Fixed issues with stats.dat files loading (bug am41030)

This commit is contained in:
David Anderson 2006-08-18 19:49:32 +00:00
parent f3a833dd1b
commit f5414ff8de
4 changed files with 160 additions and 80 deletions

View File

@ -220,41 +220,59 @@ void RankSystem::updatePos( RankStats* rr , Stats* s )
} }
/**
* Who put these backwards...
*/
#define TRYREAD(t_var, t_num, t_size, t_file) \
if (fread(t_var, t_size, t_num, t_file) != t_num) { \
break; \
}
void RankSystem::loadRank( const char* filename ) void RankSystem::loadRank( const char* filename )
{ {
FILE *bfp = fopen( filename , "rb" ); FILE *bfp = fopen( filename , "rb" );
if ( !bfp ) return; if (!bfp)
{
MF_Log("Could not load csstats file: %s", filename);
return;
}
short int i = 0; short int i = 0;
fread(&i, 1 , sizeof(short int) , bfp); if (fread(&i, sizeof(short int), 1, bfp) != 1)
{
fclose(bfp);
return;
}
if (i == RANK_VERSION) if (i == RANK_VERSION)
{ {
Stats d; Stats d;
char unique[64], name[64]; char unique[64], name[64];
fread(&i , 1, sizeof(short int), bfp); if (fread(&i, sizeof(short int), 1, bfp) != 1)
while( i )
{ {
fread(name , i,sizeof(char) , bfp); fclose(bfp);
fread(&i , 1, sizeof(short int), bfp); return;
fread(unique , i,sizeof(char) , bfp); }
fread(&d.tks, 1,sizeof(int), bfp);
fread(&d.damage, 1,sizeof(int), bfp);
fread(&d.deaths, 1,sizeof(int), bfp);
fread(&d.kills, 1,sizeof(int), bfp);
fread(&d.shots, 1,sizeof(int), bfp);
fread(&d.hits, 1,sizeof(int), bfp);
fread(&d.hs, 1,sizeof(int), bfp);
fread(&d.bDefusions, 1,sizeof(int), bfp); while(i && !feof(bfp))
fread(&d.bDefused, 1,sizeof(int), bfp); {
fread(&d.bPlants, 1,sizeof(int), bfp); TRYREAD(name, i, sizeof(char), bfp);
fread(&d.bExplosions, 1,sizeof(int), bfp); TRYREAD(&i, 1, sizeof(short int), bfp);
TRYREAD(unique , i, sizeof(char) , bfp);
fread(d.bodyHits, 1,sizeof(d.bodyHits), bfp); TRYREAD(&d.tks, 1, sizeof(int), bfp);
fread(&i , 1, sizeof(short int), bfp); TRYREAD(&d.damage, 1, sizeof(int), bfp);
TRYREAD(&d.deaths, 1, sizeof(int), bfp);
TRYREAD(&d.kills, 1, sizeof(int), bfp);
TRYREAD(&d.shots, 1, sizeof(int), bfp);
TRYREAD(&d.hits, 1, sizeof(int), bfp);
TRYREAD(&d.hs, 1, sizeof(int), bfp);
TRYREAD(&d.bDefusions, 1, sizeof(int), bfp);
TRYREAD(&d.bDefused, 1, sizeof(int), bfp);
TRYREAD(&d.bPlants, 1, sizeof(int), bfp);
TRYREAD(&d.bExplosions, 1, sizeof(int), bfp);
TRYREAD(d.bodyHits, 1, sizeof(d.bodyHits), bfp);
TRYREAD(&i, 1, sizeof(short int), bfp);
RankSystem::RankStats* a = findEntryInRank( unique , name ); RankSystem::RankStats* a = findEntryInRank( unique , name );

View File

@ -232,36 +232,57 @@ void RankSystem::updatePos( RankStats* rr , Stats* s )
} }
/**
* Who put these backwards...
*/
#define TRYREAD(t_var, t_num, t_size, t_file) \
if (fread(t_var, t_size, t_num, t_file) != t_num) { \
break; \
}
void RankSystem::loadRank(const char* filename) void RankSystem::loadRank(const char* filename)
{ {
FILE *bfp = fopen(filename , "rb"); FILE *bfp = fopen(filename , "rb");
if ( !bfp ) return; if (!bfp)
{
MF_Log("Could not load stats file: %s", filename);
return;
}
short int i = 0; short int i = 0;
fread(&i, 1 , sizeof(short int) , bfp); if (!fread(&i, sizeof(short int), 1, bfp) != 1)
{
fclose(bfp);
return;
}
if (i == RANK_VERSION) if (i == RANK_VERSION)
{ {
Stats d; Stats d;
char unique[64], name[64]; char unique[64], name[64];
fread(&i , 1, sizeof(short int), bfp); if (fread(&i, sizeof(short int), 1, bfp) != 1)
while( i )
{ {
fread(name , i,sizeof(char) , bfp); fclose(bfp);
fread(&i , 1, sizeof(short int), bfp); return;
fread(unique , i,sizeof(char) , bfp); }
fread(&d.tks, 1,sizeof(int), bfp);
fread(&d.damage, 1,sizeof(int), bfp); while(i && !feof(bfp))
fread(&d.deaths, 1,sizeof(int), bfp); {
fread(&d.kills, 1,sizeof(int), bfp); TRYREAD(name, i, sizeof(char), bfp);
fread(&d.shots, 1,sizeof(int), bfp); TRYREAD(&i, 1, sizeof(short int), bfp);
fread(&d.hits, 1,sizeof(int), bfp); TRYREAD(unique, i, sizeof(char) , bfp);
fread(&d.hs, 1,sizeof(int), bfp); TRYREAD(&d.tks, 1, sizeof(int), bfp);
fread(&d.points, 1,sizeof(int), bfp); TRYREAD(&d.damage, 1, sizeof(int), bfp);
fread(d.bodyHits, 1,sizeof(d.bodyHits), bfp); TRYREAD(&d.deaths, 1, sizeof(int), bfp);
fread(&i , 1, sizeof(short int), bfp); TRYREAD(&d.kills, 1, sizeof(int), bfp);
TRYREAD(&d.shots, 1, sizeof(int), bfp);
TRYREAD(&d.hits, 1, sizeof(int), bfp);
TRYREAD(&d.hs, 1, sizeof(int), bfp);
TRYREAD(&d.points, 1, sizeof(int), bfp);
TRYREAD(d.bodyHits, 1, sizeof(d.bodyHits), bfp);
TRYREAD(&i, 1, sizeof(short int), bfp);
RankSystem::RankStats* a = findEntryInRank( unique , name ); RankSystem::RankStats* a = findEntryInRank( unique , name );
if ( a ) a->updatePosition( &d ); if ( a ) a->updatePosition( &d );

View File

@ -229,35 +229,56 @@ void RankSystem::updatePos( RankStats* rr , Stats* s )
} }
/**
* Who put these backwards...
*/
#define TRYREAD(t_var, t_num, t_size, t_file) \
if (fread(t_var, t_size, t_num, t_file) != t_num) { \
break; \
}
void RankSystem::loadRank(const char* filename) void RankSystem::loadRank(const char* filename)
{ {
FILE *bfp = fopen(filename , "rb"); FILE *bfp = fopen(filename , "rb");
if ( !bfp ) return; if (!bfp)
{
MF_Log("Could not load stats file: %s", filename);
return;
}
short int i = 0; short int i = 0;
fread(&i, 1 , sizeof(short int) , bfp); if (fread(&i, sizeof(short int), 1, bfp) != 1)
{
fclose(bfp);
return;
}
if (i == RANK_VERSION) if (i == RANK_VERSION)
{ {
Stats d; Stats d;
char unique[64], name[64]; char unique[64], name[64];
fread(&i , 1, sizeof(short int), bfp); if (fread(&i, sizeof(short int), 1, bfp) != 1)
while( i )
{ {
fread(name , i,sizeof(char) , bfp); fclose(bfp);
fread(&i , 1, sizeof(short int), bfp); return;
fread(unique , i,sizeof(char) , bfp); }
fread(&d.tks, 1,sizeof(int), bfp);
fread(&d.damage, 1,sizeof(int), bfp); while(i && !feof(bfp))
fread(&d.deaths, 1,sizeof(int), bfp); {
fread(&d.kills, 1,sizeof(int), bfp); TRYREAD(name, i, sizeof(char), bfp);
fread(&d.shots, 1,sizeof(int), bfp); TRYREAD(&i, 1, sizeof(short int), bfp);
fread(&d.hits, 1,sizeof(int), bfp); TRYREAD(unique, i, sizeof(char), bfp);
fread(&d.hs, 1,sizeof(int), bfp); TRYREAD(&d.tks, 1, sizeof(int), bfp);
fread(d.bodyHits, 1,sizeof(d.bodyHits), bfp); TRYREAD(&d.damage, 1, sizeof(int), bfp);
fread(&i , 1, sizeof(short int), bfp); TRYREAD(&d.deaths, 1, sizeof(int), bfp);
TRYREAD(&d.kills, 1, sizeof(int), bfp);
TRYREAD(&d.shots, 1, sizeof(int), bfp);
TRYREAD(&d.hits, 1, sizeof(int), bfp);
TRYREAD(&d.hs, 1, sizeof(int), bfp);
TRYREAD(d.bodyHits, 1, sizeof(d.bodyHits), bfp);
TRYREAD(&i, 1, sizeof(short int), bfp);
RankSystem::RankStats* a = findEntryInRank( unique , name ); RankSystem::RankStats* a = findEntryInRank( unique , name );
if ( a ) a->updatePosition( &d ); if ( a ) a->updatePosition( &d );

View File

@ -229,35 +229,55 @@ void RankSystem::updatePos( RankStats* rr , Stats* s )
} }
/**
* Who put these backwards...
*/
#define TRYREAD(t_var, t_num, t_size, t_file) \
if (fread(t_var, t_size, t_num, t_file) != t_num) { \
break; \
}
void RankSystem::loadRank(const char* filename) void RankSystem::loadRank(const char* filename)
{ {
FILE *bfp = fopen(filename , "rb"); FILE *bfp = fopen(filename , "rb");
if ( !bfp ) return; if (!bfp)
{
MF_Log("Could not load stats file: %s", filename);
return;
}
short int i = 0; short int i = 0;
fread(&i, 1 , sizeof(short int) , bfp); if (fread(&i, sizeof(short int), 1, bfp) != 1)
{
fclose(bfp);
return;
}
if (i == RANK_VERSION) if (i == RANK_VERSION)
{ {
Stats d; Stats d;
char unique[64], name[64]; char unique[64], name[64];
fread(&i , 1, sizeof(short int), bfp); if (fread(&i, sizeof(short int), 1, bfp) != 1)
while( i )
{ {
fread(name , i,sizeof(char) , bfp); fclose(bfp);
fread(&i , 1, sizeof(short int), bfp); return;
fread(unique , i,sizeof(char) , bfp); }
fread(&d.tks, 1,sizeof(int), bfp);
fread(&d.damage, 1,sizeof(int), bfp); while(i && !feof(bfp))
fread(&d.deaths, 1,sizeof(int), bfp); {
fread(&d.kills, 1,sizeof(int), bfp); TRYREAD(name, i, sizeof(char), bfp);
fread(&d.shots, 1,sizeof(int), bfp); TRYREAD(&i, 1, sizeof(short int), bfp);
fread(&d.hits, 1,sizeof(int), bfp); TRYREAD(unique, i, sizeof(char), bfp);
fread(&d.hs, 1,sizeof(int), bfp); TRYREAD(&d.tks, 1, sizeof(int), bfp);
fread(d.bodyHits, 1,sizeof(d.bodyHits), bfp); TRYREAD(&d.damage, 1, sizeof(int), bfp);
fread(&i , 1, sizeof(short int), bfp); TRYREAD(&d.deaths, 1, sizeof(int), bfp);
TRYREAD(&d.kills, 1, sizeof(int), bfp);
TRYREAD(&d.shots, 1, sizeof(int), bfp);
TRYREAD(&d.hits, 1, sizeof(int), bfp);
TRYREAD(&d.hs, 1, sizeof(int), bfp);
TRYREAD(d.bodyHits, 1, sizeof(d.bodyHits), bfp);
TRYREAD(&i, 1, sizeof(short int), bfp);
RankSystem::RankStats* a = findEntryInRank( unique , name ); RankSystem::RankStats* a = findEntryInRank( unique , name );
if ( a ) a->updatePosition( &d ); if ( a ) a->updatePosition( &d );