From fbcbbd842190a3e5ed73af59f0a2be34dccdf73f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Valentin=20Gr=C3=BCnbacher?= Date: Thu, 9 Apr 2015 15:59:45 +0200 Subject: [PATCH] hlsdk_const: Add MoveToOrigin move type constants --- plugins/include/hlsdk_const.inc | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/plugins/include/hlsdk_const.inc b/plugins/include/hlsdk_const.inc index 796df514..4cf20d4b 100644 --- a/plugins/include/hlsdk_const.inc +++ b/plugins/include/hlsdk_const.inc @@ -77,6 +77,12 @@ #define WALKMOVE_WORLDONLY 1 // Doesn't hit ANY entities, no matter what the solid type #define WALKMOVE_CHECKONLY 2 // Move, but don't touch triggers +/** + * engfunc(EngFunc_MoveToOrigin, entity, Float:goal[3], Float:distance, moveType) moveType values + */ +#define MOVE_NORMAL 0 // normal move in the direction monster is facing +#define MOVE_STRAFE 1 // moves in direction specified, no matter which way monster is facing + /** * pev(entity, pev_movetype) values */ @@ -234,6 +240,7 @@ /** * @section pev(entity, pev_spawnflags) values */ + /** * func_train */