Merge pull request #356 from Arkshine/fix/some-cstrike-natives

Fix issues with some cstrike natives
This commit is contained in:
Vincent Herbet 2016-04-11 11:53:35 +02:00
commit ffa4e05708
7 changed files with 126 additions and 105 deletions

View File

@ -15,7 +15,7 @@
#include "CstrikeHacks.h"
CsItemInfo ItemsManager;
char WeaponNameList[MAX_WEAPONS][64];
ItemInfo WeaponsList[MAX_WEAPONS];
#define PSTATE_ALIASES_TYPE 0
#define PSTATE_ALIASES_ALIAS 1
@ -200,9 +200,9 @@ bool CsItemInfo::GetAliasInfosFromName(const char *name, AliasInfo *info)
name += prefix_item_length + 1;
}
for (size_t id = 0; id < ARRAYSIZE(WeaponNameList); ++id)
for (size_t id = 0; id < ARRAYSIZE(WeaponsList); ++id)
{
const char *weapon = WeaponNameList[id];
const char *weapon = WeaponsList[id].name.chars();
if (weapon[prefix_weapon_length] == '_' && !strncmp(weapon, prefix_weapon, prefix_weapon_length))
{

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@ -20,6 +20,37 @@
#include <amtl/am-string.h>
#include <sm_stringhashmap.h>
struct ItemInfo
{
ItemInfo() : name("Empty"), ammoIndex1(-1), maxAmmo1(0), ammoIndex2(-1), maxAmmo2(0), slot(0), position(0), id(0), flags(0)
{}
ItemInfo &operator = (ItemInfo &other)
{
name = other.name;
ammoIndex1 = other.ammoIndex1;
maxAmmo1 = other.maxAmmo1;
ammoIndex2 = other.ammoIndex2;
maxAmmo2 = other.maxAmmo2;
slot = other.slot;
position = other.position;
id = other.id;
flags = other.flags;
return *this;
}
ke::AString name;
int ammoIndex1;
int maxAmmo1;
int ammoIndex2;
int maxAmmo2;
int slot;
int position;
int id;
int flags;
};
struct AliasInfo
{
AliasInfo()
@ -102,7 +133,7 @@ class CsItemInfo : public ITextListener_SMC
int m_EquipmentsPrice[static_cast<size_t>(Equipments::Count)];
};
extern char WeaponNameList[MAX_WEAPONS][64];
extern ItemInfo WeaponsList[MAX_WEAPONS];
extern CsItemInfo ItemsManager;
#endif // _CSTRIKE_WEAPONS_INFOS_H_

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@ -115,7 +115,7 @@ static cell AMX_NATIVE_CALL cs_get_hostage_id(AMX *amx, cell *params)
int index = params[1];
CHECK_NONPLAYER(index);
edict_t *pHostage = INDEXENT(index);
edict_t *pHostage = TypeConversion.id_to_edict(index);
CHECK_HOSTAGE(pHostage);
@ -131,7 +131,7 @@ static cell AMX_NATIVE_CALL cs_get_weapon_silenced(AMX *amx, cell *params)
int index = params[1];
CHECK_NONPLAYER(index);
edict_t *pWeapon = INDEXENT(index);
edict_t *pWeapon = TypeConversion.id_to_edict(index);
switch (get_pdata<int>(pWeapon, m_iId))
{
@ -162,7 +162,7 @@ static cell AMX_NATIVE_CALL cs_get_weapon_id(AMX *amx, cell *params)
int index = params[1];
CHECK_NONPLAYER(index);
edict_t *pWeapon = INDEXENT(index);
edict_t *pWeapon = TypeConversion.id_to_edict(index);
return get_pdata<int>(pWeapon, m_iId);
}
@ -177,7 +177,7 @@ static cell AMX_NATIVE_CALL cs_set_weapon_silenced(AMX *amx, cell *params)
int silence = params[2];
CHECK_NONPLAYER(index);
edict_t *pWeapon = INDEXENT(index);
edict_t *pWeapon = TypeConversion.id_to_edict(index);
int draw_animation = 1;
@ -231,7 +231,7 @@ static cell AMX_NATIVE_CALL cs_set_weapon_silenced(AMX *amx, cell *params)
if (draw_animation > 0 && UTIL_IsPlayer(pPlayer))
{
int currentWeapon = *static_cast<int *>(MF_PlayerPropAddr(ENTINDEX(pPlayer), Player_CurrentWeapon));
int currentWeapon = *static_cast<int *>(MF_PlayerPropAddr(TypeConversion.edict_to_id(pPlayer), Player_CurrentWeapon));
if (currentWeapon != weaponType)
{
@ -299,7 +299,7 @@ static cell AMX_NATIVE_CALL cs_get_weapon_burstmode(AMX *amx, cell *params)
int index = params[1];
CHECK_NONPLAYER(index);
edict_t *pWeapon = INDEXENT(index);
edict_t *pWeapon = TypeConversion.id_to_edict(index);
int flag = 0;
@ -327,7 +327,7 @@ static cell AMX_NATIVE_CALL cs_set_weapon_burstmode(AMX *amx, cell *params)
int burst = params[2];
CHECK_NONPLAYER(index);
edict_t *pWeapon = INDEXENT(index);
edict_t *pWeapon = TypeConversion.id_to_edict(index);
int weaponState = get_pdata<int>(pWeapon, m_iWeaponState);
int weaponNewState = weaponState;
@ -731,81 +731,46 @@ static cell AMX_NATIVE_CALL cs_set_user_defusekit(AMX *amx, cell *params)
// native cs_get_user_bpammo(index, weapon);
static cell AMX_NATIVE_CALL cs_get_user_backpackammo(AMX *amx, cell *params)
{
GET_OFFSET("CBasePlayer" , m_rgpPlayerItems );
GET_OFFSET("CBasePlayer" , m_rgAmmo );
GET_OFFSET("CBasePlayerItem" , m_pNext );
GET_OFFSET("CBasePlayerItem" , m_iId );
GET_OFFSET("CBasePlayerWeapon", m_iPrimaryAmmoType);
GET_OFFSET("CBasePlayer", m_rgAmmo);
int index = params[1];
int weaponId = params[2];
CHECK_PLAYER(index);
edict_t *pPlayer = MF_GetPlayerEdict(index);
if (weaponId < CSW_P228 || weaponId > CSW_P90 || weaponId == CSW_KNIFE)
int ammoIndex;
if (weaponId <= CSW_NONE || weaponId >= MAX_WEAPONS || (ammoIndex = WeaponsList[weaponId].ammoIndex1) < 0)
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid weapon id %d", params[2]);
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid weapon id %d", weaponId);
return 0;
}
for (size_t i = 0; i < MAX_WEAPON_SLOTS; ++i)
{
uintptr_t *pItem = get_pdata<uintptr_t*>(pPlayer, m_rgpPlayerItems, i);
while (pItem)
{
if (weaponId == get_pdata<int>(pItem, m_iId))
{
return get_pdata<int>(pPlayer, m_rgAmmo, get_pdata<int>(pItem, m_iPrimaryAmmoType));
}
pItem = get_pdata<uintptr_t*>(pItem, m_pNext);
}
}
return 0;
return get_pdata<int>(MF_GetPlayerEdict(index), m_rgAmmo, ammoIndex);
}
// native cs_set_user_bpammo(index, weapon, amount);
static cell AMX_NATIVE_CALL cs_set_user_backpackammo(AMX *amx, cell *params)
{
GET_OFFSET("CBasePlayer" , m_rgpPlayerItems );
GET_OFFSET("CBasePlayer" , m_rgAmmo );
GET_OFFSET("CBasePlayerItem" , m_pNext );
GET_OFFSET("CBasePlayerItem" , m_iId );
GET_OFFSET("CBasePlayerWeapon", m_iPrimaryAmmoType);
GET_OFFSET("CBasePlayer", m_rgAmmo);
int index = params[1];
int weaponId = params[2];
int amount = params[3];
CHECK_PLAYER(index);
edict_t *pPlayer = MF_GetPlayerEdict(index);
if (weaponId < CSW_P228 || weaponId > CSW_P90 || weaponId == CSW_KNIFE)
int ammoIndex;
if (weaponId <= CSW_NONE || weaponId >= MAX_WEAPONS || (ammoIndex = WeaponsList[weaponId].ammoIndex1) < 0)
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid weapon id %d", params[2]);
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid weapon id %d", weaponId);
return 0;
}
for (size_t i = 0; i < MAX_WEAPON_SLOTS; ++i)
{
uintptr_t *pItem = get_pdata<uintptr_t*>(pPlayer, m_rgpPlayerItems, i);
set_pdata<int>(MF_GetPlayerEdict(index), m_rgAmmo, amount, ammoIndex);
while (pItem)
{
if (weaponId == get_pdata<int>(pItem, m_iId))
{
set_pdata<int>(pPlayer, m_rgAmmo, amount, get_pdata<int>(pItem, m_iPrimaryAmmoType));
return 1;
}
pItem = get_pdata<uintptr_t*>(pItem, m_pNext);
}
}
return 0;
}
// native cs_get_user_nvg(index);
@ -943,7 +908,7 @@ static cell AMX_NATIVE_CALL cs_get_hostage_follow(AMX *amx, cell *params)
int index = params[1];
CHECK_NONPLAYER(index);
edict_t* pHostage = INDEXENT(index);
edict_t* pHostage = TypeConversion.id_to_edict(index);
CHECK_HOSTAGE(pHostage);
@ -967,7 +932,7 @@ static cell AMX_NATIVE_CALL cs_get_hostage_follow(AMX *amx, cell *params)
pEntity = get_pdata<EHANDLE>(pHostage, m_hTargetEnt).Get();
}
return pEntity ? ENTINDEX(pEntity) : 0;
return pEntity ? TypeConversion.edict_to_id(pEntity) : 0;
}
// native cs_set_hostage_foll(index, followedindex = 0);
@ -980,7 +945,7 @@ static cell AMX_NATIVE_CALL cs_set_hostage_follow(AMX *amx, cell *params)
int target = params[2];
CHECK_NONPLAYER(index);
edict_t* pHostage = INDEXENT(index);
edict_t* pHostage = TypeConversion.id_to_edict(index);
if (target != 0)
{
@ -1031,7 +996,7 @@ static cell AMX_NATIVE_CALL cs_get_weapon_ammo(AMX *amx, cell *params)
int index = params[1];
CHECK_NONPLAYER(index);
edict_t *pWeapon = INDEXENT(index);
edict_t *pWeapon = TypeConversion.id_to_edict(index);
return get_pdata<int>(pWeapon, m_iClip);
}
@ -1045,7 +1010,7 @@ static cell AMX_NATIVE_CALL cs_set_weapon_ammo(AMX *amx, cell *params)
int ammo = params[2];
CHECK_NONPLAYER(index);
edict_t *pWeapon = INDEXENT(index);
edict_t *pWeapon = TypeConversion.id_to_edict(index);
set_pdata<int>(pWeapon, m_iClip, ammo);
@ -1220,7 +1185,7 @@ static cell AMX_NATIVE_CALL cs_get_armoury_type(AMX *amx, cell *params)
int index = params[1];
CHECK_NONPLAYER(index);
edict_t *pArmoury = INDEXENT(index);
edict_t *pArmoury = TypeConversion.id_to_edict(index);
if (strcmp(STRING(pArmoury->v.classname), "armoury_entity"))
{
@ -1278,7 +1243,7 @@ static cell AMX_NATIVE_CALL cs_set_armoury_type(AMX *amx, cell *params)
int type = params[2];
CHECK_NONPLAYER(index);
edict_t *pArmoury = INDEXENT(index);
edict_t *pArmoury = TypeConversion.id_to_edict(index);
if (strcmp(STRING(pArmoury->v.classname), "armoury_entity"))
{
@ -1544,7 +1509,7 @@ static cell AMX_NATIVE_CALL cs_get_hostage_lastuse(AMX *amx, cell *params)
int index = params[1];
CHECK_NONPLAYER(index);
edict_t *pHostage = INDEXENT(index);
edict_t *pHostage = TypeConversion.id_to_edict(index);
CHECK_HOSTAGE(pHostage);
@ -1570,7 +1535,7 @@ static cell AMX_NATIVE_CALL cs_set_hostage_lastuse(AMX *amx, cell *params)
int index = params[1];
CHECK_NONPLAYER(index);
edict_t *pHostage = INDEXENT(index);
edict_t *pHostage = TypeConversion.id_to_edict(index);
CHECK_HOSTAGE(pHostage);
@ -1597,7 +1562,7 @@ static cell AMX_NATIVE_CALL cs_get_hostage_nextuse(AMX* amx, cell* params)
int index = params[1];
CHECK_NONPLAYER(index);
edict_t *pHostage = INDEXENT(index);
edict_t *pHostage = TypeConversion.id_to_edict(index);
CHECK_HOSTAGE(pHostage);
@ -1612,7 +1577,7 @@ static cell AMX_NATIVE_CALL cs_set_hostage_nextuse(AMX* amx, cell* params)
int index = params[1];
CHECK_NONPLAYER(index);
edict_t *pHostage = INDEXENT(index);
edict_t *pHostage = TypeConversion.id_to_edict(index);
CHECK_HOSTAGE(pHostage);
@ -1629,7 +1594,7 @@ static cell AMX_NATIVE_CALL cs_get_c4_explode_time(AMX* amx, cell* params)
int index = params[1];
CHECK_NONPLAYER(index);
edict_t *pC4 = INDEXENT(index);
edict_t *pC4 = TypeConversion.id_to_edict(index);
if (strcmp(STRING(pC4->v.classname), "grenade") != 0)
{
@ -1648,7 +1613,7 @@ static cell AMX_NATIVE_CALL cs_set_c4_explode_time(AMX* amx, cell* params)
int index = params[1];
CHECK_NONPLAYER(index);
edict_t *pC4 = INDEXENT(index);
edict_t *pC4 = TypeConversion.id_to_edict(index);
if (strcmp(STRING(pC4->v.classname), "grenade") != 0)
{
@ -1669,7 +1634,7 @@ static cell AMX_NATIVE_CALL cs_get_c4_defusing(AMX* amx, cell* params)
int index = params[1];
CHECK_NONPLAYER(index);
edict_t *pC4 = INDEXENT(index);
edict_t *pC4 = TypeConversion.id_to_edict(index);
if (strcmp(STRING(pC4->v.classname), "grenade") != 0)
{
@ -1688,7 +1653,7 @@ static cell AMX_NATIVE_CALL cs_set_c4_defusing(AMX* amx, cell* params)
int index = params[1];
CHECK_NONPLAYER(index);
edict_t *pC4 = INDEXENT(index);
edict_t *pC4 = TypeConversion.id_to_edict(index);
if (strcmp(STRING(pC4->v.classname), "grenade") != 0)
{
@ -1717,7 +1682,7 @@ static cell AMX_NATIVE_CALL cs_create_entity(AMX* amx, cell* params)
if (!FNullEnt(pEnt))
{
return ENTINDEX(pEnt);
return TypeConversion.edict_to_id(pEnt);
}
return 0;
@ -1903,13 +1868,13 @@ static cell AMX_NATIVE_CALL cs_get_translated_item_alias(AMX* amx, cell* params)
default:
{
// weapon_* retrieved from WeaponList messages at map change.
name = WeaponNameList[info.itemid];
name = WeaponsList[info.itemid].name.chars();
break;
}
}
}
MF_SetAmxString(amx, params[2], alias, params[3]);
MF_SetAmxString(amx, params[2], name, params[3]);
return info.itemid != CSI_NONE;
}
@ -1924,40 +1889,41 @@ static cell AMX_NATIVE_CALL cs_get_weapon_info(AMX* amx, cell* params)
}
int weapon_id = params[1];
int info_type = params[2];
if (weapon_id <= CSW_NONE || weapon_id == CSW_C4 || weapon_id == CSW_KNIFE || weapon_id > CSW_LAST_WEAPON)
WeaponInfoStruct *info;
if (weapon_id <= CSW_NONE || weapon_id > CSW_LAST_WEAPON || !(info = GetWeaponInfo(weapon_id)))
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid weapon id: %d", weapon_id);
return 0;
}
int info_type = params[2];
switch (info_type)
{
case CS_WEAPONINFO_COST:
{
return GetWeaponInfo(weapon_id)->cost;
return info->cost;
}
case CS_WEAPONINFO_CLIP_COST:
{
return GetWeaponInfo(weapon_id)->clipCost;
return info->clipCost;
}
case CS_WEAPONINFO_BUY_CLIP_SIZE:
{
return GetWeaponInfo(weapon_id)->buyClipSize;
return info->buyClipSize;
}
case CS_WEAPONINFO_GUN_CLIP_SIZE:
{
return GetWeaponInfo(weapon_id)->gunClipSize;
return info->gunClipSize;
}
case CS_WEAPONINFO_MAX_ROUNDS:
{
return GetWeaponInfo(weapon_id)->maxRounds;
return info->maxRounds;
}
case CS_WEAPONINFO_AMMO_TYPE:
{
return GetWeaponInfo(weapon_id)->ammoType;
return info->ammoType;
}
}

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@ -18,7 +18,7 @@ ke::Vector<int> ModelsUpdateQueue;
void ClientDisconnect(edict_t *pEntity)
{
int index = ENTINDEX(pEntity);
int index = TypeConversion.edict_to_id(pEntity);
Players[index].ResetModel();
Players[index].ResetZoom();
@ -30,7 +30,7 @@ void ClientUserInfoChanged(edict_t *pEntity, char *infobuffer)
{
if (pEntity->pvPrivateData)
{
Players[ENTINDEX(pEntity)].UpdateModel(pEntity);
Players[TypeConversion.edict_to_id(pEntity)].UpdateModel(pEntity);
}
RETURN_META(MRES_IGNORED);

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@ -70,7 +70,7 @@ class CPlayer
{
MDLL_ClientUserInfoChanged(pPlayer, GETINFOKEYBUFFER(pPlayer));
PostponeModelUpdate(ENTINDEX(pPlayer) - 1);
PostponeModelUpdate(TypeConversion.edict_to_id(pPlayer) - 1);
}
}
@ -85,7 +85,7 @@ class CPlayer
if (strcmp(GETCLIENTKEYVALUE(infobuffer, "model"), m_Model) != 0)
{
int index = ENTINDEX(pPlayer);
int index = TypeConversion.edict_to_id(pPlayer);
SETCLIENTKEYVALUE(index, infobuffer, "model", m_Model);

View File

@ -21,8 +21,8 @@
bool ShouldBlock;
bool ShouldBlockHLTV;
bool ShouldDisableHooks;
bool RetrieveWeaponName;
ke::AString CurrentWeaponName;
bool RetrieveWeaponList;
ItemInfo CurrentWeaponList;
int ArgPosition;
int MessageIdArmorType;
@ -87,7 +87,7 @@ void OnMessageBegin(int msg_dest, int msg_type, const float *pOrigin, edict_t *p
{
if (msg_type == MessageIdSetFOV)
{
int index = ENTINDEX(pEntity);
int index = TypeConversion.edict_to_id(pEntity);
int zoom = Players[index].GetZoom();
if (zoom)
@ -107,7 +107,7 @@ void OnMessageBegin(int msg_dest, int msg_type, const float *pOrigin, edict_t *p
}
else if (msg_type == MessageIdResetHUD)
{
int index = ENTINDEX(pEntity);
int index = TypeConversion.edict_to_id(pEntity);
if (Players[index].GetZoom())
{
@ -132,7 +132,19 @@ void OnMessageBegin(int msg_dest, int msg_type, const float *pOrigin, edict_t *p
{
if (msg_type == MessageIdWeaponList)
{
RetrieveWeaponName = true;
// MESSAGE_BEGIN(MSG_INIT, gmsgWeaponList);
// WRITE_STRING(pszName);
// WRITE_BYTE(CBasePlayer::GetAmmoIndex(II.pszAmmo1));
// WRITE_BYTE(II.iMaxAmmo1);
// WRITE_BYTE(CBasePlayer::GetAmmoIndex(II.pszAmmo2));
// WRITE_BYTE(II.iMaxAmmo2);
// WRITE_BYTE(II.iSlot);
// WRITE_BYTE(II.iPosition);
// WRITE_BYTE(II.iId);
// WRITE_BYTE(II.iFlags);
// MESSAGE_END();
//
RetrieveWeaponList = true;
}
}
}
@ -152,9 +164,19 @@ void OnWriteByte(int value)
RETURN_META(MRES_SUPERCEDE);
}
if (RetrieveWeaponName && ++ArgPosition == 7 && value >= 0 && value < MAX_WEAPONS)
if (RetrieveWeaponList)
{
strncopy(WeaponNameList[value], CurrentWeaponName.chars(), sizeof(WeaponNameList[value]));
switch (++ArgPosition)
{
case 1: CurrentWeaponList.ammoIndex1 = value;
case 2: CurrentWeaponList.maxAmmo1 = value;
case 3: CurrentWeaponList.ammoIndex2 = value;
case 4: CurrentWeaponList.maxAmmo2 = value;
case 5: CurrentWeaponList.slot = value;
case 6: CurrentWeaponList.position = value;
case 7: CurrentWeaponList.id = value;
case 8: CurrentWeaponList.flags = value;
}
}
RETURN_META(MRES_IGNORED);
@ -167,9 +189,9 @@ void OnWriteString(const char *value)
RETURN_META(MRES_SUPERCEDE);
}
if (RetrieveWeaponName)
if (RetrieveWeaponList)
{
CurrentWeaponName = value;
CurrentWeaponList.name = value;
}
RETURN_META(MRES_IGNORED);
@ -190,10 +212,12 @@ void OnMessageEnd(void)
RETURN_META(MRES_SUPERCEDE);
}
if (RetrieveWeaponName)
if (RetrieveWeaponList)
{
RetrieveWeaponName = false;
RetrieveWeaponList = false;
ArgPosition = 0;
WeaponsList[CurrentWeaponList.id] = CurrentWeaponList;
}
RETURN_META(MRES_IGNORED);

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@ -33,7 +33,7 @@ void UTIL_StringToLower(const char *str, char *buffer, size_t maxlength);
MF_LogError(amx, AMX_ERR_NATIVE, "Entity out of range (%d)", x); \
return 0; \
} else { \
if (x != 0 && FNullEnt(INDEXENT(x))) { \
if (x != 0 && FNullEnt(TypeConversion.id_to_edict(x))) { \
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid entity %d", x); \
return 0; \
} \
@ -50,7 +50,7 @@ void UTIL_StringToLower(const char *str, char *buffer, size_t maxlength);
return 0; \
} \
} else { \
if (x != 0 && FNullEnt(INDEXENT(x))) { \
if (x != 0 && FNullEnt(TypeConversion.id_to_edict(x))) { \
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid entity %d", x); \
return 0; \
} \
@ -73,7 +73,7 @@ void UTIL_StringToLower(const char *str, char *buffer, size_t maxlength);
MF_LogError(amx, AMX_ERR_NATIVE, "Non-player entity %d out of range", x); \
return 0; \
} else { \
if (FNullEnt(INDEXENT(x))) { \
if (FNullEnt(TypeConversion.id_to_edict(x))) { \
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid non-player entity %d", x); \
return 0; \
} \