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Author SHA1 Message Date
Vincent Herbet
8db3853fb7 Revert "Update meta_api.cpp (#883)"
This reverts commit 7cb045c688.
2021-03-12 18:35:55 +01:00
128 changed files with 33264 additions and 65489 deletions

12
.github/FUNDING.yml vendored
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@ -1,12 +0,0 @@
# These are supported funding model platforms
github: # Replace with up to 4 GitHub Sponsors-enabled usernames e.g., [user1, user2]
patreon: # Replace with a single Patreon username
open_collective: # Replace with a single Open Collective username
ko_fi: # Replace with a single Ko-fi username
tidelift: # Replace with a single Tidelift platform-name/package-name e.g., npm/babel
community_bridge: # Replace with a single Community Bridge project-name e.g., cloud-foundry
liberapay: # Replace with a single Liberapay username
issuehunt: # Replace with a single IssueHunt username
otechie: # Replace with a single Otechie username
custom: https://www.sourcemod.net/donate.php

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@ -1,137 +0,0 @@
name: Continuous Integration
on:
workflow_dispatch:
push:
branches:
- master
- 1.9-dev
pull_request:
branches:
- master
- 1.9-dev
jobs:
test:
strategy:
matrix:
include:
- os: ubuntu-latest
os_short: linux
compiler_cc: gcc
compiler_cxx: g++
- os: ubuntu-latest
os_short: linux
compiler_cc: clang
compiler_cxx: clang++
- os: ubuntu-18.04
os_short: linux
compiler_cc: clang-3.9
compiler_cxx: clang++-3.9
- os: ubuntu-18.04
os_short: linux
compiler_cc: gcc-6
compiler_cxx: g++-6
compiler_install: 'g++6 g++-6-multilib'
- os: windows-latest
os_short: windows
compiler_cc: msvc
- os: windows-2016
os_short: windows
compiler_cc: msvc++14.16-vs2017-cl
# MacOS 32 Bins seem not supported
# - os: macos-latest
# os_short: mac
# compiler_cc: clang
# compiler_cxx: clang++
fail-fast: false
runs-on: ${{ matrix.os }}
name: ${{ matrix.os_short }}-${{ matrix.os }}-${{ matrix.compiler_cc }}
env:
DEPENDENCIES_FOLDER: dependencies
DEPENDENCIES_ROOT: ${{ github.workspace }}/dependencies
DEPENDENCIES_ROOT_WIN: ${{ github.workspace }}\dependencies
steps:
- uses: actions/checkout@v2
with:
submodules: recursive
path: amxmodx
# Setup Python for AMBuild
- uses: actions/setup-python@v2
name: Setup Python 3.8
with:
python-version: 3.8
- name: Install Python dependencies
run: |
python3 -m pip install --upgrade pip setuptools wheel
python3 --version
- name: Install AMXModX dependencies (Linux)
if: startsWith(runner.os, 'Linux') || startsWith(runner.os, 'macOS')
shell: bash
run: |
mkdir -p ${{ env.DEPENDENCIES_FOLDER }}
cd ${{ env.DEPENDENCIES_FOLDER }}
# Satisfy checkout-deps requirement for a "amxmodx" folder.
mkdir -p amxmodx
../amxmodx/support/checkout-deps.sh
- name: Install AMXModX dependencies (Windows)
if: startsWith(runner.os, 'Windows')
shell: cmd
run: |
mkdir %DEPENDENCIES_ROOT_WIN%\nasm
curl -L -o "%DEPENDENCIES_ROOT_WIN%\nasm\nasm.zip" https://www.nasm.us/pub/nasm/releasebuilds/2.13.03/win32/nasm-2.13.03-win32.zip
chdir %DEPENDENCIES_ROOT_WIN%\nasm
7z x nasm.zip
chdir %DEPENDENCIES_ROOT_WIN%
git clone https://github.com/alliedmodders/ambuild
git clone https://github.com/alliedmodders/metamod-hl1 metamod-am
git clone https://github.com/alliedmodders/hlsdk
curl -L -o "mysql-connector-c-6.1.1-win32.zip" https://downloads.mysql.com/archives/get/p/19/file/mysql-connector-c-6.1.1-win32.zip
7z x mysql-connector-c-6.1.1-win32.zip -o"mysql"
cd mysql
dir
ren mysql-connector-c-6.1.1-win32 mysql-5.5
move /Y mysql-5.5 ..\
cd ..\ambuild
python3 setup.py install
- name: Install Linux dependencies
if: startsWith(runner.os, 'Linux')
run: |
sudo dpkg --add-architecture i386
sudo apt-get update
sudo apt-get install -y --no-install-recommends \
gcc-multilib g++-multilib libstdc++6 lib32stdc++6 \
libc6-dev libc6-dev-i386 linux-libc-dev \
linux-libc-dev:i386 lib32z1-dev nasm ${{ matrix.compiler_cc }} ${{ matrix.compiler_install }}
- name: Select compiler
if: startsWith(runner.os, 'Linux')
run: |
echo "CC=${{ matrix.compiler_cc }}" >> $GITHUB_ENV
echo "CXX=${{ matrix.compiler_cxx }}" >> $GITHUB_ENV
${{ matrix.compiler_cc }} --version
${{ matrix.compiler_cxx }} --version
- uses: ilammy/setup-nasm@v1
- name: Build Linux/macOS
if: startsWith(runner.os, 'Linux') || startsWith(runner.os, 'macOS')
working-directory: amxmodx
run: |
mkdir build
cd build
python3 ../configure.py --enable-optimize --metamod=${{ env.DEPENDENCIES_ROOT }}/metamod-am --hlsdk=${{ env.DEPENDENCIES_ROOT }}/hlsdk --mysql=${{ env.DEPENDENCIES_ROOT }}/mysql-5.5
ambuild
- uses: ilammy/msvc-dev-cmd@v1
with:
arch: x86
- name: Build Windows
if: startsWith(runner.os, 'Windows')
working-directory: amxmodx
shell: cmd
run: |
cl.exe
mkdir build
cd build
python3 ../configure.py --enable-optimize --metamod=${{ env.DEPENDENCIES_ROOT_WIN }}\metamod-am --hlsdk=${{ env.DEPENDENCIES_ROOT_WIN }}\hlsdk --mysql=${{ env.DEPENDENCIES_ROOT_WIN }}\mysql-5.5
ambuild

2
.gitignore vendored
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@ -84,7 +84,5 @@ Thumbs.db
# AMXX plugin build related files
plugins/compile.dat
plugins/compiled/
*.amx
*.amxx
build_deps/

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@ -16,9 +16,6 @@ language: cpp
sudo: false
compiler:
- clang
install:
- pyenv install 3.6.3
- pyenv global 3.6.3
before_script:
- CHECKOUT_DIR=$PWD && cd ..
- chmod a+x $CHECKOUT_DIR/support/checkout-deps.sh
@ -26,5 +23,5 @@ before_script:
script:
- mkdir build && cd build
- PATH="~/.local/bin:$PATH"
- CC=clang-3.7 CXX=clang-3.7 python3 ../configure.py --enable-optimize
- CC=clang-3.7 CXX=clang-3.7 python ../configure.py --enable-optimize
- ambuild

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@ -225,19 +225,8 @@ class AMXXConfig(object):
cxx.cxxflags += ['-Wno-delete-non-virtual-dtor']
if have_gcc and cxx.version >= '4.8':
cxx.cflags += ['-Wno-unused-result', '-Wno-error=sign-compare']
if have_gcc and cxx.version >= '8.0':
cxx.cflags += ['-Wno-stringop-truncation']
if have_gcc and cxx.version >= '9.0':
cxx.cflags += ['-Wno-address-of-packed-member']
if have_clang:
cxx.cxxflags += ['-Wno-implicit-exception-spec-mismatch']
if cxx.version >= '10.0':
cxx.cxxflags += ['-Wno-tautological-compare']
if cxx.version >= 'apple-clang-10.0':
cxx.cxxflags += [
'-Wno-inconsistent-missing-override',
'-Wno-varargs',
]
if cxx.version >= 'apple-clang-5.1' or cxx.version >= 'clang-3.4':
cxx.cxxflags += ['-Wno-deprecated-register']
else:
@ -328,18 +317,15 @@ class AMXXConfig(object):
def configure_mac(self, cxx):
cxx.defines += ['OSX', '_OSX', 'POSIX']
cxx.cflags += [
'-mmacosx-version-min=10.7',
'-Wno-address-of-packed-member',
]
cxx.cflags += ['-mmacosx-version-min=10.5']
cxx.linkflags += [
'-mmacosx-version-min=10.7',
'-mmacosx-version-min=10.5',
'-arch', 'i386',
'-lstdc++',
'-stdlib=libc++',
'-stdlib=libstdc++',
'-framework', 'CoreServices',
]
cxx.cxxflags += ['-stdlib=libc++']
cxx.cxxflags += ['-stdlib=libstdc++']
def configure_windows(self, cxx):
cxx.defines += ['WIN32', '_WINDOWS']

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@ -27,10 +27,6 @@ elif builder.target_platform == 'windows':
'/EXPORT:GiveFnptrsToDll=_GiveFnptrsToDll@8,@1',
'/SECTION:.data,RW',
]
elif builder.target_platform == 'linux':
binary.compiler.postlink += [
binary.Dep(AMXX.stdcxx_path),
]
binary.compiler.linkflags += [AMXX.zlib.binary, AMXX.hashing.binary, AMXX.utf8rewind.binary]

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@ -122,8 +122,8 @@ cell CForward::execute(cell *params, ForwardPreparedArray *preparedArrays)
#if defined BINLOG_ENABLED
g_BinLog.WriteOp(BinLog_CallPubFunc, iter->pPlugin->getId(), iter->func);
#endif
int err = amx_Exec(amx, &retVal, iter->func);
int err = amx_ExecPerf(amx, &retVal, iter->func);
// log runtime error, if any
if (err != AMX_ERR_NONE)
{
@ -327,7 +327,8 @@ cell CSPForward::execute(cell *params, ForwardPreparedArray *preparedArrays)
#if defined BINLOG_ENABLED
g_BinLog.WriteOp(BinLog_CallPubFunc, pPlugin->getId(), m_Func);
#endif
int err = amx_ExecPerf(m_Amx, &retVal, m_Func);
int err = amx_Exec(m_Amx, &retVal, m_Func);
if (err != AMX_ERR_NONE)
{
//Did something else set an error?

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@ -83,8 +83,18 @@ public:
inline bool IsBot()
{
if ((pEdict->v.flags & FL_FAKECLIENT) == FL_FAKECLIENT)
{
return true;
}
const char *auth = GETPLAYERAUTHID(pEdict);
return auth && !strcmp(auth, "BOT");
if (auth && (strcmp(auth, "BOT") == 0))
{
return true;
}
return false;
}
inline bool IsAlive()

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@ -296,8 +296,6 @@ void CoreConfig::OnMapConfigTimer()
return;
}
if (m_legacyMapConfigNextTime <= gpGlobals->time)
{
if (m_PendingForwardPush)
{
m_PendingForwardPush = false;
@ -305,11 +303,10 @@ void CoreConfig::OnMapConfigTimer()
executeForwards(m_ConfigsExecutedForward);
}
else if (!m_LegacyMapConfigsExecuted)
else if (!m_LegacyMapConfigsExecuted && m_legacyMapConfigNextTime <= gpGlobals->time)
{
ExecuteMapConfig();
}
}
}
void CoreConfig::CheckLegacyBufferedCommand(char *command)
@ -319,7 +316,6 @@ void CoreConfig::CheckLegacyBufferedCommand(char *command)
return;
}
if (!m_LegacyMainConfigExecuted && strstr(command, MainConfigFile))
{
m_LegacyMainConfigExecuted = true;
@ -328,9 +324,6 @@ void CoreConfig::CheckLegacyBufferedCommand(char *command)
if (!m_LegacyMapConfigsExecuted && strstr(command, MapConfigDir))
{
m_LegacyMapConfigsExecuted = true;
// Consider all configs be executed to m_legacyMapConfigNextTime time.
m_PendingForwardPush = true;
}
}

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@ -66,9 +66,6 @@
#include <windows.h>
#endif
#include <chrono>
#include <amxmodx.h>
#include <CPlugin.h>
/* When one or more of the AMX_funcname macris are defined, we want
* to compile only those functions. However, when none of these macros
@ -4176,37 +4173,3 @@ int AMXAPI amx_GetStringOld(char *dest,const cell *source,int use_wchar)
dest[len]='\0'; /* store terminator */
return AMX_ERR_NONE;
}
int AMXAPI amx_ExecPerf(AMX* amx, cell* retval, int index)
{
CPluginMngr::CPlugin* perf_Plug = g_plugins.findPluginFast(amx);
if (amxmodx_perflog->value > 0.0f && perf_Plug && (perf_Plug->isDebug() || (int)amxmodx_debug->value == 2))
{
char perf_funcname[sNAMEMAX + 1];
perf_funcname[0] = '\0';
amx_GetPublic(perf_Plug->getAMX(), index, perf_funcname);
if (perf_funcname[0] == '\0')
sprintf(perf_funcname, "Unknown_ID%d", index);
const char* perf_plugname = perf_Plug->getName();
if (!perf_plugname || perf_plugname[0] == '\0')
perf_plugname = "Unknown_plugin";
using std::chrono::steady_clock;
using std::chrono::duration_cast;
using std::chrono::duration;
using std::chrono::microseconds;
auto t1 = steady_clock::now();
int err = amx_Exec(amx, retval, index);
auto ms_int = duration_cast<microseconds>(steady_clock::now() - t1);
auto ms_float = (float)(ms_int.count() / 1000.0f);
if (ms_float >= amxmodx_perflog->value)
{
AMXXLOG_Log("[%s] performance issue. Function %s executed more than %.*fms.", perf_plugname, perf_funcname, 1, ms_float);
}
return err;
}
return amx_Exec(amx, retval, index);
}

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@ -382,7 +382,6 @@ int AMXAPI amx_Callback(AMX *amx, cell index, cell *result, cell *params);
int AMXAPI amx_CheckNatives(AMX *amx, AMX_NATIVE_FILTER nf);
int AMXAPI amx_Cleanup(AMX *amx);
int AMXAPI amx_Clone(AMX *amxClone, AMX *amxSource, void *data);
int AMXAPI amx_ExecPerf(AMX* amx, cell* retval, int index);
int AMXAPI amx_Exec(AMX *amx, cell *retval, int index);
int AMXAPI amx_FindNative(AMX *amx, const char *name, int *index);
int AMXAPI amx_FindPublic(AMX *amx, const char *funcname, int *index);

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@ -542,27 +542,11 @@ static cell AMX_NATIVE_CALL next_hudchannel(AMX *amx, cell *params)
static cell AMX_NATIVE_CALL set_hudmessage(AMX *amx, cell *params) /* 11 param */
{
cell num_params = params[0] / sizeof(cell);
if (num_params >= 13)
{
cell *color2 = get_amxaddr(amx, params[13]);
g_hudset.a1 = static_cast<byte>(params[12]);
g_hudset.a2 = static_cast<byte>(color2[3]);
g_hudset.r2 = static_cast<byte>(color2[0]);
g_hudset.g2 = static_cast<byte>(color2[1]);
g_hudset.b2 = static_cast<byte>(color2[2]);
}
else
{
g_hudset.a1 = 0;
g_hudset.a2 = 0;
g_hudset.r2 = 255;
g_hudset.g2 = 255;
g_hudset.b2 = 250;
}
g_hudset.r1 = static_cast<byte>(params[1]);
g_hudset.g1 = static_cast<byte>(params[2]);
g_hudset.b1 = static_cast<byte>(params[3]);
@ -1434,7 +1418,7 @@ static cell AMX_NATIVE_CALL show_menu(AMX *amx, cell *params) /* 3 param */
pPlayer->vgui = false;
if (time == -1)
pPlayer->menuexpire = static_cast<float>(INFINITE);
pPlayer->menuexpire = INFINITE;
else
pPlayer->menuexpire = gpGlobals->time + static_cast<float>(time);
@ -1452,7 +1436,7 @@ static cell AMX_NATIVE_CALL show_menu(AMX *amx, cell *params) /* 3 param */
pPlayer->vgui = false;
if (time == -1)
pPlayer->menuexpire = static_cast<float>(INFINITE);
pPlayer->menuexpire = INFINITE;
else
pPlayer->menuexpire = gpGlobals->time + static_cast<float>(time);
@ -3709,7 +3693,7 @@ static cell AMX_NATIVE_CALL callfunc_end(AMX *amx, cell *params)
amx_Push(pAmx, gparams[i]);
}
err = amx_ExecPerf(pAmx, &retVal, func);
err = amx_Exec(pAmx, &retVal, func);
if (err != AMX_ERR_NONE)
{

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@ -79,7 +79,7 @@ extern AMX_NATIVE_INFO g_GameConfigNatives[];
#define DLPROC(m, func) GetProcAddress(m, func)
#define DLFREE(m) FreeLibrary(m)
#else
#define DLLOAD(path) (DLHANDLE)dlopen(path, RTLD_NOW | RTLD_LOCAL | RTLD_DEEPBIND)
#define DLLOAD(path) (DLHANDLE)dlopen(path, RTLD_NOW)
#define DLPROC(m, func) dlsym(m, func)
#define DLFREE(m) dlclose(m)
#endif
@ -196,9 +196,7 @@ extern bool g_official_mod;
extern bool g_dontprecache;
extern int g_srvindex;
extern cvar_t* amxmodx_version;
extern cvar_t* amxmodx_debug;
extern cvar_t* amxmodx_language;
extern cvar_t* amxmodx_perflog;
extern cvar_t* hostname;
extern cvar_t* mp_timelimit;
extern fakecmd_t g_fakecmd;

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@ -289,18 +289,7 @@ size_t CAmxxReader::GetBufferSize()
m_pFile = NULL; \
return m_Status; \
}
#define DATAREAD_RELEASE(addr, itemsize, itemcount) \
if (fread(addr, itemsize, itemcount, m_pFile) != static_cast<size_t>(itemcount)) \
{ \
if (feof(m_pFile)) \
m_Status = Err_FileInvalid; \
else \
m_Status = Err_FileRead; \
fclose(m_pFile); \
m_pFile = NULL; \
delete[] tempBuffer;\
return m_Status; \
}
CAmxxReader::Error CAmxxReader::GetSection(void *buffer)
{
if (!m_pFile)
@ -322,7 +311,7 @@ CAmxxReader::Error CAmxxReader::GetSection(void *buffer)
PluginEntry *pe = &(m_Bh.plugins[m_Entry]);
char *tempBuffer = new char[m_SectionLength + 1];
fseek(m_pFile, pe->offs, SEEK_SET);
DATAREAD_RELEASE((void *)tempBuffer, 1, m_SectionLength);
DATAREAD((void *)tempBuffer, 1, m_SectionLength);
uLongf destLen = GetBufferSize();
int result = uncompress((Bytef *)buffer, &destLen, (Bytef *)tempBuffer, m_SectionLength);
delete [] tempBuffer;
@ -346,7 +335,7 @@ CAmxxReader::Error CAmxxReader::GetSection(void *buffer)
// read the data to a temporary buffer
char *tempBuffer = new char[m_SectionLength + 1];
//fread(tempBuffer, sizeof(char), m_SectionLength, m_pFile);
DATAREAD_RELEASE((void*)tempBuffer, 1, m_SectionLength);
DATAREAD((void*)tempBuffer, 1, m_SectionLength);
// decompress
int result = uncompress((Bytef *)buffer, &destLen, (Bytef *)tempBuffer, m_SectionLength);
delete [] tempBuffer;

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@ -728,7 +728,7 @@ int Handler::HandleModule(const char *module, bool isClass)
m_pAmx->flags |= AMX_FLAG_PRENIT;
amx_Push(m_pAmx, isClass ? 1 : 0);
amx_PushString(m_pAmx, &hea_addr, &phys_addr, module, 0, 0);
int err = amx_ExecPerf(m_pAmx, &retval, m_iModFunc);
int err = amx_Exec(m_pAmx, &retval, m_iModFunc);
amx_Release(m_pAmx, hea_addr);
m_pAmx->flags &= ~AMX_FLAG_PRENIT;
@ -768,7 +768,7 @@ int Handler::HandleNative(const char *native, int index, int trap)
amx_Push(m_pAmx, trap);
amx_Push(m_pAmx, index);
amx_PushString(m_pAmx, &hea_addr, &phys_addr, native, 0, 0);
int err = amx_ExecPerf(m_pAmx, &retval, m_iNatFunc);
int err = amx_Exec(m_pAmx, &retval, m_iNatFunc);
if (err != AMX_ERR_NONE)
{
//LogError() took care of something for us.
@ -841,7 +841,7 @@ int Handler::HandleError(const char *msg)
amx_PushString(m_pAmx, &hea_addr, &phys_addr, msg, 0, 0);
amx_Push(m_pAmx, pDebugger ? 1 : 0);
amx_Push(m_pAmx, error);
int err = amx_ExecPerf(m_pAmx, &result, m_iErrFunc);
int err = amx_Exec(m_pAmx, &result, m_iErrFunc);
if (err != AMX_ERR_NONE)
{
//handle this manually.

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@ -96,14 +96,12 @@ static cell AMX_NATIVE_CALL read_file(AMX *amx, cell *params)
{
length = strlen(buffer);
if (length > 0)
{
if (buffer[length - 1] == '\n')
buffer[--length] = '\0';
if (buffer[length - 1] == '\r')
buffer[--length] = '\0';
}
cell* textLen = get_amxaddr(amx, params[5]);
*textLen = set_amxstring_utf8(amx, params[3], buffer, length, params[4]);
@ -758,7 +756,7 @@ struct DirectoryHandle
bool valvefs;
};
// native open_dir(const dir[], firstfile[], length, &FileType:type = FileType_Unknown, bool:use_valve_fs=false, const valve_path_id[] = "GAME");
// native open_dir(dir[], firstfile[], length, &FileType:type = FileType_Unknown, bool:use_valve_fs=false, const valve_path_id[] = "GAME");
static cell AMX_NATIVE_CALL amx_open_dir(AMX *amx, cell *params)
{
int length;

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@ -135,14 +135,9 @@ cvar_t init_amxmodx_debug = {"amx_debug", "1", FCVAR_SPONLY};
cvar_t init_amxmodx_mldebug = {"amx_mldebug", "", FCVAR_SPONLY};
cvar_t init_amxmodx_language = {"amx_language", "en", FCVAR_SERVER};
cvar_t init_amxmodx_cl_langs = {"amx_client_languages", "1", FCVAR_SERVER};
cvar_t init_amxmodx_perflog = { "amx_perflog_ms", "1.0", FCVAR_SPONLY };
cvar_t* amxmodx_version = NULL;
cvar_t* amxmodx_modules = NULL;
cvar_t* amxmodx_debug = NULL;
cvar_t* amxmodx_language = NULL;
cvar_t* amxmodx_perflog = NULL;
cvar_t* hostname = NULL;
cvar_t* mp_timelimit = NULL;
@ -1632,12 +1627,9 @@ C_DLLEXPORT int Meta_Attach(PLUG_LOADTIME now, META_FUNCTIONS *pFunctionTable, m
CVAR_REGISTER(&init_amxmodx_mldebug);
CVAR_REGISTER(&init_amxmodx_language);
CVAR_REGISTER(&init_amxmodx_cl_langs);
CVAR_REGISTER(&init_amxmodx_perflog);
amxmodx_version = CVAR_GET_POINTER(init_amxmodx_version.name);
amxmodx_debug = CVAR_GET_POINTER(init_amxmodx_debug.name);
amxmodx_language = CVAR_GET_POINTER(init_amxmodx_language.name);
amxmodx_perflog = CVAR_GET_POINTER(init_amxmodx_perflog.name);
REG_SVR_COMMAND("amxx", amx_command);

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@ -187,7 +187,7 @@ int load_amxscript_internal(AMX *amx, void **program, const char *filename, char
bool will_be_debugged = false;
tagAMX_DBG *pDbg = NULL;
if ((int)amxmodx_debug->value == 2 || debug)
if ((int)CVAR_GET_FLOAT("amx_debug") >= 2 || debug)
{
if ((hdr->file_version < CUR_FILE_VERSION))
{
@ -544,7 +544,7 @@ int set_amxnatives(AMX* amx, char error[128])
if (amx_FindPublic(amx, "plugin_natives", &idx) == AMX_ERR_NONE)
{
if ((err = amx_ExecPerf(amx, &retval, idx)) != AMX_ERR_NONE)
if ((err = amx_Exec(amx, &retval, idx)) != AMX_ERR_NONE)
{
Debugger::GenericMessage(amx, err);
AMXXLOG_Log("An error occurred in plugin_natives. This is dangerous!");

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@ -112,7 +112,8 @@ int amxx_DynaCallback(int idx, AMX *amx, cell *params)
pDebugger->BeginExec();
}
err = amx_ExecPerf(pNative->amx, &ret, pNative->func);
err=amx_Exec(pNative->amx, &ret, pNative->func);
if (err != AMX_ERR_NONE)
{
if (pDebugger && pDebugger->ErrorExists())

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@ -930,7 +930,7 @@ static cell AMX_NATIVE_CALL menu_display(AMX *amx, cell *params)
time = params[4];
if (time < 0)
pPlayer->menuexpire = static_cast<float>(INFINITE);
pPlayer->menuexpire = INFINITE;
else
pPlayer->menuexpire = gpGlobals->time + static_cast<float>(time);

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@ -26,7 +26,7 @@ static cell AMX_NATIVE_CALL TrieClear(AMX *amx, cell *params)
if (!t)
{
LogError(amx, AMX_ERR_NATIVE, "Invalid trie handle provided (%d)", params[1]);
LogError(amx, AMX_ERR_NATIVE, "Invalid map handle provided (%d)", params[1]);
return 0;
}
t->map.clear();
@ -40,7 +40,7 @@ static cell AMX_NATIVE_CALL TrieSetCell(AMX *amx, cell *params)
if (!t)
{
LogError(amx, AMX_ERR_NATIVE, "Invalid trie handle provided (%d)", params[1]);
LogError(amx, AMX_ERR_NATIVE, "Invalid map handle provided (%d)", params[1]);
return 0;
}
@ -76,7 +76,7 @@ static cell AMX_NATIVE_CALL TrieSetString(AMX *amx, cell *params)
if (!t)
{
LogError(amx, AMX_ERR_NATIVE, "Invalid trie handle provided (%d)", params[1]);
LogError(amx, AMX_ERR_NATIVE, "Invalid map handle provided (%d)", params[1]);
return 0;
}
@ -113,7 +113,7 @@ static cell AMX_NATIVE_CALL TrieSetArray(AMX *amx, cell *params)
if (!t)
{
LogError(amx, AMX_ERR_NATIVE, "Invalid trie handle provided (%d)", params[1]);
LogError(amx, AMX_ERR_NATIVE, "Invalid map handle provided (%d)", params[1]);
return 0;
}
@ -157,7 +157,7 @@ static cell AMX_NATIVE_CALL TrieGetCell(AMX *amx, cell *params)
if (!t)
{
LogError(amx, AMX_ERR_NATIVE, "Invalid trie handle provided (%d)", params[1]);
LogError(amx, AMX_ERR_NATIVE, "Invalid map handle provided (%d)", params[1]);
return 0;
}
@ -189,7 +189,7 @@ static cell AMX_NATIVE_CALL TrieGetString(AMX *amx, cell *params)
if (!t)
{
LogError(amx, AMX_ERR_NATIVE, "Invalid trie handle provided (%d)", params[1]);
LogError(amx, AMX_ERR_NATIVE, "Invalid map handle provided (%d)", params[1]);
return 0;
}
@ -236,7 +236,7 @@ static cell AMX_NATIVE_CALL TrieGetArray(AMX *amx, cell *params)
if (!t)
{
LogError(amx, AMX_ERR_NATIVE, "Invalid trie handle provided (%d)", params[1]);
LogError(amx, AMX_ERR_NATIVE, "Invalid map handle provided (%d)", params[1]);
return 0;
}
@ -297,7 +297,7 @@ static cell AMX_NATIVE_CALL TrieKeyExists(AMX *amx, cell *params)
if (!t)
{
LogError(amx, AMX_ERR_NATIVE, "Invalid trie handle provided (%d)", params[1]);
LogError(amx, AMX_ERR_NATIVE, "Invalid map handle provided (%d)", params[1]);
return 0;
}
@ -314,7 +314,7 @@ static cell AMX_NATIVE_CALL TrieDeleteKey(AMX *amx, cell *params)
if (!t)
{
LogError(amx, AMX_ERR_NATIVE, "Invalid trie handle provided (%d)", params[1]);
LogError(amx, AMX_ERR_NATIVE, "Invalid map handle provided (%d)", params[1]);
return 0;
}
@ -373,7 +373,7 @@ static cell AMX_NATIVE_CALL TrieGetSize(AMX *amx, cell *params)
if (!t)
{
LogError(amx, AMX_ERR_NATIVE, "Invalid trie handle provided (%d)", params[1]);
LogError(amx, AMX_ERR_NATIVE, "Invalid map handle provided (%d)", params[1]);
return 0;
}
@ -386,7 +386,7 @@ static cell AMX_NATIVE_CALL TrieSnapshotCreate(AMX *amx, cell *params)
if (!t)
{
LogError(amx, AMX_ERR_NATIVE, "Invalid trie handle provided (%d)", params[1]);
LogError(amx, AMX_ERR_NATIVE, "Invalid map handle provided (%d)", params[1]);
return 0;
}
@ -506,7 +506,7 @@ static cell AMX_NATIVE_CALL TrieIterCreate(AMX *amx, cell *params)
if (!handle)
{
LogError(amx, AMX_ERR_NATIVE, "Invalid trie handle provided (%d)", params[arg_handle]);
LogError(amx, AMX_ERR_NATIVE, "Invalid map handle provided (%d)", params[arg_handle]);
return 0;
}

View File

@ -221,11 +221,11 @@ void UTIL_HudMessage(edict_t *pEntity, const hudtextparms_t &textparms, const ch
WRITE_BYTE(textparms.r1);
WRITE_BYTE(textparms.g1);
WRITE_BYTE(textparms.b1);
WRITE_BYTE(textparms.a1);
WRITE_BYTE(textparms.r2);
WRITE_BYTE(textparms.g2);
WRITE_BYTE(textparms.b2);
WRITE_BYTE(textparms.a2);
WRITE_BYTE(0);
WRITE_BYTE(255);
WRITE_BYTE(255);
WRITE_BYTE(250);
WRITE_BYTE(0);
WRITE_SHORT(FixedUnsigned16(textparms.fadeinTime, (1<<8)));
WRITE_SHORT(FixedUnsigned16(textparms.fadeoutTime, (1<<8)));
WRITE_SHORT(FixedUnsigned16(textparms.holdTime, (1<<8)));

View File

@ -1,126 +1,32 @@
version: 1.0.{build}
environment:
fast_finish: false
allow_failures: true
matrix:
- job_name: MacOS
appveyor_build_worker_image: macos-mojave
job_group: Build
- job_name: Windows
appveyor_build_worker_image: Visual Studio 2015
job_group: Build
for:
-
matrix:
only:
- job_name: Windows
clone_folder: c:\projects\amxmodx
install:
- cmd: >-
git submodule update --init --recursive
c:
mkdir c:\nasm
set PATH=c:\nasm\nasm-2.13.03;%PATH%
curl -L -o "c:\nasm\nasm.zip" https://www.nasm.us/pub/nasm/releasebuilds/2.13.03/win32/nasm-2.13.03-win32.zip
chdir c:\nasm
7z x nasm.zip
chdir c:\projects
git clone https://github.com/alliedmodders/ambuild
git clone https://github.com/alliedmodders/metamod-hl1
git clone https://github.com/alliedmodders/hlsdk
curl -L -o "mysql-connector-c-6.1.1-win32.zip" https://downloads.mysql.com/archives/get/p/19/file/mysql-connector-c-6.1.1-win32.zip
7z x mysql-connector-c-6.1.1-win32.zip -o"mysql"
cd mysql
dir
ren mysql-connector-c-6.1.1-win32 mysql-5.5
move /Y mysql-5.5 ..\
cd ..\ambuild
c:\python38\python setup.py install
set PATH=C:\Python38;C:\Python38\Scripts;%PATH%
cd ..\amxmodx
# cache:
# - c:\projects\*.zip -> appveyor.yml
# - c:\projects\mysql-5.5 -> appveyor.yml
build_script:
- cmd: >-
"%VS140COMNTOOLS%\vsvars32.bat"
mkdir build
cd build
c:\python38\python ../configure.py --enable-optimize --nasm="C:\nasm\nasm-2.13.03\nasm.exe"
echo %PATH%
ambuild
-
matrix:
only:
- job_name: MacOS
install:
- >-
git submodule update --init --recursive
mkdir -p $APPVEYOR_BUILD_FOLDER/deps
ls -alh
cd $APPVEYOR_BUILD_FOLDER/deps
mkdir -p amxmodx
../support/checkout-deps.sh
brew install nasm
nasm -v
export CC=clang
export CXX=clang++
clang --version
clang++ --version
cd $APPVEYOR_BUILD_FOLDER
build_script:
- >-
echo $PATH
mkdir build
cd build
python3 ../configure.py --enable-optimize --metamod=$APPVEYOR_BUILD_FOLDER/deps/metamod-am --hlsdk=$APPVEYOR_BUILD_FOLDER/deps/hlsdk --mysql=$APPVEYOR_BUILD_FOLDER/deps/mysql-5.5
ambuild
clone_folder: c:\projects\amxmodx
install:
- git submodule update --init --recursive
- 'c:'
- mkdir c:\nasm
- set PATH=c:\nasm\nasm-2.13.03;%PATH%
- curl -L -o "c:\nasm\nasm.zip" https://www.nasm.us/pub/nasm/releasebuilds/2.13.03/win32/nasm-2.13.03-win32.zip
- chdir c:\nasm
- 7z x nasm.zip
- chdir c:\projects
- git clone https://github.com/alliedmodders/ambuild
- git clone https://github.com/alliedmodders/metamod-hl1
- git clone https://github.com/alliedmodders/hlsdk
- ps: Start-FileDownload 'https://downloads.mysql.com/archives/get/p/19/file/mysql-connector-c-6.1.1-win32.zip'
- 7z x mysql-connector-c-6.1.1-win32.zip -o"mysql"
- cd mysql
- dir
- ren mysql-connector-c-6.1.1-win32 mysql-5.5
- move /Y mysql-5.5 ..\
- cd ..\ambuild
- c:\python27\python setup.py install
- cd ..\amxmodx
cache:
- c:\projects\*.zip -> appveyor.yml
- c:\projects\mysql-5.5 -> appveyor.yml
build_script:
- '"%VS140COMNTOOLS%\vsvars32.bat"'
- mkdir build
- cd build
- c:\python27\python ../configure.py --enable-optimize --nasm="C:\nasm\nasm-2.13.03\nasm.exe"
- ambuild

View File

@ -70,7 +70,7 @@ static ucell hex2long(char *s,char **n)
s++;
} /* if */
assert((*s>='0' && *s<='9') || (*s>='a' && *s<='f') || (*s>='A' && *s<='F'));
assert((*s>='0' && *s<='9') || (*s>='a' && *s<='f') || (*s>='a' && *s<='f'));
for ( ;; ) {
if (*s>='0' && *s<='9')
digit=*s-'0';

View File

@ -46,7 +46,7 @@
#define _MAX_PATH 250
#endif
#if !defined DIRSEP_CHAR
#if defined LINUX || defined __FreeBSD__ || defined __OpenBSD__ || defined __APPLE__
#if defined LINUX || defined __FreeBSD__ || defined __OpenBSD__ || defined __APPLE___
#define DIRSEP_CHAR '/'
#elif defined macintosh
#define DIRSEP_CHAR ':'

View File

@ -37,38 +37,18 @@ amx_show_activity 2
// Default value: "Welcome to %hostname% -- This server is using AMX Mod X" 600
amx_scrollmsg "Welcome to %hostname% -- This server is using AMX Mod X" 600
// Center typed colored info messages (last parameter is a color in RRRGGGBBB format)
// Center typed colored messages (last parameter is a color in RRRGGGBBB format)
//
// Default values: "Welcome to %hostname%" "000255100"
// "This server is using AMX ModX\nVisit http://www.amxmodx.org" "000100255"
amx_imessage "Welcome to %hostname%" "000255100"
amx_imessage "This server is using AMX Mod X\nVisit http://www.amxmodx.org" "000100255"
// Frequency in seconds of info messages
// Frequency in seconds of colored messages
//
// Default value: 180
amx_freq_imessage 180
// X position on the screen for info messages
//
// Default value: -1.0
amx_imessage_x_pos -1.0
// Y position on the screen for info messages
//
// Default value: 0.2
amx_imessage_y_pos 0.2
// Hold time for info messages
//
// Default value: 12.0
amx_imessage_holdtime 12.0
// Set to 1 if you want to show info messages only to dead clients
//
// Default value: 0
amx_imessage_only_dead 0
// Ban times for the main ban menu (amx_banmenu)
// Use 0 for permanent ban.
// Default values: 0 5 10 15 30 45 60

View File

@ -37,38 +37,18 @@ amx_show_activity 2
// Default value: "Welcome to %hostname% -- This server is using AMX Mod X" 600
amx_scrollmsg "Welcome to %hostname% -- This server is using AMX Mod X" 600
// Center typed colored info messages (last parameter is a color in RRRGGGBBB format)
// Center typed colored messages (last parameter is a color in RRRGGGBBB format)
//
// Default values: "Welcome to %hostname%" "000255100"
// "This server is using AMX ModX\nVisit http://www.amxmodx.org" "000100255"
amx_imessage "Welcome to %hostname%" "000255100"
amx_imessage "This server is using AMX Mod X\nVisit http://www.amxmodx.org" "000100255"
// Frequency in seconds of info messages
// Frequency in seconds of colored messages
//
// Default value: 180
amx_freq_imessage 180
// X position on the screen for info messages
//
// Default value: -1.0
amx_imessage_x_pos -1.0
// Y position on the screen for info messages
//
// Default value: 0.2
amx_imessage_y_pos 0.2
// Hold time for info messages
//
// Default value: 12.0
amx_imessage_holdtime 12.0
// Set to 1 if you want to show info messages only to dead clients
//
// Default value: 0
amx_imessage_only_dead 0
// Ban times for the main ban menu (amx_banmenu)
// Use 0 for permanent ban
// Default values: 0 5 10 15 30 45 60
@ -240,3 +220,4 @@ amx_statsx_freeze -2.0
// -
// Default value: 0
amx_restrmapsettings 0

View File

@ -37,38 +37,18 @@ amx_show_activity 2
// Default value: "Welcome to %hostname% -- This server is using AMX Mod X" 600
amx_scrollmsg "Welcome to %hostname% -- This server is using AMX Mod X" 600
// Center typed colored info messages (last parameter is a color in RRRGGGBBB format)
// Center typed colored messages (last parameter is a color in RRRGGGBBB format)
//
// Default values: "Welcome to %hostname%" "000255100"
// "This server is using AMX ModX\nVisit http://www.amxmodx.org" "000100255"
amx_imessage "Welcome to %hostname%" "000255100"
amx_imessage "This server is using AMX Mod X\nVisit http://www.amxmodx.org" "000100255"
// Frequency in seconds of info messages
// Frequency in seconds of colored messages
//
// Default value: 180
amx_freq_imessage 180
// X position on the screen for info messages
//
// Default value: -1.0
amx_imessage_x_pos -1.0
// Y position on the screen for info messages
//
// Default value: 0.2
amx_imessage_y_pos 0.2
// Hold time for info messages
//
// Default value: 12.0
amx_imessage_holdtime 12.0
// Set to 1 if you want to show info messages only to dead clients
//
// Default value: 0
amx_imessage_only_dead 0
// Ban times for the main ban menu (amx_banmenu)
// Use 0 for permanent ban.
// Default values: 0 5 10 15 30 45 60

View File

@ -3,10 +3,6 @@ import os.path
binary = AMXX.MetaModule(builder, 'csx')
binary.compiler.defines += [
'HAVE_STDINT_H',
]
binary.sources = [
'../../../public/sdk/amxxmodule.cpp',
'CRank.cpp',

View File

@ -127,10 +127,10 @@ void CPlayer::Connect(const char* address ){
void CPlayer::restartStats(bool all)
{
if ( all ) memset(&weapons,0,sizeof(weapons));
memset(&weaponsRnd,0,sizeof(weaponsRnd)); //DEC-Weapon (Round) stats
memset(&attackers,0,sizeof(attackers));
memset(&victims,0,sizeof(victims));
if ( all ) memset(weapons,0,sizeof(weapons));
memset(weaponsRnd,0,sizeof(weaponsRnd)); //DEC-Weapon (Round) stats
memset(attackers,0,sizeof(attackers));
memset(victims,0,sizeof(victims));
life = {};
}

View File

@ -229,8 +229,8 @@ void ListboxItemSelected(HWND hDlg) {
// Retrieve complete stats record of this position. Position in listbox should be same as rank in our records!
RankSystem::RankStats* stats = g_rank.findEntryInRankByPos((int)nItem + 1);
if (stats == NULL) {
char msg[512];
sprintf(msg, "Error: Couldn't find the record by position! (nItem = %d)", nItem);
char msg[] = "Error: Couldn't find the record by position! (nItem = %d)";
sprintf(msg, msg, nItem);
MessageBox(hDlg, msg, "Oh fiddlesticks!", MB_OK);
ClearStatsfields(hDlg);
return;

View File

@ -307,10 +307,10 @@ static cell AMX_NATIVE_CALL custom_wpn_dmg(AMX *amx, cell *params){ // wid,att,v
CPlayer* pAtt = GET_PLAYER_POINTER_I(att);
CPlayer* pVic = GET_PLAYER_POINTER_I(vic);
if ( !pAtt ) pAtt = pVic;
pVic->pEdict->v.dmg_inflictor = NULL;
pAtt->saveHit( pVic , weapon , dmg, aim );
if ( !pAtt ) pAtt = pVic;
int TA = 0;
if ( (pVic->teamId == pAtt->teamId) && ( pVic != pAtt) )
TA = 1;

View File

@ -3,10 +3,6 @@ import os.path
binary = AMXX.MetaModule(builder, 'dodfun')
binary.compiler.defines += [
'HAVE_STDINT_H',
]
binary.sources = [
'../../../public/sdk/amxxmodule.cpp',
'NBase.cpp',

View File

@ -506,7 +506,7 @@ static cell AMX_NATIVE_CALL objective_set_data(AMX *amx, cell *params){ // index
GET_CP_PD(pent).model_body_neutral = ivalue;
return 1;
case CP_model_body_allies :
GET_CP_PD(pent).model_body_allies = ivalue;
GET_CP_PD(pent).model_body_axis = ivalue;
return 1;
case CP_model_body_axis :
GET_CP_PD(pent).model_body_axis = ivalue;

View File

@ -3,10 +3,6 @@ import os.path
binary = AMXX.MetaModule(builder, 'dodx')
binary.compiler.defines += [
'HAVE_STDINT_H',
]
binary.sources = [
'../../../public/sdk/amxxmodule.cpp',
'CRank.cpp',

View File

@ -94,14 +94,14 @@ void CPlayer::restartStats(bool all)
{
if ( all )
{
memset(&weapons,0,sizeof(weapons));
memset(weapons,0,sizeof(weapons));
memset(static_cast<void *>(&round),0,sizeof(round));
memset(&weaponsRnd,0,sizeof(weaponsRnd));
memset(weaponsRnd,0,sizeof(weaponsRnd));
}
memset(&weaponsLife,0,sizeof(weaponsLife)); //DEC-Weapon (Round) stats
memset(&attackers,0,sizeof(attackers));
memset(&victims,0,sizeof(victims));
memset(weaponsLife,0,sizeof(weaponsLife)); //DEC-Weapon (Round) stats
memset(attackers,0,sizeof(attackers));
memset(victims,0,sizeof(victims));
life = {};
}
@ -434,7 +434,7 @@ void CPlayer::WeaponsCheck(int weapons)
int old;
int cur;
for(int i = 1; i < DODMAX_WEAPONS; ++i)
for(int i = 1; i < MAX_WEAPONS; ++i)
{
// Check to see we are not talking about a grenade and we have changed
if(i != 13 && i != 14 && i != 15 && i != 16 && i != 36)

View File

@ -263,7 +263,7 @@ static cell AMX_NATIVE_CALL dod_weapon_type(AMX *amx, cell *params) /* 2 params
{
int weaponsbit = pPlayer->pEdict->v.weapons & ~(1<<31); // don't count last element
for(int x = 1; x < DODMAX_WEAPONS; ++x)
for(int x = 1; x < MAX_WEAPONS; ++x)
{
if((weaponsbit&(1<<x)) > 0)
{
@ -387,12 +387,12 @@ static cell AMX_NATIVE_CALL cwpn_dmg(AMX *amx, cell *params)
pVic->pEdict->v.dmg_inflictor = NULL;
if(!pAtt)
pAtt = pVic;
if(pAtt->index != pVic->index)
pAtt->saveHit(pVic , weapon , dmg, aim);
if(!pAtt)
pAtt = pVic;
int TA = 0;
if((pVic->pEdict->v.team == pAtt->pEdict->v.team) && (pVic != pAtt))

View File

@ -173,7 +173,7 @@ void PlayerPreThink_Post(edict_t *pEntity)
{
pPlayer->clearRound = 0.0f;
memset(static_cast<void *>(&pPlayer->round),0,sizeof(pPlayer->round));
memset(&pPlayer->weaponsRnd,0,sizeof(pPlayer->weaponsRnd));
memset(pPlayer->weaponsRnd,0,sizeof(pPlayer->weaponsRnd));
}
if (pPlayer->sendScore && pPlayer->sendScore < gpGlobals->time)

View File

@ -222,7 +222,7 @@ void Client_AmmoX(void* mValue)
case 1:
if (!mPlayer )
break;
for(int i = 1; i < DODMAX_WEAPONS ; ++i)
for(int i = 1; i < MAX_WEAPONS ; ++i)
{
if (iAmmo == weaponData[i].ammoSlot)
mPlayer->weapons[i].ammo = *(int*)mValue;
@ -244,7 +244,7 @@ void Client_AmmoShort(void* mValue)
if(!mPlayer )
break;
for(int i = 1; i < DODMAX_WEAPONS ; ++i)
for(int i = 1; i < MAX_WEAPONS ; ++i)
{
if (iAmmo == weaponData[i].ammoSlot)
mPlayer->weapons[i].ammo = *(int*)mValue;

View File

@ -34,26 +34,31 @@ static cell AMX_NATIVE_CALL set_tr(AMX *amx, cell *params)
{
gfm_tr->fAllSolid = *ptr;
return 1;
break;
}
case TR_StartSolid:
{
gfm_tr->fStartSolid = *ptr;
return 1;
break;
}
case TR_InOpen:
{
gfm_tr->fInOpen = *ptr;
return 1;
break;
}
case TR_InWater:
{
gfm_tr->fInWater = *ptr;
return 1;
break;
}
case TR_flFraction:
{
gfm_tr->flFraction = amx_ctof(*ptr);
return 1;
break;
}
case TR_vecEndPos:
{
@ -61,11 +66,13 @@ static cell AMX_NATIVE_CALL set_tr(AMX *amx, cell *params)
gfm_tr->vecEndPos.y = amx_ctof(ptr[1]);
gfm_tr->vecEndPos.z = amx_ctof(ptr[2]);
return 1;
break;
}
case TR_flPlaneDist:
{
gfm_tr->flPlaneDist = amx_ctof(*ptr);
return 1;
break;
}
case TR_vecPlaneNormal:
{
@ -73,6 +80,7 @@ static cell AMX_NATIVE_CALL set_tr(AMX *amx, cell *params)
gfm_tr->vecPlaneNormal.y = amx_ctof(ptr[1]);
gfm_tr->vecPlaneNormal.z = amx_ctof(ptr[2]);
return 1;
break;
}
case TR_pHit:
{
@ -88,12 +96,14 @@ static cell AMX_NATIVE_CALL set_tr(AMX *amx, cell *params)
{
gfm_tr->iHitgroup = *ptr;
return 1;
break;
}
}
default:
{
MF_LogError(amx, AMX_ERR_NATIVE, "Unknown TraceResult member %d", params[2]);
return 0;
}
}
}
static cell AMX_NATIVE_CALL get_tr(AMX *amx, cell *params)
@ -106,24 +116,29 @@ static cell AMX_NATIVE_CALL get_tr(AMX *amx, cell *params)
case TR_AllSolid:
{
return gfm_tr->fAllSolid;
break;
}
case TR_StartSolid:
{
return gfm_tr->fStartSolid;
break;
}
case TR_InOpen:
{
return gfm_tr->fInOpen;
break;
}
case TR_InWater:
{
return gfm_tr->fInWater;
break;
}
case TR_flFraction:
{
ptr = MF_GetAmxAddr(amx, params[2]);
*ptr = amx_ftoc(gfm_tr->flFraction);
return 1;
break;
}
case TR_vecEndPos:
{
@ -132,12 +147,14 @@ static cell AMX_NATIVE_CALL get_tr(AMX *amx, cell *params)
ptr[1] = amx_ftoc(gfm_tr->vecEndPos.y);
ptr[2] = amx_ftoc(gfm_tr->vecEndPos.z);
return 1;
break;
}
case TR_flPlaneDist:
{
ptr = MF_GetAmxAddr(amx, params[2]);
*ptr = amx_ftoc(gfm_tr->flPlaneDist);
return 1;
break;
}
case TR_vecPlaneNormal:
{
@ -146,21 +163,26 @@ static cell AMX_NATIVE_CALL get_tr(AMX *amx, cell *params)
ptr[1] = amx_ftoc(gfm_tr->vecPlaneNormal.y);
ptr[2] = amx_ftoc(gfm_tr->vecPlaneNormal.z);
return 1;
break;
}
case TR_pHit:
{
if (FNullEnt(gfm_tr->pHit))
return -1;
return ENTINDEX(gfm_tr->pHit);
break;
}
case TR_iHitgroup:
{
return gfm_tr->iHitgroup;
break;
}
}
default:
{
MF_LogError(amx, AMX_ERR_NATIVE, "Unknown TraceResult member %d", params[2]);
return 0;
}
}
}
AMX_NATIVE_INFO tr_Natives[] =

View File

@ -48,26 +48,31 @@ static cell AMX_NATIVE_CALL set_tr2(AMX *amx, cell *params)
{
tr->fAllSolid = *ptr;
return 1;
break;
}
case TR_InOpen:
{
tr->fInOpen = *ptr;
return 1;
break;
}
case TR_StartSolid:
{
tr->fStartSolid = *ptr;
return 1;
break;
}
case TR_InWater:
{
tr->fInWater = *ptr;
return 1;
break;
}
case TR_flFraction:
{
tr->flFraction = amx_ctof(*ptr);
return 1;
break;
}
case TR_vecEndPos:
{
@ -75,11 +80,13 @@ static cell AMX_NATIVE_CALL set_tr2(AMX *amx, cell *params)
tr->vecEndPos.y = amx_ctof(ptr[1]);
tr->vecEndPos.z = amx_ctof(ptr[2]);
return 1;
break;
}
case TR_flPlaneDist:
{
tr->flPlaneDist = amx_ctof(*ptr);
return 1;
break;
}
case TR_vecPlaneNormal:
{
@ -87,6 +94,7 @@ static cell AMX_NATIVE_CALL set_tr2(AMX *amx, cell *params)
tr->vecPlaneNormal.y = amx_ctof(ptr[1]);
tr->vecPlaneNormal.z = amx_ctof(ptr[2]);
return 1;
break;
}
case TR_pHit:
{
@ -102,10 +110,14 @@ static cell AMX_NATIVE_CALL set_tr2(AMX *amx, cell *params)
{
tr->iHitgroup = *ptr;
return 1;
break;
}
}
default:
{
MF_LogError(amx, AMX_ERR_NATIVE, "Unknown TraceResult member %d", params[2]);
return 0;
}
}
return 0;
}
@ -125,24 +137,29 @@ static cell AMX_NATIVE_CALL get_tr2(AMX *amx, cell *params)
case TR_AllSolid:
{
return tr->fAllSolid;
break;
}
case TR_InOpen:
{
return tr->fInOpen;
break;
}
case TR_StartSolid:
{
return tr->fStartSolid;
break;
}
case TR_InWater:
{
return tr->fInWater;
break;
}
case TR_flFraction:
{
ptr = MF_GetAmxAddr(amx, params[3]);
*ptr = amx_ftoc(tr->flFraction);
return 1;
break;
}
case TR_vecEndPos:
{
@ -151,12 +168,14 @@ static cell AMX_NATIVE_CALL get_tr2(AMX *amx, cell *params)
ptr[1] = amx_ftoc(tr->vecEndPos.y);
ptr[2] = amx_ftoc(tr->vecEndPos.z);
return 1;
break;
}
case TR_flPlaneDist:
{
ptr = MF_GetAmxAddr(amx, params[3]);
*ptr = amx_ftoc(tr->flPlaneDist);
return 1;
break;
}
case TR_vecPlaneNormal:
{
@ -165,20 +184,26 @@ static cell AMX_NATIVE_CALL get_tr2(AMX *amx, cell *params)
ptr[1] = amx_ftoc(tr->vecPlaneNormal.y);
ptr[2] = amx_ftoc(tr->vecPlaneNormal.z);
return 1;
break;
}
case TR_pHit:
{
if (FNullEnt(tr->pHit))
return -1;
return ENTINDEX(tr->pHit);
break;
}
case TR_iHitgroup:
{
return tr->iHitgroup;
break;
}
}
default:
{
MF_LogError(amx, AMX_ERR_NATIVE, "Unknown TraceResult member %d", params[2]);
return 0;
}
}
return 0;
}
@ -196,6 +221,7 @@ static cell AMX_NATIVE_CALL get_kvd(AMX *amx, cell *params)
case KV_fHandled:
{
return kvd->fHandled;
break;
}
case KV_ClassName:
{
@ -206,6 +232,7 @@ static cell AMX_NATIVE_CALL get_kvd(AMX *amx, cell *params)
}
cell *ptr = MF_GetAmxAddr(amx, params[4]);
return MF_SetAmxString(amx, params[3], kvd->szClassName, (int)*ptr);
break;
}
case KV_KeyName:
{
@ -216,6 +243,7 @@ static cell AMX_NATIVE_CALL get_kvd(AMX *amx, cell *params)
}
cell *ptr = MF_GetAmxAddr(amx, params[4]);
return MF_SetAmxString(amx, params[3], kvd->szKeyName, (int)*ptr);
break;
}
case KV_Value:
{
@ -226,6 +254,7 @@ static cell AMX_NATIVE_CALL get_kvd(AMX *amx, cell *params)
}
cell *ptr = MF_GetAmxAddr(amx, params[4]);
return MF_SetAmxString(amx, params[3], kvd->szValue, (int)*ptr);
break;
}
}
@ -272,24 +301,28 @@ static cell AMX_NATIVE_CALL set_kvd(AMX *amx, cell *params)
{
kvd->fHandled = (int)*ptr;
return 1;
break;
}
case KV_ClassName:
{
kvdw->cls = MF_GetAmxString(amx, params[3], 0, &len);
kvd->szClassName = const_cast<char *>(kvdw->cls.chars());
return 1;
break;
}
case KV_KeyName:
{
kvdw->key = MF_GetAmxString(amx, params[3], 0, &len);
kvd->szKeyName = const_cast<char *>(kvdw->key.chars());
return 1;
break;
}
case KV_Value:
{
kvdw->val = MF_GetAmxString(amx, params[3], 0, &len);
kvd->szValue = const_cast<char *>(kvdw->val.chars());
return 1;
break;
}
}
@ -1077,9 +1110,9 @@ static cell AMX_NATIVE_CALL set_es(AMX *amx, cell *params)
es->vuser3.z = amx_ctof(ptr[2]);
return 1;
case ES_vUser4:
es->vuser4.x = amx_ctof(ptr[0]);
es->vuser4.y = amx_ctof(ptr[1]);
es->vuser4.z = amx_ctof(ptr[2]);
es->vuser3.x = amx_ctof(ptr[0]);
es->vuser3.y = amx_ctof(ptr[1]);
es->vuser3.z = amx_ctof(ptr[2]);
return 1;
}

View File

@ -81,6 +81,7 @@ static cell AMX_NATIVE_CALL fm_return(AMX *amx, cell *params)
default:
{
return 0;
break;
}
}

View File

@ -3,10 +3,6 @@ import os.path
binary = AMXX.MetaModule(builder, 'fun')
binary.compiler.defines += [
'HAVE_STDINT_H',
]
binary.sources = [
'../../public/sdk/amxxmodule.cpp',
'../../public/memtools/MemoryUtils.cpp',

View File

@ -232,15 +232,6 @@ namespace AMXX
*/
virtual const char *ValueToString(JS_Handle value) = 0;
/**
* @brief Gets a string data length.
*
* @param value JSON handle
*
* @return Length of string data
*/
virtual size_t ValueToStringLen(JS_Handle value) = 0;
/**
* @brief Gets a number.
*
@ -286,16 +277,6 @@ namespace AMXX
*/
virtual const char *ArrayGetString(JS_Handle array, size_t index) = 0;
/**
* @brief Gets string data length from the array.
*
* @param array JSON handle
* @param index Position in the array (starting from 0)
*
* @return Length of string data
*/
virtual size_t ArrayGetStringLen(JS_Handle array, size_t index) = 0;
/**
* @brief Gets a number from the array.
*
@ -487,20 +468,6 @@ namespace AMXX
*/
virtual const char *ObjectGetString(JS_Handle object, const char *name, bool dotfunc = false) = 0;
/**
* @brief Gets string data length from the object.
*
* @note If dot notation is used some values may be inaccessible
* because valid names in JSON can contain dots.
*
* @param object JSON handle
* @param name Key name
* @param dotfunc True to use dot notation, false to not
*
* @return Length of string data
*/
virtual size_t ObjectGetStringLen(JS_Handle object, const char *name, bool dotfunc = false) = 0;
/**
* @brief Gets a number from the object.
*
@ -729,15 +696,6 @@ namespace AMXX
*/
virtual char *SerialToString(JS_Handle value, bool pretty) = 0;
/**
* @brief Slashes should be escaped or not when serializing JSON.
*
* @note This function sets a global setting and is not thread safe.
*
* @param escape_slashes True to escape slashes, false to not
*/
virtual void EscapeSlashes(int escape_slashes) = 0;
/**
* @brief Frees serialized string.
*

View File

@ -465,8 +465,3 @@ char *JSONMngr::SerialToString(JS_Handle value, bool pretty)
return (result) ? result : nullptr;
}
void JSONMngr::EscapeSlashes(int escape_slashes)
{
json_set_escape_slashes(escape_slashes);
}

View File

@ -69,10 +69,6 @@ class JSONMngr : public IJSONMngr
// Convert functions
const char *ValueToString(JS_Handle value) override;
inline size_t ValueToStringLen(JS_Handle value) override
{
return json_value_get_string_len(m_Handles[value]->m_pValue);
}
inline double ValueToNum(JS_Handle value) override
{
return json_value_get_number(m_Handles[value]->m_pValue);
@ -85,10 +81,6 @@ class JSONMngr : public IJSONMngr
// Wrappers for Array API
bool ArrayGetValue(JS_Handle array, size_t index, JS_Handle *handle) override;
const char *ArrayGetString(JS_Handle array, size_t index) override;
inline size_t ArrayGetStringLen(JS_Handle array, size_t index) override
{
return json_array_get_string_len(m_Handles[array]->m_pArray, index);
}
inline bool ArrayGetBool(JS_Handle array, size_t index) override
{
return json_array_get_boolean(m_Handles[array]->m_pArray, index) == 1;
@ -150,15 +142,6 @@ class JSONMngr : public IJSONMngr
// Get functions
bool ObjectGetValue(JS_Handle object, const char *name, JS_Handle *handle, bool dotfunc) override;
const char *ObjectGetString(JS_Handle object, const char *name, bool dotfunc) override;
inline size_t ObjectGetStringLen(JS_Handle object, const char *name, bool dotfunc) override
{
if (!dotfunc)
{
return json_object_get_string_len(m_Handles[object]->m_pObject, name);
}
return json_object_dotget_string_len(m_Handles[object]->m_pObject, name);
}
double ObjectGetNum(JS_Handle object, const char *name, bool dotfunc) override;
bool ObjectGetBool(JS_Handle object, const char *name, bool dotfunc) override;
inline size_t ObjectGetCount(JS_Handle object) override
@ -188,7 +171,6 @@ class JSONMngr : public IJSONMngr
bool SerialToBuffer(JS_Handle value, char *buffer, size_t size, bool pretty) override;
bool SerialToFile(JS_Handle value, const char *filepath, bool pretty) override;
char *SerialToString(JS_Handle value, bool pretty) override;
void EscapeSlashes(int escape_slashes) override;
inline void FreeString(char *string) override
{
json_free_serialized_string(string);

View File

@ -231,19 +231,6 @@ static cell AMX_NATIVE_CALL amxx_json_get_number(AMX *amx, cell *params)
return static_cast<cell>(JsonMngr->ValueToNum(value));
}
//native json_get_string_len(const JSON:value);
static cell AMX_NATIVE_CALL amxx_json_get_string_len(AMX *amx, cell *params)
{
auto value = params[1];
if (!JsonMngr->IsValidHandle(value))
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid JSON value! %d", value);
return 0;
}
return JsonMngr->ValueToStringLen(value);
}
//native Float:json_get_real(const JSON:value);
static cell AMX_NATIVE_CALL amxx_json_get_real(AMX *amx, cell *params)
{
@ -303,19 +290,6 @@ static cell AMX_NATIVE_CALL amxx_json_array_get_string(AMX *amx, cell *params)
return MF_SetAmxStringUTF8Char(amx, params[3], string, strlen(string), params[4]);
}
//native json_array_get_string_len(const JSON:array, index);
static cell AMX_NATIVE_CALL amxx_json_array_get_string_len(AMX *amx, cell *params)
{
auto array = params[1];
if (!JsonMngr->IsValidHandle(array, Handle_Array))
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid JSON array! %d", array);
return 0;
}
return JsonMngr->ArrayGetStringLen(array, params[2]);
}
//native json_array_get_number(const JSON:array, index);
static cell AMX_NATIVE_CALL amxx_json_array_get_number(AMX *amx, cell *params)
{
@ -604,22 +578,6 @@ static cell AMX_NATIVE_CALL amxx_json_object_get_string(AMX *amx, cell *params)
return MF_SetAmxStringUTF8Char(amx, params[3], string, strlen(string), params[4]);
}
//native json_object_get_string_len(const JSON:object, const name[], bool:dotfunc = false);
static cell AMX_NATIVE_CALL amxx_json_object_get_string_len(AMX *amx, cell *params)
{
auto object = params[1];
if (!JsonMngr->IsValidHandle(object, Handle_Object))
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid JSON object! %d", object);
return 0;
}
int len;
auto name = MF_GetAmxString(amx, params[2], 0, &len);
return JsonMngr->ObjectGetStringLen(object, name, params[3] != 0);
}
//native json_object_get_number(const JSON:object, const name[], bool:dotfunc = false);
static cell AMX_NATIVE_CALL amxx_json_object_get_number(AMX *amx, cell *params)
{
@ -739,12 +697,6 @@ static cell AMX_NATIVE_CALL amxx_json_object_set_value(AMX *amx, cell *params)
return 0;
}
if (!JsonMngr->IsValidHandle(params[3]))
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid JSON value! %d", params[3]);
return 0;
}
int len;
auto name = MF_GetAmxString(amx, params[2], 0, &len);
@ -913,13 +865,6 @@ static cell AMX_NATIVE_CALL amxx_json_serial_to_file(AMX *amx, cell *params)
return JsonMngr->SerialToFile(value, path, params[3] != 0);
}
//native json_set_escape_slashes(bool:escape_slashes = true);
static cell AMX_NATIVE_CALL amxx_json_set_escape_slashes(AMX *amx, cell *params)
{
JsonMngr->EscapeSlashes(params[1] != 0);
return 1;
}
AMX_NATIVE_INFO JsonNatives[] =
{
{ "json_parse", amxx_json_parse },
@ -937,13 +882,11 @@ AMX_NATIVE_INFO JsonNatives[] =
{ "json_deep_copy", amxx_json_deep_copy },
{ "json_free", amxx_json_free },
{ "json_get_string", amxx_json_get_string },
{ "json_get_string_len", amxx_json_get_string_len },
{ "json_get_number", amxx_json_get_number },
{ "json_get_real", amxx_json_get_real },
{ "json_get_bool", amxx_json_get_bool },
{ "json_array_get_value", amxx_json_array_get_value },
{ "json_array_get_string", amxx_json_array_get_string },
{ "json_array_get_string_len", amxx_json_array_get_string_len },
{ "json_array_get_count", amxx_json_array_get_count },
{ "json_array_get_number", amxx_json_array_get_number },
{ "json_array_get_real", amxx_json_array_get_real },
@ -964,7 +907,6 @@ AMX_NATIVE_INFO JsonNatives[] =
{ "json_array_clear", amxx_json_array_clear },
{ "json_object_get_value", amxx_json_object_get_value },
{ "json_object_get_string", amxx_json_object_get_string },
{ "json_object_get_string_len", amxx_json_object_get_string_len },
{ "json_object_get_number", amxx_json_object_get_number },
{ "json_object_get_real", amxx_json_object_get_real },
{ "json_object_get_bool", amxx_json_object_get_bool },
@ -983,7 +925,6 @@ AMX_NATIVE_INFO JsonNatives[] =
{ "json_serial_size", amxx_json_serial_size },
{ "json_serial_to_string", amxx_json_serial_to_string },
{ "json_serial_to_file", amxx_json_serial_to_file },
{ "json_set_escape_slashes", amxx_json_set_escape_slashes },
{ nullptr, nullptr }
};

View File

@ -17,18 +17,18 @@ if AMXX.mysql_path:
binary.sources = []
if builder.target_platform == 'linux' or builder.target_platform == 'mac':
if builder.target_platform is 'linux' or builder.target_platform is 'mac':
binary.compiler.defines += ['stricmp=strcasecmp']
binary.compiler.linkflags += [
os.path.join(AMXX.mysql_path, 'lib', 'libmysqlclient_r.a'),
'-lpthread',
'-lm',
]
if builder.target_platform == 'linux':
if builder.target_platform is 'linux':
binary.compiler.linkflags += [
'-lrt'
]
elif builder.target_platform == 'windows':
elif builder.target_platform is 'windows':
binary.compiler.linkflags += [
os.path.join(AMXX.mysql_path, 'lib', 'mysqlclient.lib'),
'ws2_32.lib',

View File

@ -277,6 +277,7 @@ static cell AMX_NATIVE_CALL SQL_ReadResult(AMX *amx, cell *params)
{
int num = row->GetInt(col);
return num;
break;
}
default:
{

View File

@ -247,6 +247,7 @@ static cell AMX_NATIVE_CALL dbi_field(AMX *amx, cell *params)
case 2:
{
return atoi(data);
break;
}
case 3:
{
@ -254,10 +255,12 @@ static cell AMX_NATIVE_CALL dbi_field(AMX *amx, cell *params)
REAL fdata = atof(data);
*destaddr = amx_ftoc(fdata);
return 1;
break;
}
case 4:
{
return MF_SetAmxString(amx, params[3], data, params[4]);
break;
}
}
@ -312,6 +315,7 @@ static cell AMX_NATIVE_CALL dbi_result(AMX *amx, cell *params)
case 2:
{
return atoi(data);
break;
}
case 3:
{
@ -319,10 +323,12 @@ static cell AMX_NATIVE_CALL dbi_result(AMX *amx, cell *params)
REAL fdata = atof(data);
*destaddr = amx_ftoc(fdata);
return 1;
break;
}
case 4:
{
return MF_SetAmxString(amx, params[3], data, params[4]);
break;
}
}

View File

@ -115,17 +115,20 @@ static cell nvault_get(AMX *amx, cell *params)
case 2:
{
return atoi(val);
break;
}
case 3:
{
cell *fAddr = MF_GetAmxAddr(amx, params[3]);
*fAddr = amx_ftoc((REAL)atof(val));
return 1;
break;
}
case 4:
{
len = *(MF_GetAmxAddr(amx, params[4]));
return MF_SetAmxString(amx, params[3], val, len);
break;
}
}

View File

@ -654,7 +654,7 @@ int RegEx::Replace(char *text, size_t textMaxLen, const char *replace, size_t re
* $nn or ${nn}
* ^ ^
*/
if (*walk >= '0' && *walk <= '9')
if (*walk && *walk >= '0' && *walk <= '9')
{
backref = backref * 10 + *walk - '0';
++walk;

View File

@ -12,7 +12,7 @@ binary.compiler.defines += [
'HAVE_STDINT_H',
]
if builder.target_platform == 'linux' or builder.target_platform == 'mac':
if builder.target_platform is 'linux' or builder.target_platform is 'mac':
binary.compiler.defines += ['stricmp=strcasecmp']
binary.compiler.postlink += ['-lpthread']

View File

@ -273,6 +273,7 @@ static cell AMX_NATIVE_CALL SQL_ReadResult(AMX *amx, cell *params)
{
int num = row->GetInt(col);
return num;
break;
}
default:
{

View File

@ -245,6 +245,7 @@ static cell AMX_NATIVE_CALL dbi_field(AMX *amx, cell *params)
case 2:
{
return atoi(data);
break;
}
case 3:
{
@ -252,10 +253,12 @@ static cell AMX_NATIVE_CALL dbi_field(AMX *amx, cell *params)
REAL fdata = atof(data);
*destaddr = amx_ftoc(fdata);
return 1;
break;
}
case 4:
{
return MF_SetAmxString(amx, params[3], data, params[4]);
break;
}
}
@ -306,6 +309,7 @@ static cell AMX_NATIVE_CALL dbi_result(AMX *amx, cell *params)
case 2:
{
return atoi(data);
break;
}
case 3:
{
@ -313,10 +317,12 @@ static cell AMX_NATIVE_CALL dbi_result(AMX *amx, cell *params)
REAL fdata = atof(data);
*destaddr = amx_ftoc(fdata);
return 1;
break;
}
case 4:
{
return MF_SetAmxString(amx, params[3], data, params[4]);
break;
}
}

View File

@ -3,10 +3,6 @@ import os.path
binary = AMXX.MetaModule(builder, 'tfcx')
binary.compiler.defines += [
'HAVE_STDINT_H',
]
binary.sources = [
'../../public/sdk/amxxmodule.cpp',
'CRank.cpp',

View File

@ -126,10 +126,10 @@ void CPlayer::Connect(const char* address ){
void CPlayer::restartStats(bool all)
{
if ( all ) memset(&weapons,0,sizeof(weapons));
memset(&weaponsRnd,0,sizeof(weaponsRnd)); //DEC-Weapon (Round) stats
memset(&attackers,0,sizeof(attackers));
memset(&victims,0,sizeof(victims));
if ( all ) memset(weapons,0,sizeof(weapons));
memset(weaponsRnd,0,sizeof(weaponsRnd)); //DEC-Weapon (Round) stats
memset(attackers,0,sizeof(attackers));
memset(victims,0,sizeof(victims));
life = {};
}

View File

@ -161,10 +161,10 @@ struct CPlayer {
int clip;
};
PlayerWeapon weapons[TFCMAX_WEAPONS];
PlayerWeapon weapons[MAX_WEAPONS];
PlayerWeapon attackers[33];
PlayerWeapon victims[33];
Stats weaponsRnd[TFCMAX_WEAPONS]; // DEC-Weapon (Round) stats
Stats weaponsRnd[MAX_WEAPONS]; // DEC-Weapon (Round) stats
Stats life;
int teamId;

View File

@ -262,10 +262,10 @@ static cell AMX_NATIVE_CALL cwpn_dmg(AMX *amx, cell *params){ // wid,att,vic,dmg
CPlayer* pAtt = GET_PLAYER_POINTER_I(att);
CPlayer* pVic = GET_PLAYER_POINTER_I(vic);
if ( !pAtt ) pAtt = pVic;
pVic->pEdict->v.dmg_inflictor = NULL;
pAtt->saveHit( pVic , weapon , dmg, aim );
if ( !pAtt ) pAtt = pVic;
int TA = 0;
if ( (pVic->pEdict->v.team == pAtt->pEdict->v.team ) && ( pVic != pAtt) )
TA = 1;

View File

@ -47,7 +47,7 @@ bool isModuleActive(){
bool util_strncmp( const char *sz1, const char *sz2, int size){
int i = 0;
while( i<=size && sz1[i] ){
while( sz1[i] && i<=size){
if ( sz1[i] != sz2[i] )
return false;
i++;

View File

@ -46,7 +46,7 @@ void Client_WeaponList(void* mValue){
break;
case 7:
int iId = *(int*)mValue;
if ( (iId < 0 || iId >= TFCMAX_WEAPONS ) || ( wpnList & (1<<iId) ) )
if ( (iId < 0 || iId >= MAX_WEAPONS ) || ( wpnList & (1<<iId) ) )
break;
wpnList |= (1<<iId);
@ -121,23 +121,10 @@ void Client_Damage(void* mValue){
if ( FNullEnt( enemy ) )
break;
#ifdef _DEBUG_TFCX
ALERT(at_logged, "Clinet_damage Called with state-%d dmg-%d Netname'%s'(Class'%s') slno-'%d'\n",
mState, damage, STRING(mPlayer->pEdict->v.netname),
STRING(mPlayer->pEdict->v.classname), mPlayer->pEdict->serialnumber);
ALERT(at_logged, " Called with enemy-slno-%d Netname:'%s'(Class'%s')\n", mPlayer->pEdict->serialnumber,
STRING(enemy->v.netname), STRING(enemy->v.classname));
#endif // _DEBUG_TFCX
if (enemy->v.flags & (FL_CLIENT | FL_FAKECLIENT) ) { // attacker is player and his active weapon
pAttacker = GET_PLAYER_POINTER(enemy);
#ifdef _DEBUG_TFCX
ALERT(at_logged, " attacker is player and his active weapon id-%d, has flags - (FL_CLIENT | FL_FAKECLIENT)\n\n", pAttacker->current);
#endif // _DEBUG_TFCX
aim = pAttacker->aiming;
weapon = pAttacker->current;
@ -163,15 +150,6 @@ void Client_Damage(void* mValue){
pAttacker = GET_PLAYER_POINTER(enemy->v.owner);
#ifdef _DEBUG_TFCX
ALERT(at_logged, " attacker is Class'%s'(with its enmy as Netname'%s'[Class'%s']) and his owner is '%s(%s)' enemy->owner has flags - FL_CLIENT | FL_FAKECLIENT\n\n",
(enemy ? STRING(enemy->v.classname) : "Null"),
(enemy->v.enemy ? STRING(enemy->v.enemy->v.netname) : "Null"),
(enemy->v.enemy ? STRING(enemy->v.enemy->v.classname) : "Null"),
(enemy->v.owner ? STRING(enemy->v.owner->v.netname) : "Null"),
(enemy->v.owner ? STRING(enemy->v.owner->v.classname) : "Null"));
#endif // _DEBUG_TFCX
const char *szClass = STRING(enemy->v.classname);
switch(szClass[10]){
@ -207,8 +185,16 @@ void Client_Damage(void* mValue){
if ( !weapon ) {
switch(szClass[3]){
case 'e':
weapon = TFC_WPN_TIMER; // TFC_WPN_MEDKIT ?? //ShootingKing: Class - "timer"
pAttacker = GET_PLAYER_POINTER(enemy->v.enemy);
weapon = TFC_WPN_TIMER; // TFC_WPN_MEDKIT ??
tempInt = get_pdata_ehandle(mPlayer->pEdict, pdTimerOwner * 4); // function is char-based.
if (tempInt < 1 || tempInt > gpGlobals->maxClients)
{
break;
}
pAttacker = GET_PLAYER_POINTER_I(tempInt);
if (pAttacker->teamId == mPlayer->teamId) // ???
{
@ -340,7 +326,7 @@ void Client_AmmoX(void* mValue){
}
//
for(int i = 1; i < TFCMAX_WEAPONS ; ++i)
for(int i = 1; i < MAX_WEAPONS ; ++i)
if (iAmmo == weaponData[i].ammoSlot)
mPlayer->weapons[i].ammo = *(int*)mValue;
}
@ -355,7 +341,7 @@ void Client_AmmoPickup(void* mValue){
break;
case 1:
if (!mPlayer ) break;
for(int i = 1; i < TFCMAX_WEAPONS ; ++i)
for(int i = 1; i < MAX_WEAPONS ; ++i)
if (weaponData[i].ammoSlot == iSlot)
mPlayer->weapons[i].ammo += *(int*)mValue;
}

View File

@ -3,10 +3,6 @@ import os.path
binary = AMXX.MetaModule(builder, 'tsfun')
binary.compiler.defines += [
'HAVE_STDINT_H',
]
binary.sources = [
'../../../public/sdk/amxxmodule.cpp',
]

View File

@ -3,10 +3,6 @@ import os.path
binary = AMXX.MetaModule(builder, 'tsx')
binary.compiler.defines += [
'HAVE_STDINT_H',
]
binary.sources = [
'../../../public/sdk/amxxmodule.cpp',
'CMisc.cpp',

View File

@ -78,10 +78,10 @@ void CPlayer::Connect(const char* ippp)
void CPlayer::restartStats(bool all)
{
if ( all ) memset(&weapons,0,sizeof(weapons));
memset(&weaponsRnd,0,sizeof(weaponsRnd)); //DEC-Weapon (Round) stats
memset(&attackers,0,sizeof(attackers));
memset(&victims,0,sizeof(victims));
if ( all ) memset(weapons,0,sizeof(weapons));
memset(weaponsRnd,0,sizeof(weaponsRnd)); //DEC-Weapon (Round) stats
memset(attackers,0,sizeof(attackers));
memset(victims,0,sizeof(victims));
life = {};
}

View File

@ -295,10 +295,10 @@ static cell AMX_NATIVE_CALL cwpn_dmg(AMX *amx, cell *params){ // wid,att,vic,dmg
CPlayer* pAtt = GET_PLAYER_POINTER_I(att);
CPlayer* pVic = GET_PLAYER_POINTER_I(vic);
if ( !pAtt ) pAtt = pVic;
pVic->pEdict->v.dmg_inflictor = NULL;
pAtt->saveHit( pVic , weapon , dmg, aim );
if ( !pAtt ) pAtt = pVic;
int TA = 0;
if ( (pVic->pEdict->v.team == pAtt->pEdict->v.team ) && ( pVic != pAtt) )
TA = 1;

View File

@ -122,7 +122,6 @@ void Client_TSHealth_End(void* mValue){
weapon = 37; // throwing knife
aim = pAttacker ? pAttacker->aiming : 0;
if (pAttacker)
pAttacker->saveHit( mPlayer , weapon , damage, aim );
}
}

View File

@ -364,8 +364,10 @@ loadSettings(szFilename[])
new AuthData[44];
new Password[32];
while (fgets(File, Text, charsmax(Text)))
while (!feof(File))
{
fgets(File, Text, charsmax(Text));
trim(Text);
// comment

File diff suppressed because it is too large Load Diff

View File

@ -124,8 +124,10 @@ public plugin_precache( )
new fieldNums = 0;
new const voxIdent[] = "vox", fvoxIdent[] = "fvox", barneyIdent[] = "barney", hgruntIdent[] = "hgrunt";
while ( line < MAX_CMDS && fgets( fp, szText, charsmax(szText) ) ) // Loop till MAX_CMDS or no more file data
while ( line < MAX_CMDS && ! feof( fp ) ) // Loop till MAX_CMDS or EOF
{
fgets( fp, szText, charsmax(szText) ); // Store line content
/* Strips newline */
new len = strlen( szText );
if ( len != 0 && szText[len-1] == '^n' ) // len != 0 because if the last line of the file is empty, there's no newline
@ -173,7 +175,15 @@ public plugin_precache( )
}
if ( file_exists( szSound ) )
{
precache_generic( szSound );
if ( sndExt[1] == 'm')
{
precache_generic( szSound ); // mp3
}
else
{
replace( szSound, charsmax(szSound), "sound/", "" ); // wav, strip the leading sound/ we added for our file_exists check
precache_sound( szSound );
}
}
}
line++;

View File

@ -236,8 +236,9 @@ public plugin_precache()
if( fp )
{
new xvarname[32], xvarid
while( fgets(fp, buffer, charsmax(buffer)) )
while( !feof(fp) )
{
fgets(fp, buffer, charsmax(buffer))
trim(buffer)
if( buffer[0] != ';' )
{
@ -256,8 +257,9 @@ public plugin_precache()
if( fp )
{
new szSoundKey[32], szSoundFile[SOUNDFILE_PATH_MAXLEN]
while( fgets(fp, buffer, charsmax(buffer)) )
while( !feof(fp) )
{
fgets(fp, buffer, charsmax(buffer))
trim(buffer)
if( buffer[0] != ';' && parse(buffer, szSoundKey, charsmax(szSoundKey), szSoundFile, charsmax(szSoundFile)) == 2 )
{
@ -377,7 +379,7 @@ precache_sound_custom( const sound[] )
formatex(fullpathsound, charsmax(fullpathsound), "sound/%s.wav", sound)
if( file_exists(fullpathsound) )
{
precache_generic(fullpathsound)
precache_sound(fullpathsound[6])
}
else
{

View File

@ -495,10 +495,8 @@ findAdminsWithMenu(playersList[MAX_PLAYERS], &playersCount, const commandLevel =
get_players(playersList, playersCount, "ch");
for (new i = 0; i < playersCount; ++i)
for (new i = 0; i < playersCount, (player = playersList[i]); ++i)
{
player = playersList[i]
if (player_menu_info(player, menu, newmenu) && newmenu != -1 && newmenu == MenuHandle[player])
{
if (commandLevel == -1 || access(player, commandLevel)) // extra safety
@ -521,10 +519,8 @@ refreshMenus(const commandLevel = 0, const bool:displaySaveMessage = false)
return;
}
for (new i = 0, player; i < playersCount; ++i)
for (new i = 0, player; i < playersCount, (player = playersList[i]); ++i)
{
player = playersList[i]
MenuHandle[player] = displayMenu(player, MenuPosition[player]);
if (displaySaveMessage)
@ -594,11 +590,9 @@ bool:loadSettings(const filename[])
arrayset(RestrictedBotEquipAmmos, '0', charsmax(RestrictedBotEquipAmmos));
arrayset(RestrictedBotWeapons, '0', charsmax(RestrictedBotWeapons));
while (fgets(fp, lineRead, charsmax(lineRead)))
while (!feof(fp))
{
trim(lineRead)
if (!lineRead[0])
if (fgets(fp, lineRead, charsmax(lineRead)) - trim(lineRead) <= 0)
{
continue;
}

View File

@ -14,21 +14,21 @@
#include <amxmodx>
public plugin_precache(){
precache_generic( "sound/misc/impressive.wav")
precache_generic( "sound/misc/headshot.wav")
precache_generic( "sound/misc/multikill.wav")
precache_generic( "sound/misc/doublekill.wav")
precache_generic( "sound/misc/godlike.wav")
precache_generic( "sound/misc/ultrakill.wav")
precache_generic( "sound/misc/killingspree.wav")
precache_generic( "sound/misc/rampage.wav")
precache_generic( "sound/misc/unstoppable.wav")
precache_generic( "sound/misc/monsterkill.wav")
precache_generic( "sound/misc/humiliation.wav")
precache_sound( "misc/impressive.wav")
precache_sound( "misc/headshot.wav")
precache_sound( "misc/multikill.wav")
precache_sound( "misc/doublekill.wav")
precache_sound( "misc/godlike.wav")
precache_sound( "misc/ultrakill.wav")
precache_sound( "misc/killingspree.wav")
precache_sound( "misc/rampage.wav")
precache_sound( "misc/unstoppable.wav")
precache_sound( "misc/monsterkill.wav")
precache_sound( "misc/humiliation.wav")
precache_generic( "sound/misc/takenlead.wav" )
precache_generic( "sound/misc/tiedlead.wav" )
precache_generic( "sound/misc/lostlead.wav" )
precache_sound( "misc/takenlead.wav" )
precache_sound( "misc/tiedlead.wav" )
precache_sound( "misc/lostlead.wav" )
return PLUGIN_CONTINUE
}

View File

@ -14,133 +14,110 @@
#include <amxmodx>
#include <amxmisc>
const MAX_MSG_LEN = 384;
const TASK_MSG = 12345;
#define X_POS -1.0
#define Y_POS 0.20
#define HOLD_TIME 12.0
enum _:MessageInfo
{
Message[MAX_MSG_LEN],
R,
G,
B
}
new Array:g_Values
new Array:g_Messages
new g_MessagesNum
new g_Current
new Array:g_messages;
new g_messagesNum;
new g_hudObject;
new g_current;
new g_hostname[64];
new Float:g_amx_freq_imessage;
new Float:g_amx_imessage_x_pos;
new Float:g_amx_imessage_y_pos;
new Float:g_amx_imessage_holdtime;
new g_amx_imessage_only_dead;
new amx_freq_imessage;
public plugin_init()
{
register_plugin("Info. Messages", AMXX_VERSION_STR, "AMXX Dev Team");
register_srvcmd("amx_imessage", "setMessage", _, "<message> <color in RRRGGGBBB format>");
g_Messages=ArrayCreate(384);
g_Values=ArrayCreate(3);
register_plugin("Info. Messages", AMXX_VERSION_STR, "AMXX Dev Team")
register_dictionary("imessage.txt")
register_dictionary("common.txt")
register_srvcmd("amx_imessage", "setMessage")
amx_freq_imessage=register_cvar("amx_freq_imessage", "10")
register_dictionary("imessage.txt");
register_dictionary("common.txt");
g_messages = ArrayCreate(MessageInfo);
g_hudObject = CreateHudSyncObj();
bind_pcvar_num(create_cvar("amx_imessage_only_dead", "0", _, "Set to 1 to show info messages only to dead clients", true, 0.0, true, 1.0), g_amx_imessage_only_dead);
bind_pcvar_float(create_cvar("amx_freq_imessage", "180", _, "Frequency in seconds of info messages", true, 0.0), g_amx_freq_imessage);
bind_pcvar_float(create_cvar("amx_imessage_x_pos", "-1.0", _, "X position for info messages", true, -1.0, true, 1.0), g_amx_imessage_x_pos);
bind_pcvar_float(create_cvar("amx_imessage_y_pos", "0.2", _, "Y position for info messages", true, -1.0, true, 1.0), g_amx_imessage_y_pos);
bind_pcvar_float(create_cvar("amx_imessage_holdtime", "12.0", _, "Hold time for info messages", true, 0.0), g_amx_imessage_holdtime);
bind_pcvar_string(get_cvar_pointer("hostname"), g_hostname, charsmax(g_hostname));
new lastinfo[8];
get_localinfo("lastinfomsg", lastinfo, charsmax(lastinfo));
g_current = str_to_num(lastinfo);
set_localinfo("lastinfomsg", "");
new lastinfo[8]
get_localinfo("lastinfomsg", lastinfo, charsmax(lastinfo))
g_Current = str_to_num(lastinfo)
set_localinfo("lastinfomsg", "")
}
public infoMessage()
{
if (g_Current >= g_MessagesNum)
g_Current = 0
// No messages, just get out of here
if (!g_messagesNum)
if (g_MessagesNum==0)
{
return;
}
// If the last message is reached, go back to the first one
if (g_current >= g_messagesNum)
{
g_current = 0;
}
new values[3];
new Message[384];
static message[MessageInfo];
ArrayGetArray(g_messages, g_current, message);
replace_stringex(message[Message], charsmax(message[Message]), "%hostname%", g_hostname);
ArrayGetString(g_Messages, g_Current, Message, charsmax(Message));
ArrayGetArray(g_Values, g_Current, values);
set_hudmessage(message[R], message[G], message[B], g_amx_imessage_x_pos, g_amx_imessage_y_pos, 0, 0.5, g_amx_imessage_holdtime, 2.0, 2.0, -1);
new hostname[64];
if (g_amx_imessage_only_dead)
{
new players[MAX_PLAYERS], pnum;
get_players_ex(players, pnum, GetPlayers_ExcludeAlive);
get_cvar_string("hostname", hostname, charsmax(hostname));
replace(Message, charsmax(Message), "%hostname%", hostname);
for (new player, i; i < pnum; i++)
{
player = players[i];
set_hudmessage(values[0], values[1], values[2], X_POS, Y_POS, 0, 0.5, HOLD_TIME, 2.0, 2.0, -1);
ShowSyncHudMsg(player, g_hudObject, message[Message]);
console_print(player, message[Message]);
}
}
else
{
ShowSyncHudMsg(0, g_hudObject, message[Message]);
console_print(0, message[Message]);
}
show_hudmessage(0, "%s", Message);
g_current++;
client_print(0, print_console, "%s", Message);
++g_Current;
if (g_amx_freq_imessage > 0.0)
{
set_task(g_amx_freq_imessage, "infoMessage", TASK_MSG);
}
new Float:freq_im = get_pcvar_float(amx_freq_imessage);
if (freq_im > 0.0)
set_task(freq_im, "infoMessage", 12345);
}
public setMessage()
{
remove_task(TASK_MSG);
static message[MessageInfo];
read_argv(1, message[Message], charsmax(message[Message]));
replace_string(message[Message], charsmax(message[Message]), "\n", "^n");
new Message[384];
new fullcolor[10];
read_argv(2, fullcolor, charsmax(fullcolor));
remove_task(12345)
read_argv(1, Message, charsmax(Message))
message[B] = str_to_num(fullcolor[6]);
fullcolor[6] = 0;
while (replace(Message, charsmax(Message), "\n", "^n")) {}
message[G] = str_to_num(fullcolor[3]);
fullcolor[3] = 0;
new mycol[12]
new vals[3];
message[R] = str_to_num(fullcolor[0]);
fullcolor[0] = 0;
read_argv(2, mycol, charsmax(mycol)) // RRRGGGBBB
vals[2] = str_to_num(mycol[6])
g_messagesNum++;
ArrayPushArray(g_messages, message);
mycol[6] = 0
vals[1] = str_to_num(mycol[3])
if (g_amx_freq_imessage > 0.0)
{
set_task(g_amx_freq_imessage, "infoMessage", TASK_MSG);
}
mycol[3] = 0
vals[0] = str_to_num(mycol[0])
return PLUGIN_HANDLED;
g_MessagesNum++
new Float:freq_im = get_pcvar_float(amx_freq_imessage)
ArrayPushString(g_Messages, Message);
ArrayPushArray(g_Values, vals);
if (freq_im > 0.0)
set_task(freq_im, "infoMessage", 12345)
return PLUGIN_HANDLED
}
public plugin_end()
{
ArrayDestroy(g_messages);
set_localinfo("lastinfomsg", fmt("%i", g_current));
new lastinfo[8]
num_to_str(g_Current, lastinfo, charsmax(lastinfo))
set_localinfo("lastinfomsg", lastinfo)
ArrayDestroy(g_Messages)
ArrayDestroy(g_Values)
}

View File

@ -351,7 +351,6 @@ enum
kRenderFxExplode, /* Scale up really big! */
kRenderFxGlowShell, /* Glowing Shell */
kRenderFxClampMinScale, /* Keep this sprite from getting very small (SPRITES only!) */
kRenderFxLightMultiplier, /* CTM !!!CZERO added to tell the studiorender that the value in iuser2 is a lightmultiplier */
};
/**

View File

@ -809,13 +809,6 @@ stock reset_menu(index)
/**
* Calls a function after a specified time has elapsed.
*
* @note The function is called in the following manner if data is passed:
* data[] - Data passed
* id - Task index
*
* @note The function is called in the following manner if no data is passed:
* id - Task index
*
* @param time Time interval to assign
* @param function Function to execute
* @param id Task id to assign

View File

@ -681,12 +681,10 @@ native disable_logevent(handle);
* @param fadeintime Time it takes the message to fully appear (fade-in)
* @param fadeouttime Time it takes the message to fully disappear (fade-out)
* @param channel Channel to use on the client
* @param alpha1 Alpha component of hudmessage color
* @param color2[4] Color 2 array {r,g,b,a}
*
* @noreturn
*/
native set_hudmessage(red = 200, green = 100, blue = 0, Float:x = -1.0, Float:y = 0.35, effects = 0, Float:fxtime = 6.0, Float:holdtime = 12.0, Float:fadeintime = 0.1, Float:fadeouttime = 0.2, channel = -1, alpha1 = 0, color2[4] = {255, 255, 250, 0});
native set_hudmessage(red = 200, green = 100, blue = 0, Float:x = -1.0, Float:y = 0.35, effects = 0, Float:fxtime = 6.0, Float:holdtime = 12.0, Float:fadeintime = 0.1, Float:fadeouttime = 0.2, channel = -1);
/**
* Displays a message on the client HUD.
@ -1764,13 +1762,6 @@ native parse_time(const input[], const format[], time = -1);
* @note Please consider using set_task_ex() instead which allows you to
* use named constants for flags instead of letters.
*
* @note The function is called in the following manner if data is passed:
* data[] - Data passed
* id - Task index
*
* @note The function is called in the following manner if no data is passed:
* id - Task index
*
* @param time Time interval to assign
* @param function Function to execute
* @param id Task id to assign
@ -1851,7 +1842,7 @@ native set_user_flags(index, flags = -1, id = 0);
* 0 is actively used. You should not change the value of the second
* parameter from the default.
*
* @param index Client index, 0 to get flags of server
* @param index Client index, 0 to set flags of server
* @param id Flag set id, ranging from 0 to 31
*
* @return Bitflag sum of client's admin flags

View File

@ -519,7 +519,7 @@ native unlink(const filename[], bool:use_valve_fs = false, const valve_path_id[]
*
* @return Handle to the directory, 0 otherwise
*/
native open_dir(const dir[], firstfile[], length, &FileType:type = FileType_Unknown, bool:use_valve_fs = false, const valve_path_id[] = "GAME");
native open_dir(dir[], firstfile[], length, &FileType:type = FileType_Unknown, bool:use_valve_fs = false, const valve_path_id[] = "GAME");
/**
* Reads the next directory entry as a local filename.

View File

@ -228,16 +228,6 @@ native bool:json_free(&JSON:handle);
*/
native json_get_string(const JSON:value, buffer[], maxlen);
/**
* Gets string data length.
*
* @param value JSON handle
*
* @return Length of string data
* @error If passed value is not a valid handle
*/
native json_get_string_len(const JSON:value);
/**
* Gets a number.
*
@ -294,17 +284,6 @@ native JSON:json_array_get_value(const JSON:array, index);
*/
native json_array_get_string(const JSON:array, index, buffer[], maxlen);
/**
* Gets string data length from the array.
*
* @param array Array handle
* @param index Position in the array (starting from 0)
*
* @return Length of string data from the array
* @error If passed handle is not a valid array
*/
native json_array_get_string_len(const JSON:array, index);
/**
* Gets a number from the array.
*
@ -540,21 +519,6 @@ native JSON:json_object_get_value(const JSON:object, const name[], bool:dot_not
*/
native json_object_get_string(const JSON:object, const name[], buffer[], maxlen, bool:dot_not = false);
/**
* Gets string data length from the object.
*
* @note If dot notation is used some values may be inaccessible
* because valid names in JSON can contain dots.
*
* @param object Object handle
* @param name Key name
* @param dot_not True to use dot notation, false to not
*
* @return Length of string data from the object
* @error If passed handle is not a valid object
*/
native json_object_get_string_len(const JSON:object, const name[], bool:dot_not = false);
/**
* Gets a number from the object.
*
@ -811,13 +775,3 @@ native json_serial_to_string(const JSON:value, buffer[], maxlen, bool:pretty = f
* @error If passed handle is not a valid value
*/
native bool:json_serial_to_file(const JSON:value, const file[], bool:pretty = false);
/**
* Sets if slashes should be escaped or not when serializing JSON. By default slashes are escaped.
*
* @note This function sets a global setting and is not thread safe.
*
* @param escape_slashes True to escape slashes, false to not
*/
native json_set_escape_slashes(bool:escape_slashes = true);

View File

@ -737,7 +737,7 @@ enum
* write_byte(TE_FIZZ)
* write_short(entity)
* write_short(sprite index)
* write_byte(density)
* write_byte density)
*/
#define TE_FIZZ 105

View File

@ -98,9 +98,9 @@
/** @endsection */
/**
* Creates a new menu object.
* @brief Creates a new menu object.
*
* @note The handler function should be prototyped as:
* The handler function should be prototyped as:
*
* public <function>(id, menu, item)
* id - Client the menu is being acted upon.
@ -110,7 +110,7 @@
* should never be called immediately if the item is a status
* code, for re-entrancy reasons.
*
* @note The handler function should always return PLUGIN_HANDLED to block
* The handler function should always return PLUGIN_HANDLED to block
* any old menu handlers from potentially feeding on the menu, unless
* that is the desired functionality.
*
@ -129,14 +129,14 @@ native menu_create(const title[], const handler[], bool:ml = false);
/**
* Creates a menu item callback handler.
*
* @note The handler function should be prototyped as:
* The handler function should be prototyped as:
*
* public <function>(id, menu, item)
* id - Client index being displayed to.
* menu - Menu resource identifier.
* item - Item being drawn.
* <return> - ITEM_IGNORE to use the default functionality.
* ITEM_ENABLED to explicitly enable or ITEM_DISABLED to explicitly disable.
* <return> - ITEM_IGNORE to use the default functionality. ITEM_ENABLED to
* explicitly enable or ITEM_DISABLED to explicitly disable.
*
* @param function Function name.
* @return Menu callback ID.
@ -144,7 +144,7 @@ native menu_create(const title[], const handler[], bool:ml = false);
native menu_makecallback(const function[]);
/**
* Adds an item to a menu.
* Adds an menu to a menu.
*
* @param menu Menu resource identifier.
* @param name Item text to display.
@ -287,11 +287,11 @@ native menu_destroy(menu);
/**
* Returns information about a menu (if any) the client is currently viewing.
*
* @note If newmenu is valid, then the menu will refer to the menuid associated with
* If newmenu is valid, then the menu will refer to the menuid associated with
* the title. If newmenu is not valid, and the menu is valid, then the player
* is viewing a menu displayed with show_menu().
*
* @note Both may be invalid if the player is not viewing a menu.
* Both may be invalid if the player is not viewing a menu.
*
* @param id Client index.
* @param menu Variable to store old menu id. If none, then <1 will be
@ -307,7 +307,7 @@ native player_menu_info(id, &menu, &newmenu, &menupage=0);
/**
* Adds a blank line to a menu.
*
* @note When using slot=1 this might break your menu. To achieve this functionality
* When using slot=1 this might break your menu. To achieve this functionality
* menu_addblank2 should be used.
*
* @param menu Menu resource identifier.
@ -319,9 +319,9 @@ native player_menu_info(id, &menu, &newmenu, &menupage=0);
native menu_addblank(menu, slot=1);
/**
* Adds a text line to a menu.
* Adds a text line to a menu. Only available in amxmodx 1.8.1 and above.
*
* @note When using slot=1 this might break your menu. To achieve this functionality
* When using slot=1 this might break your menu. To achieve this functionality
* menu_addtext2 should be used.
*
* @param menu Menu resource identifier.
@ -336,10 +336,12 @@ native menu_addtext(menu, const text[], slot=1);
/**
* Adds a blank line to a menu, always shifting the numbering down.
*
* @note This will add a special item to create a blank line. It will affect the menu
* This will add a special item to create a blank line. It will affect the menu
* item count and pagination. These items can be modified later but will ignore
* access and item callback results.
*
* Only available in 1.8.3 and above.
*
* @param menu Menu resource identifier.
*
* @return 1 on success, 0 on failure.
@ -351,10 +353,12 @@ native menu_addblank2( menu );
/**
* Adds a text line to a menu, always shifting the numbering down.
*
* @note This will add a special item to create a blank line. It will affect the menu
* This will add a special item to create a blank line. It will affect the menu
* item count and pagination. These items can be modified later but will ignore
* access and item callback results.
*
* Only available in 1.8.3 and above.
*
* @param menu Menu resource identifier.
* @param text Text to add.
*

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@ -519,7 +519,7 @@ stock SQL_SimpleQueryFmt(Handle:db, error[]="", maxlength=0, &rows=0, const fmt[
* @param queryfmt The query string that can be formated with format specifiers.
* @pram ... Additional arguments for formating the query.
*
* @return -1 on error.
* @return 1 on error.
* >= 0 on success (with the number of affected rows).
*/
stock SQL_QueryAndIgnore(Handle:db, const queryfmt[], any:...)

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@ -24,8 +24,6 @@ enum
timeunit_hours,
timeunit_days,
timeunit_weeks,
timeunit_months,
timeunit_years,
};
/* Seconds in each time unit */
@ -33,8 +31,6 @@ enum
#define SECONDS_IN_HOUR 3600
#define SECONDS_IN_DAY 86400
#define SECONDS_IN_WEEK 604800
#define SECONDS_IN_MONTH 2592000
#define SECONDS_IN_YEAR 31536000
/**
* Stock by Brad.
@ -43,7 +39,7 @@ enum
*
* @param id The player whose language the length should be translated to
* @param unitCnt The number of time units you want translated into verbose text
* @param type The type of unit (i.e. seconds, minutes, hours, days, weeks, months, years) that you are passing in
* @param type The type of unit (i.e. seconds, minutes, hours, days, weeks) that you are passing in
* @param output The variable you want the verbose text to be placed in
* @param outputLen The length of the output variable
*
@ -54,7 +50,7 @@ stock get_time_length(id, unitCnt, type, output[], outputLen)
if (unitCnt > 0)
{
// determine the number of each time unit there are
new yearCnt = 0, monthCnt = 0, weekCnt = 0, dayCnt = 0, hourCnt = 0, minuteCnt = 0, secondCnt = 0;
new weekCnt = 0, dayCnt = 0, hourCnt = 0, minuteCnt = 0, secondCnt = 0;
switch (type)
{
@ -63,16 +59,8 @@ stock get_time_length(id, unitCnt, type, output[], outputLen)
case timeunit_hours: secondCnt = unitCnt * SECONDS_IN_HOUR;
case timeunit_days: secondCnt = unitCnt * SECONDS_IN_DAY;
case timeunit_weeks: secondCnt = unitCnt * SECONDS_IN_WEEK;
case timeunit_months: secondCnt = unitCnt * SECONDS_IN_MONTH;
case timeunit_years: secondCnt = unitCnt * SECONDS_IN_YEAR;
}
yearCnt = secondCnt / SECONDS_IN_YEAR;
secondCnt -= (yearCnt * SECONDS_IN_YEAR);
monthCnt = secondCnt / SECONDS_IN_MONTH;
secondCnt -= (monthCnt * SECONDS_IN_MONTH);
weekCnt = secondCnt / SECONDS_IN_WEEK;
secondCnt -= (weekCnt * SECONDS_IN_WEEK);
@ -87,12 +75,8 @@ stock get_time_length(id, unitCnt, type, output[], outputLen)
// translate the unit counts into verbose text
new maxElementIdx = -1;
new timeElement[7][33];
new timeElement[5][33];
if (yearCnt > 0)
format(timeElement[++maxElementIdx], charsmax(timeElement[]), "%i %L", yearCnt, id, (yearCnt == 1) ? "TIME_ELEMENT_YEAR" : "TIME_ELEMENT_YEARS");
if (monthCnt > 0)
format(timeElement[++maxElementIdx], charsmax(timeElement[]), "%i %L", monthCnt, id, (monthCnt == 1) ? "TIME_ELEMENT_MONTH" : "TIME_ELEMENT_MONTHS");
if (weekCnt > 0)
format(timeElement[++maxElementIdx], charsmax(timeElement[]), "%i %L", weekCnt, id, (weekCnt == 1) ? "TIME_ELEMENT_WEEK" : "TIME_ELEMENT_WEEKS");
if (dayCnt > 0)
@ -111,8 +95,6 @@ stock get_time_length(id, unitCnt, type, output[], outputLen)
case 2: formatex(output, outputLen, "%s, %s %L %s", timeElement[0], timeElement[1], id, "TIME_ELEMENT_AND", timeElement[2]);
case 3: formatex(output, outputLen, "%s, %s, %s %L %s", timeElement[0], timeElement[1], timeElement[2], id, "TIME_ELEMENT_AND", timeElement[3]);
case 4: formatex(output, outputLen, "%s, %s, %s, %s %L %s", timeElement[0], timeElement[1], timeElement[2], timeElement[3], id, "TIME_ELEMENT_AND", timeElement[4]);
case 5: formatex(output, outputLen, "%s, %s, %s, %s, %s %L %s", timeElement[0], timeElement[1], timeElement[2], timeElement[3], timeElement[4], id, "TIME_ELEMENT_AND", timeElement[5]);
case 6: formatex(output, outputLen, "%s, %s, %s, %s, %s, %s %L %s", timeElement[0], timeElement[1], timeElement[2], timeElement[3], timeElement[4], timeElement[5], id, "TIME_ELEMENT_AND", timeElement[6]);
}
}
}

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@ -181,17 +181,17 @@ PRIV_SET = Priviligiite sa nastroeni
NO_ENTRY = Nqmate dostup do servera...
[ro]
LOADED_ADMIN = 1 admin a fost încărcat din fișier
LOADED_ADMINS = %d admini au fost încărcați din fișier
SQL_CANT_CON = Eroare SQL: conectare nereușită: '%s'
SQL_CANT_LOAD_ADMINS = Eroare SQL: eșuare încărcare admini: '%s'
NO_ADMINS = Nu a fost găsit niciun admin.
SQL_LOADED_ADMIN = 1 admin a fost încărcat din baza de date
SQL_LOADED_ADMINS = %d admini au fost încărcați din baza de date
INV_PAS = Parolă invalidă!
PAS_ACC = Parolă acceptată
PRIV_SET = Drepturi de acces acordate
NO_ENTRY = Nu aveți permisiunea de a intra pe server...
LOADED_ADMIN = 1 administrator a fost incarcat din fisier
LOADED_ADMINS = %d administratori au fost incarcati din fisier
SQL_CANT_CON = Eroare SQL: conectare esuata: '%s'
SQL_CANT_LOAD_ADMINS = Eroare SQL: esuare incarcare administratori: '%s'
NO_ADMINS = Nu a fost gasit nici un administrator.
SQL_LOADED_ADMIN = 1 administrator a fost incarcat din baza de date
SQL_LOADED_ADMINS = %d administratori au fost incarcati din baza de date
INV_PAS = Parola invalida!
PAS_ACC = Parola acceptata
PRIV_SET = Privilegii acordate
NO_ENTRY = Acest nume este rezervat pe server.
[hu]
LOADED_ADMIN = 1 admin betöltve a fájlból.
@ -314,7 +314,7 @@ NO_ENTRY = Ju nuk mund të futeni në server...
LOADED_ADMIN = 1 admin foi carregado do ficheiro
LOADED_ADMINS = %d admins foram carregados do ficheiro
SQL_CANT_CON = Erro de SQL: não foi possível conectar-se: '%s'
SQL_CANT_LOAD_ADMINS = Erro de SQL: não foi possível carregar admins: '%s'
SQL_CANT_LOAD_ADMINS = Erro de SQl: não foi possível carregar admins: '%s'
NO_ADMINS = Não foram encontrados admins.
SQL_LOADED_ADMIN = 1 admin foi carregado da base de dados
SQL_LOADED_ADMINS = %d admins foram carregados da base de dados

View File

@ -182,16 +182,16 @@ PRINT_ALL = (VSICHKI) %s : %s
[ro]
COL_WHITE = alb
COL_RED = roșu
COL_RED = rosu
COL_GREEN = verde
COL_BLUE = albastru
COL_YELLOW = galben
COL_MAGENTA = violet
COL_CYAN = bleu
COL_ORANGE = portocaliu
COL_OCEAN = bleumarin
COL_MAGENTA = purpuriu
COL_CYAN = cian
COL_ORANGE = oranj
COL_OCEAN = ocean
COL_MAROON = maro
PRINT_ALL = (TOȚI) %s : %s
PRINT_ALL = (TOTI) %s : %s
[hu]
COL_WHITE = fehér

View File

@ -9,15 +9,15 @@ ADMIN_ADDBAN_1 = ADMIN: ban %s
ADMIN_ADDBAN_2 = ADMIN %s: ban %s
BANNED = banned
REASON = reason
FOR_MIN = for %d min
FOR_MIN = for %s min
PERM = permanently
CLIENT_BANNED = Client "%s" banned
ADMIN_SLAY_1 = ADMIN: slay %s
ADMIN_SLAY_2 = ADMIN %s: slay %s
CLIENT_SLAYED = Client "%n" slayed
CLIENT_SLAYED = Client "%s" slayed
ADMIN_SLAP_1 = ADMIN: slap %s with %d damage
ADMIN_SLAP_2 = ADMIN %s: slap %s with %d damage
CLIENT_SLAPPED = Client "%n" slapped with %d damage
CLIENT_SLAPED = Client "%s" slaped with %d damage
MAP_NOT_FOUND = Map with that name not found or map is invalid
ADMIN_MAP_1 = ADMIN: changelevel %s
ADMIN_MAP_2 = ADMIN %s: changelevel %s
@ -74,38 +74,6 @@ ADMIN_EXTEND_2 = ADMIN %s: extend map for %d minutes
MAP_EXTENDED = Map "%s" has been extended for %d minutes
ADMIN_MUST_TEMPBAN = You can only temporarily ban players, for up to %d minutes
ADMIN_MUST_TEMPUNBAN = You can only unban players that you have recently banned
AMX_KICK_SYNTAX = <name or #userid> [reason]
AMX_BAN_SYNTAX = <name or #userid> <minutes> [reason]
AMX_BANIP_SYNTAX = <name or #userid> <minutes> [reason]
AMX_ADDBAN_SYNTAX = <"authid" or ip> <minutes> [reason]
AMX_UNBAN_SYNTAX = <"authid" or ip>
AMX_SLAY_SYNTAX = <name or #userid>
AMX_SLAP_SYNTAX = <name or #userid> [power]
AMX_LEAVE_SYNTAX = <tag> [tag] [tag] [tag]
AMX_PAUSE_SYNTAX = - pause or unpause the game
AMX_WHO_SYNTAX = - displays who is on server
AMX_CVAR_SYNTAX = <cvar> [value]
AMX_XVAR_SYNTAX = <xvar> [value]
AMX_PLUGINS_SYNTAX = [starting entry]
AMX_MODULES_SYNTAX = - displays loaded modules
AMX_MAP_SYNTAX = <mapname>
AMX_EXTENDMAP_SYNTAX = <number of minutes> - extend map
AMX_CFG_SYNTAX = <filename>
AMX_NICK_SYNTAX = <name or #userid> <new nick>
AMX_LAST_SYNTAX = shows info about the last few disconnected clients
AMX_RCON_SYNTAX = <command line>
ADMIN_KICK_CON = Client "%n" kicked
ADMIN_CANNOT_BAN = Cannot ban %s
ADMIN_BAN_ONLY_RECENT = You may only ban recently disconnected clients. Use "amx_last" to view
ADMIN_IP_ADDED = IP %s added to ban list
ADMIN_AUTHID_ADDED = AuthID %s added to ban list
MODULE_RUNNING = running
MODULE_BAD_LOAD = bad load
MODULE_UNKNOWN = unknown
ADMIN_CFG_CON = Executing file %s
ADMIN_PAUSE_CON = Server PAUSED
ADMIN_UNPAUSE_CON = Server UNPAUSED
ADMIN_OLD_CONNS_SAVED = %d old connections saved
[de]
ADMIN_KICK_1 = ADMIN: kickt %s
@ -123,10 +91,10 @@ PERM = für immer
CLIENT_BANNED = Spieler "%s" gebannt
ADMIN_SLAY_1 = ADMIN: killt %s
ADMIN_SLAY_2 = ADMIN %s: killt %s
CLIENT_SLAYED = Spieler "%n" wurde gekillt
CLIENT_SLAYED = Spieler "%s" wurde gekillt
ADMIN_SLAP_1 = ADMIN: schlägt %s mit %d Schaden
ADMIN_SLAP_2 = ADMIN %s: schlägt %s mit %d Schaden
CLIENT_SLAPPED = Spieler "%n" wurde mit %d Schaden geschlagen
CLIENT_SLAPED = Spieler "%s" wurde mit %d Schaden geschlagen
MAP_NOT_FOUND = Diese Map ist nicht vorhanden oder unzulässig
ADMIN_MAP_1 = ADMIN: wechselt zur Map %s
ADMIN_MAP_2 = ADMIN %s: wechselt zur Map %s
@ -193,15 +161,15 @@ ADMIN_ADDBAN_1 = ADMIN: ban %s
ADMIN_ADDBAN_2 = ADMIN %s: ban %s
BANNED = banovan
REASON = razlog
FOR_MIN = na %d min
FOR_MIN = na %s min
PERM = za stalno
CLIENT_BANNED = Klijent "%s" je banovan
ADMIN_SLAY_1 = ADMIN: slay %s
ADMIN_SLAY_2 = ADMIN %s: slay %s
CLIENT_SLAYED = Klijent "%n" slayed
CLIENT_SLAYED = Klijent "%s" slayed
ADMIN_SLAP_1 = ADMIN: samar %s with %d stete
ADMIN_SLAP_2 = ADMIN %s: samar %s with %d stete
CLIENT_SLAPPED = Klijent "%n" je osamaren sa %d stete
CLIENT_SLAPED = Klijent "%s" je osamaren sa %d stete
MAP_NOT_FOUND = Mapa sa tim imenom nije nadjena ili nije vazeca
ADMIN_MAP_1 = ADMIN: changelevel %s
ADMIN_MAP_2 = ADMIN %s: changelevel %s
@ -258,79 +226,82 @@ ADMIN_EXTEND_2 = ADMIN %s: produziti mapu za %d minuta
MAP_EXTENDED = Mapa "%s" je produzena za %d minuta
[tr]
ADMIN_KICK_1 = ADMIN: at %s
ADMIN_KICK_2 = ADMIN %s: at %s
IP_REMOVED = Ip "%s" ban listesinden silindi
AUTHID_REMOVED = Authid "%s" ban listesinden silindi
ADMIN_UNBAN_1 = ADMIN: ban kalkdi %s
ADMIN_UNBAN_2 = ADMIN %s: ban kalkdi %s
ADMIN_ADDBAN_1 = ADMIN: banla %s
ADMIN_ADDBAN_2 = ADMIN %s: banla %s
ADMIN_KICK_1 = ADMIN, %s kisisini atti
ADMIN_KICK_2 = ADMIN %s, %s kisisini atti
IP_REMOVED = Ip "%s" ban listesinden kaldirildi
AUTHID_REMOVED = Authid "%s" ban listesinden kaldirildi
ADMIN_UNBAN_1 = ADMIN, %s kisisinin banini kaldirdi
ADMIN_UNBAN_2 = ADMIN %s, %s kisisinin banini kaldirdi
ADMIN_ADDBAN_1 = ADMIN, %s kisisini banladi
ADMIN_ADDBAN_2 = ADMIN %s, %s kisisini banladi
BANNED = banlandi
REASON = Neden
FOR_MIN = %d dakika ban
PERM = suresiz
CLIENT_BANNED = Oyuncu "%s" banlandi
ADMIN_SLAY_1 = ADMIN: oldurdu %s
ADMIN_SLAY_2 = ADMIN %s: oldurdu %s
CLIENT_SLAYED = Oyuncu "%n" olduruldu
ADMIN_SLAP_1 = ADMIN: %s tokatla verilen zarar %d
ADMIN_SLAP_2 = ADMIN %s: %s tokatla verilen zarar %d
CLIENT_SLAPPED = Oyuncu "%n" tokatlandi %d zarar ile
MAP_NOT_FOUND = Map ismi bulunamadi yada mevcud degildir
ADMIN_MAP_1 = ADMIN: %s mapina degisdirdi
ADMIN_MAP_2 = ADMIN %s: %s mapina degisdirdi
NO_MORE_CVARS = Rcon'a daha cvar ekliyemiyorsunuz!
REASON = neden
FOR_MIN = %s dakika
PERM = kalici olarak
CLIENT_BANNED = Kullanici "%s" banlandi
ADMIN_SLAY_1 = ADMIN, %s kisisini oldurdu
ADMIN_SLAY_2 = ADMIN %s, %s kisisini oldurdu
CLIENT_SLAYED = Kullanici "%s" olduruldu
ADMIN_SLAP_1 = ADMIN, %s kisisini %d hasarla tokatladi
ADMIN_SLAP_2 = ADMIN %s, %s kisini %d hasarla tokatladi
CLIENT_SLAPED = Kullanici "%s" %d zarar ile tokatlandi
MAP_NOT_FOUND = O isimde bir harita bulunamadi yada harita gecersizdir
ADMIN_MAP_1 = ADMIN, haritayi %s olarak degistirdi
ADMIN_MAP_2 = ADMIN %s, haritayi %s olarak degistirdi
NO_MORE_CVARS = Rcon erisimi icin daha fazla cvar eklenemiyor
UNKNOWN_CVAR = Bilinmeyen cvar: %s
UNKNOWN_XVAR = Bilinmeyen xvar: %s
CVAR_NO_ACC = O cvar'a giris hakkiniz yok
XVAR_NO_ACC = O xvar'a giris hakkiniz yok
CVAR_NO_ACC = O cvara erisim hakkiniz yok
XVAR_NO_ACC = O xvara erisim hakkiniz yok
CVAR_IS = Cvar "%s" budur "%s"
XVAR_IS = Xvar "%s" budur "%s"
PROTECTED = GUVENLI
SET_CVAR_TO = %s cvar ayari %s onaylandi "%s"
SET_XVAR_TO = %s xvar ayari %s onaylandi "%s"
CVAR_CHANGED = Cvar "%s" degisimi "%s" tamamlandi
XVAR_CHANGED = Xvar "%s" degisimi "%s" tamamlandi
LOADED_PLUGINS = Su anki yuklenen Plugin'ler
PROTECTED = KORUMALI
SET_CVAR_TO = %s %s cvarini "%s" olarak degistirdi
SET_XVAR_TO = %s %s xvarini "%s" olarak degistirdi
CVAR_CHANGED = Cvar "%s" "%s" olarak degistirildi
XVAR_CHANGED = Xvar "%s" "%s" olarak degistirildi
LOADED_PLUGINS = Suanda yuklenen eklentiler
NAME = isim
VERSION = versiyon
AUTHOR = ureten
AUTHOR = yaratici
FILE = dosya
STATUS = durum
PLUGINS_RUN = %d plugin, %d calisiyor
LOADED_MODULES = Su anki yuklenen module'ler
NUM_MODULES = %d module'ler
FILE_NOT_FOUND = "%s" Dosya bulunamadi
ADMIN_CONF_1 = ADMIN: %s Config dosyasi acildi
ADMIN_CONF_2 = ADMIN %s: %s Config dosyasi acildi
PAUSED = Gecici olarak durduruldu
UNPAUSED = Tekrar baslatildi
UNABLE_PAUSE = Server gecici olarak durdurulamadi. Serverde gercek oyuncu gerek.
STATUS = statu
PLUGINS_RUN = %d eklenti, %d tanesi calisiyor
LOADED_MODULES = Suanda yuklenen moduller
NUM_MODULES = %d modul
FILE_NOT_FOUND = "%s" dosyasi bulunamadi
ADMIN_CONF_1 = ADMIN, %s configini gerceklestirdi
ADMIN_CONF_2 = ADMIN %s, %s configini gerceklestirdi
PAUSED = durduruldu
UNPAUSED = devam ettirildi
UNABLE_PAUSE = Server oyunu durdurmak icin musait degildi. Serverde gercek oyuncular gerekli.
SERVER_PROC = Server devami %s
PAUSING = Gecici olarak durduruldu
UNPAUSING = Tekrar baslatildi
PAUSING = durduruluyor
UNPAUSING = tekrar baslatiliyor
PAUSE = durdur
UNPAUSE = baslat
COM_SENT_SERVER = Emir "%s" server consoluna gonderildi
CLIENTS_ON_SERVER = Serverde olan oyuncular
IMMU = dokunulmaz
UNPAUSE = tekrar baslat
COM_SENT_SERVER = Komut satiri "%s" server konsoluna gonderildi
CLIENTS_ON_SERVER = Serverdeki kullanicilar
IMMU = dokunulmazlik
RESERV = reservasyon
ACCESS = giris
TOTAL_NUM = Tam %d
SKIP_MATCH = "%s" kullanilamiyor (benzeri ise "%s")
SKIP_IMM = "%s" kullanilamiyor (dokunulmazlik)
KICK_PL = "%s" atin
YOU_DROPPED = Sadece ozel gurupa mevcud oldugu icin atildiniz
KICKED_CLIENTS = %d oyuncular atildi
ADMIN_LEAVE_1 = ADMIN: %s %s %s %s gitdi
ADMIN_LEAVE_2 = ADMIN %s: %s %s %s %s gitdi
ADMIN_NICK_1 = ADMIN: %s kisinin ismini buna degisdirdi "%s"
ADMIN_NICK_2 = ADMIN %s: %s kisinin ismini buna degisdirdi "%s"
CHANGED_NICK = %s kisinin nickini buna degisdirdi "%s"
ADMIN_EXTEND_1 = ADMIN: haritayi %d dakika uzatti
ADMIN_EXTEND_2 = ADMIN %s: haritayi %d dakika uzatti
ACCESS = erisim
TOTAL_NUM = Toplam %d
SKIP_MATCH = "%s" atlaniyor ("%s" eslesiyor)
SKIP_IMM = "%s" atlaniyor (dokunulmazlik)
KICK_PL = "%s" atiliyor
YOU_DROPPED = Adminin sadece belirli kullanici gruplarini birakmasindan dolayi dusuruldunuz
KICKED_CLIENTS = %d kullanici atildi
ADMIN_LEAVE_1 = ADMIN, %s %s %s %s kisilerini birakti
ADMIN_LEAVE_2 = ADMIN %s, %s %s %s %s kisilerini birakti
ADMIN_NICK_1 = ADMIN, %s kisinin ismini "%s" olarak degistirdi
ADMIN_NICK_2 = ADMIN %s, %s kisinin ismini "%s" olarak degistirdi
CHANGED_NICK = %s kisinin ismi, "%s" olarak degistirildi
ADMIN_EXTEND_1 = ADMIN, haritayi %d dakika uzatti
ADMIN_EXTEND_2 = ADMIN %s, haritayi %d dakika uzatti
MAP_EXTENDED = Harita "%s" %d dakika uzatildi
ADMIN_MUST_TEMPBAN = Oyunculari sadece gecici olarak banlayabilirsin, %d dakikaya kadar
ADMIN_MUST_TEMPUNBAN = Sadece yakinlarda banladigin oyuncularin banini kaldirabilirsin
[fr]
ADMIN_KICK_1 = ADMIN: kick %s
@ -343,15 +314,15 @@ ADMIN_ADDBAN_1 = ADMIN: banni %s
ADMIN_ADDBAN_2 = ADMIN %s: banni %s
BANNED = a ete banni
REASON = raison
FOR_MIN = pour %d mn
FOR_MIN = pour %s mn
PERM = a vie (permanent)
CLIENT_BANNED = Client "%s" a ete banni
ADMIN_SLAY_1 = ADMIN: foudroie %s
ADMIN_SLAY_2 = ADMIN %s: foudroie %s
CLIENT_SLAYED = Client "%n" a ete foudroye
CLIENT_SLAYED = Client "%s" a ete foudroye
ADMIN_SLAP_1 = ADMIN: frappe %s avec %d points de degat
ADMIN_SLAP_2 = ADMIN %s: frappe %s avec %d points de degat
CLIENT_SLAPPED = Client "%n" a ete frappe avec %d points de degat
CLIENT_SLAPED = Client "%s" a ete frappe avec %d points de degat
MAP_NOT_FOUND = La carte avec ce nom n'a pas ete trouvee, ou le nom n'est pas valide
ADMIN_MAP_1 = ADMIN: a change la carte pour %s
ADMIN_MAP_2 = ADMIN %s: a change la carte pour %s
@ -418,15 +389,15 @@ ADMIN_ADDBAN_1 = ADMIN: bannlys %ss
ADMIN_ADDBAN_2 = ADMIN %s: bannlys %ss
BANNED = bannlyst
REASON = orsak
FOR_MIN = i %d minuter
FOR_MIN = i %s minuter
PERM = permanent
CLIENT_BANNED = Klient "%s" bannlyst
ADMIN_SLAY_1 = ADMIN: slakta %s
ADMIN_SLAY_2 = ADMIN %s: slakta %s
CLIENT_SLAYED = Klient "%n" slaktad
CLIENT_SLAYED = Klient "%s" slaktad
ADMIN_SLAP_1 = ADMIN: smiska %s med %d skada
ADMIN_SLAP_2 = ADMIN %s: smiska %s med %d skada
CLIENT_SLAPPED = Klient "%n" smiskad med %d skada
CLIENT_SLAPED = Klient "%s" smiskad med %d skada
MAP_NOT_FOUND = Kan inte hitta karta med det namnet eller felaktig karta
ADMIN_MAP_1 = ADMIN: byt karta %s
ADMIN_MAP_2 = ADMIN %s: byt karta %s
@ -493,15 +464,15 @@ ADMIN_ADDBAN_1 = ADMIN: ban %s
ADMIN_ADDBAN_2 = ADMIN %s: ban %s
BANNED = banned
REASON = grund
FOR_MIN = for %d min
FOR_MIN = for %s min
PERM = permanent
CLIENT_BANNED = klient "%s" banned
ADMIN_SLAY_1 = ADMIN: draeb %s
ADMIN_SLAY_2 = ADMIN %s: draeb %s
CLIENT_SLAYED = Klient "%n" draebt
CLIENT_SLAYED = Klient "%s" draebt
ADMIN_SLAP_1 = ADMIN: klaps %s med %d skade
ADMIN_SLAP_2 = ADMIN %s: klaps %s med %d skade
CLIENT_SLAPPED = Klient "%n" klapset med %d skade
CLIENT_SLAPED = Klient "%s" klapset med %d skade
MAP_NOT_FOUND = Bane med det navn blev ikke fundet eller banen er ugyldig
ADMIN_MAP_1 = ADMIN: Skift bane %s
ADMIN_MAP_2 = ADMIN %s: Skift bane %s
@ -568,15 +539,15 @@ ADMIN_ADDBAN_1 = ADMIN: baniu %s
ADMIN_ADDBAN_2 = ADMIN %s: baniu %s
BANNED = banido
REASON = motivo
FOR_MIN = por %d minutos
FOR_MIN = por %s minutos
PERM = permanentemente
CLIENT_BANNED = Cliente "%s" banido
ADMIN_SLAY_1 = ADMIN: matou %s
ADMIN_SLAY_2 = ADMIN %s: matou %s
CLIENT_SLAYED = Cliente "%n" foi morto
CLIENT_SLAYED = Cliente "%s" foi morto
ADMIN_SLAP_1 = ADMIN: deu tapa em %s com dano de %d
ADMIN_SLAP_2 = ADMIN %s: deu tapa em %s com dano de %d
CLIENT_SLAPPED = Cliente "%n" levou tapa com dano de %d
CLIENT_SLAPED = Cliente "%s" levou tapa com dano de %d
MAP_NOT_FOUND = Mapa com nome nao encontrado ou mapa invalido
ADMIN_MAP_1 = ADMIN: mudou para %s
ADMIN_MAP_2 = ADMIN %s: mudou para %s
@ -643,15 +614,15 @@ ADMIN_ADDBAN_1 = Admin zbanowal %s
ADMIN_ADDBAN_2 = Admin %s zbanowal %s
BANNED = zbanowany
REASON = przyczyna
FOR_MIN = na %d min
FOR_MIN = na %s min
PERM = permanentnie
CLIENT_BANNED = Gracz "%s" zbanowany
ADMIN_SLAY_1 = Admin zgladzil %s
ADMIN_SLAY_2 = Admin %s zgladzil %s
CLIENT_SLAYED = Gracz "%n" zgladzony
CLIENT_SLAYED = Gracz "%s" zgladzony
ADMIN_SLAP_1 = Admin uderzyl %s zadajac %d obrazen
ADMIN_SLAP_2 = Admin %s uderzyl %s zadajac %d obrazen
CLIENT_SLAPPED = Gracz "%n" zostal uderzony z sila %d obrazen
CLIENT_SLAPED = Gracz "%s" zostal uderzony z sila %d obrazen
MAP_NOT_FOUND = Nie ma takiej mapy!
ADMIN_MAP_1 = Admin zmienia mape na %s
ADMIN_MAP_2 = Admin %s zmienia mape na %s
@ -718,15 +689,15 @@ ADMIN_ADDBAN_1 = ADMIN: verban %s
ADMIN_ADDBAN_2 = ADMIN %s: verban %s
BANNED = verbannen
REASON = reden
FOR_MIN = voor %d minuten
FOR_MIN = voor %s minuten
PERM = permanent
CLIENT_BANNED = Speler "%s" verbannen
ADMIN_SLAY_1 = ADMIN: slacht %s
ADMIN_SLAY_2 = ADMIN %s: slacht %s
CLIENT_SLAYED = Speler "%n" geslacht
CLIENT_SLAYED = Speler "%s" geslacht
ADMIN_SLAP_1 = ADMIN: slaat %s met %d schade
ADMIN_SLAP_2 = ADMIN %s: slaat %s met %d schade
CLIENT_SLAPPED = Speler "%n" geslagen met %d schade
CLIENT_SLAPED = Speler "%s" geslagen met %d schade
MAP_NOT_FOUND = Map met die naam niet gevonden of de map is ongeldig
ADMIN_MAP_1 = ADMIN: verander map naar %s
ADMIN_MAP_2 = ADMIN %s: verander map naar %s
@ -793,15 +764,15 @@ ADMIN_ADDBAN_1 = ADMIN: %s baneado
ADMIN_ADDBAN_2 = ADMIN %s: %s baneado
BANNED = baneado
REASON = motivo
FOR_MIN = por %d minutos
FOR_MIN = por %s minutos
PERM = permanentemente
CLIENT_BANNED = El cliente "%s" ha sido baneado
ADMIN_SLAY_1 = ADMIN: %s asesinado
ADMIN_SLAY_2 = ADMIN %s: %s asesinado
CLIENT_SLAYED = El cliente "%n" ha sido asesinado
CLIENT_SLAYED = El cliente "%s" ha sido asesinado
ADMIN_SLAP_1 = ADMIN: %s ha sido bofeteado con %d de danyo
ADMIN_SLAP_2 = ADMIN %s: %s ha sido bofeteado con %d de danyo
CLIENT_SLAPPED = Has pegado al cliente "%n" con %d de danyo
CLIENT_SLAPED = Has pegado al cliente "%s" con %d de danyo
MAP_NOT_FOUND = No se encontro ningun mapa con ese nombre o el mapa es invalido
ADMIN_MAP_1 = ADMIN: cambiando a %s
ADMIN_MAP_2 = ADMIN %s: cambiando a %s
@ -868,15 +839,15 @@ ADMIN_ADDBAN_1 = ADMIN: ban %s
ADMIN_ADDBAN_2 = ADMIN %s: ban %s
BANNED = zabanovan
REASON = duvod
FOR_MIN = na %d minut
FOR_MIN = na %s minut
PERM = permanentne
CLIENT_BANNED = Klient "%s" zabanovan
ADMIN_SLAY_1 = ADMIN: zabil %s
ADMIN_SLAY_2 = ADMIN %s: zabili %s
CLIENT_SLAYED = Klient "%n" byl zabit
CLIENT_SLAYED = Klient "%s" byl zabit
ADMIN_SLAP_1 = ADMIN: placnul %s za %d damage
ADMIN_SLAP_2 = ADMIN %s: placnul %s za %d damage
CLIENT_SLAPPED = Klient "%n" dostal facku za %d damage
CLIENT_SLAPED = Klient "%s" dostal facku za %d damage
MAP_NOT_FOUND = Mapa s takovym jmenem nenalezena
ADMIN_MAP_1 = ADMIN: zmenil level na %s
ADMIN_MAP_2 = ADMIN %s: zmenili level na %s
@ -943,15 +914,15 @@ ADMIN_ADDBAN_1 = ADMIN: bannasi %s
ADMIN_ADDBAN_2 = ADMIN %s: bannasi %s
BANNED = bannittu
REASON = syy
FOR_MIN = %d minuutiksi
FOR_MIN = %s minuutiksi
PERM = pysyvasti
CLIENT_BANNED = Clinu "%s" bannattiin
ADMIN_SLAY_1 = ADMIN: slayasi %s
ADMIN_SLAY_2 = ADMIN %s: slayasi %s
CLIENT_SLAYED = Client "%n" slayattiin
CLIENT_SLAYED = Client "%s" slayattiin
ADMIN_SLAP_1 = ADMIN: slappasi %s %d damagella
ADMIN_SLAP_2 = ADMIN %s: slappasi %s %d damagella
CLIENT_SLAPPED = Client "%n" slapattiin %d damagella
CLIENT_SLAPED = Client "%s" slapattiin %d damagella
MAP_NOT_FOUND = Mappia ei loytynyt tai nimi on vaarin
ADMIN_MAP_1 = ADMIN: vaihtoi mapin: %s
ADMIN_MAP_2 = ADMIN %s: vaihtoi mapin: %s
@ -1017,15 +988,15 @@ ADMIN_UNBAN_2 = ADMINISTRATOR %s: unbanna %s
ADMIN_ADDBAN_1 = ADMINISTRATOR: banna %s
ADMIN_ADDBAN_2 = ADMINISTRATOR %s: banna %s
BANNED = banna
FOR_MIN = za %d minuti
FOR_MIN = za %s minuti
PERM = zavinagi
CLIENT_BANNED = Igrachut "%s" e bannat
ADMIN_SLAY_1 = ADMINISTRATOR: slayna %s
ADMIN_SLAY_2 = ADMINISTRATOR %s: slayna %s
CLIENT_SLAYED = Igrachut "%n" e slaynat
CLIENT_SLAYED = Igrachut "%s" e slaynat
ADMIN_SLAP_1 = ADMINISTRATOR: slapna %s s %d shteta
ADMIN_SLAP_2 = ADMINISTRATOR %s: slapna %s s %d shteta
CLIENT_SLAPPED = Igrachut "%n" e slapnat s %d shteta
CLIENT_SLAPED = Igrachut "%s" e slapnat s %d shteta
MAP_NOT_FOUND = Karta s tova ime ne e namerena ili nevalidna
ADMIN_MAP_1 = ADMINISTRATOR: smeni kartata na %s
ADMIN_MAP_2 = ADMINISTRATOR %s: smeni kartata na %s
@ -1092,15 +1063,15 @@ ADMIN_ADDBAN_1 = ADMIN: ban %s
ADMIN_ADDBAN_2 = ADMIN %s: ban %s
BANNED = banat
REASON = motiv
FOR_MIN = pentru %d min
FOR_MIN = pentru %s min
PERM = permanent
CLIENT_BANNED = Jucatorul "%s" a primit ban
ADMIN_SLAY_1 = ADMIN: slay %s
ADMIN_SLAY_2 = ADMIN %s: slay %s
CLIENT_SLAYED = Jucatorul "%n" a primit slay
CLIENT_SLAYED = Jucatorul "%s" a primit slay
ADMIN_SLAP_1 = ADMIN: slap %s cu %d dmg
ADMIN_SLAP_2 = ADMIN %s: slap %s cu %d dmg
CLIENT_SLAPPED = Jucatorul "%n" a primit slap %d dmg
CLIENT_SLAPED = Jucatorul "%s" a primit slap %d dmg
MAP_NOT_FOUND = Harta cu acel nume nu a fost gasita sau este invalida
ADMIN_MAP_1 = ADMIN: schimbare harta pe %s
ADMIN_MAP_2 = ADMIN %s: schimbare harta pe %s
@ -1155,76 +1126,42 @@ CHANGED_NICK = Numele %s a fost schimbat cu "%s"
ADMIN_EXTEND_1 = ADMIN: extinde harta pentru %d minute
ADMIN_EXTEND_2 = ADMIN %s: extinde harta pentru %d minute
MAP_EXTENDED = Harta "%s" a fost extinsa pentru %d minute
ADMIN_MUST_TEMPBAN = Poți interzice jucători doar temporar, cel mult %d minute
ADMIN_MUST_TEMPUNBAN = Doar jucătorii recent interziși de tine pot fi scoși din listă
AMX_KICK_SYNTAX = <nume sau #userid> [motiv]
AMX_BAN_SYNTAX = <nume sau #userid> <minute> [motiv]
AMX_BANIP_SYNTAX = <nume sau #userid> <minute> [motiv]
AMX_ADDBAN_SYNTAX = <"authid" sau ip> <minute> [motiv]
AMX_UNBAN_SYNTAX = <"authid" sau ip>
AMX_SLAY_SYNTAX = <nume sau #userid>
AMX_SLAP_SYNTAX = <nume sau #userid> [putere]
AMX_LEAVE_SYNTAX = <etichetă> [etichetă] [etichetă] [etichetă]
AMX_PAUSE_SYNTAX = — pune jocul pe pauză sau invers
AMX_WHO_SYNTAX = — afișează jucătorii conectați
AMX_CVAR_SYNTAX = <cvar> [valoare]
AMX_XVAR_SYNTAX = <xvar> [valoare]
AMX_PLUGINS_SYNTAX = [intrare]
AMX_MODULES_SYNTAX = — afișează extensiile atașate
AMX_MAP_SYNTAX = <numele hărții>
AMX_EXTENDMAP_SYNTAX = <minute> — extinde harta curentă
AMX_CFG_SYNTAX = <numele fișierului cfg>
AMX_NICK_SYNTAX = <nume sau #userid> <poreclă nouă>
AMX_LAST_SYNTAX = afișează detalii privind ultimii jucători deconectați
AMX_RCON_SYNTAX = <linie de comandă>
ADMIN_KICK_CON = Jucătorul "%n" a fost deconectat
ADMIN_CANNOT_BAN = %s nu poate fi interzis
ADMIN_BAN_ONLY_RECENT = Poți interzice doar jucători recent deconectați — amx_last
ADMIN_IP_ADDED = %s a fost interzis
ADMIN_AUTHID_ADDED = %s a fost interzis
MODULE_RUNNING = rulează
MODULE_BAD_LOAD = neatașat
MODULE_UNKNOWN = necunoscut
ADMIN_CFG_CON = %s a fost executat
ADMIN_PAUSE_CON = Pauza a început
ADMIN_UNPAUSE_CON = Pauza s-a terminat
ADMIN_OLD_CONNS_SAVED = %d conexiuni salvate
[hu]
ADMIN_KICK_1 = ADMIN: %s kirúgva
ADMIN_KICK_2 = ADMIN %s: %s kirúgva
IP_REMOVED = IP "%s" eltávolítva a ban-listárol
AUTHID_REMOVED = Authid "%s" eltávolítva a ban-listáról
IP_REMOVED = IP "%s" eltávolítva a banlistáról
AUTHID_REMOVED = Authid "%s" eltávolítva a banlistáról
ADMIN_UNBAN_1 = ADMIN: %s ban visszavonva
ADMIN_UNBAN_2 = ADMIN %s: %s ban visszavonva
ADMIN_ADDBAN_1 = ADMIN: ban %s
ADMIN_ADDBAN_2 = ADMIN %s: ban %s
ADMIN_ADDBAN_1 = ADMIN: bannolta %s játékost
ADMIN_ADDBAN_2 = ADMIN %s: bannolta %s játékost
BANNED = Bannolva
REASON = Indok
FOR_MIN = %d percre
FOR_MIN = %s percre
PERM = örökre
CLIENT_BANNED = felhasználó "%s" bannolva
ADMIN_SLAY_1 = ADMIN: %s megölve
ADMIN_SLAY_2 = ADMIN %s: %s megölve
CLIENT_SLAYED = "%n" játékos megölve
CLIENT_SLAYED = "%s" játékos megölve
ADMIN_SLAP_1 = ADMIN: %s megütve %d sebzéssel
ADMIN_SLAP_2 = ADMIN %s: megütve %s %d sebzéssel
CLIENT_SLAPPED = "%n" játékos megütve %d sebzéssel
ADMIN_SLAP_2 = ADMIN %s: %s megütve %d sebzéssel
CLIENT_SLAPED = "%s" játékos megütve %d sebzéssel
MAP_NOT_FOUND = Nem található ilyen nevű pálya
ADMIN_MAP_1 = ADMIN: pályaváltás %s
ADMIN_MAP_2 = ADMIN %s: pályaváltás %s
NO_MORE_CVARS = Nem lehet több cvart hozzáadni az rcon hozzáféréshez!
UNKNOWN_CVAR = Ismeretlen cvar: %s
UNKNOWN_XVAR = Ismeretlen xvar: %s
CVAR_NO_ACC = Nincs engedélyed a cvar-hoz
XVAR_NO_ACC = Nincs engedélyed a xvar-hoz
CVAR_NO_ACC = Nincs engedélyed a cvarhoz
XVAR_NO_ACC = Nincs engedélyed az xvarhoz
CVAR_IS = Cvar "%s" jelenleg "%s"
XVAR_IS = Xvar "%s" jelenleg "%s"
PROTECTED = Védett
SET_CVAR_TO = %s beállítva cvar %s -> "%s"
SET_XVAR_TO = %s beállítva xvar %s -> "%s"
CVAR_CHANGED = Cvar "%s" átállítva "%s"-ra.
XVAR_CHANGED = Xvar "%s" átállítva "%s"-ra.
SET_CVAR_TO = %s cvar átállítva: %s -> "%s"
SET_XVAR_TO = %s xvar átállítva: %s -> "%s"
CVAR_CHANGED = Cvar "%s" átállítva "%s" értékre.
XVAR_CHANGED = Xvar "%s" átállítva "%s" értékre.
LOADED_PLUGINS = Jelenleg betöltött pluginok
NAME = Név
VERSION = Verzió
@ -1257,11 +1194,11 @@ YOU_DROPPED = Le lettél csatlakoztatva, mert az admin csak bizonyos csapat tagj
KICKED_CLIENTS = kirúgva %d felhasználó
ADMIN_LEAVE_1 = ADMIN: ledobta %s %s %s %s
ADMIN_LEAVE_2 = ADMIN %s: ledobta %s %s %s %s
ADMIN_NICK_1 = ADMIN: névváltás %s-ról "%s"-ra
ADMIN_NICK_2 = ADMIN %s: nevváltás %s-ról "%s"ra
CHANGED_NICK = Névváltás %s-ról "%s"ra
ADMIN_EXTEND_1 = ADMIN: Páya hosszabbítása %d perccel
ADMIN_EXTEND_2 = ADMIN %s: Páya hosszabbítása %d perccel
ADMIN_NICK_1 = ADMIN: %s nevét átírta, mostantól a neve "%s"
ADMIN_NICK_2 = ADMIN %s: %s nevét átírta, mostantól a neve "%s"
CHANGED_NICK = %s neve mostantól: "%s"
ADMIN_EXTEND_1 = ADMIN: Pálya hosszabbítása %d perccel
ADMIN_EXTEND_2 = ADMIN %s: Pálya hosszabbítása %d perccel
MAP_EXTENDED = %s pálya meghosszabbítva %d perccel
ADMIN_MUST_TEMPBAN = Csak időhöz kötött bant tudsz kiosztani, maximum %d percet
ADMIN_MUST_TEMPUNBAN = Csak a nemrég általad bannolt játékosokat oldhatod fel
@ -1276,15 +1213,15 @@ ADMIN_UNBAN_2 = ADMINAS %s: atbanino %s
ADMIN_ADDBAN_1 = ADMINAS: isbanino %s
ADMIN_ADDBAN_2 = ADMINAS %s: isbanino %s
BANNED = isbanintas
FOR_MIN = %d minutem
FOR_MIN = %s minutem
PERM = visam laikui
CLIENT_BANNED = Klientas "%s" isbanintas
ADMIN_SLAY_1 = ADMINAS: slayna %s
ADMIN_SLAY_2 = ADMINAS %s: slayna %s
CLIENT_SLAYED = Klientas "%n" nuzudytas
CLIENT_SLAYED = Klientas "%s" nuzudytas
ADMIN_SLAP_1 = ADMINAS: slapina %s su %d zala
ADMIN_SLAP_2 = ADMINAS %s: slapina %s su %d zala
CLIENT_SLAPPED = Klientas "%n" nuslapintas su %d zala
CLIENT_SLAPED = Klientas "%s" nuslapintas su %d zala
MAP_NOT_FOUND = Zemelapis siuo pavadinimu nerastas.
ADMIN_MAP_1 = ADMINAS: keicia mapa i %s
ADMIN_MAP_2 = ADMINAS %s: keicia mapa i %s
@ -1351,15 +1288,15 @@ ADMIN_ADDBAN_1 = ADMIN: ban %s
ADMIN_ADDBAN_2 = ADMIN %s: ban %s
BANNED = zabanovany
REASON = pricina
FOR_MIN = na %d minut
FOR_MIN = na %s minut
PERM = permanentne
CLIENT_BANNED = Hrac "%s" zabanovany
ADMIN_SLAY_1 = ADMIN: zabil %s
ADMIN_SLAY_2 = ADMIN %s: zabili %s
CLIENT_SLAYED = Hrac menom "%n" bol zabity
CLIENT_SLAYED = Hrac menom "%s" bol zabity
ADMIN_SLAP_1 = ADMIN: placnul %s o sile %d damage
ADMIN_SLAP_2 = ADMIN %s: placnul %s o sile %d damage
CLIENT_SLAPPED = Hrac menom "%n" dostal facku o sile %d damage
CLIENT_SLAPED = Hrac menom "%s" dostal facku o sile %d damage
MAP_NOT_FOUND = Mapa s t<>mto menom nenajdena
ADMIN_MAP_1 = ADMIN: zmenil mapu na %s
ADMIN_MAP_2 = ADMIN %s: zmenili mapu na %s
@ -1426,15 +1363,15 @@ ADMIN_ADDBAN_1 = ADMIN: banira %s
ADMIN_ADDBAN_2 = ADMIN %s: banira %s
BANNED = baniran
REASON = prichina
FOR_MIN = za %d min
FOR_MIN = za %s min
PERM = zasekogash
CLIENT_BANNED = Igrachot "%s" e baniran
ADMIN_SLAY_1 = ADMIN: slayna %s
ADMIN_SLAY_2 = ADMIN %s: slayna %s
CLIENT_SLAYED = Igrachot "%n" beshe slaynat
CLIENT_SLAYED = Igrachot "%s" beshe slaynat
ADMIN_SLAP_1 = ADMIN: mu udri shamar na %s so %d shteta
ADMIN_SLAP_2 = ADMIN %s: mu udri shamar na %s so %d shteta
CLIENT_SLAPPED = Igrachot "%n" e nashamaran so %d shteta
CLIENT_SLAPED = Igrachot "%s" e nashamaran so %d shteta
MAP_NOT_FOUND = Mapa so toa ime ne e pronajdena ili ne postoi
ADMIN_MAP_1 = ADMIN: ja smeni mapata na %s
ADMIN_MAP_2 = ADMIN %s: ja smeni mapata na %s
@ -1489,40 +1426,6 @@ CHANGED_NICK = Smeneto e imeto na %s na "%s"
ADMIN_EXTEND_1 = ADMIN: ja prodolzhi mapata za %d minuti
ADMIN_EXTEND_2 = ADMIN %s: ja prodolzhi mapata za %d minuti
MAP_EXTENDED = Mapata "%s" e prodolzhena za %d minuti
ADMIN_MUST_TEMPBAN = Mozhete samo privremeno da banirate igrachi do %d minuti
ADMIN_MUST_TEMPUNBAN = Mozhete da unbanirate samo igrachi koi skoro ste gi banirale
AMX_KICK_SYNTAX = <ime ili #userid> [prichina]
AMX_BAN_SYNTAX = <ime ili #userid> <minutes> [prichina]
AMX_BANIP_SYNTAX = <ime ili #userid> <minutes> [prichina]
AMX_ADDBAN_SYNTAX = <"authid" ili ip> <minutes> [prichina]
AMX_UNBAN_SYNTAX = <"authid" ili ip>
AMX_SLAY_SYNTAX = <ime ili #userid>
AMX_SLAP_SYNTAX = <ime ili #userid> [sila]
AMX_LEAVE_SYNTAX = <tag> [tag] [tag] [tag]
AMX_PAUSE_SYNTAX = - ja pauzira ili unpauzira igrata
AMX_WHO_SYNTAX = - spisok so igrachi vo serverot
AMX_CVAR_SYNTAX = <cvar> [vrednost]
AMX_XVAR_SYNTAX = <xvar> [vrednost]
AMX_PLUGINS_SYNTAX = [pocheten plugin]
AMX_MODULES_SYNTAX = - gi prikazhuva vchitanite moduli
AMX_MAP_SYNTAX = <ime na mapa>
AMX_EXTENDMAP_SYNTAX = <broj na minuti>
AMX_CFG_SYNTAX = <ime na fajl>
AMX_NICK_SYNTAX = <ime ili #userid> <novo ime>
AMX_LAST_SYNTAX = pokazhuva informacija za poslednite nekolku diskonektirani igrachi
AMX_RCON_SYNTAX = <komanda>
ADMIN_KICK_CON = Igrachot "%n" e kiknat
ADMIN_CANNOT_BAN = Ne mozhete da go banirate %s
ADMIN_BAN_ONLY_RECENT = Mozhete da banirate samo igrachi koi skoro go napushtile serverot. Napishete "amx_last" za da go vidite spisokot
ADMIN_IP_ADDED = IP %s e dodadeno vo ban listata
ADMIN_AUTHID_ADDED = AuthID %s e dodadeno vo ban listata
MODULE_RUNNING = vkluchen
MODULE_BAD_LOAD = greshka
MODULE_UNKNOWN = nepoznato
ADMIN_CFG_CON = Fajlot %s se izvrshuva
ADMIN_PAUSE_CON = Serverot e PAUZIRAN
ADMIN_UNPAUSE_CON = Serverot e UNPAUZIRAN
ADMIN_OLD_CONNS_SAVED = %d stari konekcii se zashtiteni
[hr]
ADMIN_KICK_1 = ADMIN: kickao %s
@ -1534,15 +1437,15 @@ ADMIN_UNBAN_2 = ADMIN %s: odban %s
ADMIN_ADDBAN_1 = ADMIN: banao %s
ADMIN_ADDBAN_2 = ADMIN %s: banao %s
BANNED = banan
FOR_MIN = na %d min
FOR_MIN = na %s min
PERM = za stalno
CLIENT_BANNED = Klijent "%s" je banan
ADMIN_SLAY_1 = ADMIN: slayao %s
ADMIN_SLAY_2 = ADMIN %s: slayao %s
CLIENT_SLAYED = Klijent "%n" slayan
CLIENT_SLAYED = Klijent "%s" slayan
ADMIN_SLAP_1 = ADMIN: samar %s sa %d stete
ADMIN_SLAP_2 = ADMIN %s: samar %s sa %d stete
CLIENT_SLAPPED = Klijent "%n" je osamaren sa %d stete
CLIENT_SLAPED = Klijent "%s" je osamaren sa %d stete
MAP_NOT_FOUND = Mapa sa tim imenom nije nadjena ili nije vazeca
ADMIN_MAP_1 = ADMIN: promjena mape na %s
ADMIN_MAP_2 = ADMIN %s: mjenja mapu na %s
@ -1608,15 +1511,15 @@ ADMIN_UNBAN_2 = ADMIN %s: unban %s
ADMIN_ADDBAN_1 = ADMIN: ban %s
ADMIN_ADDBAN_2 = ADMIN %s: ban %s
BANNED = banovan
FOR_MIN = na %d min
FOR_MIN = na %s min
PERM = za stalno
CLIENT_BANNED = Klijent "%s" je banovan
ADMIN_SLAY_1 = ADMIN: slay %s
ADMIN_SLAY_2 = ADMIN %s: slay %s
CLIENT_SLAYED = Klijent "%n" slayed
CLIENT_SLAYED = Klijent "%s" slayed
ADMIN_SLAP_1 = ADMIN: samar %s with %d stete
ADMIN_SLAP_2 = ADMIN %s: samar %s with %d stete
CLIENT_SLAPPED = Klijent "%n" je osamaren sa %d stete
CLIENT_SLAPED = Klijent "%s" je osamaren sa %d stete
MAP_NOT_FOUND = Mapa sa tim imenom nije nadjena ili nije vazeca
ADMIN_MAP_1 = ADMIN: changelevel %s
ADMIN_MAP_2 = ADMIN %s: changelevel %s
@ -1683,15 +1586,15 @@ ADMIN_ADDBAN_1 = АДМИНИСТРАТОР: забанил %s
ADMIN_ADDBAN_2 = АДМИНИСТРАТОР %s: забанил %s
BANNED = забанен
REASON = причина
FOR_MIN = на %d минут
FOR_MIN = на %s минут
PERM = навсегда
CLIENT_BANNED = Игрок "%s" забанен
ADMIN_SLAY_1 = АДМИНИСТРАТОР: убил %s
ADMIN_SLAY_2 = АДМИНИСТРАТОР %s: убил %s
CLIENT_SLAYED = Игрок "%n" убит
CLIENT_SLAYED = Игрок "%s" убит
ADMIN_SLAP_1 = АДМИНИСТРАТОР: стукнул %s на %d HP
ADMIN_SLAP_2 = АДМИНИСТРАТОР %s: стукнул %s на %d HP
CLIENT_SLAPPED = Игрок "%n" стукнут на %d HP
CLIENT_SLAPED = Игрок "%s" стукнут на %d HP
MAP_NOT_FOUND = Карта не найдена или не существует
ADMIN_MAP_1 = АДМИНИСТРАТОР: сменил карту на %s
ADMIN_MAP_2 = АДМИНИСТРАТОР %s: сменил карту на %s
@ -1758,15 +1661,15 @@ ADMIN_ADDBAN_1 = 管理员: 封禁 %s
ADMIN_ADDBAN_2 = 管理员 %s: 封禁 %s
BANNED = 封禁
REASON = 原因
FOR_MIN = %d 分钟
FOR_MIN = %s 分钟
PERM = 永久
CLIENT_BANNED = 玩家 "%s" 被封禁
ADMIN_SLAY_1 = 管理员: 处死 %s
ADMIN_SLAY_2 = 管理员 %s: 处死 %s
CLIENT_SLAYED = 玩家 "%n" 被处死
CLIENT_SLAYED = 玩家 "%s" 被处死
ADMIN_SLAP_1 = 管理员: 给予玩家 %s %d 点伤害
ADMIN_SLAP_2 = 管理员 %s: 给予玩家 %s %d 点伤害
CLIENT_SLAPPED = 玩家 "%n" 受到 %d 点伤害
CLIENT_SLAPED = 玩家 "%s" 受到 %d 点伤害
MAP_NOT_FOUND = 无法找到该地图或者该地图无效
ADMIN_MAP_1 = 管理员: 更换地图为 %s
ADMIN_MAP_2 = 管理员 %s: 更换地图为 %s
@ -1821,3 +1724,157 @@ CHANGED_NICK = 改变 %s 的昵称为 "%s"
ADMIN_EXTEND_1 = 管理员: 将地图时间延长 %d 分钟
ADMIN_EXTEND_2 = 管理员 %s: 将地图时间延长 %d 分钟
MAP_EXTENDED = "%s" 该地图已经被延长 %d 分钟
[al]
ADMIN_KICK_1 = ADMIN: largoi %s
ADMIN_KICK_2 = ADMIN %s: largoi %s
IP_REMOVED = IP "%s" u fshi nga lista dënimit
AUTHID_REMOVED = Authid "%s" u fshi nga lista ndalimit
ADMIN_UNBAN_1 = ADMIN: i fshiu dënimin %s
ADMIN_UNBAN_2 = ADMIN %s: fshiu dënimin %s
ADMIN_ADDBAN_1 = ADMIN: dënoj %s
ADMIN_ADDBAN_2 = ADMIN %s: dënoj %s
BANNED = dënoj
REASON = arsyeja
FOR_MIN = për %s min
PERM = përgjithëmon
CLIENT_BANNED = Lojtari "%s" morri dënim në server
ADMIN_SLAY_1 = ADMIN: vrau %s
ADMIN_SLAY_2 = ADMIN %s: vrau %s
CLIENT_SLAYED = Lojtari "%s" u vra
ADMIN_SLAP_1 = ADMIN: ndëshkoi %s me %d dëmtime
ADMIN_SLAP_2 = ADMIN %s: ndëshkoi %s me %d dëmtime
CLIENT_SLAPED = Lojtari "%s" mori ndëshkim me %d dëmtime
MAP_NOT_FOUND = Harta me atë emër nuk u gjetë ose është e pavlefshme
ADMIN_MAP_1 = ADMIN: ndryshoi hartën në %s
ADMIN_MAP_2 = ADMIN %s: ndryshoi hartën në %s
NO_MORE_CVARS = Nuk mund të shtoni cvars për rcon!
UNKNOWN_CVAR = Cvar Panjohur: %s
UNKNOWN_XVAR = Cvar Panjohur: %s
CVAR_NO_ACC = Ju nuk keni qasje në këtë cvar
XVAR_NO_ACC = Ju nuk keni qasje në këtë cvar
CVAR_IS = Cvar "%s" është "%s"
XVAR_IS = Xvar "%s" është "%s"
PROTECTED = MBROJTUR
SET_CVAR_TO = %s vendosi cvar %s në "%s"
SET_XVAR_TO = %s vendosi cvar %s në "%s"
CVAR_CHANGED = Cvar "%s" ndryshoi në "%s"
XVAR_CHANGED = Xvar "%s" ndryshoi në "%s"
LOADED_PLUGINS = Pluginat e ngarkuar aktualë
NAME = emri
VERSION = verzioni
AUTHOR = autori
FILE = skedari
STATUS = statusi
PLUGINS_RUN = %d plugins, %d duke punuar
LOADED_MODULES = Modulet e ngarkuar aktuale
NUM_MODULES = %d modules
FILE_NOT_FOUND = Skedari "%s" nuk u gjetë
ADMIN_CONF_1 = ADMIN: ekzekutoj konfigurimet %s
ADMIN_CONF_2 = ADMIN %s: ekzekutoj konfigurimet %s
PAUSED = pushim
UNPAUSED = rikthim
UNABLE_PAUSE = Serveri nuk ishte në gjendje të ndalte lojën. Lojtarët e vërtetë në server janë të nevojshëm.
SERVER_PROC = Serveri vazhdon %s
PAUSING = pushuar
UNPAUSING = rikthyer
PAUSE = pusho
UNPAUSE = rikthe
COM_SENT_SERVER = Komandat e rreshtit "%s" dërgoi në server në konsole
CLIENTS_ON_SERVER = Lojtarët në server
IMMU = imunitet
RESERV = res
ACCESS = qasje
TOTAL_NUM = Totali %d
SKIP_MATCH = Anashkaloi "%s" (koordinim "%s")
SKIP_IMM = Anashkaloi "%s" (imunitet)
KICK_PL = Largoi "%s"
YOU_DROPPED = Ju jeni larguar sepse administratori ka lënë vetëm grupin e caktuar të lojtarëve
KICKED_CLIENTS = Largoi %d lojtarët
ADMIN_LEAVE_1 = ADMIN: largoi %s %s %s %s
ADMIN_LEAVE_2 = ADMIN %s: largoi %s %s %s %s
ADMIN_NICK_1 = ADMIN: i ndryshoi emrin prej %s në "%s"
ADMIN_NICK_2 = ADMIN %s: i ndryshoi emrin prej %s në "%s"
CHANGED_NICK = Ndryshoi emrin prej %s në "%s"
ADMIN_EXTEND_1 = ADMIN: vazhdojë hartën për %d minuta
ADMIN_EXTEND_2 = ADMIN %s: vazhdojë hartën për %d minuta
MAP_EXTENDED = Harta "%s" është vazhduar për %d minuta
ADMIN_MUST_TEMPBAN = Ju mund të ndaloni lojtarët përkohësisht, deri në %d minuta
ADMIN_MUST_TEMPUNBAN = Ju vetem mund të zhbllokoni lojtarët që keni ndaluar kohët e fundit
[pt]
ADMIN_KICK_1 = ADMIN: expulsou %s
ADMIN_KICK_2 = ADMIN %s: expulsou %s
IP_REMOVED = O IP "%s" foi removido da lista de bans
AUTHID_REMOVED = O authid "%s" foi removido da lista de bans
ADMIN_UNBAN_1 = ADMIN: desbaniu %s
ADMIN_UNBAN_2 = ADMIN %s: desbaniu %s
ADMIN_ADDBAN_1 = ADMIN: baniu %s
ADMIN_ADDBAN_2 = ADMIN %s: baniu %s
BANNED = banido
REASON = razão
FOR_MIN = por %s minutos
PERM = permanentemente
CLIENT_BANNED = O cliente "%s" foi banido
ADMIN_SLAY_1 = ADMIN: matou %s
ADMIN_SLAY_2 = ADMIN %s: matou %s
CLIENT_SLAYED = O cliente "%s" foi morto
ADMIN_SLAP_1 = ADMIN: esbofeteou %s com %d dano
ADMIN_SLAP_2 = ADMIN %s: esbofeteou %s com %d dano
CLIENT_SLAPED = O cliente "%s" foi esbofeteado com %d dano
MAP_NOT_FOUND = O mapa com esse nome não foi encontrado ou é inválido
ADMIN_MAP_1 = ADMIN: mudou de mapa para %s
ADMIN_MAP_2 = ADMIN %s: mudou de mapa para %s
NO_MORE_CVARS = Não é possível adicionar mais cvars para acesso rcon!
UNKNOWN_CVAR = Cvar desconhecida: %s
UNKNOWN_XVAR = Xvar desconhecida: %s
CVAR_NO_ACC = Tu não tens acesso a essa cvar
XVAR_NO_ACC = Tu não tens acesso a essa xvar
CVAR_IS = A cvar "%s" é "%s"
XVAR_IS = A Xvar "%s" é "%s"
PROTECTED = PROTEGIDO
SET_CVAR_TO = %s mudou a cvar %s para "%s"
SET_XVAR_TO = %s mudou a xvar %s para "%s"
CVAR_CHANGED = A cvar "%s" foi mudada para "%s"
XVAR_CHANGED = A xvar "%s" foi mudada para "%s"
LOADED_PLUGINS = Plugins atualmente carregados
NAME = nome
VERSION = versão
AUTHOR = autor
FILE = ficheiro
STATUS = estado
PLUGINS_RUN = %d plugins, %d ativos
LOADED_MODULES = Módulos atualmente carregados
NUM_MODULES = %d módulos
FILE_NOT_FOUND = O ficheiro "%s" não foi encontrado
ADMIN_CONF_1 = ADMIN: executou a config %s
ADMIN_CONF_2 = ADMIN %s: executou a config %s
PAUSED = pausado
UNPAUSED = despausado
UNABLE_PAUSE = O servidor não pôde pausar o jogo. É preciso jogadores reais no servidor.
SERVER_PROC = O servidor procedeu %s
PAUSING = a pausar
UNPAUSING = a despausar
PAUSE = pausar
UNPAUSE = despausar
COM_SENT_SERVER = A linha de comando "%s" foi enviada para a consola do servidor
CLIENTS_ON_SERVER = Clientes no servidor
IMMU = imunidade
RESERV = reservação
ACCESS = acesso
TOTAL_NUM = Total %d
SKIP_MATCH = A saltar "%s" (a coincidir com "%s")
SKIP_IMM = A saltar "%s" (imunidade)
KICK_PL = A expulsar "%s"
YOU_DROPPED = Tu foste desconectado pois o admin só deixa entrar um grupo de clientes específico
KICKED_CLIENTS = %d clientes expulsados
ADMIN_LEAVE_1 = ADMIN: deixou %s %s %s %s
ADMIN_LEAVE_2 = ADMIN %s: deixou %s %s %s %s
ADMIN_NICK_1 = ADMIN: mudou o nome de %s para "%s"
ADMIN_NICK_2 = ADMIN %s: mudou o nome de %s para "%s"
CHANGED_NICK = Mudou o nome de %s para "%s"
ADMIN_EXTEND_1 = ADMIN: extendeu o mapa por %d minutos
ADMIN_EXTEND_2 = ADMIN %s: extendeu o mapa por %d minutos
MAP_EXTENDED = O mapa "%s" foi extendido por %d minutos
ADMIN_MUST_TEMPBAN = Tu só podes banir jogadores temporariamente temporariamente, até %d minutos
ADMIN_MUST_TEMPUNBAN = Tu só podes desbanir jogadores que tu baniste recentemente

View File

@ -134,12 +134,12 @@ TIME_INFO_2 = Nqma limit na vremeto. Sledvashta karta: %s
[ro]
HELP_COMS = Ajutor AMX Mod X: Comenzi
HELP_ENTRIES = Se afișează %d - %d din %d
HELP_USE_MORE = Scrie '%s %d' pentru mai multe comenzi
HELP_USE_BEGIN = Scrie '%s 1' pentru a începe
TYPE_HELP = Scrie '%s' '%s' în consolă pentru a afișa lista de comenzi disponibile
TIME_INFO_1 = Timp rămas: %d:%02d. Următoarea hartă: %s
TIME_INFO_2 = Fără limită de timp. Următoarea hartă: %s
HELP_ENTRIES = Intrari %d - %d din %d
HELP_USE_MORE = Scrie '%s %d' pentru mai mult
HELP_USE_BEGIN = Scrie '%s 1' pentru inceput
TYPE_HELP = Scrie '%s' '%s' in consola pentru afisare lista comenzi
TIME_INFO_1 = Timp Ramas: %d:%02d. Urmatoarea Harta: %s
TIME_INFO_2 = Nici o Limita a Timpului. Urmatoarea Harta: %s
[hu]
HELP_COMS = AMX Mod X segítség: Parancsok

View File

@ -45,9 +45,7 @@ DROPPED_RES = Pudotettiin palvelimelta slotvarauksen takia (adminslot)
DROPPED_RES = Premahnat poradi rezervaciq na slot
[ro]
DROPPED_RES = Ai primit kick deoarece locul pe server este rezervat.
CVAR_RESERVATION = Numărul de locuri rezervate
CVAR_HIDESLOTS = Dacă setezi asta pe 1, poți ascunde locuri de pe server.^nDacă locurile publice și ascunse ale serverului sunt pline, trebuie să te conectezi manual în consolă cu comanda "connect".
DROPPED_RES = Ai primit kick pentru rezervare slot
[hu]
DROPPED_RES = Helyfenntartás miatt kidobva.
@ -78,5 +76,3 @@ DROPPED_RES = U largua për shkak të rezervimit të vendit që është plugini
[pt]
DROPPED_RES = Foste desconectado por causa da reservação de slots
CVAR_RESERVATION = Quantidade de slots para reservar
CVAR_HIDESLOTS = Se tu definires isto para 1, tu podes esconder slots no teu servidor.^nSe os slots públicos e escondidos do servidor estiverem cheios, tu deverás manualmente conectar com o comando de consola "connect".

View File

@ -45,10 +45,10 @@ VOTING_RES_2 = %s (erhielt "%d") (benötigt "%d")
VOTING_SUCCESS = Abstimmung erfolgreich
VOTING_RES_3 = %s (erhielt "%d") (benötigt "%d"). Ergebnis: %s
THE_RESULT = Das Ergebnis
WANT_CONTINUE = Fortfahren?
VOTED_FOR = %s stimmte dafür
VOTED_AGAINST = %s stimmte dagegen
VOTED_FOR_OPT = %s stimmte für Option #%d
WANT_CONTINUE = Forfahren?
VOTED_FOR = %s stimmten dafür
VOTED_AGAINST = %s stimmten dagegen
VOTED_FOR_OPT = %s stimmten für Option #%d
ALREADY_VOTING = Abstimmung läuft bereits...
VOTING_NOT_ALLOW = Abstimmung ist momentan nicht möglich!
GIVEN_NOT_VALID = %s ist unzulässig
@ -475,38 +475,38 @@ ADMIN_VOTE_FOR_1 = %s: glasuva %s za %s
ADMIN_VOTE_FOR_2 = %s %s: glasuva %s za %s
[ro]
ADMIN_CANC_VOTE_1 = %s: anulează votarea
ADMIN_CANC_VOTE_2 = %s %s: anulează votarea
VOTING_CANC = Votarea a fost anulată
NO_VOTE_CANC = Nu există votări ce pot fi anulate, sau nu pot fi anulate cu această comandă.
ADMIN_CANC_VOTE_1 = %s: anuleaza vot
ADMIN_CANC_VOTE_2 = %s %s: anuleaza vot
VOTING_CANC = Votarea a fost anulata
NO_VOTE_CANC = Nu exista votari pentru anulare sau nu poate fi anulata cu aceea comanda
RES_REF = Rezultat refuzat
RES_ACCEPTED = Rezultat acceptat
VOTING_FAILED = Votare eșuată
VOTING_RES_1 = %s (da "%d") (nu "%d") (necesare "%d")
VOTING_RES_2 = %s (a obținut "%d" voturi) (necesare "%d")
VOTING_FAILED = Votare esuata
VOTING_RES_1 = %s (da "%d" voturi, nu "%dvoturi", necesare "%d")
VOTING_RES_2 = %s (a obtinut "%d voturi", necesare "%d")
VOTING_SUCCESS = Votarea a avut loc cu succes
VOTING_RES_3 = %s (a obținut "%d" voturi) (necesare "%d"). Rezultatul este: %s
VOTING_RES_3 = %s (a obtinut "%d" voturi, necesare "%d"). Rezultatul este: %s
THE_RESULT = Rezultatul
WANT_CONTINUE = Doriți să continuați?
WANT_CONTINUE = Accepti schimbarea hartii?
VOTED_FOR = %s a votat pentru
VOTED_AGAINST = %s a votat împotrivă
VOTED_AGAINST = %s a votat impotriva
VOTED_FOR_OPT = %s a votat pentru #%d
ALREADY_VOTING = Se află deja o votare în curs de desfășurare...
VOTING_NOT_ALLOW = Votările nu sunt permise momentan
GIVEN_NOT_VALID = %s este invalidă
ALREADY_VOTING = Deja se afla o votare in curs de desfasurare...
VOTING_NOT_ALLOW = Votarile nu sunt permise acum
GIVEN_NOT_VALID = %s nu este valida
MAP_IS = harta este
MAPS_ARE = hărțile sunt
MAPS_ARE = hartile sunt
CHOOSE_MAP = Alege harta
ADMIN_VOTE_MAP_1 = %s: votare pentru harta/hărțile
ADMIN_VOTE_MAP_2 = %s %s: votare pentru harta/hărțile
VOTING_STARTED = Votarea a început...
VOTING_FORBIDDEN = Votarea pentru această opțiune este interzisă
ADMIN_VOTE_CUS_1 = %s: votare personalizată
ADMIN_VOTE_CUS_2 = %s %s: votare personalizată
VOTE = Votează
ACTION_PERFORMED = Această comandă nu poate fi executată pe BOT-ul "%s"
ADMIN_VOTE_FOR_1 = %s: a votat %s pentru %s
ADMIN_VOTE_FOR_2 = %s %s: a votat %s pentru %s
ADMIN_VOTE_MAP_1 = %s: votare harta
ADMIN_VOTE_MAP_2 = %s %s: votare harta
VOTING_STARTED = Votarea a inceput...
VOTING_FORBIDDEN = Votarea pentru aceasta optiune nu este permisa
ADMIN_VOTE_CUS_1 = %s: votare customizata
ADMIN_VOTE_CUS_2 = %s %s: votare customizata
VOTE = Voteaza
ACTION_PERFORMED = Aceasta comanda nu poate fi executata pe bot-ul "%s"
ADMIN_VOTE_FOR_1 = %s: vot %s pentru %s
ADMIN_VOTE_FOR_2 = %s %s: vot %s pentru %s
[hu]
ADMIN_CANC_VOTE_1 = %s: szavazás visszavonása

View File

@ -41,7 +41,7 @@ STOP_FLOOD = Lopeta floodiminen!
STOP_FLOOD = Ne fluudvai servera!
[ro]
STOP_FLOOD = Oprește-te din a flooda serverul!
STOP_FLOOD = Nu mai flooda server-ul!
[hu]
STOP_FLOOD = Ne floodolj és ne spamelj!

View File

@ -69,9 +69,9 @@ CONF_MENU = Konfiguracionno menu
SPE_MENU = Menu za govorene
[ro]
CMD_MENU = Meniu comenzi
CONF_MENU = Meniu configuri
SPE_MENU = Meniu Speech
CMD_MENU = Menu Comenzi
CONF_MENU = Menu Configuratie
SPE_MENU = Menu Speech
[hu]
CMD_MENU = Parancs Menü

View File

@ -307,24 +307,24 @@ ON = Vklucheno
OFF = Isklucheno
[ro]
BACK = Înapoi
EXIT = Ieși
BACK = Inapoi
EXIT = Iesire
MORE = Mai mult
NONE = Niciunul
NONE = Nici unul
ADMIN = ADMIN
PLAYER = JUCĂTOR
PLAYER = JUCATOR
ERROR = eroare
YES = Da
NO = Nu
BAN = ban
KICK = kick
NO_ACC_COM = Nu ai acces la această comandă
NO_ACC_COM = Nu ai acces la aceasta comanda
USAGE = Valoare
MORE_CL_MATCHT = Există mai mulți jucători care îndeplinesc condițiile
CL_NOT_FOUND = Jucătorul cu acel nume sau userid nu a fost găsit
CLIENT_IMM = Jucătorul "%s" are imunitate
CANT_PERF_DEAD = Această comandă nu poate fi executată pe jucătorul mort "%s"
CANT_PERF_BOT = Această comandă nu poate fi executată pe BOT-ul "%s"
MORE_CL_MATCHT = Sunt mai multi jucatori ce va indeplinesc cautarea
CL_NOT_FOUND = Jucatorul cu acel nume sau id nu exista
CLIENT_IMM = Jucatorul "%s" are imunitate
CANT_PERF_DEAD = Aceasta comanda nu poate fi executata pe jucatorul decedat "%s"
CANT_PERF_BOT = Aceasta comanda nu poate fi executata pe bot-ul "%s"
ON = Activat
OFF = Dezactivat
@ -538,9 +538,9 @@ YES = Sim
NO = Não
BAN = banir
KICK = expulsar
NO_ACC_COM = Tu não tens acesso a esse comando
NO_ACC_COM = Tu nao tens acesso a esse comando
USAGE = Uso
MORE_CL_MATCHT = Há mais do que um cliente a corresponder o teu argumento
MORE_CL_MATCHT = Tem mais do que um cliente que corresponde ao teu argumento
CL_NOT_FOUND = O cliente com esse nome ou userid não foi encontrado
CLIENT_IMM = O cliente "%s" tem imunidade
CANT_PERF_DEAD = Essa ação não pode ser executada no cliente morto "%s"

View File

@ -41,7 +41,7 @@ INF_REACH = Information Message -raja ylitetty!
INF_REACH = Dostignat e limitut za ingormacionni suobshteniq!
[ro]
INF_REACH = A fost atinsă limita maximă a mesajelor informative!
INF_REACH = Limita mesajelor informative a fost atinsa!
[hu]
INF_REACH = Információs üzenetek limitje elérve!

View File

@ -56,7 +56,7 @@ LANG_NAME_NATIVE = Bulgarski
[ro]
LANG_NAME = Romanian
LANG_NAME_NATIVE = Română
LANG_NAME_NATIVE = Romana
[hu]
LANG_NAME = Hungarian

View File

@ -125,13 +125,13 @@ EXTED_MAP = Udalji kartata %s
TIME_CHOOSE = Vreme e da se izbere sledvashtata karta...
[ro]
CHO_FIN_EXT = Votarea s-a terminat. Harta actuală va fi prelungită cu %.0f minute
CHO_FIN_NEXT = Votarea s-a terminat. Următoarea hartă va fi %s
CHOSE_EXT = %s a votat pentru prelungirea hărții actuale
CHO_FIN_EXT = Votarea s-a incheiat. Harta actuala va fi prelungita %.0f minute
CHO_FIN_NEXT = Votarea s-a incheiat. Urmatoarea harta va fi %s
CHOSE_EXT = %s a votat pentru prelungirea hartii actuale
X_CHOSE_X = %s a votat pentru %s
CHOOSE_NEXTM = AMX Alege harta următoare
EXTED_MAP = Prelungirea hărții %s
TIME_CHOOSE = Este timpul să alegeți harta următoare...
CHOOSE_NEXTM = AMX Alege harta urmatoare
EXTED_MAP = Prelungirea hartii actuale %s
TIME_CHOOSE = E timpul sa alegeti harta urmatoare...
[hu]
CHO_FIN_EXT = A választás véget ért. A mostani pálya még %.0f percig lesz.

View File

@ -3,21 +3,16 @@ RESULT_REF = Result refused
RESULT_ACC = Result accepted
VOTE_SUCCESS = Voting successful. Map will be changed to
VOTE_FAILED = Voting failed
THE_WINNER = The winner is
THE_WINNER = The winner
WANT_CONT = Do you want to continue?
VOT_CANC = Voting has been canceled
X_VOTED_FOR = %s voted for %s
X_VOTED_FOR = %s voted for option #%d
VOTEMAP_MENU = Votemap Menu
START_VOT = Start Voting
SEL_MAPS = Selected Maps
ALREADY_VOT = There is already one voting...
NO_MAPS_MENU = There are no maps in menu
VOT_NOW_ALLOW = Voting not allowed at this time
VOT_NO_MAPS = You should to choose maps before voting
VOT_SEARCH = Search by :
VOT_START = Start voting (%d/4 choosed maps for voting)
VOT_TOO_MANY = You can't choose more that 4 maps for voting.
VOT_SEARCH2 = Type the name of the map you are searching
WHICH_MAP = Which map do you want?
CHANGE_MAP_TO = Change map to
CANC_VOTE = Cancel Vote
@ -35,7 +30,7 @@ VOTE_FAILED = Abstimmung gescheitert
THE_WINNER = Der Gewinner
WANT_CONT = Willst du fortfahren?
VOT_CANC = Abstimmung abgebrochen
X_VOTED_FOR = %s stimmte für Option #%d
X_VOTED_FOR = %s stimmten für Option #%d
VOTEMAP_MENU = Menü > Mapwahl
START_VOT = Starte Abstimmung
SEL_MAPS = Ausgewählte Maps
@ -342,26 +337,26 @@ CHANGLE_MENU = Smenqne na karta Menu
[ro]
RESULT_REF = Rezultat refuzat
RESULT_ACC = Rezultat acceptat
VOTE_SUCCESS = Votarea a avut loc cu succes. Harta va fi schimbată pe
VOTE_FAILED = Votare eșuată
THE_WINNER = Câștigătoare
WANT_CONT = Doriți să continuați?
VOT_CANC = Votarea a fost anulată
VOTE_SUCCESS = Votarea a avut loc cu succes. Harta va fi schimbata pe
VOTE_FAILED = Votare esuata
THE_WINNER = Castigatoare
WANT_CONT = Accepti schimbarea hartii?
VOT_CANC = Votarea a fost anulata
X_VOTED_FOR = %s a votat pentru #%d
VOTEMAP_MENU = Meniu votare hartă
START_VOT = Începe votarea
SEL_MAPS = Hărți alese
ALREADY_VOT = Se desfășoară o votare deja...
NO_MAPS_MENU = Nu există hărți în meniu
VOT_NOW_ALLOW = Nu sunt permise votările momentan
WHICH_MAP = Ce hartă dorești?
CHANGE_MAP_TO = Schimbare hartă pe
CANC_VOTE = Anulează vot
ADMIN_V_MAP_1 = ADMIN: votare hartă
ADMIN_V_MAP_2 = ADMIN %s: votare hartă
ADMIN_CHANGEL_1 = ADMIN: schimbare hartă pe %s
ADMIN_CHANGEL_2 = ADMIN %s: schimbare hartă pe %s
CHANGLE_MENU = Meniu schimbare hartă
VOTEMAP_MENU = Menu Votare Harta
START_VOT = Incepe Votarea
SEL_MAPS = Harti Alese
ALREADY_VOT = Se desfasoara o votare deja...
NO_MAPS_MENU = Nu exista harti in menu
VOT_NOW_ALLOW = Nu sunt permise votarile acum
WHICH_MAP = Ce harta doresti?
CHANGE_MAP_TO = Schimbare harta pe
CANC_VOTE = Anuleaza Vot
ADMIN_V_MAP_1 = ADMIN: votare harta
ADMIN_V_MAP_2 = ADMIN %s: votare harta
ADMIN_CHANGEL_1 = ADMIN: schimbare harta pe %s
ADMIN_CHANGEL_2 = ADMIN %s: schimbare harta pe %s
CHANGLE_MENU = Menu Schimbare Harta
[hu]
RESULT_REF = A szavazás eredménytelen.

View File

@ -17,10 +17,10 @@ RES_WEAP = Restrict Weapons
TELE_PLAYER = Teleport Player
[de]
KICK_PLAYER = Spieler kicken
BAN_PLAYER = Spieler bannen
SLAP_SLAY = Spieler schlagen/killen
TEAM_PLAYER = Team der Spieler ändern ^n
KICK_PLAYER = Kick Spieler
BAN_PLAYER = Ban Spieler
SLAP_SLAY = Schlage/Kille Spieler
TEAM_PLAYER = Team Spieler ^n
CHANGEL = Mapwechsel
VOTE_MAPS = Map Abstimmung ^n
SPECH_STUFF = Soundausgabe
@ -32,7 +32,7 @@ LANG_SET = Spracheinstellung
STATS_SET = Statistik-Einstellungen ^n
PAUSE_PLUG = Plugins pausieren
RES_WEAP = Waffen verbieten
TELE_PLAYER = Spieler teleportieren
TELE_PLAYER = Teleport Spieler
[sr]
KICK_PLAYER = Kick Igraca
@ -251,22 +251,22 @@ RES_WEAP = Zabrani orujiq
TELE_PLAYER = Teleportirai igrachi
[ro]
KICK_PLAYER = Kick jucător
BAN_PLAYER = Ban jucător
SLAP_SLAY = Slap/Slay jucător
TEAM_PLAYER = Schimbare echipă jucător ^n
CHANGEL = Schimbă harta
VOTE_MAPS = Vot pentru hărțile ^n
SPECH_STUFF = Meniu Speech
CLIENT_COM = Comenzi jucător
SERVER_COM = Comenzi server
CVARS_SET = Setări cvar
CONFIG = Configurații
LANG_SET = Setări limbă
STATS_SET = Setări statistici ^n
PAUSE_PLUG = Întrerupe pluginuri
RES_WEAP = Restricționează arme
TELE_PLAYER = Teleportează jucător
KICK_PLAYER = Kick Jucator
BAN_PLAYER = Ban Jucator
SLAP_SLAY = Plesneste/Ucide Jucator
TEAM_PLAYER = Jucator Echipa ^n
CHANGEL = Schimba harta
VOTE_MAPS = Voteaza pentru hartile ^n
SPECH_STUFF = Speech
CLIENT_COM = Comenzi Jucatori
SERVER_COM = Comenzi Server
CVARS_SET = Setari Cvar
CONFIG = Configuratie
LANG_SET = Setari Limbaj
STATS_SET = Setari Statistici ^n
PAUSE_PLUG = Opreste Plugin-uri
RES_WEAP = Restrictioneaza Arme
TELE_PLAYER = Teleporteaza Jucator
[hu]
KICK_PLAYER = Játékos kirúgása
@ -438,7 +438,7 @@ TEAM_PLAYER = Equipa do Jogador ^n
CHANGEL = Mudar de Mapa
VOTE_MAPS = Votação de Mapas ^n
SPECH_STUFF = Menu de Voz
CLIENT_COM = Comandos do Cliente
CLIENT_COM = Comandos do Client
SERVER_COM = Comandos do Servidor
CVARS_SET = Definições de Cvars
CONFIG = Configuração

View File

@ -56,7 +56,7 @@ KNIFE_MSG_4 = %s messerte und verstümmelte %s
LAST_MSG_1 = Nun hängt alles von dir ab!
LAST_MSG_2 = Hoffentlich hast du ein Medipack dabei.
LAST_MSG_3 = Deine Teamkameraden sind alle tot. Viel Glück!
LAST_MSG_4 = Nun bist du allein. Hab Spaß dabei!
LAST_MSG_4 = Nun bist du allein. Hab Spass dabei!
HE_MSG_1 = %s sendet ein kleines Geschenk an %s
HE_MSG_2 = %s wirft ein Knallbonbon zu %s
HE_MSG_3 = %s macht einen Präzisionswurf zu %s
@ -70,7 +70,7 @@ HS_MSG_2 = $kn entfernte den Kopf von $vn^nmit einem Präzisionsschuss.
HS_MSG_3 = $kn verwandelte den Kopf ^nvon $vn in Pudding.
HS_MSG_4 = $kn besiegte $vn durch einen Kopfschuss.
HS_MSG_5 = $vn's Kopf wurde in der Gegend verteilt
HS_MSG_6 = $kn hat einen super ^nTreffer gelandet,das weiß ^n$vn nun auch.
HS_MSG_6 = $kn hat einen super ^nTreffer gelandet,das weiss ^n$vn nun auch.
HS_MSG_7 = $vn's Kopf war ein bisschen zu lange im Fadenkreuz von $kn...
DOUBLE_KILL = Wow! %s machte einen Doppelkill!!!
PREPARE_FIGHT = Vorbereiten zum Kampf!^nRunde %d
@ -670,51 +670,49 @@ HS = hs
[ro]
WITH = cu
KNIFE_MSG_1 = %s l-a tăiat cubulețe pe %s
KNIFE_MSG_2 = %s a scos cuțitul și l-a măcelărit pe %s
KNIFE_MSG_3 = %s s-a furișat pe la spate și l-a cuțitat pe %s
KNIFE_MSG_4 = %s l-a înjunghiat pe %s
LAST_MSG_1 = Acum toți depind de tine!
LAST_MSG_2 = Sper că mai ai putere!
LAST_MSG_3 = Toți coechipierii tăi au murit. Baftă!
LAST_MSG_4 = Acum ești pe barba ta. Distrează-te!
HE_MSG_1 = %s i-a trimis un cadou surpriză lui %s
HE_MSG_2 = %s a aruncat o mică petardă la picioarele lui %s
HE_MSG_3 = %s i-a livrat o grenadă lui %s
HE_MSG_4 = %s l-a aruncat în aer pe %s
SHE_MSG_1 = %s s-a sinucis cu o grenadă
SHE_MSG_2 = %s a înghițit o grenadă
SHE_MSG_3 = %s și-a aruncat o grenadă sub picioare
SHE_MSG_4 = %s a explodat!
HS_MSG_1 = $kn i-a trimis lui $vn un^nglonț fix în cap!
HS_MSG_2 = $kn i-a înlăturat lui $vn^ncapul de pe umeri cu $wn
HS_MSG_3 = $kn a făcut capul lui $vn^nbudincă cu $wn
HS_MSG_4 = $vn a fost umilit de $kn
HS_MSG_5 = Capul lui $vn s-a transformat în gelatină roșie
HS_MSG_6 = $kn are o acuratețe deosebită cu $wn,^niar $vn știe bine
HS_MSG_7 = Capul lui $vn a stat în ținta lui $kn^npentru prea mult timp...
DOUBLE_KILL = Wow! %s made a double kill!!!
PREPARE_FIGHT = Pregătește-te de LUPTĂ!^nRunda %d
KILLED_ROW = Ai ucis %d consecutiv până acum
DIED_ROUNDS = Ai grijă! Ai murit %d runde la rând...
KILLED_CHICKEN = Cineva a omorât o găină!!!
BLEW_RADIO = Cineva a aruncat radio-ul în aer!!!
REACHED_TARGET = Omg! %s a ajuns la destinație!
PLANT_BOMB = %s plantează bomba...
DEFUSING_BOMB = %s dezamorsează bomba...
KNIFE_MSG_1 = %s l-a taiat si feliat pe %s
KNIFE_MSG_2 = %s a scos cutitul afara si l-a macelarit pe %s
KNIFE_MSG_3 = %s se furiseaza atent pe la spate si il taie pe %s
KNIFE_MSG_4 = %s l-a injunghiat pe %s
LAST_MSG_1 = Acum toti se bazeaza pe tine!
LAST_MSG_2 = Sper ca mai ai viata.
LAST_MSG_3 = Toti colegii tai de echipa au murit. Bafta!
LAST_MSG_4 = Acum esti singur. Distreaza-te!
HE_MSG_1 = %s ii trimite un mic cadou lui %s
HE_MSG_2 = %s ii arunca un dar micut lui %s
HE_MSG_3 = %s a facut o aruncare precisa catre %s
HE_MSG_4 = %s a avut o explozie mare pentru %s
SHE_MSG_1 = %s s-a detonat cu o grenada
SHE_MSG_2 = %s incearca efectul unei grenade
SHE_MSG_3 = %s inghite grenazi cu totul!
SHE_MSG_4 = %s explodeaza!
HS_MSG_1 = $kn l-a ucis pe $vn cu o impuscatura bine^nplasata pe cap!
HS_MSG_2 = $kn a inlaturat capul lui $vn^ncu $wn
HS_MSG_3 = $kn a transformat capul lui $vn ^nin budinca cu $wn
HS_MSG_4 = $vn a fost invins de $kn
HS_MSG_5 = Capul lui $vn a fost^ntransformat in gelatina rosie
HS_MSG_6 = $kn are o tinta superba cu $wn,^niar $vn stie bine.
HS_MSG_7 = Capul lui $vn a stat prea mult in tinta lui $kn...
DOUBLE_KILL = Wow! %s a facut o dubla ucidere!!!
PREPARE_FIGHT = Pregateste-te de LUPTA!^nRunda %d
KILLED_ROW = Ai ucis %d consecutiv pana acum
DIED_ROUNDS = Ai grija! Ai murit %d runde consecutiv...
KILLED_CHICKEN = Cineva a omorat o gaina!!!
BLEW_RADIO = Cineva a aruncat radioul in aer!!!
REACHED_TARGET = Omg! %s a ajuns la destinatie!
PLANT_BOMB = %s planteaza bomba!
DEFUSING_BOMB = %s dezamorseaza bomba...
SET_UP_BOMB = %s ne-a pus bomba!!!
DEFUSED_BOMB = %s a dezamorsat bomba!
FAILED_DEFU = %s nu a reușit să dezamorseze bomba...
PICKED_BOMB = %s a ridicat bomba...
DROPPED_BOMB = %s a scăpat bomba!!!
CT = Contra-Terorist
CTS = Contra-Teroriști
TERRORIST = Terorist
TERRORISTS = Teroriști
REMAINING = %d %s rămași în viață...
REMAINING_ENEMY = Un inamic rămas...
REMAINING_ENEMIES = %d inamici rămași...
KILLS = kills
FAILED_DEFU = %s nu a reusit sa dezamorseze bomba...
PICKED_BOMB = %s a luat bomba...
DROPPED_BOMB = %s a scapat bomba!!!
CT = CT
CTS = CTI
TERRORIST = TERORIST
TERRORISTS = TERORISTI
REMAINING = %d %s Ramasi in viata...
KILLS = Ucideri
HS = hs
[hu]
@ -1174,7 +1172,7 @@ PREPARE_FIGHT = Preparem-se para LUTAR!^nRonda %d
KILLED_ROW = Tu mataste %d vezes de seguida
DIED_ROUNDS = Cuidado! Tu morreste %d vezes de seguida...
KILLED_CHICKEN = Alguém matou a galinha!!!
BLEW_RADIO = Alguém explodiu o rádio!!!
BLEW_RADIO = Alguém explodiu rádio!!!
REACHED_TARGET = Oh meu deus! %s alcançou o objetivo!
PLANT_BOMB = %s está a plantar a bomba!
DEFUSING_BOMB = %s está a desarmar a bomba...
@ -1187,7 +1185,7 @@ CT = CT
CTS = CTS
TERRORIST = TERRORISTA
TERRORISTS = TERRORISTAS
REMAINING = %d %s Restante(s)...
REMAINING = %d %s Restante...
REMAINING_ENEMY = Resta um inimigo...
REMAINING_ENEMIES = Restam %d inimigos...
KILLS = mortes

View File

@ -153,15 +153,15 @@ TYPE_LANGMENU = Napishi 'amx_langmenu' v konzolata za da vidish menuto kudeto mo
LANG_MENU_DISABLED = Ezikovoto menu e izkliucheno.
[ro]
LANG_NOT_EXISTS = Această limbă nu există
PERSO_LANG = Limbă personală
LANG_MENU = Meniu limbi
SERVER_LANG = Limbă server
SAVE_LANG = Salvează limba
SET_LANG_SERVER = Limba serverului a fost setată pe "%s"
SET_LANG_USER = Limba ta a fost setată pe "%s"
TYPE_LANGMENU = Scrie 'amx_langmenu' în consolă pentru a-ți selecta limba preferată
LANG_MENU_DISABLED = Meniu limbă dezactivat.
LANG_NOT_EXISTS = Acest limbaj nu exista
PERSO_LANG = Limbaj Personal
LANG_MENU = Menu Limbaj
SERVER_LANG = Limbaj Server
SAVE_LANG = Salveaza Limbaj
SET_LANG_SERVER = Limbajul server-ului a fost setat pe "%s"
SET_LANG_USER = Limbajul tau a fost setat pe "%s"
TYPE_LANGMENU = Scrie 'amx_langmenu' in consola pentru afisarea unui menu cu limbaje
LANG_MENU_DISABLED = Menu limbaj dezactivat.
[hu]
LANG_NOT_EXISTS = A nyelv nem létezik

View File

@ -5,7 +5,7 @@ FRIEND_FIRE = Friendly fire
[de]
NEXT_MAP = Nächste Map:
PLAYED_MAP = Aktuelle Map
PLAYED_MAP = Gespielte Maps
FRIEND_FIRE = Friendly fire
[sr]
@ -69,9 +69,9 @@ PLAYED_MAP = Igrana karta
FRIEND_FIRE = Priqtelski ogun
[ro]
NEXT_MAP = Harta următoare:
PLAYED_MAP = Harta actuală
FRIEND_FIRE = Atac coechipieri
NEXT_MAP = Urmatoarea Harta:
PLAYED_MAP = Harta Actuala
FRIEND_FIRE = Friendly-Fire
[hu]
NEXT_MAP = A következő pálya:

View File

@ -549,44 +549,44 @@ CANT_UNPAUSE_PLUGIN = Pluginut "%s" e sprqn i ne moje da bude slojen/premahnat n
CLEAR_PAUSED = Izchisti faila s plugini na pauza
[ro]
PAUSE_COULDNT_FIND = Nu a fost găsit niciun plugin după căutarea "%s"
PAUSE_PLUGIN_MATCH = Pluginul îndeplinește căutarea "%s"
PAUSE_CONF_CLEARED = Fișierul de configurație a fost golit. Reîncarcă harta dacă este nevoie
PAUSE_ALR_CLEARED = Configurația a fost golită deja!
PAUSE_CONF_SAVED = Configurația a fost salvată cu succes
PAUSE_SAVE_FAILED = Salvarea configurației a eșuat!
PAUSE_COULDNT_FIND = Nu a fost gasit un plugin ce rezulta cautarea "%s"
PAUSE_PLUGIN_MATCH = Plugin-ul "%s" rezulta cautarea
PAUSE_CONF_CLEARED = Fisier-ul de configuratie a fost golit. Reincarca harta daca este nevoie
PAUSE_ALR_CLEARED = Configuratia a fost golita deja!
PAUSE_CONF_SAVED = Configuratia a fost salvata cu succes
PAUSE_SAVE_FAILED = Salvarea configuratiei a esuat!!!
LOCKED = BLOCAT
PAUSE_UNPAUSE = Întrerupe/Reactivează pluginuri
CLEAR_STOPPED = Golește fișierul cu pluginurile întrerupte
SAVE_STOPPED = Salvează fișierul cu pluginurile întrerupte
PAUSED_PLUGIN = Pluginul %d a fost întrerupt
PAUSED_PLUGINS = Au fost întrerupte %d pluginuri
UNPAUSED_PLUGIN = Pluginul %d a fost reactivat
UNPAUSED_PLUGINS = Au fost reactivate %d pluginuri
CANT_MARK_MORE = Nu poți reactiva mai multe pluginuri
PAUSE_LOADED = Întrerupe plugin-uri: Pluginuri încărcate
STOPPED = întrerupte
PAUSE_UNPAUSE = Intrerupe/Reincarca Plugin-uri
CLEAR_STOPPED = Goleste fisier-ul cu cele intrerupte
SAVE_STOPPED = Salveaza fisier-ul cu cele intrerupte
PAUSED_PLUGIN = Plugin-ul %d a fost intrerupt
PAUSED_PLUGINS = Au fost intrerupte %d plugin-uri
UNPAUSED_PLUGIN = Plugin-ul %d a fost reincarcat
UNPAUSED_PLUGINS = Au fost reincarcate %d plugin-uri
CANT_MARK_MORE = Nu se pot marca mai multe plugin-uri ca intrerupte!
PAUSE_LOADED = Intrerupe plugin-uri: Plugin-uri incarcate
STOPPED = intrerupte
VERSION = versiune
FILE = fișier
PAUSE_ENTRIES = Se afișează %d - %d din %d (%d funcționează)
FILE = fisier
PAUSE_ENTRIES = Intrari %d - %d din %d (%d functioneaza)
PAUSE_USE_MORE = Scrie 'amx_pausecfg list %d' pentru mai mult
PAUSE_USE_BEGIN = Scrie 'amx_pausecfg list 1' pentru a începe
PAUSE_USAGE = Utilizare: amx_pausecfg <comandă> [nume]
PAUSE_USE_BEGIN = Scrie 'amx_pausecfg list 1' pentru inceput
PAUSE_USAGE = Folosire: amx_pausecfg <comanda> [nume]
PAUSE_COMMANDS = Comenzi
COM_PAUSE_OFF = ^toff - întrerupe toate pluginurile care nu se află în listă
COM_PAUSE_ON = ^ton - reactivea toate pluginurile
COM_PAUSE_STOP = ^tstop <fisier> - oprește un plugin
COM_PAUSE_PAUSE = ^tpause <fisier> - întrerupe un plugin
COM_PAUSE_ENABLE = ^tenable <file> - activea un plugin
COM_PAUSE_SAVE = ^tsave - salvează o listă a pluginurilor întrerupte
COM_PAUSE_CLEAR = ^tclear - golește o listă a pluginurilor întrerupte
COM_PAUSE_LIST = ^tlist [id] - listează pluginurile
COM_PAUSE_ADD = ^tadd <title> - marchează un plugin ca și reactivat
SAVE_PAUSED = Salvare oprită
COM_PAUSE_SAVE_PAUSED = ^tsave - salvează o listă cu pluginurile oprite
COM_PAUSE_CLEAR_PAUSED = ^tclear - șterge listă cu pluginurile oprite
CANT_UNPAUSE_PLUGIN = Pluginul "%s" este oprit și nu poate fi întrerupt sau reactivat.
CLEAR_PAUSED = Golește fișierul cu pluginurile oprite
COM_PAUSE_OFF = ^toff - intrerupe toate plugin-urile ce nu sunt in lista
COM_PAUSE_ON = ^ton - reincarca toate plugin-urile ce nu sunt in lista
COM_PAUSE_STOP = ^tstop <fisier> - opreste un plugin
COM_PAUSE_PAUSE = ^tpause <fisier> - intrerupe un plugin
COM_PAUSE_ENABLE = ^tenable <file> - incarca un plugin
COM_PAUSE_SAVE = ^tsave - salveaza o lista a plugin-urilor oprite
COM_PAUSE_CLEAR = ^tclear - goleste o lista a plugin-urilor oprite
COM_PAUSE_LIST = ^tlist [id] - listeaza plugin-urile
COM_PAUSE_ADD = ^tadd <title> - marcheaza un plugin ca si reincarcat
SAVE_PAUSED = Salvarea oprita
COM_PAUSE_SAVE_PAUSED = ^tsave - salveaza o lista cu pluginurile oprite
COM_PAUSE_CLEAR_PAUSED = ^tclear - sterge lista cu pluginurile oprite
CANT_UNPAUSE_PLUGIN = Pluginul "%s" este oprit si nu poate fi pus pe pauza sau scos din pauza.
CLEAR_PAUSED = Goleste fisier-ul cu cele oprite
[hu]
PAUSE_COULDNT_FIND = Nem található a plugin "%s"
@ -936,18 +936,18 @@ CLEAR_PAUSED = Pastro skedarin me pushime
[pt]
PAUSE_COULDNT_FIND = Não foi possível encontrar um plugin coincidindo "%s"
PAUSE_PLUGIN_MATCH = Plugin coincidindo "%s"
PAUSE_CONF_CLEARED = Ficheiro de configuração limpo. Recarrega o mapa se for necessário
PAUSE_ALR_CLEARED = A configuração já foi limpa!
PAUSE_CONF_CLEARED = Ficheiro de Configuração limpo. Recarrega o map se for necessário
PAUSE_ALR_CLEARED = A Configuração já foi limpa!
PAUSE_CONF_SAVED = Configuração guardada com sucesso
PAUSE_SAVE_FAILED = Falha ao guardar a configuração!!!
PAUSE_SAVE_FAILED = Falha ao guardar a Configuração!!!
LOCKED = BLOQUEADO
PAUSE_UNPAUSE = Pausar/Despausar Plugins
CLEAR_STOPPED = Limpar ficheiro de plugins parados
SAVE_STOPPED = Guardar plugins parados
PAUSED_PLUGIN = %d plugin foi pausado
PAUSED_PLUGINS = %d plugins foram pausados
UNPAUSED_PLUGIN = %d plugin foi despausado
UNPAUSED_PLUGINS = %d plugins foram despausados
PAUSED_PLUGIN = %d plugin pausado
PAUSED_PLUGINS = %d plugins pausados
UNPAUSED_PLUGIN = %d plugin despausado
UNPAUSED_PLUGINS = %d plugins despausados
CANT_MARK_MORE = Não é possível marcar mais plugins como não-pausáveis!
PAUSE_LOADED = Pausar Plugins: Plugins carregados
STOPPED = parado
@ -958,17 +958,17 @@ PAUSE_USE_MORE = Usa 'amx_pausecfg list %d' para mostrar mais
PAUSE_USE_BEGIN = Usa 'amx_pausecfg list 1' para voltar ao início
PAUSE_USAGE = Uso: amx_pausecfg <comando> [nome]
PAUSE_COMMANDS = Comandos
COM_PAUSE_OFF = ^toff - pausa todos os plugins que não estão na lista
COM_PAUSE_ON = ^ton - despausa todos os plugins
COM_PAUSE_STOP = ^tstop <ficheiro> - para um plugin
COM_PAUSE_PAUSE = ^tpause <ficheiro> - pausa um plugin
COM_PAUSE_ENABLE = ^tenable <ficheiro> - ativa um plugin
COM_PAUSE_SAVE = ^tsave - guarda a lista de plugins parados
COM_PAUSE_CLEAR = ^tclear - limpa a lista de plugins parados
COM_PAUSE_LIST = ^tlist [id] - lista plugins
COM_PAUSE_ADD = ^tadd <título> - marca um plugin como não-pausável
COM_PAUSE_OFF = ^toff - pausar todos os plugins que não estão na lista
COM_PAUSE_ON = ^ton - despausar todos os plugins
COM_PAUSE_STOP = ^tstop <ficheiro> - parar um plugin
COM_PAUSE_PAUSE = ^tpause <ficheiro> - pausar um plugin
COM_PAUSE_ENABLE = ^tenable <ficheiro> - ativar um plugin
COM_PAUSE_SAVE = ^tsave - guardar a lista de plugins parados
COM_PAUSE_CLEAR = ^tclear - limpar a lista de plugins parados
COM_PAUSE_LIST = ^tlist [id] - listar plugins
COM_PAUSE_ADD = ^tadd <título> - marcar um plugin como não-pausável
SAVE_PAUSED = Guardar plugins pausados
COM_PAUSE_SAVE_PAUSED = ^tsave - guarda a lista de plugins pausados
COM_PAUSE_CLEAR_PAUSED = ^tclear - limpa a lista de plugins pausados
CANT_UNPAUSE_PLUGIN = O plugin "%s" está parado e não pode ser nem pausado nem despausado.
CANT_UNPAUSE_PLUGIN = O Plugin "%s" está parado e não pode ser pausado nem despausado.
CLEAR_PAUSED = Limpar ficheiro de plugins pausados

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