Update statsx.sma

Fix MAX_PLAYERS -> MaxClients
This commit is contained in:
9iky6 2014-07-26 20:33:07 +06:00
parent 0b7bc23a30
commit fec17e2bf5

View File

@ -513,7 +513,7 @@ add_most_disruptive(id, sBuffer[MAX_BUFFER_LENGTH + 1])
iMaxHeadShots = 0
// Find player.
for (iPlayer = 1; iPlayer < MAX_PLAYERS; iPlayer++)
for (iPlayer = 1; iPlayer < MaxClients; iPlayer++)
{
if (g_izUserRndStats[iPlayer][STATS_DAMAGE] >= iMaxDamage && (g_izUserRndStats[iPlayer][STATS_DAMAGE] > iMaxDamage || g_izUserRndStats[iPlayer][STATS_HS] > iMaxHeadShots))
{
@ -549,7 +549,7 @@ add_best_score(id, sBuffer[MAX_BUFFER_LENGTH + 1])
iMaxHeadShots = 0
// Find player
for (iPlayer = 1; iPlayer < MAX_PLAYERS; iPlayer++)
for (iPlayer = 1; iPlayer < MaxClients; iPlayer++)
{
if (g_izUserRndStats[iPlayer][STATS_KILLS] >= iMaxKills && (g_izUserRndStats[iPlayer][STATS_KILLS] > iMaxKills || g_izUserRndStats[iPlayer][STATS_HS] > iMaxHeadShots))
{
@ -1330,7 +1330,7 @@ public eventStartRound()
}
// Clear game stats, incl '0' that is sum of all users.
for (id = 0; id < MAX_PLAYERS; id++)
for (id = 0; id < MaxClients; id++)
{
for (i = 0; i < 8; i++)
g_izUserGameStats[id][i] = 0
@ -1348,7 +1348,7 @@ public eventStartRound()
}
// Clear user round stats, incl '0' that is sum of all users.
for (id = 0; id < MAX_PLAYERS; id++)
for (id = 0; id < MaxClients; id++)
{
g_izUserRndName[id][0] = 0
@ -1412,7 +1412,7 @@ public delay_spawn(args[])
g_fzShowUserStatsTime[id] = 0.0
g_izUserAttackerDistance[id] = 0
for (new i = 0; i < MAX_PLAYERS; i++)
for (new i = 0; i < MaxClients; i++)
g_izUserVictimDistance[id][i] = 0
return PLUGIN_CONTINUE