a working adminslots
This commit is contained in:
parent
0999db0203
commit
ef5437fec3
|
@ -3,7 +3,6 @@
|
||||||
*
|
*
|
||||||
* by the AMX Mod X Development Team
|
* by the AMX Mod X Development Team
|
||||||
* originally developed by OLO
|
* originally developed by OLO
|
||||||
* Updated by Marticus
|
|
||||||
*
|
*
|
||||||
* This file is part of AMX Mod X.
|
* This file is part of AMX Mod X.
|
||||||
*
|
*
|
||||||
|
@ -31,88 +30,84 @@
|
||||||
* to your version of the file, but you are not obligated to do so. If
|
* to your version of the file, but you are not obligated to do so. If
|
||||||
* you do not wish to do so, delete this exception statement from your
|
* you do not wish to do so, delete this exception statement from your
|
||||||
* version.
|
* version.
|
||||||
*
|
|
||||||
* Changelog:
|
|
||||||
*
|
|
||||||
* Sun Feb 26 16:19:05 EST 2006 - Marticus
|
|
||||||
* -Set cvar defaults to 0 because the plugin is enabled by default
|
|
||||||
*
|
|
||||||
* Fri Feb 24 15:29:21 EST 2006 - Marticus
|
|
||||||
* -Added plugin_cfg and moved get cvars to it
|
|
||||||
* -Created global for reserved slots
|
|
||||||
* -Now checks for one or more reserved slots before attempting to hide them
|
|
||||||
* -Fixed whitespace.
|
|
||||||
*
|
|
||||||
* Thu Dec 22 12:41:25 EST 2005 - Marticus
|
|
||||||
* -Added documentation and cleaned up the code
|
|
||||||
* -Created amx_hideslots cvar to replace #define HIDE_RESERVED_SLOTS
|
|
||||||
* -Removed ackSignal *sigh* and the horribly coded setVisibleSlots function
|
|
||||||
* -Removed client disconnect
|
|
||||||
* -Created global variable gPlayerLimit to be used in both functions
|
|
||||||
* -Moved set cvar sv_visiblemaxplayers to plugin_init
|
|
||||||
* -Enjoy!
|
|
||||||
*
|
|
||||||
* Notes:
|
|
||||||
* sv_visiblemaxplayers is a steam cvar which hides given number of slots
|
|
||||||
* from clients. This is only useful to those who wish to have hidden reserved
|
|
||||||
* slots. With 1 reserved slot, max players 17, this cvar can be used to make
|
|
||||||
* the server appear to have only 16 available slots. The client can use the gui
|
|
||||||
* to "auto join" when a slot is available. Players who know they have access
|
|
||||||
* to that reserved slot can connect using the console command "connect".
|
|
||||||
*
|
|
||||||
* This plugin was designed to check players with reservation slots and kick
|
|
||||||
* those who do not have one. With the revised hidden slot feature, all other
|
|
||||||
* players can use their client's very useful auto join feature.
|
|
||||||
*
|
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#include <amxmodx>
|
#include <amxmodx>
|
||||||
#include <amxmisc>
|
#include <amxmisc>
|
||||||
|
|
||||||
new gPlayerLimit, gReservedSlots
|
new g_cmdLoopback[16]
|
||||||
|
new g_ResPtr
|
||||||
|
new g_HidePtr
|
||||||
|
|
||||||
public plugin_init()
|
public plugin_init()
|
||||||
{
|
{
|
||||||
register_plugin("Slots Reservation", AMXX_VERSION_STR, "AMXX Dev Team")
|
register_plugin("Slots Reservation", AMXX_VERSION_STR, "AMXX Dev Team")
|
||||||
register_dictionary("adminslots.txt")
|
register_dictionary("adminslots.txt")
|
||||||
register_dictionary("common.txt")
|
register_dictionary("common.txt")
|
||||||
|
g_ResPtr = register_cvar("amx_reservation", "1")
|
||||||
|
g_HidePtr = register_cvar("amx_hideslots", "1")
|
||||||
|
|
||||||
register_cvar("amx_reservation", "0")
|
format(g_cmdLoopback, 15, "amxres%c%c%c%c", random_num('A', 'Z'), random_num('A', 'Z'), random_num('A', 'Z'), random_num('A', 'Z'))
|
||||||
|
register_clcmd(g_cmdLoopback, "ackSignal")
|
||||||
/* Provide server admin with cvar to hide slots, 0 or 1 -Marticus */
|
|
||||||
register_cvar("amx_hideslots", "0")
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public plugin_cfg()
|
public plugin_cfg()
|
||||||
{
|
{
|
||||||
/* Get configured number of reserved slots */
|
if (!get_pcvar_num(g_HidePtr))
|
||||||
gReservedSlots = get_cvar_num("amx_reservation")
|
return PLUGIN_CONTINUE
|
||||||
|
|
||||||
/* The maximum number of players after reserved slot(s) */
|
new maxplayers = get_maxplayers()
|
||||||
gPlayerLimit = get_maxplayers() - gReservedSlots
|
new players = get_playersnum(1)
|
||||||
|
new limit = maxplayers - get_pcvar_num(g_ResPtr)
|
||||||
|
setVisibleSlots(players, maxplayers, limit)
|
||||||
|
|
||||||
/* Set server cvar sv_visiblemaxplayers to new player limit to hide
|
return PLUGIN_CONTINUE
|
||||||
the reserved slot(s). Do this only if there are one or more
|
}
|
||||||
reserved slots. */
|
|
||||||
if ( ( get_cvar_num("amx_hideslots") == 1 ) && gReservedSlots >= 1 )
|
public ackSignal(id)
|
||||||
set_cvar_num("sv_visiblemaxplayers", gPlayerLimit)
|
{
|
||||||
|
new lReason[64]
|
||||||
|
format(lReason, 63, "%L", id, "DROPPED_RES")
|
||||||
|
server_cmd("kick #%d ^"%s^"", get_user_userid(id), lReason)
|
||||||
}
|
}
|
||||||
|
|
||||||
public client_authorized(id)
|
public client_authorized(id)
|
||||||
{
|
{
|
||||||
new userid = get_user_userid(id)
|
new maxplayers = get_maxplayers()
|
||||||
new reason[64]
|
|
||||||
format(reason, 63, "[AMXX] %L", id, "DROPPED_RES")
|
|
||||||
|
|
||||||
new players = get_playersnum(1)
|
new players = get_playersnum(1)
|
||||||
|
new limit = maxplayers - get_pcvar_num(g_ResPtr)
|
||||||
|
|
||||||
/* Check if player took a reserved slot on a full
|
if (access(id, ADMIN_RESERVATION) || (players <= limit))
|
||||||
server and kick if they have no slot reservation */
|
|
||||||
if ((players > gPlayerLimit) && (!access(id, ADMIN_RESERVATION)))
|
|
||||||
{
|
{
|
||||||
server_cmd("kick #%d ^"%s^"", userid, reason)
|
if (get_pcvar_num(g_HidePtr) == 1)
|
||||||
|
setVisibleSlots(players, maxplayers, limit)
|
||||||
return PLUGIN_CONTINUE
|
return PLUGIN_CONTINUE
|
||||||
}
|
}
|
||||||
|
|
||||||
|
client_cmd(id, "%s", g_cmdLoopback)
|
||||||
|
|
||||||
|
return PLUGIN_HANDLED
|
||||||
|
}
|
||||||
|
|
||||||
|
public client_disconnect(id)
|
||||||
|
{
|
||||||
|
if (!get_pcvar_num(g_HidePtr))
|
||||||
|
return PLUGIN_CONTINUE
|
||||||
|
|
||||||
|
new maxplayers = get_maxplayers()
|
||||||
|
|
||||||
|
setVisibleSlots(get_playersnum(1) - 1, maxplayers, maxplayers - get_pcvar_num(g_ResPtr))
|
||||||
return PLUGIN_CONTINUE
|
return PLUGIN_CONTINUE
|
||||||
}
|
}
|
||||||
|
|
||||||
|
setVisibleSlots(players, maxplayers, limit)
|
||||||
|
{
|
||||||
|
new num = players + 1
|
||||||
|
|
||||||
|
if (players == maxplayers)
|
||||||
|
num = maxplayers
|
||||||
|
else if (players < limit)
|
||||||
|
num = limit
|
||||||
|
|
||||||
|
set_cvar_num("sv_visiblemaxplayers", num)
|
||||||
|
}
|
||||||
|
|
Loading…
Reference in New Issue
Block a user