Requested change at16639
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@ -70,7 +70,7 @@ native ns_get_build(classname[],builtOnly=1,Number=0);
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/* Returns if the player has the weapon or not in their pev->weapons field.
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/* Returns if the player has the weapon or not in their pev->weapons field.
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set "setweapon" to 0 to turn the bit off, set to 1 to turn it on. Or omit it to just return the value. */
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set "setweapon" to 0 to turn the bit off, set to 1 to turn it on. Or omit it to just return the value. */
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native ns_has_weapon(id,NSWeapon:weapon,setweapon=-1);
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native ns_has_weapon(id,weapon,setweapon=-1);
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/* Gets spawn point for specified team (type).
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/* Gets spawn point for specified team (type).
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If:
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If:
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