David Anderson
579cc83d54
this was broken too. make sure it builds next time ;)
2006-06-04 01:36:18 +00:00
David Anderson
be7bf671af
sooomeooone broke the geoip build.
2006-06-04 01:31:31 +00:00
David Anderson
e1b9543d10
added these k
2006-06-04 01:22:10 +00:00
David Anderson
af8dea753e
removed this SUCKA
2006-06-04 01:14:33 +00:00
David Anderson
3a7d291513
fixed wrong aff ret val
...
updated sdk
2006-06-03 23:13:22 +00:00
David Anderson
fe603c29f0
fixed wrong aff return val
2006-06-03 23:13:02 +00:00
David Anderson
27ba10c8a0
fixed a reporting bug
2006-06-03 23:02:18 +00:00
David Anderson
34f5b3257d
attempted some thread improvements[?]
...
fixed moduleconf bug
what
2006-06-03 22:26:43 +00:00
David Anderson
1c2749fdf6
removed old sdk
2006-06-03 19:52:49 +00:00
David Anderson
aa1308e32e
initial import of sqlitex
2006-06-03 19:52:21 +00:00
Scott Ehlert
c8d543929a
Updated to June
2006-06-03 08:33:30 +00:00
David Anderson
e7e87ff040
updated to sqlite-3.3.5
2006-06-02 21:29:25 +00:00
Borja Ferrer
e6064af9fb
added request at30290 (VEN)
...
fixed cs_get_user_buyzone returning true when user was in bombtarget zone or other specific areas
2006-05-26 18:26:59 +00:00
Borja Ferrer
44a7b62963
possible fix at29931
2006-05-23 19:35:40 +00:00
Scott Ehlert
ac1e3a9001
Added ClientPrintf engine function (request at30137)
2006-05-23 03:26:26 +00:00
Scott Ehlert
b40f5e6637
request at29928
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New callable engine function: AlertMessage
2006-05-19 06:01:55 +00:00
David Anderson
f9c9088303
added affinity implementation
2006-05-19 01:54:28 +00:00
David Anderson
dc785a4369
Fixed bug at29628
2006-05-16 21:20:14 +00:00
Scott Ehlert
b67e6c5269
Hello MSVC8 project. I'm just removing some files from you this time. Won't hurt one bit.
2006-05-12 04:55:54 +00:00
David Anderson
f8809e2663
Fixed a backwards compatibility issue with free result
2006-05-11 12:11:42 +00:00
David Anderson
123215a53c
removed these, no longer needed
2006-05-11 08:47:53 +00:00
David Anderson
ed6e28c1d4
removed message functions from engine [!]
2006-05-11 07:49:45 +00:00
Scott Ehlert
77f0e526bf
Whoa. SetClientKeyValue fixed :\
2006-05-11 03:34:13 +00:00
Scott Ehlert
30ce0d9f1b
Another pointless typo fix
2006-05-11 02:29:08 +00:00
Scott Ehlert
8920a05bba
mov gah, [newline_fix]
2006-05-10 14:38:11 +00:00
Scott Ehlert
061da07af8
Yet another wondeful typo fix
2006-05-10 13:26:36 +00:00
Scott Ehlert
da757b6c62
Um, ignore me please. Nothing to see here. Move along.
2006-05-10 13:25:29 +00:00
Scott Ehlert
880b83a10b
Typo fix! :o
2006-05-10 13:24:31 +00:00
David Anderson
76c1c78b5b
up up and awayyy
2006-05-10 13:02:37 +00:00
Borja Ferrer
4e1123730c
fixed lib class
2006-05-10 12:29:37 +00:00
David Anderson
8e3a5e6d58
sdk v4
2006-05-10 12:00:22 +00:00
David Anderson
beb975bdbf
ohmygod like the modules are synced and updated for sdk v4
2006-05-10 11:53:22 +00:00
Scott Ehlert
de1f1eef8d
Added request at29487
...
1) New hookable Engine func: GetInfoKeyBuffer
2) New GameDLL func that can be called via engfunc: GetInfoKeyBuffer
3) New native: copy_infokey_buffer that copies data out of the specified info key buffer
4) EngFunc_InfoKeyValue, EngFunc_SetKeyValue, and EngFunc_SetClientKeyValue have been reworked
so that they expect pointers to an info key buffer in order to work properly o_O
5) Added some error messages to get_tr
2006-05-10 11:19:24 +00:00
David Anderson
f9fd83b42e
test commit of new sdk
2006-05-10 07:49:05 +00:00
David Anderson
1e6ba05ec9
corrected some changes for inclusion into base
2006-05-10 07:42:35 +00:00
David Anderson
f2c5a2b85b
updated to new module API
2006-05-07 21:40:12 +00:00
Borja Ferrer
974e8882b9
detach zOMG
2006-05-07 20:07:57 +00:00
David Anderson
603be35426
test of new module API, should work though
2006-05-07 10:10:44 +00:00
Scott Ehlert
a9f300bca9
Version bumpage for every module except MySQL/MySQLX (as I'm unsure of the status of those at the moment)
2006-05-06 04:57:10 +00:00
Scott Ehlert
ed19c53552
More bugs?
...
1) New hookable GameDLL func: CreateBaseline
2) New hookable Engine func: CreateInstancedBaseline
3) New GameDLL func that can be called via dllfunc: CreateBaseline
4) New GameDLL func that can be called via engfunc: CreateInstancedBaseline
2006-05-05 08:04:19 +00:00
Scott Ehlert
133c7d6815
Fixed possible crash bug in get_tr2 at29250 (Orangutanz)
2006-05-05 05:11:17 +00:00
Scott Ehlert
dc063594de
Not sure why I decided to potentially crash the server with cs_set_user_vip o_O
...
Stayed tuned for another episode of "What Was DS Thinking?"
2006-05-04 05:32:45 +00:00
Scott Ehlert
f26d208c38
Updated to May
2006-05-03 07:12:01 +00:00
Scott Ehlert
6cc239c66f
Two extra params in cs_set_user_vip for determining whether or not model and scoreboard are updated at28699
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Version bumpage
2006-05-02 21:49:17 +00:00
Scott Ehlert
7883710bf6
Added pm_shared to include directories so this can compile on Linux again
2006-04-30 07:28:39 +00:00
Scott Ehlert
0071d73e25
Oh goodness, let the bugs begin...
...
1) Fixed getting incorrect value of the entity index when using ClientUserInfoChanged via dllfunc
2) New hookable GameDLL funcs: UpdateClientData, AddToFullPack, CmdStart, CmdEnd (at28754)
3) New GameDLL funcs that can be called via dllfunc: UpdateClientData, AddToFullPack, CmdStart, CmdEnd
4) New natives to read/write special data structures associated with the above GameDLL funcs
2006-04-30 07:27:14 +00:00
Borja Ferrer
0555e7aa63
fixed MM warning
2006-04-29 13:51:52 +00:00
David Anderson
d2b57d29fb
untested fix for issue where hooks were not released on server deactivate - only on plugin load
2006-04-29 07:23:23 +00:00
Borja Ferrer
e5057d7191
cell upcasting (second revision)
2006-04-28 21:30:17 +00:00
Borja Ferrer
229b149247
cell upcasting (second revision)
2006-04-28 20:14:08 +00:00