updated to new module API

This commit is contained in:
David Anderson 2006-05-07 21:40:12 +00:00
parent 37151d361f
commit f2c5a2b85b
6 changed files with 120 additions and 35 deletions

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@ -1,6 +1,8 @@
#include "amxxmodule.h" #include "amxxmodule.h"
#include "mysql2_header.h" #include "mysql2_header.h"
static g_ident = 0;
void OnAmxxAttach() void OnAmxxAttach()
{ {
MF_AddNatives(g_BaseSqlNatives); MF_AddNatives(g_BaseSqlNatives);
@ -9,15 +11,20 @@ void OnAmxxAttach()
if (!MF_RequestFunction("GetDbDriver")) if (!MF_RequestFunction("GetDbDriver"))
{ {
MF_AddNatives(g_OldCompatNatives); MF_AddNatives(g_OldCompatNatives);
MF_AddLibraries("dbi", LibType_Class, &g_ident);
} }
} }
void ServerDeactivate_Post() void OnAmxxDetach()
{
ShutdownThreading();
MF_RemoveLibraries(&g_ident);
}
void OnPluginsUnloaded()
{ {
FreeAllHandles(Handle_OldResult); FreeAllHandles(Handle_OldResult);
FreeAllHandles(Handle_OldDb); FreeAllHandles(Handle_OldDb);
FreeAllHandles(Handle_Connection); FreeAllHandles(Handle_Connection);
RETURN_META(MRES_IGNORED);
} }

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@ -41,6 +41,7 @@ void *GetHandle(unsigned int num, HandleType type);
bool FreeHandle(unsigned int num); bool FreeHandle(unsigned int num);
void FreeAllHandles(HandleType type); void FreeAllHandles(HandleType type);
void FreeHandleTable(); void FreeHandleTable();
void ShutdownThreading();
extern AMX_NATIVE_INFO g_BaseSqlNatives[]; extern AMX_NATIVE_INFO g_BaseSqlNatives[];
extern AMX_NATIVE_INFO g_ThreadSqlNatives[]; extern AMX_NATIVE_INFO g_ThreadSqlNatives[];

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@ -2430,7 +2430,9 @@ static amxx_module_info_s g_ModuleInfo =
#else // MODULE_RELOAD_ON_MAPCHANGE #else // MODULE_RELOAD_ON_MAPCHANGE
0, 0,
#endif // MODULE_RELOAD_ON_MAPCHANGE #endif // MODULE_RELOAD_ON_MAPCHANGE
MODULE_LOGTAG MODULE_LOGTAG,
MODULE_LIBRARY,
MODULE_LIBCLASS
}; };
// Storage for the requested functions // Storage for the requested functions
@ -2506,6 +2508,9 @@ PFN_SET_TEAM_INFO g_fn_SetTeamInfo;
PFN_PLAYER_PROP_ADDR g_fn_PlayerPropAddr; PFN_PLAYER_PROP_ADDR g_fn_PlayerPropAddr;
PFN_REG_AUTH_FUNC g_fn_RegAuthFunc; PFN_REG_AUTH_FUNC g_fn_RegAuthFunc;
PFN_UNREG_AUTH_FUNC g_fn_UnregAuthFunc; PFN_UNREG_AUTH_FUNC g_fn_UnregAuthFunc;
PFN_FINDLIBRARY g_fn_FindLibrary;
PFN_ADDLIBRARIES g_fn_AddLibraries;
PFN_REMOVELIBRARIES g_fn_RemoveLibraries;
// *** Exports *** // *** Exports ***
C_DLLEXPORT int AMXX_Query(int *interfaceVersion, amxx_module_info_s *moduleInfo) C_DLLEXPORT int AMXX_Query(int *interfaceVersion, amxx_module_info_s *moduleInfo)
@ -2620,6 +2625,10 @@ C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
REQFUNC("RegAuthFunc", g_fn_RegAuthFunc, PFN_REG_AUTH_FUNC); REQFUNC("RegAuthFunc", g_fn_RegAuthFunc, PFN_REG_AUTH_FUNC);
REQFUNC("UnregAuthFunc", g_fn_UnregAuthFunc, PFN_UNREG_AUTH_FUNC); REQFUNC("UnregAuthFunc", g_fn_UnregAuthFunc, PFN_UNREG_AUTH_FUNC);
REQFUNC("FindLibrary", g_fn_FindLibrary, PFN_FINDLIBRARY);
REQFUNC("AddLibraries", g_fn_AddLibraries, PFN_ADDLIBRARIES);
REQFUNC("RemoveLibraries", g_fn_RemoveLibraries, PFN_REMOVELIBRARIES);
#ifdef MEMORY_TEST #ifdef MEMORY_TEST
// Memory // Memory
REQFUNC_OPT("Allocator", g_fn_Allocator, PFN_ALLOCATOR); REQFUNC_OPT("Allocator", g_fn_Allocator, PFN_ALLOCATOR);
@ -2654,6 +2663,20 @@ C_DLLEXPORT int AMXX_PluginsLoaded()
return AMXX_OK; return AMXX_OK;
} }
C_DLLEXPORT void AMXX_PluginsUnloaded()
{
#ifdef FN_AMXX_PLUGINSUNLOADED
FN_AMXX_PLUGINSUNLOADED();
#endif // FN_AMXX_PLUGINSUNLOADED
}
C_DLLEXPORT void AMXX_PluginsUnloading()
{
#ifdef FN_AMXX_PLUGINSUNLOADING
FN_AMXX_PLUGINSUNLOADING();
#endif // FN_AMXX_PLUGINSUNLOADING
}
// Advanced MF functions // Advanced MF functions
void MF_Log(const char *fmt, ...) void MF_Log(const char *fmt, ...)
{ {
@ -2743,6 +2766,9 @@ void ValidateMacros_DontCallThis_Smiley()
MF_PlayerPropAddr(0, 0); MF_PlayerPropAddr(0, 0);
MF_RegAuthFunc(NULL); MF_RegAuthFunc(NULL);
MF_UnregAuthFunc(NULL); MF_UnregAuthFunc(NULL);
MF_FindLibrary(NULL, LibType_Class);
MF_AddLibraries(NULL, LibType_Class, NULL);
MF_RemoveLibraries(NULL);
} }
#endif #endif

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@ -34,7 +34,8 @@
// module interface version was 1 // module interface version was 1
// 2 - added logtag to struct (amxx1.1-rc1) // 2 - added logtag to struct (amxx1.1-rc1)
// 3 - added new tagAMX structure (amxx1.5) // 3 - added new tagAMX structure (amxx1.5)
#define AMXX_INTERFACE_VERSION 3 // 4 - added new 'library' setting for direct loading
#define AMXX_INTERFACE_VERSION 4
// amxx module info // amxx module info
struct amxx_module_info_s struct amxx_module_info_s
@ -44,6 +45,8 @@ struct amxx_module_info_s
const char *version; const char *version;
int reload; // reload on mapchange when nonzero int reload; // reload on mapchange when nonzero
const char *logtag; // added in version 2 const char *logtag; // added in version 2
const char *library; // added in version 4
const char *libclass; // added in version 4
}; };
// return values from functions called by amxx // return values from functions called by amxx
@ -2032,6 +2035,14 @@ void FN_AMXX_DETACH(void);
void FN_AMXX_PLUGINSLOADED(void); void FN_AMXX_PLUGINSLOADED(void);
#endif // FN_AMXX_PLUGINSLOADED #endif // FN_AMXX_PLUGINSLOADED
#ifdef FN_AMXX_PLUGINSUNLOADING
void FN_AMXX_PLUGINSUNLOADING(void);
#endif // FN_AMXX_PLUGINSUNLOADING
#ifdef FN_AMXX_PLUGINSUNLOADED
void FN_AMXX_PLUGINSUNLOADED(void);
#endif // FN_AMXX_PLUGINSUNLOADED
// *** Types *** // *** Types ***
typedef void* (*PFN_REQ_FNPTR)(const char * /*name*/); typedef void* (*PFN_REQ_FNPTR)(const char * /*name*/);
@ -2078,6 +2089,12 @@ enum PlayerProp
Player_NewmenuPage, //int Player_NewmenuPage, //int
}; };
enum LibType
{
LibType_Library,
LibType_Class
};
typedef void (*AUTHORIZEFUNC)(int player, const char *authstring); typedef void (*AUTHORIZEFUNC)(int player, const char *authstring);
typedef int (*PFN_ADD_NATIVES) (const AMX_NATIVE_INFO * /*list*/); typedef int (*PFN_ADD_NATIVES) (const AMX_NATIVE_INFO * /*list*/);
@ -2159,6 +2176,9 @@ typedef int (*PFN_AMX_PUSH) (AMX * /*amx*/, cell /*value*/);
typedef int (*PFN_SET_TEAM_INFO) (int /*player */, int /*teamid */, const char * /*name */); typedef int (*PFN_SET_TEAM_INFO) (int /*player */, int /*teamid */, const char * /*name */);
typedef void (*PFN_REG_AUTH_FUNC) (AUTHORIZEFUNC); typedef void (*PFN_REG_AUTH_FUNC) (AUTHORIZEFUNC);
typedef void (*PFN_UNREG_AUTH_FUNC) (AUTHORIZEFUNC); typedef void (*PFN_UNREG_AUTH_FUNC) (AUTHORIZEFUNC);
typedef int (*PFN_FINDLIBRARY) (const char * /*name*/, LibType /*type*/);
typedef size_t (*PFN_ADDLIBRARIES) (const char * /*name*/, LibType /*type*/, void * /*parent*/);
typedef size_t (*PFN_REMOVELIBRARIES) (void * /*parent*/);
extern PFN_ADD_NATIVES g_fn_AddNatives; extern PFN_ADD_NATIVES g_fn_AddNatives;
extern PFN_BUILD_PATHNAME g_fn_BuildPathname; extern PFN_BUILD_PATHNAME g_fn_BuildPathname;
@ -2226,6 +2246,9 @@ extern PFN_SET_TEAM_INFO g_fn_SetTeamInfo;
extern PFN_PLAYER_PROP_ADDR g_fn_PlayerPropAddr; extern PFN_PLAYER_PROP_ADDR g_fn_PlayerPropAddr;
extern PFN_REG_AUTH_FUNC g_fn_RegAuthFunc; extern PFN_REG_AUTH_FUNC g_fn_RegAuthFunc;
extern PFN_UNREG_AUTH_FUNC g_fn_UnregAuthFunc; extern PFN_UNREG_AUTH_FUNC g_fn_UnregAuthFunc;
extern PFN_FINDLIBRARY g_fn_FindLibrary;
extern PFN_ADDLIBRARIES g_fn_AddLibraries;
extern PFN_REMOVELIBRARIES g_fn_RemoveLibraries;
#ifdef MAY_NEVER_BE_DEFINED #ifdef MAY_NEVER_BE_DEFINED
// Function prototypes for intellisense and similar systems // Function prototypes for intellisense and similar systems
@ -2290,6 +2313,9 @@ int MF_SetPlayerTeamInfo (int id, int teamid, const char *teamname) { }
void * MF_PlayerPropAddr (int id, int prop) { } void * MF_PlayerPropAddr (int id, int prop) { }
void MF_RegAuthFunc (AUTHORIZEFUNC fn) { } void MF_RegAuthFunc (AUTHORIZEFUNC fn) { }
void MF_UnregAuthFunc (AUTHORIZEFUNC fn) { } void MF_UnregAuthFunc (AUTHORIZEFUNC fn) { }
int MF_FindLibrary (const char *name, LibType type) { }
size_t MF_AddLibraries (const char *name, LibType type, void *parent) { }
size_t MF_RemoveLibraries (void *parent) { }
#endif // MAY_NEVER_BE_DEFINED #endif // MAY_NEVER_BE_DEFINED
#define MF_AddNatives g_fn_AddNatives #define MF_AddNatives g_fn_AddNatives
@ -2359,6 +2385,9 @@ void MF_LogError(AMX *amx, int err, const char *fmt, ...);
#define MF_PlayerPropAddr g_fn_PlayerPropAddr #define MF_PlayerPropAddr g_fn_PlayerPropAddr
#define MF_RegAuthFunc g_fn_RegAuthFunc #define MF_RegAuthFunc g_fn_RegAuthFunc
#define MF_UnregAuthFunc g_fn_UnregAuthFunc #define MF_UnregAuthFunc g_fn_UnregAuthFunc
#define MF_FindLibrary g_fn_FindLibrary;
#define MF_AddLibraries g_fn_AddLibraries;
#define MF_RemoveLibraries g_fn_RemoveLibraries;
#ifdef MEMORY_TEST #ifdef MEMORY_TEST
/*** Memory ***/ /*** Memory ***/

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@ -3,14 +3,26 @@
#ifndef __MODULECONFIG_H__ #ifndef __MODULECONFIG_H__
#define __MODULECONFIG_H__ #define __MODULECONFIG_H__
// Module info /** Module info
#define MODULE_NAME "MySQL X" * -The logtag is the tag that the module's log messages will be
#define MODULE_VERSION "1.01" * prepended with.
#define MODULE_AUTHOR "AMX Mod X Dev Team" * -The library is the name that the #pragma library
#define MODULE_URL "http://www.amxmodx.org/" * message will have prepended.
#define MODULE_LOGTAG "SQLX" * -The library class is the class of libraries that
* a module belongs to (like DBI). Keep it "" to
* ignore.
* -For both library and library class, you can use a comma
* to add multiple entries.
*/
#define MODULE_NAME "MySQLX"
#define MODULE_VERSION "1.75"
#define MODULE_AUTHOR "AMX Mod X Dev Team"
#define MODULE_URL "http://www.amxmodx.org/"
#define MODULE_LOGTAG "MySQLX"
#define MODULE_LIBRARY "mysqlx"
#define MODULE_LIBCLASS "sqlx"
// If you want the module not to be reloaded on mapchange, remove / comment out the next line // If you want the module not to be reloaded on mapchange, remove / comment out the next line
//#define MODULE_RELOAD_ON_MAPCHANGE #define MODULE_RELOAD_ON_MAPCHANGE
#ifdef __DATE__ #ifdef __DATE__
#define MODULE_DATE __DATE__ #define MODULE_DATE __DATE__
@ -34,18 +46,32 @@
// Uncomment this if you are using MSVC8 or greater and want to fix some of the compatibility issues yourself // Uncomment this if you are using MSVC8 or greater and want to fix some of the compatibility issues yourself
// #define NO_MSVC8_AUTO_COMPAT // #define NO_MSVC8_AUTO_COMPAT
// - AMXX Init functions /**
// Also consider using FN_META_* * AMXX Init functions
// AMXX query * Also consider using FN_META_*
*/
/** AMXX query */
//#define FN_AMXX_QUERY OnAmxxQuery //#define FN_AMXX_QUERY OnAmxxQuery
// AMXX attach
// Do native functions init here (MF_AddNatives) /** AMXX attach
* Do native functions init here (MF_AddNatives)
*/
#define FN_AMXX_ATTACH OnAmxxAttach #define FN_AMXX_ATTACH OnAmxxAttach
// AMXX detach
/** AMXX Detach (unload) */
#define FN_AMXX_DETACH OnAmxxDetach #define FN_AMXX_DETACH OnAmxxDetach
// All plugins loaded
// Do forward functions init here (MF_RegisterForward) /** All plugins loaded
// #define FN_AMXX_PLUGINSLOADED OnPluginsLoaded * Do forward functions init here (MF_RegisterForward)
*/
#define FN_AMXX_PLUGINSLOADED OnPluginsLoaded
/** All plugins are about to be unloaded */
#define FN_AMXX_PLUGINSUNLOADING OnPluginsUnloading
/** All plguins are now unloaded */
#define FN_AMXX_PLUGINSUNLOADED OnPluginsUnloaded
/**** METAMOD ****/ /**** METAMOD ****/
// If your module doesn't use metamod, you may close the file now :) // If your module doesn't use metamod, you may close the file now :)
@ -67,7 +93,7 @@
// (wd) are Will Day's notes // (wd) are Will Day's notes
// - GetEntityAPI2 functions // - GetEntityAPI2 functions
// #define FN_GameDLLInit GameDLLInit /* pfnGameInit() */ // #define FN_GameDLLInit GameDLLInit /* pfnGameInit() */
#define FN_DispatchSpawn DispatchSpawn /* pfnSpawn() */ // #define FN_DispatchSpawn DispatchSpawn /* pfnSpawn() */
// #define FN_DispatchThink DispatchThink /* pfnThink() */ // #define FN_DispatchThink DispatchThink /* pfnThink() */
// #define FN_DispatchUse DispatchUse /* pfnUse() */ // #define FN_DispatchUse DispatchUse /* pfnUse() */
// #define FN_DispatchTouch DispatchTouch /* pfnTouch() */ // #define FN_DispatchTouch DispatchTouch /* pfnTouch() */
@ -88,10 +114,10 @@
// #define FN_ClientCommand ClientCommand /* pfnClientCommand() (wd) Player has sent a command (typed or from a bind) */ // #define FN_ClientCommand ClientCommand /* pfnClientCommand() (wd) Player has sent a command (typed or from a bind) */
// #define FN_ClientUserInfoChanged ClientUserInfoChanged /* pfnClientUserInfoChanged() (wd) Client has updated their setinfo structure */ // #define FN_ClientUserInfoChanged ClientUserInfoChanged /* pfnClientUserInfoChanged() (wd) Client has updated their setinfo structure */
// #define FN_ServerActivate ServerActivate /* pfnServerActivate() (wd) Server is starting a new map */ // #define FN_ServerActivate ServerActivate /* pfnServerActivate() (wd) Server is starting a new map */
#define FN_ServerDeactivate ServerDeactivate /* pfnServerDeactivate() (wd) Server is leaving the map (shutdown or changelevel); SDK2 */ // #define FN_ServerDeactivate ServerDeactivate /* pfnServerDeactivate() (wd) Server is leaving the map (shutdown or changelevel); SDK2 */
// #define FN_PlayerPreThink PlayerPreThink /* pfnPlayerPreThink() */ // #define FN_PlayerPreThink PlayerPreThink /* pfnPlayerPreThink() */
// #define FN_PlayerPostThink PlayerPostThink /* pfnPlayerPostThink() */ // #define FN_PlayerPostThink PlayerPostThink /* pfnPlayerPostThink() */
#define FN_StartFrame StartFrame /* pfnStartFrame() */ #define FN_StartFrame StartFrame /* pfnStartFrame() */
// #define FN_ParmsNewLevel ParmsNewLevel /* pfnParmsNewLevel() */ // #define FN_ParmsNewLevel ParmsNewLevel /* pfnParmsNewLevel() */
// #define FN_ParmsChangeLevel ParmsChangeLevel /* pfnParmsChangeLevel() */ // #define FN_ParmsChangeLevel ParmsChangeLevel /* pfnParmsChangeLevel() */
// #define FN_GetGameDescription GetGameDescription /* pfnGetGameDescription() Returns string describing current .dll. E.g. "TeamFotrress 2" "Half-Life" */ // #define FN_GetGameDescription GetGameDescription /* pfnGetGameDescription() Returns string describing current .dll. E.g. "TeamFotrress 2" "Half-Life" */
@ -140,7 +166,7 @@
// #define FN_ClientCommand_Post ClientCommand_Post // #define FN_ClientCommand_Post ClientCommand_Post
// #define FN_ClientUserInfoChanged_Post ClientUserInfoChanged_Post // #define FN_ClientUserInfoChanged_Post ClientUserInfoChanged_Post
// #define FN_ServerActivate_Post ServerActivate_Post // #define FN_ServerActivate_Post ServerActivate_Post
#define FN_ServerDeactivate_Post ServerDeactivate_Post // #define FN_ServerDeactivate_Post ServerDeactivate_Post
// #define FN_PlayerPreThink_Post PlayerPreThink_Post // #define FN_PlayerPreThink_Post PlayerPreThink_Post
// #define FN_PlayerPostThink_Post PlayerPostThink_Post // #define FN_PlayerPostThink_Post PlayerPostThink_Post
// #define FN_StartFrame_Post StartFrame_Post // #define FN_StartFrame_Post StartFrame_Post

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@ -14,7 +14,7 @@ CStack<MysqlThread *> g_ThreadQueue;
CStack<MysqlThread *> g_FreeThreads; CStack<MysqlThread *> g_FreeThreads;
float g_lasttime = 0.0f; float g_lasttime = 0.0f;
void OnAmxxDetach() void ShutdownThreading()
{ {
if (g_pWorker) if (g_pWorker)
{ {
@ -257,11 +257,11 @@ void MysqlThread::Execute()
* METAMOD STUFF * * METAMOD STUFF *
*****************/ *****************/
int DispatchSpawn(edict_t *pEnt) void OnPluginsLoaded()
{ {
if (g_pWorker) if (g_pWorker)
{ {
RETURN_META_VALUE(MRES_IGNORED, 0); return;
} }
if (!g_StringPool.IsThreadable()) if (!g_StringPool.IsThreadable())
@ -279,7 +279,7 @@ int DispatchSpawn(edict_t *pEnt)
g_lasttime = 0.0f; g_lasttime = 0.0f;
RETURN_META_VALUE(MRES_IGNORED, 0); return;
} }
void StartFrame() void StartFrame()
@ -310,18 +310,14 @@ void StartFrame()
RETURN_META(MRES_IGNORED); RETURN_META(MRES_IGNORED);
} }
void ServerDeactivate() void OnPluginsUnloading()
{ {
g_pFunctionTable->pfnSpawn = DispatchSpawn;
if (!g_pWorker) if (!g_pWorker)
RETURN_META(MRES_IGNORED); return;
g_pWorker->Stop(false); g_pWorker->Stop(false);
delete g_pWorker; delete g_pWorker;
g_pWorker = NULL; g_pWorker = NULL;
RETURN_META(MRES_IGNORED);
} }
/*********************** /***********************