. %s\y\R%s^n\w",
"%d. %s\y\R%s^n\w",
#endif
"%d. %s\y\R%s^n\w",
"%d. %s\y\R%s^n\w",
"%d. %s\y\R%s^n\w^n",
@ -234,111 +185,101 @@ new g_MenuItem[MAXMENUPOS][] = {
"%d. %s\y\R%s^n\w",
"%d. %s\y\R%s^n\w",
"%d. %s\y\R%s^n\w",
#if !defined NO_STEAM
"%d. %s\y\R%s^n\w",
"%d. %s\y\R%s^n\w^n",
#else
"%d. %s\y\R%s^n\w^n",
#endif
"\yAmmunition^n\w^n%d. %s\y\R%s^n\w",
"%d. %s\y\R%s^n\w"
}
new g_Aliases[MAXMENUPOS][] = {
"usp",//Pistols
"glock",
"deagle",
"p228",
"elites",
"fn57",
"usp", //Pistols
"glock",
"deagle",
"p228",
"elites",
"fn57",
"m3",//Shotguns
"xm1014",
"m3", //Shotguns
"xm1014",
"mp5",//SMG
"tmp",
"p90",
"mac10",
"ump45",
"mp5", //SMG
"tmp",
"p90",
"mac10",
"ump45",
"ak47",//Rifles
#if !defined NO_STEAM
"galil",
"famas",
#endif
"sg552",
"m4a1",
"aug",
"scout",
"awp",
"g3sg1",
"sg550",
"ak47", //Rifles
"galil",
"famas",
"sg552",
"m4a1",
"aug",
"scout",
"awp",
"g3sg1",
"sg550",
"m249", //Machine Gun
"m249", //Machine Gun
"vest",//Equipment
"vesthelm",
"flash",
"hegren",
"sgren",
"defuser",
"nvgs",
#if !defined NO_STEAM
"shield",
#endif
"primammo",//Ammo
"secammo"
"vest", //Equipment
"vesthelm",
"flash",
"hegren",
"sgren",
"defuser",
"nvgs",
"shield",
"primammo", //Ammo
"secammo"
}
#if !defined NO_STEAM
new g_Aliases2[MAXMENUPOS][] = {
"km45",//Pistols
"9x19mm",
"nighthawk",
"228compact",
"elites",
"fiveseven",
"km45", //Pistols
"9x19mm",
"nighthawk",
"228compact",
"elites",
"fiveseven",
"12gauge",//Shotguns
"autoshotgun",
"12gauge", //Shotguns
"autoshotgun",
"smg",//SMG
"mp",
"c90",
"mac10",
"ump45",
"smg", //SMG
"mp",
"c90",
"mac10",
"ump45",
"cv47",//Rifles
"defender",
"clarion",
"krieg552",
"m4a1",
"bullpup",
"scout",
"magnum",
"d3au1",
"krieg550",
"cv47", //Rifles
"defender",
"clarion",
"krieg552",
"m4a1",
"bullpup",
"scout",
"magnum",
"d3au1",
"krieg550",
"m249", //Machine Gun
"m249", //Machine Gun
"vest",//Equipment
"vesthelm",
"flash",
"hegren",
"sgren",
"defuser",
"nvgs",
"shield",
"primammo",//Ammo
"secammo"
"vest", //Equipment
"vesthelm",
"flash",
"hegren",
"sgren",
"defuser",
"nvgs",
"shield",
"primammo", //Ammo
"secammo"
}
#endif
#if !defined NO_STEAM
#define AUTOBUYLENGTH 511
new g_Autobuy[33][AUTOBUYLENGTH + 1]
//new g_Rebuy[33][AUTOBUYLENGTH + 1]
#endif
setWeapon( a , action ){
new b, m = g_Keys[a][0] * 8
@ -356,7 +297,7 @@ setWeapon( a , action ){
else
g_blockPos[ b ] = action
}
#if !defined NO_STEAM
for(new i = 0; i < g_AliasBlockNum; ++i)
if ( g_AliasBlock[ i ] == a ){
if ( !action || action == 2 ) {
@ -368,7 +309,6 @@ setWeapon( a , action ){
}
if ( action && g_AliasBlockNum < MAXMENUPOS )
g_AliasBlock[ g_AliasBlockNum++ ] = a
#endif
}
findMenuId( name[] ){
@ -532,7 +472,6 @@ public actionMenu(id,key){
return PLUGIN_HANDLED
}
#if !defined NO_STEAM
public client_command( id ){
if ( g_AliasBlockNum ) {
new arg[13]
@ -569,14 +508,11 @@ stock WeaponIsBlocked(weapon[]) {
return false // not blocked
}
#endif
#if !defined NO_STEAM
public blockcommand(id) {
client_print(id,print_center, g_Restricted )
return PLUGIN_HANDLED
}
#endif
public cmdMenu(id,level,cid){
if (cmd_access(id,level,cid,1))
@ -632,7 +568,6 @@ loadSettings(filename[]){
return 1
}
#if !defined NO_STEAM
// JGHG
public fn_setautobuy(id) {
// Don't do anything if no items are blocked.
@ -751,18 +686,15 @@ public fn_setrebuy(id) {
public fn_rebuy(id) {
}
*/
#endif // !NO_STEAM
public plugin_init() {
register_plugin("Restrict Weapons","0.20","AMXX Dev Team")
register_clcmd("buyammo1","ammoRest1")
register_clcmd("buyammo2","ammoRest2")
#if !defined NO_STEAM
register_clcmd("cl_setautobuy", "fn_setautobuy")
register_clcmd("cl_autobuy", "fn_autobuy")
//register_clcmd("cl_setrebuy", "fn_setrebuy")
//register_clcmd("cl_rebuy", "fn_rebuy")
#endif
register_clcmd("amx_restmenu","cmdMenu",ADMIN_CFG,"- displays weapons restriction menu")
register_menucmd(register_menuid("#Buy", 1 ),511,"menuBuy")
register_menucmd(register_menuid("\yRestrict Weapons"),1023,"actionMenu")