#if defined _celltrie_included #endinput #endif #define _celltrie_included enum Trie { Invalid_Trie = 0 }; /** * Creates a hash map. A hash map is a container that can map strings (called * "keys") to arbitrary values (cells, arrays, or strings). Keys in a hash map * are unique. That is, there is at most one entry in the map for a given key. * * Insertion, deletion, and lookup in a hash map are all considered to be fast * operations, amortized to O(1), or constant time. * * The word "Trie" in this API is historical. As of AMX Mod X 1.8.3, tries have * been internally replaced with hash tables, which have O(1) insertion time * instead of O(n). * * @return New Map Handle, which must be freed via TrieDestroy(). */ native Trie:TrieCreate(); /** * Clears all entries from a Map. * * @param handle Map Handle. * * @error Invalid Handle. */ native TrieClear(Trie:handle); /** * Sets a value in a hash map, either inserting a new entry or replacing an old one. * * @param handle Map Handle. * @param key Key string. * @param value Value to store at this key. * * @return True on success, false on failure. * @error Invalid Handle. */ native TrieSetCell(Trie:handle, const key[], any:value); /** * Sets a string value in a Map, either inserting a new entry or replacing an old one. * * @param handle Map Handle. * @param key Key string. * @param value String to store. * * @return True on success, false on failure. * @error Invalid Handle. */ native TrieSetString(Trie:handle, const key[], const value[]); /** * Sets an array value in a Map, either inserting a new entry or replacing an old one. * * @param handle Map Handle. * @param key Key string. * @param buffer Array to store. * @param size Number of items in the array. * * @return True on success, false on failure. * @error Invalid Handle. */ native TrieSetArray(Trie:handle, const key[], const any:buffer[], size); /** * Retrieves a value in a Map. * * @param handle Map Handle. * @param key Key string. * @param value Variable to store value. * @return True on success. False if the key is not set, or the key is set * as an array or string (not a value). * @error Invalid Handle. */ native bool:TrieGetCell(Trie:handle, const key[], &any:value); /** * Retrieves a string in a Map. * * @param handle Map Handle. * @param key Key string. * @param output Buffer to store value. * @param outputsize Maximum size of string buffer. * * @return True on success. False if the key is not set, or the key is set * as a value or array (not a string). * @error Invalid Handle. */ native bool:TrieGetString(Trie:handle, const key[], output[], outputsize); /** * Retrieves an array in a Map. * * @param handle Map Handle. * @param key Key string. * @param output Buffer to store array. * @param outputsize Maximum size of array buffer. * * @return True on success. False if the key is not set, or the key is set * as a value or string (not an array). * @error Invalid Handle. */ native bool:TrieGetArray(Trie:handle, const key[], any:output[], outputsize); /** * Removes a key entry from a Map. * * @param handle Map Handle. * @param key Key string. * * @return True on success, false if the value was never set. * @error Invalid Handle. */ native bool:TrieDeleteKey(Trie:handle, const key[]); /** * Checks a key entry existence from a Map. * * @param handle Map Handle. * @param key Key string. * * @return True on success, false if the value was never set. * @error Invalid Handle. */ native bool:TrieKeyExists(Trie:handle, const key[]); /** * Destroys a Map. * * @param handle Map Handle. * * @return True on success, false if the value was never set. * @error Invalid Handle. */ native TrieDestroy(&Trie:handle);