// vim: set sts=8 ts=2 sw=2 tw=99 et: // // Copyright (C) 2013, David Anderson and AlliedModders LLC // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, this // list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of AlliedModders LLC nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. #ifndef _include_amtl_inline_list_h_ #define _include_amtl_inline_list_h_ #include #include #include namespace ke { template class InlineList; // Objects can recursively inherit from InlineListNode in order to have // membership in an InlineList. template class InlineListNode { friend class InlineList; public: InlineListNode() : next_(nullptr), prev_(nullptr) { } InlineListNode(InlineListNode *next, InlineListNode *prev) : next_(next), prev_(prev) { } protected: InlineListNode *next_; InlineListNode *prev_; }; // An InlineList is a linked list that threads link pointers through objects, // rather than allocating node memory. A node can be in at most one list at // any time. // // Since InlineLists are designed to be very cheap, there is no requirement // that elements be removed from a list once the list is destructed. However, // for as long as the list is alive, all of its contained nodes must also // be alive. template class InlineList { typedef InlineListNode Node; Node head_; // Work around a clang bug where we can't initialize with &head_ in the ctor. inline Node *head() { return &head_; } public: InlineList() : head_(head(), head()) { } ~InlineList() { #if !defined(NDEBUG) // Remove all items to clear their next/prev fields. while (begin() != end()) remove(*begin()); #endif } public: class iterator { friend class InlineList; Node *iter_; public: iterator(Node *iter) : iter_(iter) { } iterator & operator ++() { iter_ = iter_->next; return *this; } iterator operator ++(int) { iterator old(*this); iter_ = iter_->next_; return old; } T * operator *() { return static_cast(iter_); } T * operator ->() { return static_cast(iter_); } bool operator !=(const iterator &where) const { return iter_ != where.iter_; } bool operator ==(const iterator &where) const { return iter_ == where.iter_; } }; iterator begin() { return iterator(head_.next_); } iterator end() { return iterator(&head_); } iterator erase(iterator &at) { iterator next = at; next++; remove(at.iter_); // Iterator is no longer valid. at.iter_ = nullptr; return next; } bool empty() const { return head_.next_ == &head_; } void remove(Node *t) { t->prev_->next_ = t->next_; t->next_->prev_ = t->prev_; #if !defined(NDEBUG) t->next_ = nullptr; t->prev_ = nullptr; #endif } void append(Node *t) { assert(!t->next_); assert(!t->prev_); t->prev_ = head_.prev_; t->next_ = &head_; head_.prev_->next_ = t; head_.prev_ = t; } }; } #endif // _include_amtl_inline_list_h_