Add AMTL files

This commit is contained in:
Arkshine 2014-05-03 13:00:21 +02:00
parent 9c191949d8
commit f3aee6d766
19 changed files with 3424 additions and 6 deletions

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@ -220,6 +220,7 @@ class AMXXConfig(object):
] ]
cfg.includes += [os.path.join(builder.buildPath, 'includes')] cfg.includes += [os.path.join(builder.buildPath, 'includes')]
cfg.includes += [os.path.join(builder.sourcePath, 'public', 'amtl')]
return return
# #

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@ -6,7 +6,7 @@
########################################### ###########################################
HLSDK = ../../hlsdk HLSDK = ../../hlsdk
MM_ROOT = ../../metamod/metamod MM_ROOT = ../../metamod-am/metamod
##################################### #####################################
### EDIT BELOW FOR OTHER PROJECTS ### ### EDIT BELOW FOR OTHER PROJECTS ###
@ -36,7 +36,7 @@ CPP_OSX = clang
LINK = -Lzlib LINK = -Lzlib
INCLUDE = -I. -I$(HLSDK) -I$(HLSDK)/common -I$(HLSDK)/dlls -I$(HLSDK)/engine -I$(HLSDK)/game_shared \ INCLUDE = -I. -I../public/amtl -I$(HLSDK) -I$(HLSDK)/common -I$(HLSDK)/dlls -I$(HLSDK)/engine -I$(HLSDK)/game_shared \
-I$(HLSDK)/public -I$(MM_ROOT) -I$(HLSDK)/public -I$(MM_ROOT)
################################################ ################################################

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@ -92,7 +92,7 @@
</Midl> </Midl>
<ClCompile> <ClCompile>
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\;$(METAMOD)\metamod;$(HLSDK)\common;$(HLSDK)\engine;$(HLSDK)\dlls;$(HLSDK)\pm_shared;$(HLSDK)\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\;..\..\public\amtl;$(METAMOD)\metamod;$(HLSDK)\common;$(HLSDK)\engine;$(HLSDK)\dlls;$(HLSDK)\pm_shared;$(HLSDK)\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;amxmodx_EXPORTS;PAWN_CELL_SIZE=32;ASM32;JIT;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;amxmodx_EXPORTS;PAWN_CELL_SIZE=32;ASM32;JIT;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
@ -143,7 +143,7 @@
<IntrinsicFunctions>true</IntrinsicFunctions> <IntrinsicFunctions>true</IntrinsicFunctions>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed> <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers> <OmitFramePointers>true</OmitFramePointers>
<AdditionalIncludeDirectories>..\;$(METAMOD)\metamod;$(HLSDK)\common;$(HLSDK)\engine;$(HLSDK)\dlls;$(HLSDK)\pm_shared;$(HLSDK)\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\;..\..\public\amtl;$(METAMOD)\metamod;$(HLSDK)\common;$(HLSDK)\engine;$(HLSDK)\dlls;$(HLSDK)\pm_shared;$(HLSDK)\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;amxmodx_EXPORTS;JIT;ASM32;PAWN_CELL_SIZE=32;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;amxmodx_EXPORTS;JIT;ASM32;PAWN_CELL_SIZE=32;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<IgnoreStandardIncludePath>false</IgnoreStandardIncludePath> <IgnoreStandardIncludePath>false</IgnoreStandardIncludePath>
<StringPooling>true</StringPooling> <StringPooling>true</StringPooling>
@ -192,7 +192,7 @@
</Midl> </Midl>
<ClCompile> <ClCompile>
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\;$(METAMOD)\metamod;$(HLSDK)\multiplayer\common;$(HLSDK)\multiplayer\engine;$(HLSDK)\multiplayer\dlls;$(HLSDK)\multiplayer\pm_shared;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\;..\..\public\amtl;$(METAMOD)\metamod;$(HLSDK)\multiplayer\common;$(HLSDK)\multiplayer\engine;$(HLSDK)\multiplayer\dlls;$(HLSDK)\multiplayer\pm_shared;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;amxmodx_EXPORTS;PAWN_CELL_SIZE=32;ASM32;JIT;BINLOG_ENABLED;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;amxmodx_EXPORTS;PAWN_CELL_SIZE=32;ASM32;JIT;BINLOG_ENABLED;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
@ -243,7 +243,7 @@
<IntrinsicFunctions>true</IntrinsicFunctions> <IntrinsicFunctions>true</IntrinsicFunctions>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed> <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers> <OmitFramePointers>true</OmitFramePointers>
<AdditionalIncludeDirectories>..\;$(METAMOD)\metamod;$(HLSDK)\multiplayer\common;$(HLSDK)\multiplayer\engine;$(HLSDK)\multiplayer\dlls;$(HLSDK)\multiplayer\pm_shared;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\;..\..\public\amtl;$(METAMOD)\metamod;$(HLSDK)\multiplayer\common;$(HLSDK)\multiplayer\engine;$(HLSDK)\multiplayer\dlls;$(HLSDK)\multiplayer\pm_shared;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;amxmodx_EXPORTS;JIT;ASM32;PAWN_CELL_SIZE=32;BINLOG_ENABLED;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;amxmodx_EXPORTS;JIT;ASM32;PAWN_CELL_SIZE=32;BINLOG_ENABLED;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<IgnoreStandardIncludePath>false</IgnoreStandardIncludePath> <IgnoreStandardIncludePath>false</IgnoreStandardIncludePath>
<StringPooling>true</StringPooling> <StringPooling>true</StringPooling>
@ -389,6 +389,7 @@
<ClInclude Include="..\sh_list.h" /> <ClInclude Include="..\sh_list.h" />
<ClInclude Include="..\sh_stack.h" /> <ClInclude Include="..\sh_stack.h" />
<ClInclude Include="..\sh_tinyhash.h" /> <ClInclude Include="..\sh_tinyhash.h" />
<ClInclude Include="..\sm_stringhashmap.h" />
<ClInclude Include="..\svn_version.h" /> <ClInclude Include="..\svn_version.h" />
<ClInclude Include="..\trie_natives.h" /> <ClInclude Include="..\trie_natives.h" />
<ClInclude Include="..\zlib\zconf.h" /> <ClInclude Include="..\zlib\zconf.h" />

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@ -0,0 +1,65 @@
// vim: set sts=8 ts=2 sw=2 tw=99 et:
//
// Copyright (C) 2013, David Anderson and AlliedModders LLC
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of AlliedModders LLC nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
#ifndef _include_amtl_allocatorpolicies_h_
#define _include_amtl_allocatorpolicies_h_
#include <stdio.h>
#include <stdlib.h>
namespace ke {
// The default system allocator policy will crash on out-of-memory.
class SystemAllocatorPolicy
{
public:
void reportOutOfMemory() {
fprintf(stderr, "OUT OF MEMORY\n");
abort();
}
void reportAllocationOverflow() {
fprintf(stderr, "OUT OF MEMORY\n");
abort();
}
public:
void free(void *memory) {
::free(memory);
}
void *malloc(size_t bytes) {
void *ptr = ::malloc(bytes);
if (!ptr)
reportOutOfMemory();
return ptr;
}
};
}
#endif // _include_amtl_allocatorpolicies_h_

102
public/amtl/am-atomics.h Normal file
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@ -0,0 +1,102 @@
// vim: set sts=8 ts=2 sw=2 tw=99 et:
//
// Copyright (C) 2013, David Anderson and AlliedModders LLC
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of AlliedModders LLC nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
#ifndef _include_amtl_atomics_h_
#define _include_amtl_atomics_h_
#include <am-utility.h>
namespace ke {
#if defined(_MSC_VER)
extern "C" {
long __cdecl _InterlockedIncrement(long volatile *dest);
long __cdecl _InterlockedDecrement(long volatile *dest);
}
# pragma intrinsic(_InterlockedIncrement)
# pragma intrinsic(_InterlockedDecrement)
#endif
template <size_t Width>
struct AtomicOps;
template <>
struct AtomicOps<4>
{
#if defined(_MSC_VER)
typedef long Type;
static Type Increment(Type *ptr) {
return _InterlockedIncrement(ptr);
}
static Type Decrement(Type *ptr) {
return _InterlockedDecrement(ptr);
};
#elif defined(__GNUC__)
typedef int Type;
// x86/x64 notes: When using GCC < 4.8, this will compile to a spinlock.
// On 4.8+, or when using Clang, we'll get the more optimal "lock addl"
// variant.
static Type Increment(Type *ptr) {
return __sync_add_and_fetch(ptr, 1);
}
static Type Decrement(Type *ptr) {
return __sync_sub_and_fetch(ptr, 1);
}
#endif
};
class AtomicRefCount
{
typedef AtomicOps<sizeof(uintptr_t)> Ops;
public:
AtomicRefCount(uintptr_t value)
: value_(value)
{
}
void increment() {
Ops::Increment(&value_);
}
// Return false if all references are gone.
bool decrement() {
return Ops::Decrement(&value_) != 0;
}
private:
Ops::Type value_;
};
}
#endif // _include_amtl_atomics_h_

196
public/amtl/am-hashmap.h Normal file
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@ -0,0 +1,196 @@
// vim: set sts=8 ts=2 sw=2 tw=99 et:
//
// Copyright (C) 2013, David Anderson and AlliedModders LLC
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of AlliedModders LLC nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
#ifndef _include_amtl_hashmap_h_
#define _include_amtl_hashmap_h_
#include <am-hashtable.h>
namespace ke {
// Template parameters:
//
// K - Key type.
// V - Value type.
// HashPolicy - A struct with a hash and comparator function for each lookup type:
// static uint32_t hash(const Type &value);
// static bool matches(const Type &value, const K &key);
//
// All types that match a given key, must compute the same hash.
//
// Note that like HashTable, a HashMap is not usable until init() has been called.
template <typename K,
typename V,
typename HashPolicy,
typename AllocPolicy = SystemAllocatorPolicy>
class HashMap : public AllocPolicy
{
private:
struct Entry
{
K key;
V value;
Entry()
{
}
Entry(Moveable<Entry> other)
: key(Moveable<K>(other->key)),
value(Moveable<V>(other->value))
{
}
Entry(const K &aKey, const V &aValue)
: key(aKey),
value(aValue)
{ }
Entry(const K &aKey, Moveable<V> aValue)
: key(aKey),
value(aValue)
{ }
Entry(Moveable<K> aKey, const V &aValue)
: key(aKey),
value(aValue)
{ }
Entry(Moveable<K> aKey, Moveable<V> aValue)
: key(aKey),
value(aValue)
{ }
};
struct Policy
{
typedef Entry Payload;
template <typename Lookup>
static uint32_t hash(const Lookup &key) {
return HashPolicy::hash(key);
}
template <typename Lookup>
static bool matches(const Lookup &key, const Payload &payload) {
return HashPolicy::matches(key, payload.key);
}
};
typedef HashTable<Policy, AllocPolicy> Internal;
public:
HashMap(AllocPolicy ap = AllocPolicy())
: table_(ap)
{
}
// capacity must be a power of two.
bool init(size_t capacity = 16) {
return table_.init(capacity);
}
typedef typename Internal::Result Result;
typedef typename Internal::Insert Insert;
typedef typename Internal::iterator iterator;
template <typename Lookup>
Result find(const Lookup &key) {
return table_.find(key);
}
template <typename Lookup>
Insert findForAdd(const Lookup &key) {
return table_.findForAdd(key);
}
template <typename Lookup>
void removeIfExists(const Lookup &key) {
return table_.remove(key);
}
void remove(Result &r) {
table_.remove(r);
}
// The map must not have been mutated in between findForAdd() and add().
// The Insert object is still valid after add() returns, however.
bool add(Insert &i, const K &key, const V &value) {
return table_.add(i, Entry(key, value));
}
bool add(Insert &i, Moveable<K> key, const V &value) {
return table_.add(i, Entry(key, value));
}
bool add(Insert &i, const K &key, Moveable<V> value) {
return table_.add(i, Entry(key, value));
}
bool add(Insert &i, Moveable<K> key, Moveable<V> value) {
return table_.add(i, Entry(key, value));
}
bool add(Insert &i, Moveable<K> key) {
return table_.add(i, Entry(key, V()));
}
// This can be used to avoid compiler constructed temporaries, since AMTL
// does not yet support move semantics. If you use this, the key and value
// must be set after.
bool add(Insert &i) {
return table_.add(i);
}
iterator iter() {
return iterator(&table_);
}
void clear() {
table_.clear();
}
size_t elements() const {
return table_.elements();
}
size_t estimateMemoryUse() const {
return table_.estimateMemoryUse();
}
private:
Internal table_;
};
template <typename T>
struct PointerPolicy
{
static inline uint32_t hash(T *p) {
return HashPointer(p);
}
static inline bool matches(T *p1, T *p2) {
return p1 == p2;
}
};
}
#endif // _include_amtl_hashmap_h_

129
public/amtl/am-hashset.h Normal file
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@ -0,0 +1,129 @@
// vim: set sts=8 ts=2 sw=2 tw=99 et:
//
// Copyright (C) 2013, David Anderson and AlliedModders LLC
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of AlliedModders LLC nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
#ifndef _include_amtl_hashmap_h_
#define _include_amtl_hashmap_h_
#include <am-hashtable.h>
namespace ke {
// Template parameters:
//
// K - Key type.
// HashPolicy - A struct with a hash and comparator function for each lookup type:
// static uint32_t hash(const Type &value);
// static bool matches(const Type &value, const K &key);
//
// Like HashMap and HashTable, init() must be called to construct the set.
template <typename K,
typename HashPolicy,
typename AllocPolicy = SystemAllocatorPolicy>
class HashSet : public AllocPolicy
{
struct Policy {
typedef K Payload;
template <typename Lookup>
static uint32_t hash(const Lookup &key) {
return HashPolicy::hash(key);
}
template <typename Lookup>
static bool matches(const Lookup &key, const Payload &payload) {
return HashPolicy::matches(key, payload);
}
};
typedef HashTable<Policy, AllocPolicy> Internal;
public:
HashSet(AllocPolicy ap = AllocPolicy())
: table_(ap)
{
}
// capacity must be a power of two.
bool init(size_t capacity = 16) {
return table_.init(capacity);
}
typedef typename Internal::Result Result;
typedef typename Internal::Insert Insert;
template <typename Lookup>
Result find(const Lookup &key) {
return table_.find(key);
}
template <typename Lookup>
Insert findForAdd(const Lookup &key) {
return table_.findForAdd(key);
}
template <typename Lookup>
void removeIfExists(const Lookup &key) {
return table_.remove(key);
}
void remove(Result &r) {
table_.remove(r);
}
// The map must not have been mutated in between findForAdd() and add().
// The Insert object is still valid after add() returns, however.
bool add(Insert &i, const K &key) {
return table_.add(i, key);
}
bool add(Insert &i, Moveable<K> key) {
return table_.add(i, key);
}
// This can be used to avoid compiler constructed temporaries, since AMTL
// does not yet support move semantics. If you use this, the key and value
// must be set after.
bool add(Insert &i) {
return table_.add(i);
}
void clear() {
table_.clear();
}
size_t estimateMemoryUse() const {
return table_.estimateMemoryUse();
}
private:
Internal table_;
};
}
#endif // _include_amtl_hashset_h_

631
public/amtl/am-hashtable.h Normal file
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@ -0,0 +1,631 @@
// vim: set sts=8 ts=2 sw=2 tw=99 et:
//
// Copyright (C) 2013, David Anderson and AlliedModders LLC
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of AlliedModders LLC nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
#ifndef _INCLUDE_KEIMA_HASHTABLE_H_
#define _INCLUDE_KEIMA_HASHTABLE_H_
#include <new>
#include <limits.h>
#include <stdlib.h>
#include "am-allocator-policies.h"
#include "am-utility.h"
#include "am-moveable.h"
namespace ke {
namespace detail {
template <typename T>
class HashTableEntry
{
uint32_t hash_;
T t_;
public:
static const uint32_t kFreeHash = 0;
static const uint32_t kRemovedHash = 1;
public:
void setHash(uint32_t hash) {
hash_ = hash;
}
void construct() {
new (&t_) T();
}
void construct(const T &t) {
new (&t_) T(t);
}
void construct(Moveable<T> t) {
new (&t_) T(t);
}
uint32_t hash() const {
return hash_;
}
void setRemoved() {
destruct();
hash_ = kRemovedHash;
}
void setFree() {
destruct();
hash_ = kFreeHash;
}
void initialize() {
hash_ = kFreeHash;
}
void destruct() {
if (isLive())
t_.~T();
}
bool removed() const {
return hash_ == kRemovedHash;
}
bool free() const {
return hash_ == kFreeHash;
}
bool isLive() const {
return hash_ > kRemovedHash;
}
T &payload() {
assert(isLive());
return t_;
}
bool sameHash(uint32_t hash) const {
return hash_ == hash;
}
private:
HashTableEntry(const HashTableEntry &other) KE_DELETE;
HashTableEntry &operator =(const HashTableEntry &other) KE_DELETE;
};
}
// The HashPolicy for the table must have the following members:
//
// Payload
// static uint32_t hash(const LookupType &key);
// static bool matches(const LookupType &key, const Payload &other);
//
// Payload must be a type, and LookupType is any type that lookups will be
// performed with (these functions can be overloaded). Example:
//
// struct Policy {
// typedef KeyValuePair Payload;
// static uint32 hash(const Key &key) {
// ...
// }
// static bool matches(const Key &key, const KeyValuePair &pair) {
// ...
// }
// };
//
// Note that the table is not usable until init() has been called.
//
template <typename HashPolicy, typename AllocPolicy = SystemAllocatorPolicy>
class HashTable : public AllocPolicy
{
friend class iterator;
typedef typename HashPolicy::Payload Payload;
typedef detail::HashTableEntry<Payload> Entry;
private:
static const uint32_t kMinCapacity = 16;
static const uint32_t kMaxCapacity = INT_MAX / sizeof(Entry);
template <typename Key>
uint32_t computeHash(const Key &key) {
// Multiply by golden ratio.
uint32_t hash = HashPolicy::hash(key) * 0x9E3779B9;
if (hash == Entry::kFreeHash || hash == Entry::kRemovedHash)
hash += 2;
return hash;
}
Entry *createTable(uint32_t capacity) {
assert(capacity <= kMaxCapacity);
Entry *table = (Entry *)this->malloc(capacity * sizeof(Entry));
if (!table)
return NULL;
for (size_t i = 0; i < capacity; i++)
table[i].initialize();
return table;
}
public:
class Result
{
friend class HashTable;
Entry *entry_;
Entry &entry() {
return *entry_;
}
public:
Result(Entry *entry)
: entry_(entry)
{ }
Payload * operator ->() {
return &entry_->payload();
}
Payload & operator *() {
return entry_->payload();
}
bool found() const {
return entry_->isLive();
}
};
class Insert : public Result
{
uint32_t hash_;
public:
Insert(Entry *entry, uint32_t hash)
: Result(entry),
hash_(hash)
{
}
uint32_t hash() const {
return hash_;
}
};
private:
class Probulator {
uint32_t hash_;
uint32_t capacity_;
public:
Probulator(uint32_t hash, uint32_t capacity)
: hash_(hash),
capacity_(capacity)
{
assert(IsPowerOfTwo(capacity_));
}
uint32_t entry() const {
return hash_ & (capacity_ - 1);
}
uint32_t next() {
hash_++;
return entry();
}
};
bool underloaded() const {
// Check if the table is underloaded: < 25% entries used.
return (capacity_ > kMinCapacity) && (nelements_ + ndeleted_ < capacity_ / 4);
}
bool overloaded() const {
// Grow if the table is overloaded: > 75% entries used.
return (nelements_ + ndeleted_) > ((capacity_ / 2) + (capacity_ / 4));
}
bool shrink() {
if ((capacity_ >> 1) < minCapacity_)
return true;
return changeCapacity(capacity_ >> 1);
}
bool grow() {
if (capacity_ >= kMaxCapacity) {
this->reportAllocationOverflow();
return false;
}
return changeCapacity(capacity_ << 1);
}
bool changeCapacity(uint32_t newCapacity) {
assert(newCapacity <= kMaxCapacity);
Entry *newTable = createTable(newCapacity);
if (!newTable)
return false;
Entry *oldTable = table_;
uint32_t oldCapacity = capacity_;
table_ = newTable;
capacity_ = newCapacity;
ndeleted_ = 0;
for (uint32_t i = 0; i < oldCapacity; i++) {
Entry &oldEntry = oldTable[i];
if (oldEntry.isLive()) {
Insert p = insertUnique(oldEntry.hash());
p.entry().setHash(p.hash());
p.entry().construct(Moveable<Payload>(oldEntry.payload()));
}
oldEntry.destruct();
}
this->free(oldTable);
return true;
}
// For use when the key is known to be unique.
Insert insertUnique(uint32_t hash) {
Probulator probulator(hash, capacity_);
Entry *e = &table_[probulator.entry()];
for (;;) {
if (e->free() || e->removed())
break;
e = &table_[probulator.next()];
}
return Insert(e, hash);
}
template <typename Key>
Result lookup(const Key &key) {
uint32_t hash = computeHash(key);
Probulator probulator(hash, capacity_);
Entry *e = &table_[probulator.entry()];
for (;;) {
if (e->free())
break;
if (e->isLive() &&
e->sameHash(hash) &&
HashPolicy::matches(key, e->payload()))
{
return Result(e);
}
e = &table_[probulator.next()];
}
return Result(e);
}
template <typename Key>
Insert lookupForAdd(const Key &key) {
uint32_t hash = computeHash(key);
Probulator probulator(hash, capacity_);
Entry *e = &table_[probulator.entry()];
for (;;) {
if (!e->isLive())
break;
if (e->sameHash(hash) && HashPolicy::matches(key, e->payload()))
break;
e = &table_[probulator.next()];
}
return Insert(e, hash);
}
bool internalAdd(Insert &i) {
assert(!i.found());
// If the entry is deleted, just re-use the slot.
if (i.entry().removed()) {
ndeleted_--;
} else {
// Otherwise, see if we're at max capacity.
if (nelements_ == kMaxCapacity) {
this->reportAllocationOverflow();
return false;
}
// Check if the table is over or underloaded. The table is always at
// least 25% free, so this check is enough to guarantee one free slot.
// (Without one free slot, insertion search could infinite loop.)
uint32_t oldCapacity = capacity_;
if (!checkDensity())
return false;
// If the table changed size, we need to find a new insertion point.
// Note that a removed entry is impossible: either we caught it above,
// or we just resized and no entries are removed.
if (capacity_ != oldCapacity)
i = insertUnique(i.hash());
}
nelements_++;
i.entry().setHash(i.hash());
return true;
}
void removeEntry(Entry &e) {
assert(e.isLive());
e.setRemoved();
ndeleted_++;
nelements_--;
}
public:
HashTable(AllocPolicy ap = AllocPolicy())
: AllocPolicy(ap),
capacity_(0),
nelements_(0),
ndeleted_(0),
table_(NULL),
minCapacity_(kMinCapacity)
{
}
~HashTable()
{
for (uint32_t i = 0; i < capacity_; i++)
table_[i].destruct();
this->free(table_);
}
bool init(uint32_t capacity = 0) {
if (capacity < kMinCapacity) {
capacity = kMinCapacity;
} else if (capacity > kMaxCapacity) {
this->reportAllocationOverflow();
return false;
}
minCapacity_ = capacity;
assert(IsPowerOfTwo(capacity));
capacity_ = capacity;
table_ = createTable(capacity_);
if (!table_)
return false;
return true;
}
// The Result object must not be used past mutating table operations.
template <typename Key>
Result find(const Key &key) {
return lookup(key);
}
// The Insert object must not be used past mutating table operations.
template <typename Key>
Insert findForAdd(const Key &key) {
return lookupForAdd(key);
}
template <typename Key>
void removeIfExists(const Key &key) {
Result r = find(key);
if (!r.found())
return;
remove(r);
}
void remove(Result &r) {
assert(r.found());
removeEntry(r.entry());
}
// The table must not have been mutated in between findForAdd() and add().
// The Insert object is still valid after add() returns, however.
bool add(Insert &i, const Payload &payload) {
if (!internalAdd(i))
return false;
i.entry().construct(payload);
return true;
}
bool add(Insert &i, Moveable<Payload> payload) {
if (!internalAdd(i))
return false;
i.entry().construct(payload);
return true;
}
bool add(Insert &i) {
if (!internalAdd(i))
return false;
i.entry().construct();
return true;
}
bool checkDensity() {
if (underloaded())
return shrink();
if (overloaded())
return grow();
return true;
}
void clear() {
for (size_t i = 0; i < capacity_; i++) {
table_[i].setFree();
}
ndeleted_ = 0;
nelements_ = 0;
}
size_t elements() const {
return nelements_;
}
size_t estimateMemoryUse() const {
return sizeof(Entry) * capacity_;
}
public:
// It is illegal to mutate a HashTable during iteration.
class iterator
{
public:
iterator(HashTable *table)
: table_(table),
i_(table->table_),
end_(table->table_ + table->capacity_)
{
while (i_ < end_ && !i_->isLive())
i_++;
}
bool empty() const {
return i_ == end_;
}
void erase() {
assert(!empty());
table_->removeEntry(*i_);
}
Payload *operator ->() const {
return &i_->payload();
}
Payload &operator *() const {
return i_->payload();
}
void next() {
do {
i_++;
} while (i_ < end_ && !i_->isLive());
}
private:
HashTable *table_;
Entry *i_;
Entry *end_;
};
private:
HashTable(const HashTable &other) KE_DELETE;
HashTable &operator =(const HashTable &other) KE_DELETE;
private:
uint32_t capacity_;
uint32_t nelements_;
uint32_t ndeleted_;
Entry *table_;
uint32_t minCapacity_;
};
// Bob Jenkin's one-at-a-time hash function[1].
//
// [1] http://burtleburtle.net/bob/hash/doobs.html
class CharacterStreamHasher
{
uint32_t hash;
public:
CharacterStreamHasher()
: hash(0)
{ }
void add(char c) {
hash += c;
hash += (hash << 10);
hash ^= (hash >> 6);
}
void add(const char *s, size_t length) {
for (size_t i = 0; i < length; i++)
add(s[i]);
}
uint32_t result() {
hash += (hash << 3);
hash ^= (hash >> 11);
hash += (hash << 15);
return hash;
}
};
static inline uint32_t
HashCharSequence(const char *s, size_t length)
{
CharacterStreamHasher hasher;
hasher.add(s, length);
return hasher.result();
}
static inline uint32_t
FastHashCharSequence(const char *s, size_t length)
{
uint32_t hash = 0;
for (size_t i = 0; i < length; i++)
hash = s[i] + (hash << 6) + (hash << 16) - hash;
return hash;
}
// From http://burtleburtle.net/bob/hash/integer.html
static inline uint32_t
HashInt32(int32_t a)
{
a = (a ^ 61) ^ (a >> 16);
a = a + (a << 3);
a = a ^ (a >> 4);
a = a * 0x27d4eb2d;
a = a ^ (a >> 15);
return a;
}
// From http://www.cris.com/~Ttwang/tech/inthash.htm
static inline uint32_t
HashInt64(int64_t key)
{
key = (~key) + (key << 18); // key = (key << 18) - key - 1;
key = key ^ (uint64_t(key) >> 31);
key = key * 21; // key = (key + (key << 2)) + (key << 4);
key = key ^ (uint64_t(key) >> 11);
key = key + (key << 6);
key = key ^ (uint64_t(key) >> 22);
return uint32_t(key);
}
template <size_t Size>
static inline uint32_t
HashInteger(uintptr_t value);
template <>
inline uint32_t
HashInteger<4>(uintptr_t value)
{
return HashInt32(value);
}
template <>
inline uint32_t
HashInteger<8>(uintptr_t value)
{
return HashInt64(value);
}
static inline uint32_t
HashPointer(void *ptr)
{
return HashInteger<sizeof(ptr)>(reinterpret_cast<uintptr_t>(ptr));
}
} // namespace ke
#endif // _INCLUDE_KEIMA_HASHTABLE_H_

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// vim: set sts=8 ts=2 sw=2 tw=99 et:
//
// Copyright (C) 2013, David Anderson and AlliedModders LLC
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of AlliedModders LLC nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
#ifndef _include_amtl_inline_list_h_
#define _include_amtl_inline_list_h_
#include <stddef.h>
#include <assert.h>
namespace ke {
template <typename T> class InlineList;
// Objects can recursively inherit from InlineListNode in order to have
// membership in an InlineList<T>.
template <typename T>
class InlineListNode
{
friend class InlineList<T>;
public:
InlineListNode()
: next_(NULL),
prev_(NULL)
{
}
InlineListNode(InlineListNode *next, InlineListNode *prev)
: next_(next),
prev_(prev)
{
}
protected:
InlineListNode *next_;
InlineListNode *prev_;
};
// An InlineList is a linked list that threads link pointers through objects,
// rather than allocating node memory. A node can be in at most one list at
// any time.
//
// Since InlineLists are designed to be very cheap, there is no requirement
// that elements be removed from a list once the list is destructed. However,
// for as long as the list is alive, all of its contained nodes must also
// be alive.
template <typename T>
class InlineList
{
typedef InlineListNode<T> Node;
Node head_;
// Work around a clang bug where we can't initialize with &head_ in the ctor.
inline Node *head() {
return &head_;
}
public:
InlineList()
: head_(head(), head())
{
}
~InlineList()
{
#if !defined(NDEBUG)
// Remove all items to clear their next/prev fields.
while (begin() != end())
remove(*begin());
#endif
}
public:
class iterator
{
friend class InlineList;
Node *iter_;
public:
iterator(Node *iter)
: iter_(iter)
{
}
iterator & operator ++() {
iter_ = iter_->next;
return *this;
}
iterator operator ++(int) {
iterator old(*this);
iter_ = iter_->next_;
return old;
}
T * operator *() {
return static_cast<T *>(iter_);
}
T * operator ->() {
return static_cast<T *>(iter_);
}
bool operator !=(const iterator &where) const {
return iter_ != where.iter_;
}
bool operator ==(const iterator &where) const {
return iter_ == where.iter_;
}
};
iterator begin() {
return iterator(head_.next_);
}
iterator end() {
return iterator(&head_);
}
iterator erase(iterator &at) {
iterator next = at;
next++;
remove(at.iter_);
// Iterator is no longer valid.
at.iter_ = NULL;
return next;
}
bool empty() const {
return head_.next_ == &head_;
}
void remove(Node *t) {
t->prev_->next_ = t->next_;
t->next_->prev_ = t->prev_;
#if !defined(NDEBUG)
t->next_ = NULL;
t->prev_ = NULL;
#endif
}
void append(Node *t) {
assert(!t->next_);
assert(!t->prev_);
t->prev_ = head_.prev_;
t->next_ = &head_;
head_.prev_->next_ = t;
head_.prev_ = t;
}
};
}
#endif // _include_amtl_inline_list_h_

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// vim: set sts=8 ts=2 sw=2 tw=99 et:
//
// Copyright (C) 2013, David Anderson and AlliedModders LLC
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of AlliedModders LLC nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
#ifndef _include_amtl_linkedlist_h_
#define _include_amtl_linkedlist_h_
#include <new>
#include <stdlib.h>
#include <am-allocator-policies.h>
#include <am-utility.h>
#include <am-moveable.h>
namespace ke {
// LinkedList, analagous to std::list or SourceHook::List. Since it performs a
// malloc() and free() on every contained node, it should be avoided unless
// absolutely necessary, or for when allocation performance is not a factor. It
// is provided here to safely port old AlliedModders code to AMTL.
//
// In order to use a circular chain, LinkedList's allocation size includes
// exactly one T. If T is very large, LinkedList should be allocated on the
// heap, to avoid using the stack.
template <class T, class AllocPolicy = SystemAllocatorPolicy>
class LinkedList : public AllocPolicy
{
public:
friend class iterator;
class Node
{
public:
Node(const T &o)
: obj(o)
{
}
Node(Moveable<T> o)
: obj(o)
{
}
T obj;
Node *next;
Node *prev;
};
public:
LinkedList(AllocPolicy = AllocPolicy())
: length_(0)
{
head()->prev = head();
head()->next = head();
}
~LinkedList() {
clear();
}
bool append(const T &obj) {
return insertBefore(end(), obj) != end();
}
bool append(Moveable<T> obj) {
return insertBefore(end(), obj) != end();
}
bool prepend(const T &obj) {
return insertBefore(begin(), obj) != begin();
}
bool prepend(Moveable<T> obj) {
return insertBefore(begin(), obj) != begin();
}
size_t length() const {
return length_;
}
void clear() {
Node *node = head()->next;
Node *temp;
head()->next = head();
head()->prev = head();
// Iterate through the nodes until we find the sentinel again.
while (node != head()) {
temp = node->next;
freeNode(node);
node = temp;
}
length_ = 0;
}
bool empty() const {
return (length_ == 0);
}
T &front() {
assert(!empty());
return head()->next->obj;
}
T &back() {
assert(!empty());
return head()->prev->obj;
}
private:
const Node *head() const {
return sentinel_.address();
}
Node *head() {
return sentinel_.address();
}
Node *allocNode(const T &obj) {
Node *node = (Node *)this->malloc(sizeof(Node));
if (!node)
return NULL;
new (node) Node(obj);
return node;
}
Node *allocNode(Moveable<T> obj) {
Node *node = (Node *)this->malloc(sizeof(Node));
if (!node)
return NULL;
new (node) Node(obj);
return node;
}
void freeNode(Node *node) {
node->obj.~T();
this->free(node);
}
private:
StorageBuffer<Node> sentinel_;
size_t length_;
public:
class iterator
{
friend class LinkedList;
public:
iterator()
: this_(NULL)
{
}
iterator(const LinkedList &src)
: this_(src.head())
{
}
iterator(Node *n)
: this_(n)
{
}
iterator(const iterator &where)
: this_(where.this_)
{
}
iterator &operator --() {
if (this_)
this_ = this_->prev;
return *this;
}
iterator operator --(int) {
iterator old(*this);
if (this_)
this_ = this_->prev;
return old;
}
iterator &operator ++() {
if (this_)
this_ = this_->next;
return *this;
}
iterator operator ++(int) {
iterator old(*this);
if (this_)
this_ = this_->next;
return old;
}
const T &operator * () const {
return this_->obj;
}
T &operator * () {
return this_->obj;
}
T *operator ->() {
return &this_->obj;
}
const T *operator ->() const {
return &(this_->obj);
}
bool operator !=(const iterator &where) const {
return (this_ != where.this_);
}
bool operator ==(const iterator &where) const {
return (this_ == where.this_);
}
operator bool() {
return !!this_;
}
private:
Node *this_;
};
private:
// Insert obj right before where.
iterator insert(iterator where, Node *node) {
if (!node)
return where;
Node *pWhereNode = where.this_;
pWhereNode->prev->next = node;
node->prev = pWhereNode->prev;
pWhereNode->prev = node;
node->next = pWhereNode;
length_++;
return iterator(node);
}
public:
iterator begin() {
return iterator(head()->next);
}
iterator end() {
return iterator(head());
}
iterator erase(iterator where) {
Node *pNode = where.this_;
iterator iter(where);
iter++;
pNode->prev->next = pNode->next;
pNode->next->prev = pNode->prev;
freeNode(pNode);
length_--;
return iter;
}
iterator insertBefore(iterator where, const T &obj) {
return insert(where, allocNode(obj));
}
iterator insertBefore(iterator where, Moveable<T> obj) {
return insert(where, allocNode(obj));
}
public:
// Removes one instance of |obj| from the list, if found.
void remove(const T &obj) {
for (iterator b = begin(); b != end(); b++) {
if (*b == obj) {
erase(b);
break;
}
}
}
template <typename U>
iterator find(const U &equ) {
for (iterator iter = begin(); iter != end(); iter++) {
if (*iter == equ)
return iter;
}
return end();
}
private:
// These are disallowed because they basically violate the failure handling
// model for AllocPolicies and are also likely to have abysmal performance.
LinkedList &operator =(const LinkedList<T> &other) KE_DELETE;
LinkedList(const LinkedList<T> &other) KE_DELETE;
};
} // namespace ke
#endif //_INCLUDE_CSDM_LIST_H

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// vim: set sts=8 ts=2 sw=2 tw=99 et:
//
// Copyright (C) 2013, David Anderson and AlliedModders LLC
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of AlliedModders LLC nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
#ifndef _include_amtl_moveable_h_
#define _include_amtl_moveable_h_
namespace ke {
// This is a feature in C++11, but since AM projects do not have access to
// C++11 yet, we provide templates to implement move semantics. A class can
// provide a constructor for (ke::Moveable<T> t) which containers will try
// to use.
//
// When implementing a constructor that takes a Moveable, the object being
// moved should be left in a state that is safe, since its destructor will
// be called even though it has been moved.
template <typename T>
struct Moveable
{
public:
explicit Moveable(T &t)
: t_(t)
{
}
T *operator ->() {
return &t_;
}
operator T &() {
return t_;
}
private:
T &t_;
};
template <typename T>
static inline Moveable<T>
Move(T &t)
{
return Moveable<T>(t);
}
} // namespace ke
#endif // _include_amtl_moveable_h_

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// vim: set sts=8 ts=2 sw=2 tw=99 et:
//
// Copyright (C) 2013, David Anderson and AlliedModders LLC
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of AlliedModders LLC nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
#ifndef _include_amtl_ts_refcounting_h_
#define _include_amtl_ts_refcounting_h_
#include <am-refcounting.h>
#include <am-atomics.h>
namespace ke {
template <typename T>
class RefcountedThreadsafe
{
public:
RefcountedThreadsafe()
: refcount_(1)
{
}
void AddRef() {
refcount_.increment();
}
bool Release() {
if (!refcount_.decrement()) {
delete static_cast<T *>(this);
return false;
}
return true;
}
protected:
~RefcountedThreadsafe() {
}
private:
AtomicRefCount refcount_;
};
} // namespace ke
#endif // _include_amtl_ts_refcounting_h_

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// vim: set sts=8 ts=4 sw=4 tw=99 et:
//
// Copyright (C) 2013, David Anderson and AlliedModders LLC
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of AlliedModders LLC nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
#ifndef _include_amtl_refcounting_h_
#define _include_amtl_refcounting_h_
#include <am-utility.h>
#include <am-moveable.h>
namespace ke {
template <typename T> class Ref;
// Holds a refcounted T without addrefing it. This is similar to PassRef<>
// below, but is intended only for freshly allocated objects which start
// with reference count 1, and we don't want to add an extra ref just by
// assigning to PassRef<> or Ref<>.
template <typename T>
class Newborn
{
public:
Newborn(T *t)
: thing_(t)
{
}
T *release() const {
return ReturnAndVoid(thing_);
}
private:
mutable T *thing_;
};
template <typename T>
static inline Newborn<T>
NoAddRef(T *t)
{
return Newborn<T>(t);
}
// When returning a value, we'd rather not be needlessly changing the refcount,
// so we have a special type to use for returns.
template <typename T>
class PassRef
{
public:
PassRef(T *thing)
: thing_(thing)
{
AddRef();
}
PassRef()
: thing_(NULL)
{
}
PassRef(const Newborn<T *> &other)
: thing_(other.release())
{
// Don't addref, newborn means already addref'd.
}
template <typename S>
inline PassRef(const Ref<S> &other);
PassRef(const PassRef &other)
: thing_(other.release())
{
}
template <typename S>
PassRef(const PassRef<S> &other)
: thing_(other.release())
{
}
~PassRef()
{
Release();
}
operator T &() {
return *thing_;
}
operator T *() const {
return thing_;
}
T *operator ->() const {
return operator *();
}
T *operator *() const {
return thing_;
}
bool operator !() const {
return !thing_;
}
T *release() const {
return ReturnAndVoid(thing_);
}
template <typename S>
PassRef &operator =(const PassRef<S> &other) {
Release();
thing_ = other.release();
return *this;
}
private:
// Disallowed operators.
PassRef &operator =(T *other);
PassRef &operator =(Newborn<T> &other);
void AddRef() {
if (thing_)
thing_->AddRef();
}
void Release() {
if (thing_)
thing_->Release();
}
private:
mutable T *thing_;
};
// Classes which are refcounted should inherit from this.
template <typename T>
class Refcounted
{
public:
Refcounted()
: refcount_(1)
{
}
void AddRef() {
refcount_++;
}
void Release() {
assert(refcount_ > 0);
if (--refcount_ == 0)
delete static_cast<T *>(this);
}
protected:
~Refcounted() {
}
private:
uintptr_t refcount_;
};
// Simple class for automatic refcounting.
template <typename T>
class Ref
{
public:
Ref(T *thing)
: thing_(thing)
{
AddRef();
}
Ref()
: thing_(NULL)
{
}
Ref(const Ref &other)
: thing_(other.thing_)
{
AddRef();
}
Ref(Moveable<Ref> other)
: thing_(other->thing_)
{
other->thing_ = NULL;
}
template <typename S>
Ref(const Ref<S> &other)
: thing_(*other)
{
AddRef();
}
Ref(const PassRef<T> &other)
: thing_(other.release())
{
}
template <typename S>
Ref(const PassRef<S> &other)
: thing_(other.release())
{
}
Ref(const Newborn<T> &other)
: thing_(other.release())
{
}
~Ref()
{
Release();
}
T *operator ->() const {
return operator *();
}
T *operator *() const {
return thing_;
}
operator T *() {
return thing_;
}
bool operator !() const {
return !thing_;
}
template <typename S>
Ref &operator =(S *thing) {
Release();
thing_ = thing;
AddRef();
return *this;
}
template <typename S>
Ref &operator =(const PassRef<S> &other) {
Release();
thing_ = other.release();
return *this;
}
template <typename S>
Ref &operator =(const Newborn<S> &other) {
Release();
thing_ = other.release();
return *this;
}
Ref &operator =(const Ref &other) {
Release();
thing_ = other.thing_;
AddRef();
return *this;
}
Ref &operator =(Moveable<Ref> other) {
Release();
thing_ = other->thing_;
other->thing_ = NULL;
return *this;
}
private:
void AddRef() {
if (thing_)
thing_->AddRef();
}
void Release() {
if (thing_)
thing_->Release();
}
protected:
T *thing_;
};
template <typename T> template <typename S>
PassRef<T>::PassRef(const Ref<S> &other)
: thing_(*other)
{
AddRef();
}
} // namespace ke
#endif // _include_amtl_refcounting_h_

134
public/amtl/am-string.h Normal file
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// vim: set sts=8 ts=2 sw=2 tw=99 et:
//
// Copyright (C) 2013, David Anderson and AlliedModders LLC
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of AlliedModders LLC nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
#ifndef _include_amtl_string_h_
#define _include_amtl_string_h_
#include <stdlib.h>
#include <string.h>
#include <am-utility.h>
#include <am-moveable.h>
namespace ke {
// ASCII string.
class AString
{
public:
AString()
: length_(0)
{
}
explicit AString(const char *str) {
set(str, strlen(str));
}
AString(const char *str, size_t length) {
set(str, length);
}
AString(const AString &other) {
if (other.length_)
set(other.chars_, other.length_);
else
length_ = 0;
}
AString(Moveable<AString> other)
: chars_(other->chars_.take()),
length_(other->length_)
{
other->length_ = 0;
}
AString &operator =(const char *str) {
if (str && str[0]) {
set(str, strlen(str));
} else {
chars_ = NULL;
length_ = 0;
}
return *this;
}
AString &operator =(const AString &other) {
if (other.length_) {
set(other.chars_, other.length_);
} else {
chars_ = NULL;
length_ = 0;
}
return *this;
}
AString &operator =(Moveable<AString> other) {
chars_ = other->chars_.take();
length_ = other->length_;
other->length_ = 0;
return *this;
}
int compare(const char *str) const {
return strcmp(chars(), str);
}
int compare(const AString &other) const {
return strcmp(chars(), other.chars());
}
bool operator ==(const AString &other) const {
return other.length() == length() &&
memcmp(other.chars(), chars(), length()) == 0;
}
char operator [](size_t index) const {
assert(index < length());
return chars()[index];
}
size_t length() const {
return length_;
}
const char *chars() const {
if (!chars_)
return "";
return chars_;
}
private:
void set(const char *str, size_t length) {
chars_ = new char[length + 1];
length_ = length;
memcpy(chars_, str, length);
chars_[length] = '\0';
}
private:
AutoArray<char> chars_;
size_t length_;
};
}
#endif // _include_amtl_string_h_

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// vim: set sts=8 ts=2 sw=2 tw=99 et:
//
// Copyright (C) 2013, David Anderson and AlliedModders LLC
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of AlliedModders LLC nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
#ifndef _include_amtl_thread_posix_h_
#define _include_amtl_thread_posix_h_
#include <pthread.h>
#include <sys/time.h>
#include <errno.h>
#include <stdio.h>
#if defined(__linux__)
# include <sys/prctl.h>
#endif
#if defined(__APPLE__)
# include <dlfcn.h>
#endif
namespace ke {
class Mutex : public Lockable
{
public:
Mutex() {
#if !defined(NDEBUG)
int rv =
#endif
pthread_mutex_init(&mutex_, NULL);
assert(rv == 0);
}
~Mutex() {
pthread_mutex_destroy(&mutex_);
}
bool DoTryLock() KE_OVERRIDE {
return pthread_mutex_trylock(&mutex_) == 0;
}
void DoLock() KE_OVERRIDE {
pthread_mutex_lock(&mutex_);
}
void DoUnlock() KE_OVERRIDE {
pthread_mutex_unlock(&mutex_);
}
pthread_mutex_t *raw() {
return &mutex_;
}
private:
pthread_mutex_t mutex_;
};
// Currently, this class only supports single-listener CVs.
class ConditionVariable : public Lockable
{
public:
ConditionVariable() {
#if !defined(NDEBUG)
int rv =
#endif
pthread_cond_init(&cv_, NULL);
assert(rv == 0);
}
~ConditionVariable() {
pthread_cond_destroy(&cv_);
}
bool DoTryLock() KE_OVERRIDE {
return mutex_.DoTryLock();
}
void DoLock() KE_OVERRIDE {
mutex_.DoLock();
}
void DoUnlock() KE_OVERRIDE {
mutex_.DoUnlock();
}
void Notify() {
AssertCurrentThreadOwns();
pthread_cond_signal(&cv_);
}
WaitResult Wait(size_t timeout_ms) {
AssertCurrentThreadOwns();
#if defined(__linux__)
struct timespec ts;
if (clock_gettime(CLOCK_REALTIME, &ts) == -1)
return Wait_Error;
#else
struct timeval tv;
gettimeofday(&tv, NULL);
struct timespec ts;
ts.tv_sec = tv.tv_sec;
ts.tv_nsec = tv.tv_usec * 1000;
#endif
ts.tv_sec += timeout_ms / 1000;
ts.tv_nsec += (timeout_ms % 1000) * 1000000;
if (ts.tv_nsec >= 1000000000) {
ts.tv_sec++;
ts.tv_nsec -= 1000000000;
}
DebugSetUnlocked();
int rv = pthread_cond_timedwait(&cv_, mutex_.raw(), &ts);
DebugSetLocked();
if (rv == ETIMEDOUT)
return Wait_Timeout;
if (rv == 0)
return Wait_Signaled;
return Wait_Error;
}
WaitResult Wait() {
AssertCurrentThreadOwns();
DebugSetUnlocked();
int rv = pthread_cond_wait(&cv_, mutex_.raw());
DebugSetLocked();
if (rv == 0)
return Wait_Signaled;
return Wait_Error;
}
private:
Mutex mutex_;
pthread_cond_t cv_;
};
class Thread
{
struct ThreadData {
IRunnable *run;
char name[17];
};
public:
Thread(IRunnable *run, const char *name = NULL) {
ThreadData *data = new ThreadData;
data->run = run;
snprintf(data->name, sizeof(data->name), "%s", name ? name : "");
initialized_ = (pthread_create(&thread_, NULL, Main, data) == 0);
if (!initialized_)
delete data;
}
bool Succeeded() const {
return initialized_;
}
void Join() {
if (!Succeeded())
return;
pthread_join(thread_, NULL);
}
private:
static void *Main(void *arg) {
AutoPtr<ThreadData> data((ThreadData *)arg);
if (data->name[0]) {
#if defined(__linux__)
prctl(PR_SET_NAME, (unsigned long)data->name);
#elif defined(__APPLE__)
int (*fn)(const char *) = (int (*)(const char *))dlsym(RTLD_DEFAULT, "pthread_setname_np");
if (fn)
fn(data->name);
#endif
}
data->run->Run();
return NULL;
}
private:
bool initialized_;
pthread_t thread_;
};
} // namespace ke
#endif // _include_amtl_thread_posix_h_

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// vim: set sts=8 ts=2 sw=2 tw=99 et:
//
// Copyright (C) 2013, David Anderson and AlliedModders LLC
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of AlliedModders LLC nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
#ifndef _include_amtl_threads_
#define _include_amtl_threads_
#include <assert.h>
#if defined(_MSC_VER)
# include <windows.h>
# include <WinBase.h>
#else
# include <pthread.h>
#endif
#include <am-utility.h>
// Thread primitives for SourcePawn.
//
// Linking Requirements:
//
// OS X: None (-lpthread and -ldl are optional)
// Windows: None
// Linux: -lpthread -lrt required
//
// -- Mutexes --
//
// A Lockable is a mutual exclusion primitive. It can be owned by at most one
// thread at a time, and ownership blocks any other thread from taking taking
// ownership. Ownership must be acquired and released on the same thread.
// Lockables are not re-entrant.
//
// While a few classes support the Lockable interface, the simplest Lockable
// object that can be instantiated is a Mutex.
//
// -- Condition Variables --
//
// A ConditionVariable provides mutually exclusive access based on a
// condition ocurring. CVs provide two capabilities: Wait(), which will block
// until the condition is triggered, and Notify(), which signals any blocking
// thread that the condition has occurred.
//
// Condition variables have an underlying mutex lock. This lock must be
// acquired before calling Wait() or Notify(). It is automatically released
// once Wait begins blocking. This operation is atomic with respect to other
// threads and the mutex. For example, it is not possible for the lock to be
// acquired by another thread in between unlocking and blocking. Since Notify
// also requires the lock to be acquired, there is no risk of an event
// accidentally dissipating into thin air because it was sent before the other
// thread began blocking.
//
// When Wait() returns, the lock is automatically re-acquired. This operation
// is NOT atomic. In between waking up and re-acquiring the lock, another
// thread may steal the lock and issue another event. Applications must
// account for this. For example, a message pump should check that there are
// no messages left to process before blocking again.
//
// Likewise, it is also not defined whether a Signal() will have any effect
// while a thread is not waiting on the monitor. This is yet another reason
// the above paragraph is so important - applications should, under a lock of
// the condition variable - check for state changes before waiting.
//
// -- Threads --
//
// A Thread object, when created, spawns a new thread with the given callback
// (the callbacks must implement IRunnable). Threads have one method of
// interest, Join(), which will block until the thread's execution finishes.
// Deleting a thread object will free any operating system resources associated
// with that thread, if the thread has finished executing.
//
// Threads can fail to spawn; make sure to check Succeeded().
//
namespace ke {
// Abstraction for getting a unique thread identifier. Debug-only.
#if defined(_MSC_VER)
typedef DWORD ThreadId;
static inline ThreadId GetCurrentThreadId()
{
return ::GetCurrentThreadId();
}
#else
typedef pthread_t ThreadId;
static inline ThreadId GetCurrentThreadId()
{
return pthread_self();
}
#endif
// Classes which use non-reentrant, same-thread lock/unlock semantics should
// inherit from this and implement DoLock/DoUnlock.
class Lockable
{
public:
Lockable()
{
#if !defined(NDEBUG)
owner_ = 0;
#endif
}
virtual ~Lockable() {
}
bool TryLock() {
if (DoTryLock()) {
DebugSetLocked();
return true;
}
return false;
}
void Lock() {
assert(Owner() != GetCurrentThreadId());
DoLock();
DebugSetLocked();
}
void Unlock() {
assert(Owner() == GetCurrentThreadId());
DebugSetUnlocked();
DoUnlock();
}
void AssertCurrentThreadOwns() const {
assert(Owner() == GetCurrentThreadId());
}
#if !defined(NDEBUG)
bool Locked() const {
return owner_ != 0;
}
ThreadId Owner() const {
return owner_;
}
#endif
virtual bool DoTryLock() = 0;
virtual void DoLock() = 0;
virtual void DoUnlock() = 0;
protected:
void DebugSetUnlocked() {
#if !defined(NDEBUG)
owner_ = 0;
#endif
}
void DebugSetLocked() {
#if !defined(NDEBUG)
owner_ = GetCurrentThreadId();
#endif
}
protected:
#if !defined(NDEBUG)
ThreadId owner_;
#endif
};
// RAII for automatically locking and unlocking an object.
class AutoLock
{
public:
AutoLock(Lockable *lock)
: lock_(lock)
{
lock_->Lock();
}
~AutoLock() {
lock_->Unlock();
}
private:
Lockable *lock_;
};
class AutoTryLock
{
public:
AutoTryLock(Lockable *lock)
{
lock_ = lock->TryLock() ? lock : NULL;
}
~AutoTryLock() {
if (lock_)
lock_->Unlock();
}
private:
Lockable *lock_;
};
// RAII for automatically unlocking and relocking an object.
class AutoUnlock
{
public:
AutoUnlock(Lockable *lock)
: lock_(lock)
{
lock_->Unlock();
}
~AutoUnlock() {
lock_->Lock();
}
private:
Lockable *lock_;
};
enum WaitResult {
// Woke up because something happened.
Wait_Signaled,
// Woke up because nothing happened and a timeout was specified.
Wait_Timeout,
// Woke up, but because of an error.
Wait_Error
};
// This must be implemented in order to spawn a new thread.
class IRunnable
{
public:
virtual ~IRunnable() {
}
virtual void Run() = 0;
};
} // namespace ke
// Include the actual thread implementations.
#if defined(_MSC_VER)
# include "am-thread-windows.h"
#else
# include "am-thread-posix.h"
#endif
#endif // _include_amtl_threads_

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// vim: set sts=8 ts=2 sw=2 tw=99 et:
//
// Copyright (C) 2013, David Anderson and AlliedModders LLC
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of AlliedModders LLC nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
#ifndef _include_amtl_thread_windows_h_
#define _include_amtl_thread_windows_h_
#include <windows.h>
namespace ke {
class CriticalSection : public Lockable
{
public:
CriticalSection() {
InitializeCriticalSection(&cs_);
}
~CriticalSection() {
DeleteCriticalSection(&cs_);
}
bool DoTryLock() KE_OVERRIDE {
return !!TryEnterCriticalSection(&cs_);
}
void DoLock() KE_OVERRIDE {
EnterCriticalSection(&cs_);
}
void DoUnlock() KE_OVERRIDE {
LeaveCriticalSection(&cs_);
}
private:
CRITICAL_SECTION cs_;
};
typedef CriticalSection Mutex;
// Currently, this class only supports single-listener CVs.
class ConditionVariable : public Lockable
{
public:
ConditionVariable() {
event_ = CreateEvent(NULL, FALSE, FALSE, NULL);
}
~ConditionVariable() {
CloseHandle(event_);
}
bool DoTryLock() KE_OVERRIDE {
return cs_.DoTryLock();
}
void DoLock() KE_OVERRIDE {
cs_.DoLock();
}
void DoUnlock() KE_OVERRIDE {
cs_.DoUnlock();
}
void Notify() {
AssertCurrentThreadOwns();
SetEvent(event_);
}
WaitResult Wait(size_t timeout_ms) {
// This will assert if the lock has not been acquired. We don't need to be
// atomic here, like pthread_cond_wait, because the event bit will stick
// until reset by a wait function.
Unlock();
DWORD rv = WaitForSingleObject(event_, timeout_ms);
Lock();
if (rv == WAIT_TIMEOUT)
return Wait_Timeout;
if (rv == WAIT_FAILED)
return Wait_Error;
return Wait_Signaled;
}
WaitResult Wait() {
return Wait(INFINITE);
}
private:
CriticalSection cs_;
HANDLE event_;
};
class Thread
{
public:
Thread(IRunnable *run, const char *name = NULL) {
thread_ = CreateThread(NULL, 0, Main, run, 0, NULL);
}
~Thread() {
if (!thread_)
return;
CloseHandle(thread_);
}
bool Succeeded() const {
return !!thread_;
}
void Join() {
if (!Succeeded())
return;
WaitForSingleObject(thread_, INFINITE);
}
HANDLE handle() const {
return thread_;
}
private:
static DWORD WINAPI Main(LPVOID arg) {
((IRunnable *)arg)->Run();
return 0;
}
#pragma pack(push, 8)
struct ThreadNameInfo {
DWORD dwType;
LPCSTR szName;
DWORD dwThreadID;
DWORD dwFlags;
};
#pragma pack(pop)
private:
HANDLE thread_;
};
} // namespace ke
#endif // _include_amtl_thread_windows_h_

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// vim: set sts=8 ts=2 sw=2 tw=99 et:
//
// Copyright (C) 2013, David Anderson and AlliedModders LLC
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of AlliedModders LLC nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
#ifndef _include_amtl_utility_h_
#define _include_amtl_utility_h_
#include <assert.h>
#include <stddef.h>
#include <stdlib.h>
//#include <stdint.h>
#if defined(_MSC_VER)
# include <intrin.h>
#endif
#include <am-moveable.h>
#define KE_32BIT
#if defined(_MSC_VER)
# pragma warning(disable:4355)
#endif
namespace ke {
static const size_t kMallocAlignment = sizeof(void *) * 2;
static const size_t kKB = 1024;
static const size_t kMB = 1024 * kKB;
static const size_t kGB = 1024 * kMB;
typedef unsigned char * Address;
template <typename T> T
ReturnAndVoid(T &t)
{
T saved = t;
t = T();
return saved;
}
#if __cplusplus >= 201103L
# define KE_CXX11
#endif
#if defined(KE_CXX11)
# define KE_DELETE = delete
# define KE_OVERRIDE = override
#else
# define KE_DELETE
# define KE_OVERRIDE
#endif
// Wrapper that automatically deletes its contents. The pointer can be taken
// to avoid destruction.
template <typename T>
class AutoPtr
{
T *t_;
public:
AutoPtr()
: t_(NULL)
{
}
AutoPtr(T *t)
: t_(t)
{
}
AutoPtr(Moveable<AutoPtr<T> > other)
{
t_ = other->t_;
other->t_ = NULL;
}
~AutoPtr() {
delete t_;
}
T *take() {
return ReturnAndVoid(t_);
}
T *operator *() const {
return t_;
}
T *operator ->() const {
return t_;
}
operator T *() const {
return t_;
}
T *operator =(T *t) {
delete t_;
t_ = t;
return t_;
}
T *operator =(Moveable<AutoPtr<T> > other) {
delete t_;
t_ = other->t_;
other->t_ = NULL;
return t_;
}
bool operator !() const {
return !t_;
}
private:
AutoPtr(const AutoPtr &other) KE_DELETE;
AutoPtr &operator =(const AutoPtr &other) KE_DELETE;
};
// Wrapper that automatically deletes its contents. The pointer can be taken
// to avoid destruction.
template <typename T>
class AutoArray
{
T *t_;
public:
AutoArray()
: t_(NULL)
{
}
explicit AutoArray(T *t)
: t_(t)
{
}
~AutoArray() {
delete [] t_;
}
T *take() {
return ReturnAndVoid(t_);
}
T *operator *() const {
return t_;
}
T &operator [](size_t index) {
return t_[index];
}
const T &operator [](size_t index) const {
return t_[index];
}
operator T *() const {
return t_;
}
void operator =(T *t) {
delete [] t_;
t_ = t;
}
bool operator !() const {
return !t_;
}
};
static inline size_t
Log2(size_t number)
{
assert(number != 0);
#ifdef _MSC_VER
unsigned long rval;
# ifdef _M_IX86
_BitScanReverse(&rval, number);
# elif _M_X64
_BitScanReverse64(&rval, number);
# endif
return rval;
#else
size_t bit;
asm("bsr %1, %0\n"
: "=r" (bit)
: "rm" (number));
return bit;
#endif
}
static inline size_t
FindRightmostBit(size_t number)
{
assert(number != 0);
#ifdef _MSC_VER
unsigned long rval;
# ifdef _M_IX86
_BitScanForward(&rval, number);
# elif _M_X64
_BitScanForward64(&rval, number);
# endif
return rval;
#else
size_t bit;
asm("bsf %1, %0\n"
: "=r" (bit)
: "rm" (number));
return bit;
#endif
}
static inline bool
IsPowerOfTwo(size_t value)
{
if (value == 0)
return false;
return !(value & (value - 1));
}
static inline size_t
Align(size_t count, size_t alignment)
{
assert(IsPowerOfTwo(alignment));
return count + (alignment - (count % alignment)) % alignment;
}
static inline bool
IsUint32AddSafe(unsigned a, unsigned b)
{
if (!a || !b)
return true;
size_t log2_a = Log2(a);
size_t log2_b = Log2(b);
return (log2_a < sizeof(unsigned) * 8) &&
(log2_b < sizeof(unsigned) * 8);
}
static inline bool
IsUintPtrAddSafe(size_t a, size_t b)
{
if (!a || !b)
return true;
size_t log2_a = Log2(a);
size_t log2_b = Log2(b);
return (log2_a < sizeof(size_t) * 8) &&
(log2_b < sizeof(size_t) * 8);
}
static inline bool
IsUint32MultiplySafe(unsigned a, unsigned b)
{
if (a <= 1 || b <= 1)
return true;
size_t log2_a = Log2(a);
size_t log2_b = Log2(b);
return log2_a + log2_b <= sizeof(unsigned) * 8;
}
static inline bool
IsUintPtrMultiplySafe(size_t a, size_t b)
{
if (a <= 1 || b <= 1)
return true;
size_t log2_a = Log2(a);
size_t log2_b = Log2(b);
return log2_a + log2_b <= sizeof(size_t) * 8;
}
#define ARRAY_LENGTH(array) (sizeof(array) / sizeof(array[0]))
#define STATIC_ASSERT(cond) extern int static_assert_f(int a[(cond) ? 1 : -1])
#define IS_ALIGNED(addr, alignment) (!(uintptr_t(addr) & ((alignment) - 1)))
template <typename T>
static inline bool
IsAligned(T addr, size_t alignment)
{
assert(IsPowerOfTwo(alignment));
return !(uintptr_t(addr) & (alignment - 1));
}
static inline Address
AlignedBase(Address addr, size_t alignment)
{
assert(IsPowerOfTwo(alignment));
return Address(uintptr_t(addr) & ~(alignment - 1));
}
template <typename T> static inline T
Min(const T &t1, const T &t2)
{
return t1 < t2 ? t1 : t2;
}
template <typename T> static inline T
Max(const T &t1, const T &t2)
{
return t1 > t2 ? t1 : t2;
}
template <typename T>
class StorageBuffer
{
public:
T *address() {
return reinterpret_cast<T *>(buffer_);
}
const T *address() const {
return reinterpret_cast<const T *>(buffer_);
}
private:
union {
char buffer_[sizeof(T)];
uint64_t aligned_;
};
};
#if defined(_MSC_VER)
# define KE_SIZET_FMT "%Iu"
#elif defined(__GNUC__)
# define KE_SIZET_FMT "%zu"
#else
# error "Implement format specifier string"
#endif
#if defined(__GNUC__)
# define KE_CRITICAL_LIKELY(x) __builtin_expect(!!(x), 1)
#else
# define KE_CRITICAL_LIKELY(x) x
#endif
}
#endif // _include_amtl_utility_h_

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// vim: set sts=8 ts=2 sw=2 tw=99 et:
//
// Copyright (C) 2013, David Anderson and AlliedModders LLC
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of AlliedModders LLC nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
#ifndef _INCLUDE_KEIMA_TPL_CPP_VECTOR_H_
#define _INCLUDE_KEIMA_TPL_CPP_VECTOR_H_
#include <new>
#include <stdlib.h>
#include <am-allocator-policies.h>
#include <am-utility.h>
#include <am-moveable.h>
namespace ke {
template <typename T, typename AllocPolicy = SystemAllocatorPolicy>
class Vector : public AllocPolicy
{
public:
Vector(AllocPolicy = AllocPolicy())
: data_(NULL),
nitems_(0),
maxsize_(0)
{
}
Vector(Moveable<Vector<T, AllocPolicy> > other) {
data_ = other->data_;
nitems_ = other->nitems_;
maxsize_ = other->maxsize_;
other->reset();
}
~Vector() {
zap();
}
bool append(const T &item) {
if (!growIfNeeded(1))
return false;
new (&data_[nitems_]) T(item);
nitems_++;
return true;
}
bool append(Moveable<T> item) {
if (!growIfNeeded(1))
return false;
new (&data_[nitems_]) T(item);
nitems_++;
return true;
}
void infallibleAppend(const T &item) {
assert(growIfNeeded(1));
new (&data_[nitems_]) T(item);
nitems_++;
}
void infallibleAppend(Moveable<T> item) {
assert(growIfNeeded(1));
new (&data_[nitems_]) T(item);
nitems_++;
}
// Shift all elements including |at| up by one, and insert |item| at the
// given position. If |at| is one greater than the last usable index,
// i.e. |at == length()|, then this is the same as append(). No other
// invalid indexes are allowed.
//
// This is a linear-time operation.
bool insert(size_t at, const T &item) {
if (at == length())
return append(item);
if (!moveUp(at))
return false;
new (&data_[at]) T(item);
return true;
}
bool insert(size_t at, Moveable<T> item) {
if (at == length())
return append(item);
if (!moveUp(at))
return false;
new (&data_[at]) T(item);
return true;
}
// Shift all elements at the given position down, removing the given
// element. This is a linear-time operation.
void remove(size_t at) {
for (size_t i = at; i < length() - 1; i++)
data_[i] = Moveable<T>(data_[i + 1]);
pop();
}
T popCopy() {
T t = at(length() - 1);
pop();
return t;
}
void pop() {
assert(nitems_);
data_[nitems_ - 1].~T();
nitems_--;
}
bool empty() const {
return length() == 0;
}
size_t length() const {
return nitems_;
}
T& at(size_t i) {
assert(i < length());
return data_[i];
}
const T& at(size_t i) const {
assert(i < length());
return data_[i];
}
T& operator [](size_t i) {
return at(i);
}
const T& operator [](size_t i) const {
return at(i);
}
void clear() {
nitems_ = 0;
}
const T &back() const {
return at(length() - 1);
}
T &back() {
return at(length() - 1);
}
T *buffer() const {
return data_;
}
bool ensure(size_t desired) {
if (desired <= length())
return true;
return growIfNeeded(desired - length());
}
private:
// These are disallowed because they basically violate the failure handling
// model for AllocPolicies and are also likely to have abysmal performance.
Vector(const Vector<T> &other) KE_DELETE;
Vector &operator =(const Vector<T> &other) KE_DELETE;
private:
void zap() {
for (size_t i = 0; i < nitems_; i++)
data_[i].~T();
this->free(data_);
}
void reset() {
data_ = NULL;
nitems_ = 0;
maxsize_ = 0;
}
bool moveUp(size_t at) {
assert(at < nitems_);
if (!append(Moveable<T>(data_[nitems_ - 1])))
return false;
for (size_t i = nitems_ - 2; i > at; i--)
data_[i] = Moveable<T>(data_[i - 1]);
return true;
}
bool growIfNeeded(size_t needed)
{
if (!IsUintPtrAddSafe(nitems_, needed)) {
this->reportAllocationOverflow();
return false;
}
if (nitems_ + needed < maxsize_)
return true;
size_t new_maxsize = maxsize_ ? maxsize_ : 8;
while (nitems_ + needed > new_maxsize) {
if (!IsUintPtrMultiplySafe(new_maxsize, 2)) {
this->reportAllocationOverflow();
return false;
}
new_maxsize *= 2;
}
T* newdata = (T*)this->malloc(sizeof(T) * new_maxsize);
if (newdata == NULL)
return false;
for (size_t i = 0; i < nitems_; i++) {
new (&newdata[i]) T(Moveable<T>(data_[i]));
data_[i].~T();
}
this->free(data_);
data_ = newdata;
maxsize_ = new_maxsize;
return true;
}
private:
T* data_;
size_t nitems_;
size_t maxsize_;
};
}
#endif /* _INCLUDE_KEIMA_TPL_CPP_VECTOR_H_ */