Requested change at16639

This commit is contained in:
David Anderson 2005-07-29 19:18:45 +00:00
parent 32a42886dd
commit f6d647f614

View File

@ -70,7 +70,7 @@ native ns_get_build(classname[],builtOnly=1,Number=0);
/* Returns if the player has the weapon or not in their pev->weapons field. /* Returns if the player has the weapon or not in their pev->weapons field.
set "setweapon" to 0 to turn the bit off, set to 1 to turn it on. Or omit it to just return the value. */ set "setweapon" to 0 to turn the bit off, set to 1 to turn it on. Or omit it to just return the value. */
native ns_has_weapon(id,NSWeapon:weapon,setweapon=-1); native ns_has_weapon(id,weapon,setweapon=-1);
/* Gets spawn point for specified team (type). /* Gets spawn point for specified team (type).
If: If: