Implemented amb291 - cs_{set,get}_c4_defusing()
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@ -338,6 +338,11 @@ native Float:cs_get_c4_explode_time(index);
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native cs_set_c4_explode_time(index, Float:value);
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/* Gets or sets whether the C4 is being defused.
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*/
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native bool:cs_get_c4_defusing(c4index);
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native cs_set_c4_defusing(c4index, bool:defusing);
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/**
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* Called when CS internally fires a command to a player. It does this for a few
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* functions, most notably rebuy/autobuy functionality. This is also used to pass
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